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- Log uploaded on Sunday, September 02, 2018, 11:33:40 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.1.1.0), AlienRace(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
- Misc. Robots: AIRobot(0.19.0.0)
- Misc. Robots++: (no assemblies)
- FashionRIMsta: (no assemblies)
- [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
- Master of Crafting 1.0 test: (no assemblies)
- Master of Cooking 1.0 test: (no assemblies)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- Androids: Androids(1.0.0.0)
- Meals On Wheels: 0Harmony(1.1.0.0), Meals_On_Wheels(1.0.0.0)
- [KV] Change Dresser - B19: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
- [FSF] Encounter Map Resources: (no assemblies)
- More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
- Rimsenal - Rimhair: (no assemblies)
- Lolidrop's hairshop: (no assemblies)
- [KV] Weapon Storage - B19: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0), WeaponStorage(1.0.0.0)
- Project RimFactory 3.0 - Public Beta: 0Harmony(1.1.0.0), ProjectRimFactory(0.2.0.0)
- ED-EnhancedOptions: 0Harmony(1.1.0.0), ED-EnhancedOptions(1.0.0.0)
- Misc. Training: TrainingFacility(0.19.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.5)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- DEVRIMMSqol: 0Harmony(1.1.0.0), Priority Queue(4.1.1.0), RIMMSqol(1.0.6814.4550)
- Lesser mood debuffs: (no assemblies)
- Dubs Mint Menus: 0Harmony(1.1.0.0), DubsMintMenus(0.0.0.0)
- Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.21.0.0)
- BetterVents: BetterVents(0.6.0.0)
- BetterCoolers: BetterCoolers(0.6.0.0)
- Orassans: 0Harmony(1.1.0.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0)
- Vanilla Bionic Extensions: (no assemblies)
- Archotech Expanded Prosthetics: (no assemblies)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- Questionable Ethics: 0Harmony(1.1.1.0), QEthics(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Gunners - faction mod: (no assemblies)
- What the hack?!: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
- Auto Recycling: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), AutoRecycling(1.0.0.0)
- Quarry: Quarry(0.19.0.0)
- [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
- [TWC]Cupro's Alloys: CuprosAlloys(0.19.0.1)
- More Vanilla Turrets [B19]: (no assemblies)
- Blueprints: Blueprints(1.1.14.0)
- Colony Manager: Fluffy_ColonyManager(3.9.344.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
- ED-Excalibur: 0Harmony(1.2.0.1), ED-Excalibur(1.0.0.0)
- Sparkling Worlds - Full Mod [V1.0]: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Underground Conduits: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- There's not enough time!: (no assemblies)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.0.0.0)
- Project Armory 1.1 ["B19"]: (no assemblies)
- [SYR] Metallic Batteries: (no assemblies)
- Simple Loom[19]: (no assemblies)
- Give Me A Moment: (no assemblies)
- Search and Destroy: SearchAndDestroy(1.0.0.0)
- [MF] NoEdgeFade: (no assemblies)
- HolyWasher: HolyWasher(1.0.0.0)
- Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
- Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
- Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
- Polarisbloc - Storyteller incidents pack: Polarisbloc_Incidents(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
- Small Comms Console [B19]: (no assemblies)
- Sun Lights [B19]: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- Combat Readiness Check: 0Harmony(1.1.0.0), CRC_Revivified(1.0.6779.14987)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- VGP Vegetable Garden: (no assemblies)
- VGP_CoffeeTeaDrugs: (no assemblies)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Garden Fabrics: (no assemblies)
- Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.6.1.0)
- Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
- [SYR] Individuality: 0Harmony(1.2.0.1), SyrTraits(1.0.0.0)
- Glitter Tech: (no assemblies)
- Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- [KV] Infinite Storage - B19: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0)
- [KV] Trading Spot - B19: TradingSpot(1.0.0.0)
- [KV] Impassable Map Maker - B19: 0Harmony(1.2.0.1), ImpassableMapMaker(1.0.0.0)
- Static Quality Plus B19.1: static_quality_plus(0.19.1.0)
- VGP More Veggies: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP Garden Canning: Canning(1.0.0.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.0.0)
- [1.0] UN-Colony: (no assemblies)
- Carbon: (no assemblies)
- [FSF] Lightweight Building Polymer: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
- Terraform Rimworld: (no assemblies)
- Frontline - Bunkers: (no assemblies)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.0.0.0)
- Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.1.2.0)
- Android tiers B19: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
- Misc. Robots++ Tier 5: (no assemblies)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <LayDown>c__AnonStorey0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- <MakeNewToils>c__Iterator0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_Boredom.BoredPawns: PRE: Androids.HarmonyPatches.CompatPatch_BoredPawns
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
- Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
- CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: SyrTraits.CharacterCardUtilityPatch.Transpiler
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
- Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
- Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
- Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- DropPodIncoming.Impact: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchDropPodIncoming.ImpactPrefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
- FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
- ForbidUtility.IsForbidden: post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: PRE: ToggleHarvest.Patch.Verse_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.LoadGame: PRE: ToggleHarvest.Patch.Verse_Game_LoadGame.Prefix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering
- GenConstruct.BlocksConstruction: PRE: JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: ProjectRimFactory.Common.HarmonyPatches.GenSpawnPatch.Transpiler, WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: post: ImpassableMapMaker.Patch_GenStep_Terrain.Postfix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawHediffListing: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffListing.Transpiler
- HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
- HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
- ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
- LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
- OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
- Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix, WhatTheHack.Harmony.Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: SyrTraits.TraitsPawnDeath.AppendThoughts_ForHumanlike_Postfix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateSkills: post: SyrTraits.PawnGenerator_GenerateSkillsPatch.PawnGenerator_GenerateSkills_Postfix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix, BlueLeakTest.DiesUponDowned.Prefix post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity, QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
- Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.StartJob: PRE: WhatTheHack.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_NeedsTracker.ShouldHaveNeed: post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed
- Pawn_PathFollower.StartPath: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- Plant.get_GrowthRateFactor_Temperature: PRE: Orassan.Injector.Patch_Plant_GrowthRateFactor_Temperature_get
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlantUtility.GrowthSeasonNow: PRE: Orassan.Injector.Patch_GrowthSeasonNow
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- Projectile.Tick: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchProjectile.ProjectileTickPrefix
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix
- RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
- RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
- ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
- ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
- RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
- RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
- RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
- SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
- SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: Androids.HarmonyPatches.Patch_SkillRecord_Interval, RIMMSqol.StopSkillDecay.Prefix
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix post: RIMMSqol.TrackLevelUp.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- SymbolResolver_Settlement.Resolve: PRE: CustomFactionBase.CustomBaseUtility.FactionBasePrefix
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
- Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix, WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
- Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
- Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
- Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
- ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchThingWithComps_Nano.InitializeCompsPrefix post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- TileFinder.IsValidTileForNewSettlement: post: ImpassableMapMaker.HarmonyPatches+Patch_TileFinder_IsValidTileForNewSettlement.Postfix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
- Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix, InfiniteStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: SyrTraits.TraitSet_GainTraitPatch.TraitSet_GainTrait_Postfix
- TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
- TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
- TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.Notify_EquipmentLost: PRE: [800]WeaponStorage.Patch_Verb_ShootOneUse_Notify_EquipmentLost.Prefix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, [0]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
- WorldPathGrid.CalculatedMovementDifficultyAt: PRE: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_CalculatedMovementDifficultyAt.Prefix
- WorldPathGrid.HillinessMovementDifficultyOffset: post: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_HillinessMovementDifficultyOffset.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Zone_Growing.GetInspectString: PRE: Orassan.Injector.Patch_Zone_Growing_GetInspectString
