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Awooslayer699

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Apr 13th, 2019
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  1. print([[
  2. -------------------------------------------------
  3. CONTROLS:
  4. M - Change where music is played from
  5.  
  6. LClick - Click Combo
  7. Z - Laser
  8. X - Stomp
  9. C - No name (just hover your mouse over a noob and press the key)
  10. T - Taunt
  11. ]])
  12.  
  13. wait(1/60)
  14.  
  15. --// Shortcut Variables \\--
  16. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  17. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  18. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  19. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  20. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  21. local R3 = {N=Region3.new}
  22. local De = S.Debris
  23. local WS = workspace
  24. local Lght = S.Lighting
  25. local RepS = S.ReplicatedStorage
  26. local IN = Instance.new
  27. local Plrs = S.Players
  28.  
  29. --// Initializing \\--
  30. local Plr = Plrs.animefreak15439
  31. local Char = Plr.Character
  32. local Hum = Char:FindFirstChildOfClass'Humanoid'
  33. local RArm = Char["Right Arm"]
  34. local LArm = Char["Left Arm"]
  35. local RLeg = Char["Right Leg"]
  36. local LLeg = Char["Left Leg"]  
  37. local Root = Char:FindFirstChild'HumanoidRootPart'
  38. local Torso = Char.Torso
  39. local Head = Char.Head
  40. local NeutralAnims = true
  41. local Attack = false
  42. local Debounces = {Debounces={}}
  43. local Hit = {}
  44. local Sine = 0
  45. local Change = 1
  46.  
  47. local BloodPuddles = {}
  48. local CliccAttack = 0;
  49.  
  50.  
  51. local PlrGui = Plr:WaitForChild'PlayerGui'
  52.  
  53. local Glitching = false
  54.  
  55. local Effects = IN("Folder",Char)
  56. Effects.Name = "Effects"
  57.  
  58.  
  59. --// Debounce System \\--
  60.  
  61.  
  62. function Debounces:New(name,cooldown)
  63.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  64.     setmetatable(aaaaa,{__index = Debounces})
  65.     Debounces.Debounces[name] = aaaaa
  66.     return aaaaa
  67. end
  68.  
  69. function Debounces:Use(overrideUsable)
  70.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  71.     if(self.Usable or overrideUsable)then
  72.         self.Usable = false
  73.         self.CoolingDown = true
  74.         local LastUse = time()
  75.         self.LastUse = LastUse
  76.         delay(self.Cooldown or 2,function()
  77.             if(self.LastUse == LastUse)then
  78.                 self.CoolingDown = false
  79.                 self.Usable = true
  80.             end
  81.         end)
  82.     end
  83. end
  84.  
  85. function Debounces:Get(name)
  86.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  87.     for i,v in next, Debounces.Debounces do
  88.         if(i == name)then
  89.             return v;
  90.         end
  91.     end
  92. end
  93.  
  94. function Debounces:GetProgressPercentage()
  95.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  96.     if(self.CoolingDown and not self.Usable)then
  97.         return math.max(
  98.             math.floor(
  99.                 (
  100.                     (time()-self.LastUse)/self.Cooldown or 2
  101.                 )*100
  102.             )
  103.         )
  104.     else
  105.         return 100
  106.     end
  107. end
  108.  
  109. --// Instance Creation Functions \\--
  110.  
  111. local baseSound = IN("Sound")
  112. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  113.     local Sound = baseSound:Clone()
  114.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  115.     Sound.Pitch = 1
  116.     Sound.Volume = 100
  117.     Sound.Looped = looped or false
  118.     if(autoPlay)then
  119.         coroutine.wrap(function()
  120.             repeat wait() until Sound.IsLoaded
  121.             Sound.Playing = autoPlay or false
  122.         end)()
  123.     end
  124.     if(not looped and effect)then
  125.         Sound.Stopped:connect(function()
  126.             Sound.Volume = 0
  127.             Sound:destroy()
  128.         end)
  129.     elseif(effect)then
  130.         warn("Sound can't be looped and a sound effect!")
  131.     end
  132.     Sound.Parent =parent or Torso
  133.     return Sound
  134. end
  135. function Part(parent,color,material,size,cframe,anchored,cancollide)
  136.     local part = IN("Part")
  137.     part.Parent = parent or Char
  138.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  139.     part.Material = material or Enum.Material.SmoothPlastic
  140.     part.TopSurface,part.BottomSurface=10,10
  141.     part.Size = size or V3.N(1,1,1)
  142.     part.CFrame = cframe or CF.N(0,0,0)
  143.     part.CanCollide = cancollide or false
  144.     part.Anchored = anchored or false
  145.     return part
  146. end
  147.  
  148. function Weld(part0,part1,c0,c1)
  149.     local weld = IN("Weld")
  150.     weld.Parent = part0
  151.     weld.Part0 = part0
  152.     weld.Part1 = part1
  153.     weld.C0 = c0 or CF.N()
  154.     weld.C1 = c1 or CF.N()
  155.     return weld
  156. end
  157.  
  158. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  159.     local part = IN("SpecialMesh")
  160.     part.MeshId = meshid or ""
  161.     part.TextureId = textid or ""
  162.     part.Scale = scale or V3.N(1,1,1)
  163.     part.Offset = offset or V3.N(0,0,0)
  164.     part.MeshType = meshtype or Enum.MeshType.Sphere
  165.     part.Parent = parent
  166.     return part
  167. end
  168.  
  169. NewInstance = function(instance,parent,properties)
  170.     local inst = Instance.new(instance)
  171.     inst.Parent = parent
  172.     if(properties)then
  173.         for i,v in next, properties do
  174.             pcall(function() inst[i] = v end)
  175.         end
  176.     end
  177.     return inst;
  178. end
  179.  
  180. function Clone(instance,parent,properties)
  181.     local inst = instance:Clone()
  182.     inst.Parent = parent
  183.     if(properties)then
  184.         for i,v in next, properties do
  185.             pcall(function() inst[i] = v end)
  186.         end
  187.     end
  188.     return inst;
  189. end
  190.  
  191. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  192.     local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  193.     local Sound = baseSound:Clone()
  194.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  195.     Sound.Pitch = 1
  196.     Sound.Volume = 100
  197.     Sound.Looped = looped or false
  198.     if(autoPlay)then
  199.         coroutine.wrap(function()
  200.             repeat wait() until Sound.IsLoaded
  201.             Sound.Playing = autoPlay or false
  202.         end)()
  203.     end
  204.     if(not looped and effect)then
  205.         Sound.Stopped:connect(function()
  206.             Sound.Volume = 0
  207.             soundPart:destroy()
  208.         end)
  209.     elseif(effect)then
  210.         warn("Sound can't be looped and a sound effect!")
  211.     end
  212.     Sound.Parent = soundPart
  213.     return Sound
  214. end
  215.  
  216.  
  217. --// Extended ROBLOX tables \\--
  218. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  219. --// Require stuff \\--
  220. function CamShake(who,times,intense,origin)
  221.     coroutine.wrap(function()
  222.         if(script:FindFirstChild'CamShake')then
  223.             local cam = script.CamShake:Clone()
  224.             cam:WaitForChild'intensity'.Value = intense
  225.             cam:WaitForChild'times'.Value = times
  226.            
  227.             if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
  228.             cam.Parent = who
  229.             wait()
  230.             cam.Disabled = false
  231.         elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  232.             local intensity = intense
  233.             local cam = workspace.CurrentCamera
  234.             if(Hum and not Hum:FindFirstChild'CamShaking')then
  235.                 local cam = workspace.CurrentCamera
  236.                 local oCO = Hum.CameraOffset
  237.                 local cs = Instance.new("BoolValue",Hum)
  238.                 cs.Name = "CamShaking"
  239.                 for i = 1, times do
  240.                     local camDistFromOrigin
  241.                     if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  242.                         camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  243.                     elseif(typeof(origin) == 'Vector3')then
  244.                         camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  245.                     elseif(typeof(origin) == 'CFrame')then
  246.                         camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
  247.                     end
  248.                     if(camDistFromOrigin)then
  249.                         intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  250.                     end
  251.                     --cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  252.                     if(Hum)then
  253.                         Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  254.                     end
  255.                     swait()
  256.                 end
  257.                 if(Hum)then
  258.                     Hum.CameraOffset = oCO
  259.                 end
  260.                 cs:destroy()
  261.             end
  262.         end
  263.     end)()
  264. end
  265.  
  266.  
