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C&C Yuri's Revenge - E-Sports Balance 1.9b

Oct 27th, 2020 (edited)
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.09b
  4. ; UPDATED:    27/10/2020
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8.  
  9. [General]
  10. ; Reduced Boomer Submarine missile damage from 200 to 100.
  11. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  12. CMislDamage=100 ;200      
  13. CMislEliteDamage=125 ;250
  14.  
  15. ; Reduced force shield duration from 9 seconds to 6 seconds.
  16. ForceShieldDuration=330 ;500
  17.  
  18.  
  19. ;===  ALLIED  =======================================================
  20.  
  21. ; Reduced the cost of the Allied power plant from 800 to 600.
  22. [GAPOWR]
  23. Cost=600 ;800
  24. Soylent=300 ;400
  25.  
  26. ; Reduced Harrier Jet cost from 1200 to 1000.
  27. [ORCA]
  28. Cost=1000 ;1200
  29.  
  30. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  31. [HarrierJetProjectile]
  32. Arm=35 ;45 ;55 ;10 ;200 ;2
  33. Shadow=no
  34. Proximity=no
  35. Ranged=yes
  36. AA=no
  37. AG=yes
  38. Image=DRAGON
  39. ROT=100
  40. SubjectToCliffs=no
  41. SubjectToElevation=no
  42. SubjectToWalls=no
  43.  
  44. [Maverick]
  45. Projectile=HarrierJetProjectile
  46.  
  47. [MaverickE]
  48. Projectile=HarrierJetProjectile
  49.  
  50. ; Black Eagle missiles can no longer be dodged.
  51. [BlackEagleJetProjectile]
  52. Arm=200 ;2
  53. Shadow=no
  54. Proximity=no
  55. Ranged=yes
  56. AA=no
  57. AG=yes
  58. Image=DRAGON
  59. ROT=100
  60. SubjectToCliffs=no
  61. SubjectToElevation=no
  62. SubjectToWalls=no
  63.  
  64. [Maverick2]
  65. Projectile=BlackEagleJetProjectile
  66.  
  67. [Maverick2E]
  68. Projectile=BlackEagleJetProjectile
  69.  
  70. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  71. [GGIMissileProjectile]
  72. Arm=200 ;2
  73. Shadow=no
  74. Proximity=no
  75. Ranged=yes
  76. AA=yes
  77. AG=yes
  78. Image=DRAGON
  79. ROT=60
  80. SubjectToCliffs=no
  81. SubjectToElevation=no
  82. SubjectToWalls=no
  83.  
  84. [MissileLauncher]
  85. Projectile=GGIMissileProjectile
  86.  
  87. [MissileLauncherE]
  88. Projectile=GGIMissileProjectile
  89.  
  90. [CRMissileLauncher]
  91. Projectile=GGIMissileProjectile
  92.  
  93. ; Reduced GGI IFV damage from 30 to 25.
  94. [CRMissileLauncher]
  95. Damage=25; 30
  96.  
  97. ; Reduced deployed GI damage from 25 to 20.
  98. [Para]
  99. Damage=20 ;25
  100.  
  101. ; Reduced Seal health from 125 to 100.
  102. [GHOST]
  103. Strength=100
  104.  
  105. ; Increased Seal's firing delay from 10 to 35.
  106. [MP5]
  107. Damage=125
  108. ROF=35 ;10
  109. Range=6
  110. Burst=1
  111.  
  112. ; Increased Elite Seal's firing delay from 10 to 30.
  113. [MP5E]
  114. Damage=125
  115. ROF=30 ;10
  116. Range=6
  117. Burst=1
  118.  
  119. ; Increased Chrono Commando's firing delay from 10 to 35.
  120. [ChronoMP5]
  121. ROF=35 ;10
  122.  
  123. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  124. [ChronoMP5E]
  125. ROF=30 ;10
  126.  
  127. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  128. [CRMP5]
  129. ROF=30
  130.  
  131. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  132. [TANY]
  133. IFVMode=12
  134.  
  135. ; Increased Tanya IFV weapon damage from 125 to 200.
  136. [CRPistols]
  137. Damage=200 ;125
  138. ROF=10
  139. Range=7
  140. Projectile=InvisibleLow
  141. Speed=100
  142. Warhead=HollowPoint3
  143. Report=SealAttack
  144. AssaultAnim=UCBLOOD
  145.  
  146. [FV]
  147. Weapon13=CRPistols
  148. EliteWeapon13=CRPistols
  149. CowTurretIndex=1
  150. CowTurretWeapon=12
  151.  
  152.  
  153. ;===  SOVIET  =======================================================
  154.  
  155. ; Reduced Flak Cannon damage from 40 to 35.
  156. [FlakWeapon]
  157. Damage=35 ;40
  158.  
  159. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  160. [CombatDamage]
  161. IronCurtainDuration=495 ;750
  162.  
  163. ; Increased the cost of the Terror Drone from 500 to 600.
  164. [DRON]
  165. Cost=600 ;500
  166. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  167.  
  168. ; Increased the cost of the Flak Track  from 500 to 700.
  169. [HTK]
  170. Cost=600 ;700 ;500
  171. Soylent=300 ;350 ;500
  172.  
  173. ; Apcalypse tank is now able to shoot while moving.
