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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <CheatTable>
  3. <CheatEntries>
  4. <CheatEntry>
  5. <ID>1337090624</ID>
  6. <Description>"Auto Snipe WIP"</Description>
  7. <Options moHideChildren="1"/>
  8. <LastState/>
  9. <VariableType>Auto Assembler Script</VariableType>
  10. <AssemblerScript>[ENABLE]
  11. globalalloc(snipe,$1000,DarkSoulsIII.exe)
  12. globalalloc(SteamID,4)
  13. globalalloc(active,1)
  14.  
  15. createthread(snipe)
  16.  
  17. snipe:
  18.  
  19. SteamID:
  20. dd #0000
  21.  
  22. active:
  23. db 01
  24.  
  25. player1:
  26. cmp [active],01
  27. jne goodsnipe
  28. mov rcx,#100
  29. sub rsp,28
  30. call sleep
  31. add rsp,28
  32. cmp [active],01
  33. jne goodsnipe
  34. xor rcx,rcx
  35. xor rax,rax
  36. mov rcx,[BaseB]
  37. test rcx,rcx
  38. je player1
  39. cmp [active],01
  40. jne goodsnipe
  41. test rcx,rcx
  42. je goodsnipe
  43. mov rcx,[rcx+40]
  44. mov rcx,[rcx+38]
  45. test rax,rax
  46. je player2
  47. mov rcx,[rcx+1FA0]
  48. cmp [active],01
  49. jne goodsnipe
  50. cmp [rcx+FC],0
  51. jne player2
  52. mov rax,[BaseB]
  53. test rax,rax
  54. je player1
  55. cmp [active],01
  56. jne goodsnipe
  57. test rax,rax
  58. je goodsnipe
  59. mov rax,[rax+40]
  60. mov rax,[rax+38]
  61. test rax,rax
  62. je player2
  63. mov rax,[rax+1FA0]
  64. cmp [rax+7D8],SteamID
  65. jne badsnipe
  66. jmp goodsnipe
  67.  
  68. player2:
  69. xor rcx,rcx
  70. xor rax,rax
  71. mov rcx,[BaseB]
  72. test rcx,rcx
  73. je player3
  74. cmp [active],01
  75. jne goodsnipe
  76. test rcx,rcx
  77. je goodsnipe
  78. mov rcx,[rcx+40]
  79. mov rcx,[rcx+70]
  80. test rcx,rcx
  81. je player3
  82. mov rcx,[rcx+1FA0]
  83. cmp [active],01
  84. jne goodsnipe
  85. cmp [rcx+FC],0
  86. jne player3
  87. mov rax,[BaseB]
  88. test rax,rax
  89. je player3
  90. cmp [active],01
  91. jne goodsnipe
  92. test rax,rax
  93. je goodsnipe
  94. mov rax,[rax+40]
  95. mov rax,[rax+70]
  96. test rax,rax
  97. je player3
  98. mov rax,[rax+1FA0]
  99. cmp [rax+7D8],SteamID
  100. jne badsnipe
  101. jmp goodsnipe
  102.  
  103. player3:
  104. xor rcx,rcx
  105. xor rax,rax
  106. mov rcx,[BaseB]
  107. test rcx,rcx
  108. je player4
  109. cmp [active],01
  110. jne goodsnipe
  111. test rcx,rcx
  112. je goodsnipe
  113. mov rcx,[rcx+40]
  114. mov rcx,[rcx+A8]
  115. test rcx,rcx
  116. je player4
  117. mov rcx,[rcx+1FA0]
  118. cmp [active],01
  119. jne goodsnipe
  120. cmp [rcx+FC],0
  121. jne player4
  122. mov rax,[BaseB]
  123. test rax,rax
  124. je player4
  125. cmp [active],01
  126. jne goodsnipe
  127. test rax,rax
  128. je goodsnipe
  129. mov rax,[rax+40]
  130. mov rax,[rax+A8]
  131. test rax,rax
  132. je player4
  133. mov rax,[rax+1FA0]
  134. cmp [rax+7D8],SteamID
  135. jne badsnipe
  136. jmp goodsnipe
  137.  
  138. player4:
  139. xor rcx,rcx
  140. xor rax,rax
  141. mov rcx,[BaseB]
  142. test rcx,rcx
  143. je player5
  144. cmp [active],01
  145. jne goodsnipe
  146. test rcx,rcx
  147. je goodsnipe
  148. mov rcx,[rcx+40]
  149. mov rcx,[rcx+E0]
  150. test rcx,rcx
  151. je player5
  152. mov rcx,[rcx+1FA0]
  153. cmp [active],01
  154. jne goodsnipe
  155. cmp [rcx+FC],0
  156. jne player5
  157. mov rax,[BaseB]
  158. test rax,rax
  159. je player5
  160. cmp [active],01
  161. jne goodsnipe
  162. test rax,rax
  163. je goodsnipe
  164. mov rax,[rax+40]
  165. mov rax,[rax+E0]
  166. test rax,rax
  167. je player5
  168. mov rax,[rax+1FA0]
  169. cmp [rax+7D8],SteamID
  170. jne badsnipe
  171. jmp goodsnipe
  172.  