  267. function CamShakeAll(times,intense,origin)
  268.     for _,v in next, Plrs:players() do
  269.         CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  270.     end
  271. end
  272.  
  273. function ServerScript(code)
  274.     if(script:FindFirstChild'Loadstring')then
  275.         local load = script.Loadstring:Clone()
  276.         load:WaitForChild'Sauce'.Value = code
  277.         load.Disabled = false
  278.         load.Parent = workspace
  279.     elseif(NS and typeof(NS) == 'function')then
  280.         NS(code,workspace)
  281.     else
  282.         warn("no serverscripts lol")
  283.     end
  284. end
  285.  
  286. function LocalOnPlayer(who,code)
  287.     ServerScript([[
  288.         wait()
  289.         script.Parent=nil
  290.         if(not _G.Http)then _G.Http = game:service'HttpService' end
  291.        
  292.         local Http = _G.Http or game:service'HttpService'
  293.        
  294.         local source = ]].."[["..code.."]]"..[[
  295.         local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  296.         local asd = Http:PostAsync(link,source)
  297.         repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  298.         local ID = Http:JSONDecode(asd).Result.Require_ID
  299.         local vs = require(ID).VORTH_SCRIPT
  300.         vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  301.     ]])
  302. end
  303.  
  304.  
  305. --// Customization \\--
  306.  
  307. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  308. local Remove_Hats = false
  309. local Remove_Clothing = false
  310. local PlayerSize = 1
  311. local DamageColor = BrickColor.Random()
  312. local MusicID = 367193208
  313. local MusicParent = Char
  314.  
  315. local God = false
  316. local Muted = false
  317.  
  318. local WalkSpeed = 16
  319.  
  320. --// Localization \\--
  321. if(not script:FindFirstChild'Dust')then
  322.     NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
  323. end
  324. if(not script:FindFirstChild'Soul')then
  325.     NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
  326. end
  327.  
  328. --// Weapon and GUI creation, and Character Customization \\--
  329.  
  330. local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
  331. local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
  332. local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
  333. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  334.  
  335. miniRadio.Name = 'Radio'
  336. local naeeym2 = Instance.new("BillboardGui",Char)
  337. naeeym2.AlwaysOnTop = true
  338. naeeym2.Size = UDim2.new(5,35,2,35)
  339. naeeym2.StudsOffset = Vector3.new(0,2,0)
  340. naeeym2.Adornee = Head
  341. naeeym2.Name = "Name"
  342.  
  343. local tecks2 = Instance.new("TextLabel",naeeym2)
  344. tecks2.BackgroundTransparency = 1
  345. tecks2.TextScaled = true
  346. tecks2.BorderSizePixel = 0
  347. tecks2.Text = "rip server"
  348. tecks2.Font = "Garamond"
  349. tecks2.TextSize = 30
  350. tecks2.TextStrokeTransparency = 0
  351. tecks2.TextColor3 = Color3.new(0,0,0)
  352. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  353. tecks2.Size = UDim2.new(1,0,0.5,0)
  354. tecks2.Parent = naeeym2
  355.  
  356. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  357. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  358.  
  359. New = function(Object, Parent, Name, Data)
  360.     local Object = Instance.new(Object)
  361.     for Index, Value in pairs(Data or {}) do
  362.         Object[Index] = Value
  363.     end
  364.     Object.Parent = Parent
  365.     Object.Name = Name
  366.     return Object
  367. end
  368.  
  369.    
  370. Clock = New("Model",Char,"Clock",{})
  371. MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
  372. AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  373. Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  374. AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  375. mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  376. Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  377. AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  378. mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
  379. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  380. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  381. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  382. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  383. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  384. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  385. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  386. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  387. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  388. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  389. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  390. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  391. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  392. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  393. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  394. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  396. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  397. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  398. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  399. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  400. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  401. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  402. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  403. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  404. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  405. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  406. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  407. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  408. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  409. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  410. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  411. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  412. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  413. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  414. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  415.  
  416. Gauntlet = New("Model",Char,"Gauntlet",{})
  417. Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  418. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  419. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  420. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  421. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  422. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  423. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  424. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  425. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  426. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  427. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  428. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  429. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  430. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  431. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  432. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  433. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  434. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  435. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  436. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  437. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  438. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  439. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  440. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  442. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  443. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  444. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  445. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  446. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  448. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  449. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  450. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  451. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  452. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  453. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  454. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  455. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  456. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  457. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  458. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  459. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  460. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  461. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  462. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  463. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  464. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  465. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  466. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  468. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  469. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  470. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  471. Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  472. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  473. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  474. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  475. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  476. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  477. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  478. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  479. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  480. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  481. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  482. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  483. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  484. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  485. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  486. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  487. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  488. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  489. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  490. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  491. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  492. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  493. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  494. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  495. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  496. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  497. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  498. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  499. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  500. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  501. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  502. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  503. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  504. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  505. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  506. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  507. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  508. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  509. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  510. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  511. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  512. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  513. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  514. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  515. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  516. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  517. Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  518. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  519. Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  520. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  521. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  522. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  523. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  524. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  525. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  526. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  527. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  528. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  529. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  530. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  531. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  532. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  533. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  534. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  535. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  536. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  537. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  538. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  539. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  540. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  541. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  542. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  543. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  544. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  545. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  546. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  547. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  548. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  549. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  550. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  551. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  552. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  553. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  554. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  555. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  556.  
  557. for _,v in next, Gauntlet:children() do
  558.     if(v:IsA'BasePart')then
  559.         if(v.Name == 'Recolor')then
  560.             v.Material = Enum.Material.Neon
  561.         end
  562.     end
  563. end
  564.  
  565.  
  566. local Gauntlet2 = Gauntlet:Clone();
  567. local Main2 = Gauntlet2.Main
  568. local Hitbox2 = Gauntlet2.Hitbox
  569.  
  570. Gauntlet2.Parent = Char
  571. Gauntlet.Parent = Char
  572.  
  573. local NeonParts = {}
  574. for _,v in next, Gauntlet:children() do
  575.     if(v:IsA'BasePart' and v.Name == 'Recolor')then
  576.         v.Color = Color3.new(math.random(),math.random(),math.random())
  577.         table.insert(NeonParts,v)
  578.     end
  579. end
  580. for _,v in next, Gauntlet2:children() do
  581.     if(v:IsA'BasePart' and v.Name == 'Recolor')then
  582.         v.Color = Color3.new(math.random(),math.random(),math.random())
  583.         table.insert(NeonParts,v)
  584.     end
  585. end
  586.  
  587. for _,v in next, Gauntlet:children() do
  588.     if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  589.         Instance.new("BlockMesh",v)
  590.     end
  591.     if(v:IsA'BasePart')then v.CanCollide = false end
  592. end
  593. for _,v in next, Gauntlet2:children() do
  594.     if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  595.         Instance.new("BlockMesh",v)
  596.     end
  597.     if(v:IsA'BasePart')then v.CanCollide = false end
  598. end
  599.  
  600.  
  601. table.insert(NeonParts,MainCl)
  602. if(PlayerSize ~= 1)then
  603.     for _,v in next, Char:GetDescendants() do
  604.         if(v:IsA'BasePart')then
  605.             v.Size = v.Size * PlayerSize
  606.         end
  607.     end
  608. end
  609.  
  610.  
  611. local Music = Sound(MusicParent,MusicID,1,100,true,false,true)
  612. Music.Name = 'Music'
  613.  
  614. local Static = Sound(Torso,1588058260,1,3,true,false,true)
  615. Static.Name = 'Static'
  616.  
  617. --// Stop animations \\--
  618. for _,v in next, Hum:GetPlayingAnimationTracks() do
  619.     v:Stop();
  620. end
  621.  
  622. pcall(game.Destroy,Char:FindFirstChild'Animate')
  623. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  624.  
  625. --// Joints \\--
  626.  
  627. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  628. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  629. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  630. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  631. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  632. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  633. local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
  634. local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
  635. local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
  636.  
  637. local LSC0 = LS.C0
  638. local RSC0 = RS.C0
  639. local NKC0 = NK.C0
  640. local LHC0 = LH.C0
  641. local RHC0 = RH.C0
  642. local RJC0 = RJ.C0
  643.  
  644. --// Artificial HB \\--
  645.  
  646. local ArtificialHB = IN("BindableEvent", script)
  647. ArtificialHB.Name = "Heartbeat"
  648.  
  649. script:WaitForChild("Heartbeat")
  650.  
  651. local tf = 0
  652. local allowframeloss = false
  653. local tossremainder = false
  654. local lastframe = tick()
  655. local frame = 1/Frame_Speed
  656. ArtificialHB:Fire()
  657.  