- Harmony versions present: 1.2.0.1: EnhancedDevelopment.Excalibur, com.changedresser.rimworld.mod, Syrchalis.Rimworld.SetUpCamp, fluffy.breakdowns, Fluffy.ResearchTree, com.weaponstorage.rimworld.mod, fluffy.worktab, fluffy.medicaltab, Syrchalis.Rimworld.Traits, XeoNovaDan.ProfitableWeapons, ToggleHarvest, com.rimfridge.rimworld.mod, com.InfiniteStorage.rimworld.mod, rimworld.rwmods.androidtiers, Mehni.RimWorld.MFI.main, RimWorld.Vanya.IncidentPersonStat, XeoNovaDan.ProperShotguns, com.impassablemapmaker.rimworld.mod, net.pardeike.rimworld.mod.just-ignore-me-passing; 1.1.1.0: chjees.androids, rimworld.erdelf.alien_race.main, chjees.QEthics, rimworld.erdelf.customBaseUtility, chjees.orassan; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, RIMMSqol, uuugggg.rimworld.Meals_On_Wheels.main, HugsLib.WhatTheHack, com.spdskatr.projectrimfactory, rimworld.jecrell.caravanjobs, HugsLib.AllowTool, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, HugsLib.SearchAndDestroy, rimworld.jecrell.comps.slotloadable, HugsLib.RunAndGun, net.marvinkosh.rimworld.mod.combatreadinesscheck, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, HugsLib.DefensivePositions, EnhancedDevelopment.WarningOptions, Dubwise.DubsMintMenus, EdB.PrepareCarefully, rimworld.jecrell.doorsexpanded, HugsLib.RunandHide; 1.0.9.1: CuprosStonesOverride, TableDiner, rimworld.erdelf.minify_everything
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- Fluffy Breakdowns :: Initialized
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- ZLJ's Static Quality Plus :: Initialized
- XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
- XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
- XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
- XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef>
- XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef>
- XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="GunnerFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>Gunner</pawnSingular><pawnsPlural>Gunners</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>commander</leaderTitle><fixedName>The Gunners</fixedName><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><caravanTraderKinds><li>T_CaravanGunnerMerchant</li></caravanTraderKinds><visitorTraderKinds><li>T_VisitorGunner</li></visitorTraderKinds><baseTraderKinds><li>T_BaseGunnerStandard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><!-- Normal Sodliers --><li><kindDef>Combat</kindDef><commonality>20</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Pawn_GunnerRecruit>10</Pawn_GunnerRecruit><Pawn_GunnerPrivate>20</Pawn_GunnerPrivate><Pawn_GunnerShield>3</Pawn_GunnerShield><Pawn_Grenadier>5</Pawn_Grenadier><Pawn_GunnerCommander>1</Pawn_GunnerCommander></options></li><!-- Elites --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li><li>Siege</li></disallowedStrategies><options><Pawn_GunnerSniper>10</Pawn_GunnerSniper><Pawn_GunnerElite>20</Pawn_GunnerElite><Pawn_GunnerCommander>1</Pawn_GunnerCommander><Pawn_GunnerRocketman>5</Pawn_GunnerRocketman></options></li><!-- Siege team --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>ImmediateAttackSmart</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li></disallowedStrategies><options><Pawn_GunnerSniper>20</Pawn_GunnerSniper><Pawn_GunnerShield>10</Pawn_GunnerShield><Pawn_GunnerElite>20</Pawn_GunnerElite></options></li><li><kindDef>Peaceful</kindDef><commonality>10</commonality><options><Scavenger>5</Scavenger></options></li><li><kindDef>Trader</kindDef><traders><Pawn_GunnerTrader>1</Pawn_GunnerTrader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Scavenger>3</Scavenger><Pawn_GunnerGunman>10</Pawn_GunnerGunman></guards></li><li><kindDef>Settlement</kindDef><options><Pawn_GunnerCommander>3</Pawn_GunnerCommander><Pawn_GunnerElite>15</Pawn_GunnerElite></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>F_Gunner</defName><label>Gunners</label><description>The Gunners are the remnants of the Federal Army Pioneer Unit. Having long since abandoned their mission, the Gunners turned towards narcotics production, using their access to Old World technologies such as lasers and battletrons to "enforce" their operations.</description><expandingIconTexture>Faction/GunnerIcon</expandingIconTexture><colorSpectrum><li>(0.45, 0.05, 0.05)</li><li>(0.80, 0.25, 0.05)</li></colorSpectrum><startingGoodwill><min>-80</min><max>-80</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_GunnerTrader</defName><label>gunner dealer</label><trader>true</trader><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><combatPower>40</combatPower><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>200</min><max>200</max></weaponMoney><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelColor>(58,58,58)</apparelColor><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li><li>Apparel_Duster</li></apparelRequired><defName>Pawn_GunnerGunman</defName><label>hired gunman</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>35</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerRecruit</defName><label>Gunner recruit</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GR</li><li>E_LR</li></weaponTags><combatPower>45</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerPrivate</defName><label>Gunner private</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_LR</li><li>E_GR</li></weaponTags><combatPower>75</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerShield</defName><label>Gunner frontliner</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>95</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerSniper</defName><label>Gunner Sniper</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>550</min><max>600</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_PLR</li></weaponTags><combatPower>105</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerRocketman</defName><label>Gunner