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15Redstones

GM4 lucky blocks expansion template for the 1click generator

Feb 12th, 2016
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  1. 1286 , GM4_MyExpansionName , "2.0"\,LBC , paste blockdata or setblock command here , //Make your LB expansion pack!\n//1. make your events in MC with commands\n//2. copy commands 2 and 3 for each event you have (3 events: 1 23 23 23 4...) \n//the first arrow is for copying\n//3. copy command 9 (number might change when you do step 2\, so the fourth from the bottom) for each event command\n//4. change the required score in your event commands from 1 to the number of the event (the first event can stay like it is)\n//5. replace all "MyExpansionName" with your module name\n//6. make your custom sign\n//7. click generate for your 1-click , 12 \, blockdata ~ ~ ~ {auto:0b} \, @ , 5 \, /execute @e[tag=LuckyBlockActive\\\,c=1] ~ 0 ~ summon ArmorStand ~ 0 ~ {NoGravity:1b\\\,Marker:1b\\\,Invisible:1b\\\,CustomName:LB_Random\\\,Tags:[LB_Random\\\,LB_MyExpansionName]} \, @ , 5 \, /scoreboard players add @e[tag=LB_MyExpansionName\\\,name=LB_Random] GM4_LuckyBlocks 1 \, @ , 5 \, /scoreboard players operation @e[tag=LB_MyExpansionName] GM4_LuckyBlocks += @e[name=GM4_MyExpansionName] GM4_LuckyBlocks \, @ , 5 \, /execute @e[tag=LuckyBlockActive] ~ ~ ~ scoreboard players operation @e[c=1\\\,tag=LuckyBlockActive] GM4_LuckyBlocks = @r[type=ArmorStand\\\,name=LB_Random] GM4_LuckyBlocks \, @ , 5 \, /blockdata !XYZ:~1 {auto:1b} \, @ , 12 \, /blockdata ~ ~ ~ {auto:0b} \, @ , 5 \, /scoreboard players operation @e[tag=LuckyBlockActive] GM4_LuckyBlocks -= @e[name=GM4_MyExpansionName] GM4_LuckyBlocks \, @ , 5 \, /execute @e[tag=LuckyBlockActive\\\,score_GM4_LuckyBlocks=1\\\,score_GM4_LuckyBlocks_min=1] ~ ~ ~ say Event 1 \, @ , 5 \, /kill @e[tag=LuckyBlockActive\\\,score_GM4_LuckyBlocks_min=1\\\,score_GM4_LuckyBlocks=999] \, @ , 5 \, /scoreboard players operation @e[tag=LuckyBlockActive] GM4_LuckyBlocks += @e[name=GM4_MyExpansionName] GM4_LuckyBlocks \, @ , 5 \, /kill @e[tag=LB_Random] \, @
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