  658. game:GetService("RunService").Heartbeat:connect(function(s, p)
  659.     tf = tf + s
  660.     if tf >= frame then
  661.         if allowframeloss then
  662.             script.Heartbeat:Fire()
  663.             lastframe = tick()
  664.         else
  665.             for i = 1, math.floor(tf / frame) do
  666.                 ArtificialHB:Fire()
  667.             end
  668.             lastframe = tick()
  669.         end
  670.         if tossremainder then
  671.             tf = 0
  672.         else
  673.             tf = tf - frame * math.floor(tf / frame)
  674.         end
  675.     end
  676. end)
  677.  
  678. function swait(num)
  679.     if num == 0 or num == nil then
  680.         ArtificialHB.Event:wait()
  681.     else
  682.         for i = 0, num do
  683.             ArtificialHB.Event:wait()
  684.         end
  685.     end
  686. end
  687.  
  688.  
  689. --// Effect Function(s) \\--
  690.  
  691. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  692.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  693.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  694.     local Scale = 1
  695.     local speeder = Speed
  696.     if(Type == "Multiply")then
  697.         Scale = 1*Inc
  698.     elseif(Type == "Divide")then
  699.         Scale = 1/Inc
  700.     end
  701.     if(MeshId == 20329976)then
  702.         fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  703.     end
  704.     coroutine.wrap(function()
  705.         for i = 0,10/Lifetime,.1 do
  706.             if(Type == "Multiply")then
  707.                 Scale = Scale - 0.01*Inc/Lifetime
  708.             elseif(Type == "Divide")then
  709.                 Scale = Scale - 0.01/Inc*Lifetime
  710.             end
  711.             speeder = speeder - 0.01*Speed*Lifetime
  712.             fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  713.             fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  714.             if(Axis == 'x')then
  715.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  716.             elseif(Axis == 'y')then
  717.                 fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  718.             elseif(Axis == 'z')then
  719.                 fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  720.             elseif(Axis == 'xyz')then
  721.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  722.             elseif(Axis == 'yz')then
  723.                 fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  724.             elseif(Axis == 'xz')then
  725.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  726.             else
  727.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  728.             end
  729.             if(MeshId == 20329976)then
  730.                 fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  731.             end
  732.             if(fxP.Transparency >= 1)then break end
  733.             swait()
  734.         end
  735.         fxP:destroy()
  736.     end)()
  737.     return fxP
  738. end
  739.  
  740.  
  741. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  742.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  743.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  744.  
  745.     local Scale = 1
  746.     if(Type == "Multiply")then
  747.         Scale = 1*Inc
  748.     elseif(Type == "Divide")then
  749.         Scale = 1/Inc
  750.     end
  751.     coroutine.wrap(function()
  752.         for i = 0,10/Lifetime,.1 do
  753.  
  754.             if(Type == "Multiply")then
  755.                 Scale = Scale - 0.01*Inc/Lifetime
  756.             elseif(Type == "Divide")then
  757.                 Scale = Scale - 0.01/Inc*Lifetime
  758.             end
  759.             fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  760.             fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  761.             swait()
  762.         end
  763.         fxP:destroy()
  764.     end)()
  765. end
  766.  
  767. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  768.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  769.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  770.     local Scale = 1
  771.     local speeder = Speed
  772.     if(Type == "Multiply")then
  773.         Scale = 1*Inc
  774.     elseif(Type == "Divide")then
  775.         Scale = 1/Inc
  776.     end
  777.     coroutine.wrap(function()
  778.         for i = 0,10/Lifetime,.1 do
  779.             if(Type == "Multiply")then
  780.                 Scale = Scale - 0.01*Inc/Lifetime
  781.             elseif(Type == "Divide")then
  782.                 Scale = Scale - 0.01/Inc*Lifetime
  783.             end
  784.             if(Fade)then
  785.                 fxP.Transparency = i/(10/Lifetime)
  786.             end
  787.             speeder = speeder - 0.01*Speed*Lifetime/10
  788.             fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  789.             fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  790.             swait()
  791.         end
  792.         fxP:destroy()
  793.     end)()
  794. end
  795.  
  796. function Bezier(startpos, pos2, pos3, endpos, t)
  797.     local A = startpos:lerp(pos2, t)
  798.     local B  = pos2:lerp(pos3, t)
  799.     local C = pos3:lerp(endpos, t)
  800.     local lerp1 = A:lerp(B, t)
  801.     local lerp2 = B:lerp(C, t)
  802.     local cubic = lerp1:lerp(lerp2, t)
  803.     return cubic
  804. end
  805. function Puddle(hit,pos,norm,data)
  806.     local material = data.Material or Enum.Material.SmoothPlastic
  807.     local color = data.Color or BrickColor.new'Crimson'
  808.     local size = data.Size or 1
  809.        
  810.     if(hit.Name ~= 'BloodPuddle')then
  811.         local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  812.         local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  813.         BloodPuddles[Puddle] = 0
  814.     else
  815.         local cyl = hit:FindFirstChild'CylinderMesh'
  816.         if(cyl)then
  817.             BloodPuddles[hit] = 0
  818.             cyl.Scale = cyl.Scale + V3.N(size,0,size)
  819.             hit.Transparency = 0
  820.         end
  821.     end
  822. end
  823.  
  824. function Droplet(data)
  825.     --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  826.     local Size = data.Size or 1
  827.     local Color = data.Color or BrickColor.new'Crimson'
  828.     local StudsPerFrame = data.Speed or 1
  829.     local Shape = data.Shape or 'Ball'
  830.     local Frames = (data.Frames or 160)+1
  831.     local Pos = data.Origin or Root.CFrame
  832.     local Direction = data.Direction or Root.CFrame.lookVector*100000
  833.     local Material = data.Material or Enum.Material.SmoothPlastic
  834.     local Drop = data.Drop or .05
  835.     local Ignorelist = data.Ignorelist or nil
  836.    
  837.     local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  838.     local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  839.     if(Shape == 'Ball')then
  840.         BMesh.MeshType = Enum.MeshType.Sphere
  841.     elseif(Shape == 'Head')then
  842.         BMesh.MeshType = Enum.MeshType.Head
  843.     elseif(Shape == 'Cylinder')then
  844.         BMesh.MeshType = Enum.MeshType.Cylinder
  845.     end
  846.    
  847.     coroutine.wrap(function()
  848.         for i = 1, Frames do
  849.             Pos = Pos * CF.N(0,-(Drop*i),0)
  850.             local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  851.             if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  852.                 Puddle(hit,pos,norm,data)
  853.                 break;
  854.             else
  855.                 Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  856.             end
  857.             swait()
  858.         end
  859.         Bullet:destroy()
  860.     end)()
  861. end
  862.  
  863. function SphereFX(duration,color,scale,pos,endScale,increment)
  864.     return Effect{
  865.         Effect='ResizeAndFade',
  866.         Color=color,
  867.         Size=scale,
  868.         Mesh={MeshType=Enum.MeshType.Sphere},
  869.         CFrame=pos,
  870.         FXSettings={
  871.             EndSize=endScale,
  872.             EndIsIncrement=increment
  873.         }
  874.     }
  875. end
  876.  
  877. function BlastFX(duration,color,scale,pos,endScale,increment)
  878.     return Effect{
  879.         Effect='ResizeAndFade',
  880.         Color=color,
  881.         Size=scale,
  882.         Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  883.         CFrame=pos,
  884.         FXSettings={
  885.             EndSize=endScale,
  886.             EndIsIncrement=increment
  887.         }
  888.     }
  889. end
  890.  
  891. function BlockFX(duration,color,scale,pos,endScale,increment)
  892.     return Effect{
  893.         Effect='ResizeAndFade',
  894.         Color=color,
  895.         Size=scale,
  896.         CFrame=pos,
  897.         FXSettings={
  898.             EndSize=endScale,
  899.             EndIsIncrement=increment
  900.         }
  901.     }
  902. end
  903.  
