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Mar 29th, 2020
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  1. function mainShop(p: player):
  2. set {_inv} to chest inventory with 3 rows named "&5&lShop"
  3. set slot (integers from 0 to 8) of {_inv} to gray glass pane
  4. set slot 9 and 17 of {_inv} to gray glass pane
  5. set slot (integers from 18 to 26) of {_inv} to gray glass pane
  6. set slot 10 of {_inv} to grass block named "&a&lBlocks"
  7. set slot 12 of {_inv} to heart of the sea named "&b&lMisc"
  8. set slot 14 of {_inv} to wheat seeds named "&c&lCustom Seeds"
  9. set slot 16 of {_inv} to nametag named "&e&lPerks"
  10. open {_inv} to {_p}
  11.  
  12. command /shop:
  13. trigger:
  14. mainShop(player)
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