  173. player5:
  174. xor rcx,rcx
  175. xor rax,rax
  176. mov rcx,[BaseB]
  177. test rcx,rcx
  178. je player1
  179. cmp [active],01
  180. jne goodsnipe
  181. test rcx,rcx
  182. je goodsnipe
  183. mov rcx,[rcx+40]
  184. mov rcx,[rcx+118]
  185. test rcx,rcx
  186. je player1
  187. mov rcx,[rcx+1FA0]
  188. cmp [active],01
  189. jne goodsnipe
  190. cmp [rcx+FC],0
  191. jne player1
  192. mov rax,[BaseB]
  193. test rax,rax
  194. je player1
  195. cmp [active],01
  196. jne goodsnipe
  197. test rax,rax
  198. je goodsnipe
  199. mov rax,[rax+40]
  200. mov rax,[rax+118]
  201. test rax,rax
  202. je player1
  203. mov rax,[rax+1FA0]
  204. cmp [rax+7D8],SteamID
  205. jne badsnipe
  206. jmp goodsnipe
  207.  
  208. goodsnipe:
  209. ret
  210.  
  211. badsnipe:
  212. mov rbx,[BaseB]
  213. test rbx,rbx
  214. je player1
  215. mov rbx,[rbx+80]
  216. test rbx,rbx
  217. je player1
  218. mov eax,#7
  219. mov r8,rbx
  220. mov edx,eax
  221. mov rcx,rbx
  222. sub rsp,48
  223. call 140886C40
  224. add rsp,48
  225. xor rcx,rcx
  226. mov rcx,#1500
  227. sub rsp,28
  228. call sleep
  229. add rsp,28
  230. jmp player1
  231.  
  232. [DISABLE]
  233. active:
  234. db 00
  235. dealloc(active)
  236. dealloc(SteamID)
  237. unregistersymbol(active)
  238. unregistersymbol(SteamID)
  239. unregistersymbol(snipe)
  240.  
  241. </AssemblerScript>
  242. <CheatEntries>
  243. <CheatEntry>
  244. <ID>1337090625</ID>
  245. <Description>"Target"</Description>
  246. <VariableType>String</VariableType>
  247. <Length>32</Length>
  248. <Unicode>1</Unicode>
  249. <CodePage>0</CodePage>
  250. <ZeroTerminate>1</ZeroTerminate>
  251. <Address>SteamID</Address>
  252. </CheatEntry>
  253. <CheatEntry>
  254. <ID>1337090631</ID>
  255. <Description>"Player IDs"</Description>
  256. <Options moHideChildren="1"/>
  257. <LastState Value="" RealAddress="00000000"/>
  258. <GroupHeader>1</GroupHeader>
  259. <CheatEntries>
  260. <CheatEntry>
  261. <ID>1337090626</ID>
  262. <Description>"Play1"</Description>
  263. <Color>000000</Color>
  264. <VariableType>String</VariableType>
  265. <Length>32</Length>
  266. <Unicode>1</Unicode>
  267. <CodePage>0</CodePage>
  268. <ZeroTerminate>0</ZeroTerminate>
  269. <Address>BaseB</Address>
  270. <Offsets>
  271. <Offset>7D8</Offset>
  272. <Offset>XB</Offset>
  273. <Offset>38</Offset>
  274. <Offset>40</Offset>
  275. </Offsets>
  276. </CheatEntry>
  277. <CheatEntry>
  278. <ID>1337090630</ID>
  279. <Description>"Play2"</Description>
  280. <Color>000000</Color>
  281. <VariableType>String</VariableType>
  282. <Length>32</Length>
  283. <Unicode>1</Unicode>
  284. <CodePage>0</CodePage>
  285. <ZeroTerminate>0</ZeroTerminate>
  286. <Address>BaseB</Address>
  287. <Offsets>
  288. <Offset>7D8</Offset>
  289. <Offset>XB</Offset>
  290. <Offset>38</Offset>
  291. <Offset>40</Offset>
  292. </Offsets>
  293. </CheatEntry>
  294. <CheatEntry>
  295. <ID>1337090629</ID>
  296. <Description>"Play3"</Description>
  297. <Color>000000</Color>
  298. <VariableType>String</VariableType>
  299. <Length>32</Length>
  300. <Unicode>1</Unicode>
  301. <CodePage>0</CodePage>
  302. <ZeroTerminate>0</ZeroTerminate>
  303. <Address>BaseB</Address>
  304. <Offsets>
  305. <Offset>7D8</Offset>
  306. <Offset>XB</Offset>
  307. <Offset>38</Offset>
  308. <Offset>40</Offset>
  309. </Offsets>
  310. </CheatEntry>
  311. <CheatEntry>
  312. <ID>1337090628</ID>
  313. <Description>"Play4"</Description>
  314. <Color>000000</Color>
  315. <VariableType>String</VariableType>
  316. <Length>32</Length>
  317. <Unicode>1</Unicode>
  318. <CodePage>0</CodePage>
  319. <ZeroTerminate>0</ZeroTerminate>
  320. <Address>BaseB</Address>
  321. <Offsets>
  322. <Offset>7D8</Offset>
  323. <Offset>XB</Offset>
  324. <Offset>38</Offset>
  325. <Offset>40</Offset>
  326. </Offsets>
  327. </CheatEntry>
  328. <CheatEntry>
  329. <ID>1337090627</ID>
  330. <Description>"Play5"</Description>
  331. <Color>000000</Color>
  332. <VariableType>String</VariableType>
  333. <Length>32</Length>
  334. <Unicode>1</Unicode>
  335. <CodePage>0</CodePage>
  336. <ZeroTerminate>0</ZeroTerminate>
  337. <Address>BaseB</Address>
  338. <Offsets>
  339. <Offset>7D8</Offset>
  340. <Offset>XB</Offset>
  341. <Offset>38</Offset>
  342. <Offset>40</Offset>
  343. </Offsets>
  344. </CheatEntry>
  345. </CheatEntries>
  346. </CheatEntry>
  347. </CheatEntries>
  348. </CheatEntry>
  349. </CheatEntries>
  350. </CheatTable>
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