  904. function ShootBullet(data)
  905.     --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  906.     local Size = data.Size or V3.N(2,2,2)
  907.     local Color = data.Color or BrickColor.new'Crimson'
  908.     local StudsPerFrame = data.Speed or 10
  909.     local Shape = data.Shape or 'Ball'
  910.     local Frames = data.Frames or 160
  911.     local Pos = data.Origin or Torso.CFrame
  912.     local Direction = data.Direction or Mouse.Hit
  913.     local Material = data.Material or Enum.Material.Neon
  914.     local OnHit = data.HitFunction or function(hit,pos)
  915.         AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
  916.         Effect{
  917.             Effect='ResizeAndFade',
  918.             Color=Color,
  919.             Size=V3.N(10,10,10),
  920.             Mesh={MeshType=Enum.MeshType.Sphere},
  921.             CFrame=CF.N(pos),
  922.             FXSettings={
  923.                 EndSize=V3.N(.05,.05,.05),
  924.                 EndIsIncrement=true
  925.             }
  926.         }
  927.         for i = 1, 5 do
  928.             local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  929.             Effect{
  930.                 Effect='Fade',
  931.                 Frames=65,
  932.                 Size=V3.N(5,5,10),
  933.                 CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  934.                 Mesh = {MeshType=Enum.MeshType.Sphere},
  935.                 Material=Enum.Material.Neon,
  936.                 Color=Color,
  937.                 MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  938.             }  
  939.         end
  940.     end
  941.    
  942.     local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  943.     local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  944.     if(Shape == 'Ball')then
  945.         BMesh.MeshType = Enum.MeshType.Sphere
  946.     elseif(Shape == 'Head')then
  947.         BMesh.MeshType = Enum.MeshType.Head
  948.     elseif(Shape == 'Cylinder')then
  949.         BMesh.MeshType = Enum.MeshType.Cylinder
  950.     end
  951.    
  952.     coroutine.wrap(function()
  953.         for i = 1, Frames+1 do
  954.             local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  955.             if(hit)then
  956.                 OnHit(hit,pos,norm,dist)
  957.                 break;
  958.             else
  959.                 Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  960.             end
  961.             swait()
  962.         end
  963.         Bullet:destroy()
  964.     end)()
  965.    
  966. end
  967.  
  968.  
  969. function Zap(data)
  970.     local sCF,eCF = data.StartCFrame,data.EndCFrame
  971.     assert(sCF,"You need a start CFrame!")
  972.     assert(eCF,"You need an end CFrame!")
  973.     local parts = data.PartCount or 15
  974.     local zapRot = data.ZapRotation or {-5,5}
  975.     local startThick = data.StartSize or 3;
  976.     local endThick = data.EndSize or startThick/2;
  977.     local color = data.Color or BrickColor.new'Electric blue'
  978.     local delay = data.Delay or 35
  979.     local delayInc = data.DelayInc or 0
  980.     local lastLightning;
  981.     local MagZ = (sCF.p - eCF.p).magnitude
  982.     local thick = startThick
  983.     local inc = (startThick/parts)-(endThick/parts)
  984.    
  985.     for i = 1, parts do
  986.         local pos = sCF.p
  987.         if(lastLightning)then
  988.             pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  989.         end
  990.         delay = delay + delayInc
  991.         local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  992.         local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  993.         if(parts == i)then
  994.             local MagZ = (pos-eCF.p).magnitude
  995.             zapPart.Size = V3.N(endThick,endThick,MagZ)
  996.             zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  997.             Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  998.         else
  999.             zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1000.         end
  1001.        
  1002.         lastLightning = zapPart
  1003.         Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1004.        
  1005.         thick=thick-inc
  1006.        
  1007.     end
  1008. end
  1009.  
  1010. function Zap2(data)
  1011.     local Color = data.Color or BrickColor.new'Electric blue'
  1012.     local StartPos = data.Start or Torso.Position
  1013.     local EndPos = data.End or Mouse.Hit.p
  1014.     local SegLength = data.SegL or 2
  1015.     local Thicc = data.Thickness or 0.5
  1016.     local Fades = data.Fade or 45
  1017.     local Parent = data.Parent or Effects
  1018.     local MaxD = data.MaxDist or 200
  1019.     local Branch = data.Branches or false
  1020.     local Material = data.Material or Enum.Material.Neon
  1021.     local Raycasts = data.Raycasts or false
  1022.     local Offset = data.Offset or {0,360}
  1023.     local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1024.     if((StartPos-EndPos).magnitude > MaxD)then
  1025.         EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1026.     end
  1027.     local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1028.     if(Raycasts)then
  1029.         hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)  
  1030.     end
  1031.     local segments = dist/SegLength
  1032.     local model = IN("Model",Parent)
  1033.     model.Name = 'Lightning'
  1034.     local Last;
  1035.     for i = 1, segments do
  1036.         local size = (segments-i)/25
  1037.         local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1038.         if(AddMesh)then IN("CylinderMesh",prt) end
  1039.         if(Last and math.floor(segments) == i)then
  1040.             local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1041.             prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1042.             prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) 
  1043.         elseif(not Last)then
  1044.             prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)   
  1045.         else
  1046.             prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1047.         end
  1048.         Last = prt
  1049.         if(Branch)then
  1050.             local choice = M.RNG(1,7+((segments-i)*2))
  1051.             if(choice == 1)then
  1052.                 local LastB;
  1053.                 for i2 = 1,M.RNG(2,5) do
  1054.                     local size2 = ((segments-i)/35)/i2
  1055.                     local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1056.                     if(AddMesh)then IN("CylinderMesh",prt) end
  1057.                     if(not LastB)then
  1058.                         prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1059.                     else
  1060.                         prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1061.                     end
  1062.                     LastB = prt
  1063.                 end
  1064.             end
  1065.         end
  1066.     end
  1067.     if(Fades > 0)then
  1068.         coroutine.wrap(function()
  1069.             for i = 1, Fades do
  1070.                 for _,v in next, model:children() do
  1071.                     if(v:IsA'BasePart')then
  1072.                         v.Transparency = (i/Fades)
  1073.                     end
  1074.                 end
  1075.                 swait()
  1076.             end
  1077.             model:destroy()
  1078.         end)()
  1079.     else
  1080.         S.Debris:AddItem(model,.01)
  1081.     end
  1082.     return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1083. end
  1084.  
  1085. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1086.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1087.     local tween = S.TweenService:Create(obj, info, props)
  1088.    
  1089.     tween:Play()
  1090. end
  1091.  
  1092. function Effect(data)
  1093.     local FX = data.Effect or 'ResizeAndFade'
  1094.     local Parent = data.Parent or Effects
  1095.     local Color = data.Color or C3.N(0,0,0)
  1096.     local Size = data.Size or V3.N(1,1,1)
  1097.     local MoveDir = data.MoveDirection or nil
  1098.     local MeshData = data.Mesh or nil
  1099.     local SndData = data.Sound or nil
  1100.     local Frames = data.Frames or 45
  1101.     local Manual = data.Manual or nil
  1102.     local Material = data.Material or nil
  1103.     local CFra = data.CFrame or Torso.CFrame
  1104.     local Settings = data.FXSettings or {}
  1105.     local Shape = data.Shape or Enum.PartType.Block
  1106.     local Snd,Prt,Msh;
  1107.     local RotInc = data.RotInc or {0,0,0}
  1108.     if(typeof(RotInc) == 'number')then
  1109.         RotInc = {RotInc,RotInc,RotInc}
  1110.     end
  1111.     coroutine.wrap(function()
  1112.         if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1113.             Prt = Manual
  1114.         else
  1115.             Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1116.             Prt.Shape = Shape
  1117.         end
  1118.         if(typeof(MeshData) == 'table')then
  1119.             Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1120.         elseif(typeof(MeshData) == 'Instance')then
  1121.             Msh = MeshData:Clone()
  1122.             Msh.Parent = Prt
  1123.         elseif(Shape == Enum.PartType.Block)then
  1124.             Msh = Mesh(Prt,Enum.MeshType.Brick)
  1125.         end
  1126.         if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1127.             Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1128.         end
  1129.         if(Snd)then
  1130.             repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1131.             Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1132.         end
  1133.         Size = (Msh and Msh.Scale or Size)
  1134.         local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1135.        
