PokemonGod777

ground gym concept

Nov 22nd, 2019
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  1. Ground gym concept
  2.  
  3. Around 5th gym in the sequence, takes place in a seemingly abandoned museum, owned by a decently-large mining company.
  4. The founders dug out the back of the museum as it was discovered that the building site is a treasure trove for strange and unusual minerals. The dig proved successful, to an insane degree, and prompted nearby miners to join in on the dig, which got deeper and deeper as time went on.
  5.  
  6. The gym itself comprises of various different drill carts that burrow through a maze of dirt, taking you to a docking chamber, where you'll find trainers to battle, that when defeated, let you use their drill-cart to get deeper into the tunnel.
  7.  
  8. The trainers are mostly miners, with a few hikers, battle girls and black belts in the midst to help out with the heavy lifting of cargo, the trainers will battle in a variety of different ways such as Singles, Doubles, Triples or Rotations, but mostly focusing on Double Battles
  9.  
  10. Once you get to the end, you find two gym leaders, revealing themselves to be a dual-gym leader, and the founders of the mining company. Next to them, is an even larger drill than all the ones prior. They reveal that the town itself, rather than being a mountain-lodged town that it looked like, is one giant mobile drill town, designed to unearth the giant rare mineral that the duo had found. The town itself was founded to keep people fed and housed during the expedition, as otherwise the commute between their home and the dig site would've been too long.
  11. The Gym Leaders mention that, if they manage to excavate this mineral, then the drill-town will be able to have free reign over half the region, acting as a form of travel to the next town over, and as a form of fast-travel to previous towns, docking in nearby routes and opening up new pathways.
  12.  
  13. Gym Leaders: Isaac & George
  14. Two twins with medium-long black hair, slightly dishevelled and littered with debris. Both are padded with heavy-duty mining gear from head-to-toe, and sporting a two-layered mining helmet.
  15. Isaac has a Prosthetic hand on his left, whilst George has one on his right. Both are able of retracting parts of their fingers on their prosthetic hands to make drills, allowing them to mine even without other equipment.
  16. Slumped over opposite shoulders from each other, Isaac and George both have large carry-on bags filled to the brim with unearthed metals, stones and fossils from their digs.
  17. The two have an eager passion for digging, and despite Isaac's reckless financial decisions, George's more careful approach to where they should dig, allows them to strike it big nearly every time, allowing the duo to pay off their large payments.
  18. Their behaviour also shows in battle, with George taking a more tactical approach, while Isaac opts more for brute strength, only having a few items lent to him by George to help mitigate this.
  19.  
  20. Gym Challenge Team:
  21.  
  22. Double Battle:
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  24. George | Claydol @ Leftovers
  25. Level: 35
  26. Ability: Levitate
  27. Sassy Nature
  28. IVs: 0 Atk / 0 Spe
  29. - Trick Room
  30. - Earth Power
  31. - Protect
  32. - Ice Beam
  33.  
  34. Isaac | Dugtrio @ Assault Vest
  35. Level: 35
  36. Ability: Arena Trap
  37. Jolly Nature
  38. - High Horsepower
  39. - Rock Slide
  40. - Sucker Punch
  41. - Shadow Claw
  42.  
  43. George | Camerupt @ Cameruptite
  44. Level: 36
  45. Ability: Solid Rock
  46. Quiet Nature
  47. IVs: 0 Atk / 0 Spe
  48. - Earth Power
  49. - Heat Wave
  50. - Protect
  51. - Will-O-Wisp
  52.  
  53. Isaac | Sandslash @ Lum Berry
  54. Level: 37
  55. Ability: Sand Rush
  56. Adamant Nature
  57. - X-Scissor
  58. - Swords Dance
  59. - Bulldoze
  60. - Rock Slide
  61.  
  62. George | Mamoswine @ Life Orb
  63. Level: 38
  64. Ability: Thick Fat
  65. Jolly Nature
  66. - Earthquake
  67. - Ice Shard
  68. - Icicle Crash
  69. - Rock Slide
  70.  
  71. Isaac | Golurk @ Choice Band [Custom Gigantiamx]
  72. Level: 38
  73. Ability: Iron Fist
  74. Adamant Nature
  75. - Earthquake
  76. - Shadow Punch
  77. - Ice Punch
  78. - Drain Punch
  79.  
  80. Rewards:
  81.  
  82. TM: Drill Run
  83. Drill Badge
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