  174. ; Increased Apocalypse tank's movement speed from 4 to 5.
  175. [APOC]
  176. OpportunityFire=yes ;no
  177. Speed=5 ;4
  178.  
  179. [TTNK]
  180. OpportunityFire=yes ;no
  181.  
  182.  ; Reduced radiation damage to all infantry and light vehicles.
  183. [RadSite]
  184. Verses=22%,22%,22%,20%,10%,10%,0%,0%,0%,0%,0%
  185.             ;18%,15%,13%,17%,10%,10%,0%,0%,0%,0%,0%
  186.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100% Original
  187.  
  188.  
  189. ;===  YURI  ========================================================
  190.  
  191. ; Increased Initiate damge to light infantry by 25%.
  192. [SAFlame]
  193. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  194.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  195.  
  196. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  197. [UCPsychicJab]
  198. Damage=30
  199.  
  200. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  201. [UCElitePsychicJab]
  202. Damage=40
  203.  
  204. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  205. [BRUTE]
  206. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  207. Cost=400 ;500
  208. Soylent=100 ;250
  209.  
  210. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  211. [Virusgun]
  212. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  213. ROF=150 ;100
  214.  
  215. ; Reduced Gattling Tank's Anti-Air damage from 25 to 15 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  216. [AAGattling]
  217. Damage=15 ;25
  218. [AAGattling2]
  219. Damage=20 ;30
  220. [AAGattling3]
  221. Damage=30 ;40
  222.  
  223. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 15 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  224. [AAGattCann]
  225. Damage=15 ;30
  226. [AAGattCann2]
  227. Damage=20 ;30
  228. [AAGattCann3]
  229. Damage=30
  230.  
  231. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  232. [CombatDamage]
  233. FallingDamageMultiplier=0.2 ;1.0
  234.  
  235. ; Increased Mastermind's overload damage for level 1 overload from 50 to 75.
  236. OverloadDamage=0,75,100,500 ;0,50,100,500
  237.  
  238. ; Mastermind no longer self heals.
  239. [MIND]
  240. SelfHealing=no
  241.  
  242. ; Reduced Chaos Drone's price from $1000 to $800.
  243. ; Increased Chaos Drone's movement speed by 2.
  244. ; Reduced Chaos Drone's Berserk effect duration on infantry by 30%.
  245. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
  246. [CAOS]
  247. Cost=800 ;1000
  248. Speed=10 ;8
  249. [PsychGasCreate]
  250. Verses=70%,70%,70%,20%,20%,20%,0%,0%,0%,0%,0%
  251.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  252.  
  253. ; Increased Magnetron's firing delay from ever 20 frames to 40 frames.
  254. ; Magnetron can no longer pick up units from on top of cliffs.
  255. ; Magnetron can no longer attack structures that are on top of cliffs.
  256. [MagneticBeam]
  257. ROF=40 ;20
  258. Projectile=InvisibleMedium ;InvisibleHigh
  259.  
  260. [MagneticBeamE]
  261. ROF=40 ;20
  262. Projectile=InvisibleMedium ;InvisibleHigh
  263.  
  264. [MagneShake]
  265. Projectile=InvisibleMedium ;InvisibleHigh
  266.  
  267. ; Reduced Tank Bunker health from 1000 to 600.
  268. [NATBNK]
  269. Strength=600
  270.  
  271. ; Increased Grinder cost from 600 to 1000.
  272. [YAGRND]
  273. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  274.  
  275. ;Grinding values of vehicles reduced by 50%.
  276. [CMIN] ;Allied Vehicles
  277. Soylent=700 ;1400
  278. [MTNK]
  279. Soylent=350 ;700
  280. [FV]
  281. Soylent=300 ;600
  282. [MGTK]
  283. Soylent=500 ;1000
  284. [SREF]
  285. Soylent=600 ;1200
  286. [BFRT]
  287. Soylent=1000 ;2000
  288. [AMCV]
  289. Soylent=1500 ;3000
  290. [LCRF]
  291. Soylent=450 ;900
  292. [TNKD]
  293. Soylent=450 ;900
  294. [HARV] ;Soviet Vehicles
  295. Soylent=700 ;1400
  296. [HTNK]
  297. Soylent=450 ;900
  298. [V3]
  299. Soylent=400 ;800
  300. [APOC]
  301. Soylent=875 ;1750
  302. [SMCV]
  303. Soylent=1500 ;3000
  304. [SAPC]
  305. Soylent=450 ;900
  306. [TTNK]
  307. Soylent=600 ;1200
  308. [DTRUCK]
  309. Soylent=750 ;1500
  310. [SMIN]  ;Yuri Vehicles
  311. Soylent=750 ;1500
  312. [LTNK]
  313. Soylent=350 ;700
  314. [YTNK]
  315. Soylent=300 ;600
  316. [TELE]
  317. Soylent=500 ;1000
  318. [MIND]
  319. Soylent=875 ;1750
  320. [CAOS]
  321. Soylent=400 ;800
  322. [PCV]
  323. Soylent=1500 ;3000
  324. [YHVR]
  325. Soylent=450 ;900
  326.  
  327. ;===============================================================
  328. ;======================   END OF MODIFICATIONS    ======================
  329. ;===============================================================
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