  1136.         local MoveSpeed = nil;
  1137.         if(MoveDir)then
  1138.             MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1139.         end
  1140.         if(FX ~= 'Arc')then
  1141.             for Frame = 1, Frames do
  1142.                 if(FX == "Fade")then
  1143.                     Prt.Transparency  = (Frame/Frames)
  1144.                 elseif(FX == "Resize")then
  1145.                     if(not Settings.EndSize)then
  1146.                         Settings.EndSize = V3.N(0,0,0)
  1147.                     end
  1148.                     if(Settings.EndIsIncrement)then
  1149.                         if(Msh)then
  1150.                             Msh.Scale = Msh.Scale + Settings.EndSize
  1151.                         else
  1152.                             Prt.Size = Prt.Size + Settings.EndSize
  1153.                         end                
  1154.                     else
  1155.                         if(Msh)then
  1156.                             Msh.Scale = Msh.Scale - grow/Frames
  1157.                         else
  1158.                             Prt.Size = Prt.Size - grow/Frames
  1159.                         end
  1160.                     end
  1161.                 elseif(FX == "ResizeAndFade")then
  1162.                     if(not Settings.EndSize)then
  1163.                         Settings.EndSize = V3.N(0,0,0)
  1164.                     end
  1165.                     if(Settings.EndIsIncrement)then
  1166.                         if(Msh)then
  1167.                             Msh.Scale = Msh.Scale + Settings.EndSize
  1168.                         else
  1169.                             Prt.Size = Prt.Size + Settings.EndSize
  1170.                         end                
  1171.                     else
  1172.                         if(Msh)then
  1173.                             Msh.Scale = Msh.Scale - grow/Frames
  1174.                         else
  1175.                             Prt.Size = Prt.Size - grow/Frames
  1176.                         end
  1177.                     end
  1178.                     Prt.Transparency = (Frame/Frames)
  1179.                 end
  1180.                 if(Settings.RandomizeCFrame)then
  1181.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1182.                 else
  1183.                     Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1184.                 end
  1185.                 if(MoveDir and MoveSpeed)then
  1186.                     local Orientation = Prt.Orientation
  1187.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1188.                     Prt.Orientation = Orientation
  1189.                 end
  1190.                 swait()
  1191.             end
  1192.             Prt:destroy()
  1193.         else
  1194.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1195.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1196.             if(start and endP)then
  1197.                 local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1198.                 local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1199.                 for Frame = 0, 1, (Settings.Speed or 0.01) do
  1200.                     if(Settings.Home)then
  1201.                         endP = Settings.Home.CFrame
  1202.                     end
  1203.                     Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1204.                 end
  1205.                 if(Settings.RemoveOnGoal)then
  1206.                     Prt:destroy()
  1207.                 end
  1208.             else
  1209.                 Prt:destroy()
  1210.                 assert(start,"You need a start position!")
  1211.                 assert(endP,"You need a start position!")
  1212.             end
  1213.         end
  1214.     end)()
  1215.     return Prt,Msh,Snd
  1216. end
  1217. function SoulSteal(whom)
  1218.     local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1219.     print(torso)
  1220.     if(torso and torso:IsA'BasePart')then
  1221.         local Model = Instance.new("Model",Effects)
  1222.         Model.Name = whom.Name.."'s Soul"
  1223.         whom:BreakJoints()
  1224.         local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1225.         Soul.Name = 'Head'
  1226.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1227.         Effect{
  1228.             Effect="Arc",
  1229.             Manual = Soul,
  1230.             FXSettings={
  1231.                 Start=torso.CFrame,
  1232.                 Home = Torso,
  1233.                 RemoveOnGoal = true,
  1234.             }
  1235.         }
  1236.         local lastPoint = Soul.CFrame.p
  1237.    
  1238.         for i = 0, 1, 0.01 do
  1239.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1240.                 local mag = (lastPoint - Soul.Position).magnitude
  1241.                 Effect{
  1242.                     Effect = "Fade",
  1243.                     CFrame = point * CF.N(0, mag/2, 0),
  1244.                     Size = V3.N(.5,mag+.5,.5),
  1245.                     Color = Soul.BrickColor
  1246.                 }
  1247.                 lastPoint = Soul.CFrame.p
  1248.             swait()
  1249.         end
  1250.         for i = 1, 5 do
  1251.             Effect{
  1252.                 Effect="Fade",
  1253.                 Color = BrickColor.new'Really red',
  1254.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1255.             }  
  1256.         end
  1257.     end
  1258. end
  1259.  
  1260. --// Other Functions \\ --
  1261.  
  1262. function CastRay(startPos,endPos,range,ignoreList)
  1263.     local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1264.     local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1265.     return part,pos,norm,(pos and (startPos-pos).magnitude)
  1266. end
  1267.  
  1268. function getRegion(point,range,ignore)
  1269.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1270. end
  1271.  
  1272. function clerp(startCF,endCF,alpha)
  1273.     return startCF:lerp(endCF, alpha)
  1274. end
  1275.  
  1276. function GetTorso(char)
  1277.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1278. end
  1279.  
  1280.  
  1281. function ShowDamage(Pos, Text, Time, Color)
  1282.     coroutine.wrap(function()
  1283.     local Rate = (1 / Frame_Speed)
  1284.     local Pos = (Pos or Vector3.new(0, 0, 0))
  1285.     local Text = (Text or "")
  1286.     local Time = (Time or 2)
  1287.     local Color = (Color or Color3.new(1, 0, 1))
  1288.     local EffectPart = NewInstance("Part",Effects,{
  1289.         Material=Enum.Material.SmoothPlastic,
  1290.         Reflectance = 0,
  1291.         Transparency = 1,
  1292.         Name = "Effect",
  1293.         Size = Vector3.new(0,0,0),
  1294.         Anchored = true,
  1295.         CFrame = CF.N(Pos)
  1296.     })
  1297.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1298.         Size = UDim2.new(1.25, 0, 1.25, 0),
  1299.         Adornee = EffectPart,
  1300.     })
  1301.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1302.         BackgroundTransparency = 1,
  1303.         Size = UDim2.new(1, 0, 1, 0),
  1304.         Text = Text,
  1305.         Font = "Bodoni",
  1306.         TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
  1307.         TextStrokeColor3 = Color3.new(0,0,0),
  1308.         TextStrokeTransparency=0,
  1309.         TextScaled = true,
  1310.     })
  1311.     S.Debris:AddItem(EffectPart, (Time))
  1312.     EffectPart.Parent = workspace
  1313.     delay(0, function()
  1314.         Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1315.         local Frames = (Time / Rate)
  1316.         for Frame = 1, Frames do
  1317.             swait()
  1318.             local Percent = (Frame / Frames)
  1319.             TextLabel.TextTransparency = Percent
  1320.             TextLabel.TextStrokeTransparency = Percent
  1321.         end
  1322.         if EffectPart and EffectPart.Parent then
  1323.             EffectPart:Destroy()
  1324.         end
  1325.     end) end)()
  1326. end
  1327.  
  1328. function GrabANoobsSoul(char,hum)
  1329.     char:BreakJoints()
  1330.     hum:destroy()
  1331.     local soulEjected = false
  1332.     for _,v in next, char:children() do
  1333.         if(v:IsA'BasePart')then
  1334.             local dust = script.Dust:Clone();
  1335.             dust.Parent = v
  1336.             dust.Enabled = true
  1337.             local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1338.             v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1339.             coroutine.wrap(function()
  1340.                 for i = 0, 1, .025 do
  1341.                     v.Transparency = i
  1342.                     v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1343.                     dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1344.                     swait()  
  1345.                 end
  1346.                 v:destroy()
  1347.                 if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
  1348.                     soulEjected = true
  1349.                     local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
  1350.                     soul.Transparency = 1
  1351.                     local pe = script.Soul:Clone();
  1352.                     pe.Parent = soul
  1353.                     pe:Emit(1)
  1354.                     repeat swait()
  1355.                         soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
  1356.                         pe.Enabled = true
  1357.                         pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1358.                     until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
  1359.                     pe.Enabled = false
  1360.                     S.Debris:AddItem(soul,2)
  1361.                     Sound(Torso,260496290,1,6,false,true,true)
  1362.                     for i = 1, 10 do
  1363.                         NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
  1364.                     end
  1365.                    
  1366.                 end
  1367.             end)()
  1368.         end
  1369.     end
  1370. end
  1371.  
  1372. function DealDamage(data)
  1373.     local Who = data.Who;
  1374.     local MinDam = data.MinimumDamage or 15;
  1375.     local MaxDam = data.MaximumDamage or 30;
  1376.     local MaxHP = data.MaxHP or 1e5;
  1377.    
  1378.     local DB = data.Debounce or .2;
  1379.    
  1380.     local CritData = data.Crit or {}
  1381.     local CritChance = CritData.Chance or 0;
  1382.     local CritMultiplier = CritData.Multiplier or 1;
  1383.    
  1384.     local DamageEffects = data.DamageFX or {}
  1385.     local DamageType = DamageEffects.Type or "Normal"
  1386.     local DeathFunction = DamageEffects.DeathFunction
  1387.    
  1388.     assert(Who,"Specify someone to damage!")   
  1389.    
  1390.     local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1391.     local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1392.    
