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- LowLevelFatalError [File:G:\SVN_ArkLive\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 616]
- Trying to call UObject::FinishDestroy from outside of UObject::ConditionalFinishDestroy on object GameState_1. Please fix up the calling code.
- VERSION: 247.98
- KERNELBASE.dll!UnknownFunction (0x00007ffa987b1f28) + 0 bytes [UnknownFile:0]
- ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7a322efa6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
- ShooterGame.exe!UObject::FinishDestroy() (0x00007ff7a32dd33b) + 370 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:616]
- ShooterGame.exe!ASupplyCrateSpawningVolume::CheckForSupplyCrateStart() (0x00007ff7a2cfc646) + 28 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\supplycratespawningvolume.cpp:61]
- ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff7a3ac6911) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\level.cpp:1720]
- ShooterGame.exe!UWorld::AddToWorld() (0x00007ff7a3ccc8bc) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:1850]
- ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff7a3ccf941) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2490]
- ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff7a3ccfc59) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2573]
- ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff7a3a27658) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:879]
- ShooterGame.exe!FViewport::Draw() (0x00007ff7a3c914c6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealclient.cpp:1082]
- ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff7a39fdf11) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:565]
- ShooterGame.exe!UEngine::LoadMap() (0x00007ff7a3caa408) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9646]
- ShooterGame.exe!UEngine::Browse() (0x00007ff7a3ca4f42) + 38 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8332]
- ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7a3ca5c00) + 68 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8504]
- ShooterGame.exe!UGameEngine::Tick() (0x00007ff7a39ffc7f) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1111]
- ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a290ee81) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
- ShooterGame.exe!GuardedMain() (0x00007ff7a29094ac) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a291036a) + 5 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGame.exe!WinMain() (0x00007ff7a2910498) + 8 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a4b9f861) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ffa9bd08102) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
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