  1393.     local canHit = true
  1394.     if(Humanoid)then
  1395.         for _, p in pairs(Hit) do
  1396.             if p[1] == Humanoid then
  1397.                 if(time() - p[2] <= DB) then
  1398.                     canHit = false
  1399.                 else
  1400.                     Hit[_] = nil
  1401.                 end
  1402.             end
  1403.         end
  1404.         if(canHit)then
  1405.             table.insert(Hit,{Humanoid,time()})
  1406.             local HitTorso = GetTorso(Who)
  1407.             local player = S.Players:GetPlayerFromCharacter(Who)
  1408.             if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1409.                 if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1410.                     print'Got kill'
  1411.                     Humanoid.Health = 0;
  1412.                     Who:BreakJoints();
  1413.                     if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1414.                 else
  1415.                     local  c = Instance.new("ObjectValue",Hum)
  1416.                     c.Name = "creator"
  1417.                     c.Value = Plr
  1418.                     S.Debris:AddItem(c,0.35)   
  1419.                     if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1420.                         ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1421.                     end
  1422.                     if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1423.                     Humanoid.Health = Humanoid.Health - DoneDamage
  1424.                    
  1425.                     if(DamageType == 'Knockback' and HitTorso)then
  1426.                         local up = DamageEffects.KnockUp or 25
  1427.                         local back = DamageEffects.KnockBack or 25
  1428.                         local origin = DamageEffects.Origin or Root
  1429.                         local decay = DamageEffects.Decay or .5;
  1430.                        
  1431.                         local bfos = Instance.new("BodyVelocity",HitTorso)
  1432.                         bfos.P = 20000 
  1433.                         bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1434.                         bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1435.                         S.Debris:AddItem(bfos,decay)
  1436.                     end
  1437.                 end
  1438.             end
  1439.         end
  1440.     end    
  1441. end
  1442.  
  1443. function AOEDamage(where,range,options)
  1444.     local hit = {}
  1445.     for _,v in next, getRegion(where,range,{Char}) do
  1446.         if(options.BreakGlass and v.Material == Enum.Material.Glass)then
  1447.             SoundPart(260496290,1,6,false,true,true,v.CFrame)
  1448.             v:destroy()
  1449.         end
  1450.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1451.             local callTable = {Who=v.Parent}
  1452.             hit[v.Parent] = true
  1453.             for _,v in next, options do callTable[_] = v end
  1454.             DealDamage(callTable)
  1455.         end
  1456.     end
  1457.     return hit
  1458. end
  1459.  
  1460. function AOEHeal(where,range,amount)
  1461.     local healed = {}
  1462.     for _,v in next, getRegion(where,range,{Char}) do
  1463.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1464.         if(hum and not healed[hum])then
  1465.             hum.Health = hum.Health + amount
  1466.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1467.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1468.             end
  1469.         end
  1470.     end
  1471. end
  1472.  
  1473. --// Anti-death \\--
  1474.  
  1475. --// Anti-death \\--
  1476.  
  1477. local REGENSOUND = 300208779
  1478. for _, c in pairs(Char:GetDescendants()) do
  1479.     if c and c.Parent then
  1480.         if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  1481.             local ACCESSORY = c.Parent
  1482.             c.Parent = Char
  1483.             if c then
  1484.                 if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
  1485.                     --weldBetween(Head,c)
  1486.                     Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1487.                 else
  1488.                     --weldBetween(Torso,c)
  1489.                     Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1490.                 end
  1491.             end
  1492.             ACCESSORY:remove()
  1493.         end
  1494.     end
  1495. end
  1496. wait()
  1497. local BODY = {}
  1498. local FULLREGEN = false
  1499. for _, c in pairs(Char:GetDescendants()) do
  1500.     if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
  1501.         if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
  1502.             c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1503.         end
  1504.         local REGENVALUE = IN("BoolValue",c)
  1505.         REGENVALUE.Name = "IsRegening"
  1506.         table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
  1507.     elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
  1508.         table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
  1509.     end
  1510. end
  1511.  
  1512. function FullBodyRegen() -- thanks shack bb
  1513.     if not FULLREGEN then
  1514.         Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
  1515.         FULLREGEN = true
  1516.         Hum.MaxHealth = "inf"
  1517.         Hum.Health = "inf"
  1518.         Hum.Parent = nil
  1519.         Char.Parent = workspace
  1520.         for e = 1, #BODY do
  1521.             if BODY[e] ~= nil then
  1522.                 local STUFF = BODY[e]
  1523.                 local PART = STUFF[1]
  1524.                 local PARENT = STUFF[2]
  1525.                 local MATERIAL = STUFF[3]
  1526.                 local COLOR = STUFF[4]
  1527.                 local TRANSPARENCY = STUFF[5]
  1528.                 --local SIZE = STUFF[6]
  1529.                 local NAME = STUFF[7]
  1530.                 local VALUE = STUFF[8]
  1531.                 PART.Parent = PARENT
  1532.                
  1533.             end
  1534.         end
  1535.         FULLREGEN = false
  1536.         Hum = IN("Humanoid",Char)
  1537.         Hum.Died:Connect(FullBodyRegen)
  1538.     end
  1539. end
  1540.  
  1541. Hum.Died:connect(FullBodyRegen)
  1542.  
  1543. --// Attack Functions \\--
  1544.  
  1545. function Taunt()
  1546.     Attack = true
  1547.     NeutralAnims = false
  1548.     local oWS = WalkSpeed
  1549.     WalkSpeed = 8
  1550.     for i = 0, 6, 0.1 do
  1551.         swait()
  1552.         local Alpha = .1
  1553.         RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1554.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1555.         RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1556.         LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1557.         RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1558.         NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1559.     end
  1560.     Sound(Torso,363808674,1.3,10,false,true,true)
  1561.     for i = 0, 3, 0.1 do
  1562.         swait()
  1563.         local Alpha = 1
  1564.         RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1565.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1566.         RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1567.         LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1568.         RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1569.         NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1570.     end
  1571.     Sound(Torso,363808674,1.15,10,false,true,true)
  1572.     for i = 0, 3, 0.1 do
  1573.         swait()
  1574.         local Alpha = .3
  1575.         RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1576.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1577.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1578.         LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
  1579.         RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
  1580.         NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
  1581.     end
  1582.     WalkSpeed = oWS
  1583.     Attack = false
  1584.     NeutralAnims = true
  1585. end
  1586.  
  1587. function SnapAFaggotsNeck()
  1588.     local whom = (Mouse.Target and Mouse.Target.Parent)
  1589.     local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
  1590.     local hed = (whom and whom:FindFirstChild'Head')
  1591.     if(whom and hum and hed and hum.Health > 0)then
  1592.         Attack = true
  1593.         NeutralAnims = false
  1594.        
  1595.         local oWS = WalkSpeed
  1596.         WalkSpeed = 8
  1597.         for i = 0, 12, 0.1 do
  1598.             swait()
  1599.             local Alpha = .1
  1600.             RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1601.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1602.             RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1603.             LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1604.             RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1605.             NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1606.         end
  1607.         Sound(Torso,363808674,1.3,10,false,true,true)
  1608.         NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1609.         DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
  1610.         for i = 0, 6, 0.1 do
  1611.             swait()
  1612.             local Alpha = 1
  1613.             RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1614.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1615.             RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1616.             LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1617.             RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1618.             NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1619.         end
  1620.         NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1621.         Sound(Head,300208779,.8,10,false,true,true)
  1622.         WalkSpeed = oWS
  1623.         Attack = false
  1624.         NeutralAnims = true
  1625.     end
  1626. end
  1627.  
  1628. function Wave()
  1629.     Attack = true
  1630.     NeutralAnims = false
  1631.     WalkSpeed = 0  
  1632.     for i = 0, 15, .1 do
  1633.         local Alpha = .1
  1634.         RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  1635.         NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1636.         if(M.RNG(1,45) == 45)then
  1637.             NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1638.         end
  1639.         if(not Glitching)then
  1640.             LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1641.         else
  1642.             LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
  1643.         end
  1644.         RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
  1645.         LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  1646.         RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  1647.         swait()
  1648.     end
  1649.     WalkSpeed = 16
  1650.     Attack = false
  1651.     NeutralAnims = true
  1652. end
  1653.  
  1654. function Boolets()
  1655.     Attack = true
  1656.     NeutralAnims = false
  1657.     local oWS = WalkSpeed
  1658.     WalkSpeed = 0  
  1659.     for i = 0, 1, 0.1 do
  1660.         swait()
  1661.         local Alpha = .3
  1662.         RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1663.         LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1664.         RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1665.         LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1666.         RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1667.         NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1668.     end
  1669.     for i = 1, 300 do
  1670.         NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
  1671.         swait()
  1672.     end
  1673.     local origin = RArm.CFrame*CF.N(0,-1,0);
  1674.     local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
  1675.     local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
  1676.     NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
  1677.     Mesh(ray,Enum.MeshType.Sphere)
  1678.     for i = 1, 9 do
  1679.         NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1680.         NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1681.     end
  1682.     CamShakeAll(15,120,CF.N(pos))
  1683.     AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
  1684.     Sound(RArm,1202656211,.8,6,false,true,true)
  1685.     coroutine.wrap(function()
  1686.         for i = 0, 1, .05 do
  1687.             ray.Transparency = i
  1688.             swait()
  1689.         end
  1690.         ray:destroy()
  1691.     end)()
  1692.     for i = 0, .7, 0.1 do
  1693.         swait()
  1694.         local Alpha = .3
  1695.         RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1696.         LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1697.         RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1698.         LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1699.         RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
  1700.         NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1701.     end
  1702.     for i = 0, 1, 0.1 do
  1703.         swait()
  1704.         local Alpha = .3
  1705.         RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1706.         LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1707.         RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1708.         LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1709.         RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1710.         NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1711.     end
  1712.    
  1713.     WalkSpeed = oWS
  1714.     Attack = false
  1715.     NeutralAnims = true
  1716. end
  1717.  
  1718. function EnderCrusher()
  1719.     Attack = true
  1720.     NeutralAnims = false
  1721.     for i = 0, 1, 0.1 do
  1722.         swait()
  1723.         local Alpha = .3
  1724.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
  1725.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
  1726.         RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
  1727.         LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
  1728.         RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
  1729.         NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
  1730.     end
  1731. for i = 0, 1, 0.1 do
  1732.     swait()
  1733.     local Alpha = .3
  1734.     RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
  1735.     LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
  1736.     RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
  1737.     LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
  1738.     RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
  1739.     NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
  1740. end
  1741. end
  1742.  
  1743. function BurnInHell()
  1744.     Attack = true
  1745.     NeutralAnims = false
  1746.     local oWS = WalkSpeed
  1747.     WalkSpeed = 0
  1748.     for i = 0, 4, 0.1 do
  1749.         swait()
  1750.         local Alpha = .3
  1751.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
  1752.         LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1753.         RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1754.         LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
  1755.         RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
  1756.         NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
  1757.     end
  1758.     local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
  1759.     if(hit)then
  1760.         Sound(Root,331666100,1,10,false,true,true)
  1761.         NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
  1762.         NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
  1763.         CamShakeAll(25,480,CF.N(pos))
  1764.         AOEDamage(pos,100,{MinimumDamage=65,MaximumDamage=125,DamageFX={DeathFunction=GrabANoobsSoul}})
  1765.         for i = 0, 6, 0.1 do
  1766.             swait()
  1767.             local Alpha = .7
  1768.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
  1769.             LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1770.             RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1771.             LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
  1772.             RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
  1773.             NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
  1774.         end
  1775.        
  1776.         Sound(Head,907332997,1,5,false,true,true)
  1777.     end
  1778.     WalkSpeed = oWS
  1779.     Attack = false
  1780.     NeutralAnims = true
  1781. end
  1782.  
  1783. function Punch1()
  1784.     Attack = true
  1785.     NeutralAnims = false
  1786.     for i = 0, 1, 0.1 do
  1787.         swait()
  1788.         local Alpha = .3
  1789.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
  1790.         LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
  1791.         RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
  1792.         LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
  1793.         RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
  1794.         NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
  1795.     end
  1796.     Sound(RArm,138097048,.8,5,false,true,true)
  1797.     CamShake(Char,10,20)
  1798.     for i = 0, 1, 0.1 do
  1799.         swait()
  1800.         AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1801.         local Alpha = .3
  1802.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
  1803.         LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
  1804.         RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
  1805.         LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
  1806.         RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
  1807.         NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
  1808.     end
  1809.     NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1810.     CliccAttack = 1
  1811.     Attack = false
  1812.     NeutralAnims = true
  1813. end
  1814.  
  1815. function Punch2()
  1816.     Attack = true
  1817.     NeutralAnims = false
  1818.     for i = 0, 1, 0.1 do
  1819.         swait()
  1820.         local Alpha = .3
  1821.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
  1822.         LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
  1823.         RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
  1824.         LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
  1825.         RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
  1826.         NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
  1827.     end
  1828.     Sound(LArm,138097048,.85,5,false,true,true)
  1829.     CamShake(Char,10,20)
  1830.     for i = 0, 1, 0.1 do
  1831.         swait()
  1832.         AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1833.         local Alpha = .3
  1834.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
  1835.         LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
  1836.         RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
  1837.         LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
  1838.         RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
  1839.         NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
  1840.     end
  1841.     NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1842.  
  1843.     CliccAttack = 2
  1844.     Attack = false
  1845.     NeutralAnims = true
  1846. end
  1847.  
  1848. function Balls()
  1849.     Attack = true
  1850.     NeutralAnims = false
  1851.     local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1852.  
  1853.     for i = 0, .7, 0.1 do
  1854.         swait()
  1855.         local Alpha = .3
  1856.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
  1857.         LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
  1858.         RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
  1859.         LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
  1860.         RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
  1861.         NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
  1862.     end
  1863.     Sound(LArm,138097048,.8,5,false,true,true)
  1864.     for i = 0, .7, 0.1 do
  1865.         swait()
  1866.         local Alpha = .3
  1867.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
  1868.         LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
  1869.         RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
  1870.         LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
  1871.         RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
  1872.         NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
  1873.     end
  1874.     SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
  1875.     CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
  1876.     AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1877.     for i = 1, 10 do
  1878.         NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
  1879.     end
  1880.     NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
  1881.     NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
  1882.     NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
  1883.     CliccAttack = 3
  1884.     Attack = false
  1885.     NeutralAnims = true
  1886. end
  1887.  
  1888. function Spin()
  1889.     Attack = true
  1890.     NeutralAnims = false
  1891.     for i = 0, 1, 0.1 do
  1892.         swait()
  1893.         local Alpha = .3
  1894.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
  1895.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1896.         RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1897.         LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
  1898.         RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
  1899.         NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
  1900.     end
  1901.     for i = 0, 1, .06 do
  1902.         swait()
  1903.         local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1904.         for i = 1, 3 do
  1905.             NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
  1906.         end
  1907.         SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
  1908.         NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
  1909.         AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1910.         local Alpha = 1
  1911.         RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
  1912.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1913.         RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1914.         LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
  1915.         RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
  1916.         NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1917.     end
  1918.     for i = 0, 1.2, 0.1 do
  1919.         swait()
  1920.         local Alpha = .3
  1921.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
  1922.         LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
  1923.         RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
  1924.         LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
  1925.         RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
  1926.         NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
  1927.     end
  1928.     CliccAttack = 0
  1929.     Attack = false
  1930.     NeutralAnims = true
  1931. end
  1932.  
  1933. --// Wrap it all up \\--
  1934.  
  1935. local Playlist = {
  1936.     MusicID,
  1937.     1696854181,
  1938.     1259371424,
  1939.     1274310715,
  1940.     943961217,
  1941.     206425245,
  1942.     623662713,
  1943.     1547875818,
  1944.     1470848774,
  1945.     915169951
  1946. }
  1947. local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
  1948.  
  1949. function KeyToNum(kc)
  1950.     for i,v in next, nums do
  1951.         if(v == kc)then
  1952.             return i
  1953.         end
  1954.     end
  1955.     return 0
  1956. end
  1957.  
  1958. S.UserInputService.InputBegan:connect(function(io,gpe)
  1959.     if(gpe)then return end
  1960.     local num = KeyToNum(io.KeyCode)
  1961.     if(num and Playlist[num])then
  1962.         MusicID = Playlist[num]
  1963.     end
  1964.     if(io.KeyCode == Enum.KeyCode.M)then
  1965.         warn("xd")
  1966.     end
  1967.     if(Attack)then return end
  1968.     if(io.KeyCode == Enum.KeyCode.LeftControl)then
  1969.         WalkSpeed = (WalkSpeed == 16 and 50 or 16)
  1970.     elseif(io.KeyCode == Enum.KeyCode.T)then
  1971.         Taunt()
  1972.     elseif(io.KeyCode == Enum.KeyCode.Z)then
  1973.         Boolets()
  1974.     elseif(io.KeyCode == Enum.KeyCode.X)then
  1975.         BurnInHell()
  1976.     elseif(io.KeyCode == Enum.KeyCode.C)then
  1977.         SnapAFaggotsNeck()
  1978.     end
  1979.  
  1980. end)
  1981.  
  1982.  
  1983. Plr.Chatted:connect(function(m)
  1984.     if(Attack)then return end
  1985.     if(m == '/e wave')then
  1986.         Wave()
  1987.     end
  1988. end)
  1989.  
  1990. local col = {
  1991.     RLeg.Color,
  1992.     LLeg.Color,
  1993.     RArm.Color,
  1994.     LArm.Color,
  1995.     Head.Color,
  1996.     Torso.Color
  1997. }
  1998.  
  1999. local Nametags = {"rip server","rIp SerVeR","RiP SeRveR","revres pir"}
  2000. coroutine.wrap(function()
  2001.     while true do
  2002.         if(M.RNG(1,200) == 1 and not Glitching)then
  2003.             Glitching = true
  2004.             swait(M.RNG(15,30))
  2005.             Glitching = false
  2006.         end
  2007.         swait()
  2008.     end
  2009. end)()
  2010.  
  2011. local Meshes = {}
  2012.  
  2013. for _,v in next, Char:GetDescendants() do
  2014.     if(v:IsA'DataModelMesh')then
  2015.         table.insert(Meshes,v)
  2016.     end
  2017. end
  2018.        
  2019. while true do
  2020.     swait()
  2021.     Sine = Sine + Change
  2022.     if(not Music or not Music.Parent)then
  2023.         local tp = (Music and Music.TimePosition)
  2024.         Music = Sound(MusicParent,MusicID,1,100,true,false,true)
  2025.         Music.Name = 'Music'
  2026.         Music.TimePosition = tp
  2027.     end
  2028.     --
  2029.     Music.SoundId = "rbxassetid://"..MusicID
  2030.     Music.Parent = MusicParent
  2031.     Music.Pitch = 1
  2032.     Music.Volume = 100
  2033.     Music.Playing = not Glitching
  2034.    
  2035.     if(not Static or not Static.Parent)then
  2036.         local tp = (Static and Static.TimePosition)
  2037.         Static = Sound(Char,MusicID,1,10,true,false,true)
  2038.         Static.Name = 'Music'
  2039.         Static.TimePosition = tp
  2040.     end
  2041.     Static.SoundId = "rbxassetid://1588058260"
  2042.     Static.Parent = Char
  2043.     Static.Pitch = M.RNG(90,95)/100
  2044.     Static.Volume = 5
  2045.    
  2046.     miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2047.     if(God)then
  2048.         Hum.MaxHealth = 1e100
  2049.         Hum.Health = 1e100
  2050.         if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2051.         Hum.Name = M.RNG()*100
  2052.     end
  2053.    
  2054.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2055.    
  2056.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2057.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2058.     if(not Effects or not Effects.Parent)then
  2059.         Effects = IN("Model",Char)
  2060.         Effects.Name = "Effects"
  2061.     end                                                                                                                                                                                                                                                                                                                                                                                                            
  2062.     if(State == 'Run')then
  2063.         local wsVal = 16 / (Hum.WalkSpeed/16)
  2064.         local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2065.         Change = 1
  2066.         RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2067.         LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2068.     elseif(State == 'Walk')then
  2069.         local wsVal = 7 / (Hum.WalkSpeed/16)
  2070.         local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2071.         Change = 1
  2072.         RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2073.         LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2074.     else
  2075.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2076.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2077.     end
  2078.    
  2079.     mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
  2080.    
  2081.     Hum.WalkSpeed = WalkSpeed
  2082.     if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  2083.     if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  2084.  
  2085.     for _,v in next, NeonParts do
  2086.         v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2087.     end
  2088.    
  2089.     tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
  2090.     if(Glitching)then
  2091.         Static:Resume()
  2092.         Music:Pause()
  2093.         RA.Parent = RArm
  2094.         LA.Parent = LArm
  2095.         FT.Parent = Torso
  2096.         RL.Parent = RLeg
  2097.         LL.Parent = LLeg
  2098.         for _,v in next, Meshes do
  2099.             v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  2100.         end
  2101.         tecks2.Text = Nametags[M.RNG(1,#Nametags)]
  2102.         RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
  2103.         LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2104.         RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
  2105.         LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
  2106.         Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2107.         Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
  2108.  
  2109.         RLeg.Material = Enum.Material.Neon
  2110.         LLeg.Material = Enum.Material.Neon
  2111.         RArm.Material = Enum.Material.Neon
  2112.         LArm.Material = Enum.Material.Neon
  2113.         Torso.Material = Enum.Material.Neon
  2114.         Head.Material = Enum.Material.Neon 
  2115.     else
  2116.         for _,v in next, Meshes do
  2117.             v.Offset = V3.N(0,0,0)
  2118.         end
  2119.         Static:Stop()
  2120.         Music:Resume()
  2121.         RA.Parent = nil
  2122.         LA.Parent = nil
  2123.         FT.Parent = nil
  2124.         RL.Parent = nil
  2125.         LL.Parent = nil
  2126.         tecks2.Text = "Hmm465#7106"
  2127.         RLeg.Color = col[1]
  2128.         LLeg.Color = col[2]
  2129.         RArm.Color = col[3]
  2130.         LArm.Color = col[4]
  2131.         Head.Color = col[5]
  2132.         Torso.Color = col[6]
  2133.         RLeg.Material = Enum.Material.SmoothPlastic
  2134.         LLeg.Material = Enum.Material.SmoothPlastic
  2135.         RArm.Material = Enum.Material.SmoothPlastic
  2136.         LArm.Material = Enum.Material.SmoothPlastic
  2137.         Torso.Material = Enum.Material.SmoothPlastic
  2138.         Head.Material = Enum.Material.SmoothPlastic
  2139.     end
  2140.     if(NeutralAnims)then   
  2141.         if(State == 'Idle')then
  2142.             local Alpha = .1
  2143.             Change = 1
  2144.             NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2145.             if(M.RNG(1,45) == 45)then
  2146.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2147.             end
  2148.             if(not Glitching)then
  2149.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  2150.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  2151.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
  2152.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  2153.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  2154.             else
  2155.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2156.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2157.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2158.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2159.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2160.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2161.             end
  2162.             -- idle
  2163.         elseif(State == 'Run')then
  2164.             local wsVal = 16 / (Hum.WalkSpeed/16)
  2165.             local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2166.             NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2167.             if(M.RNG(1,45) == 45)then
  2168.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2169.             end
  2170.             RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2171.             LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2172.             RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2173.             LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2174.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2175.         elseif(State == 'Walk')then
  2176.             local wsVal = 7 / (Hum.WalkSpeed/16)
  2177.             local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)         
  2178.             NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2179.             if(M.RNG(1,45) == 45)then
  2180.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2181.             end
  2182.             if(not Glitching)then
  2183.                 RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2184.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2185.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2186.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2187.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2188.             else
  2189.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2190.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2191.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2192.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2193.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2194.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2195.             end
  2196.  
  2197.         elseif(State == 'Jump')then
  2198.             local Alpha = .1
  2199.             local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2200.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2201.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2202.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2203.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2204.             if(M.RNG(1,45) == 45)then
  2205.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2206.             end
  2207.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2208.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2209.         elseif(State == 'Fall')then
  2210.             local Alpha = .1
  2211.             local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2212.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2213.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2214.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2215.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2216.             if(M.RNG(1,45) == 45)then
  2217.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2218.             end
  2219.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2220.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2221.         elseif(State == 'Paralyzed')then
  2222.             -- paralyzed
  2223.         elseif(State == 'Sit')then
  2224.             local Alpha = .1
  2225.             RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2226.             LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
  2227.             RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
  2228.             LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2229.             RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2230.             NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2231.         end
  2232.     end
  2233.    
  2234.     for i,v in next, BloodPuddles do
  2235.         local mesh = i:FindFirstChild'CylinderMesh'
  2236.         BloodPuddles[i] = v + 1
  2237.         if(not mesh or i.Transparency >= 1)then
  2238.             i:destroy()
  2239.             BloodPuddles[i] = nil
  2240.         elseif(v >= Frame_Speed*4)then
  2241.             local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2242.             i.Transparency = trans
  2243.                 if(mesh.Scale.Z > 0)then
  2244.                     mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2245.                 end
  2246.         else
  2247.             i.Transparency = 0
  2248.         end
  2249.     end
  2250. end
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