Rocketeer</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>850</min><max>1000</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GRL</li></weaponTags><combatPower>145</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerAssaultHelmet</li><li>A_GunnerCombatArmor</li></apparelRequired><defName>Pawn_GunnerElite</defName><label>Gunner assault</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.95</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_AC</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>195</combatPower></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerCombatArmor</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerCommander</defName><label>Gunner commander</label><factionLeader>true</factionLeader><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>1</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_CLP</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><apparelColor>(58,58,58)</apparelColor><combatPower>105</combatPower></PawnKindDef>
- XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_Grenadier</defName><label>Gunner bombman</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.55</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>130</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>GrenadeDestructive</li><li>DN</li></weaponTags><apparelColor>(58,58,58)</apparelColor><combatPower>60</combatPower></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>FPC</defName><label>Federation Peacekeeper Corps</label><description>Once upon a time, located in the very core of the galaxy, there was a great and honorable interstellar empire, referred to as pThe Federation.q The Federation Peacekeeper Corps was the guardian of the people, and upholding justice was their modus operandi. However, during the long and grim Mechanoid war, things have changed. Freedom and fairness have been trampled in the name of security, and oppression and tyranny both were justified in the name of order.
- And, as a result, the long war against The Federation began.
- Unused to turmoil that came from within, rather than the outside, The Federation was swiftly torn apart, their armies destroyed, and its government overturned. In a broad sense, its massive empire and its tyrannical army is nothing but yet another historical footnote.
- However, on the isolated rimworlds, where news of The Federation's dissolution has yet to arrive, that otherwise long-forgotten name, and its merciless hounds mean a totally different thing...</description><pawnSingular>Federation soldier</pawnSingular><pawnsPlural>Federation soldiers</pawnsPlural><listOrderPriority>38</listOrderPriority><autoFlee>false</autoFlee><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>false</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime</leaderTitle><expandingIconTexture>Things/FedIcon</expandingIconTexture><colorSpectrum><li>(0.5, 0.0, 0.0)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFPCFaction</factionNameMaker><settlementNameMaker>NamerFPCBase</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Civil</backstoryCategory><geneticVariance>1</geneticVariance><hairTags><li>Urban</li><li>Rural</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><FPCBomber>5</FPCBomber><FPCAuxiliary>20</FPCAuxiliary><FPCCommander>2</FPCCommander><FPCUnityGuard>10</FPCUnityGuard><FPCPeacekeeper>15</FPCPeacekeeper><FPCPeacemaker>5</FPCPeacemaker><FPCPeacemonger>10</FPCPeacemonger><FPCFederator>5</FPCFederator></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><FPCSeeker>5</FPCSeeker><FPCAssassin>5</FPCAssassin><FPCPeacebringer>5</FPCPeacebringer></options></li><li><kindDef>Settlement</kindDef><options><FPCPeacekeeper>10</FPCPeacekeeper><FPCAuxiliary>10</FPCAuxiliary><FPCPeacemonger>5</FPCPeacemonger><FPCCommander>2</FPCCommander><FPCUnityGuard>20</FPCUnityGuard><FPCAssassin>5</FPCAssassin></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>450</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCAuxiliary</defName><label>auxiliary</label><weaponTags><li>AuxPistol</li></weaponTags><combatPower>45</combatPower></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCBomber</defName><label>suicide bomber</label><weaponTags><li>FedBomb</li></weaponTags><combatPower>65</combatPower></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCCommander</defName><label>commander</label><race>Human</race><factionLeader>true</factionLeader><combatPower>250</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>6070</min><max>6070</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_Judicator</li><li>Apparel_JudicatorH</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>Sentinel</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>200</min><max>500</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCAssassin</defName><label>assassin</label><race>Human</race><factionLeader>false</factionLeader><combatPower>150</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_MarksmanGear</li><li>Apparel_MarksmanGearH</li></apparelRequired><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedSniper</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li><li><thingDef>CrucibleCore</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
- XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCUnityGuard</defName><label>unity guard</label><race>Human</race><factionLeader>false</factionLeader><combatPower>90</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_UGHelmet</li><li>Apparel_UGCloak</li><li>Apparel_UGCuirass</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedCarbine</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
- XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>6</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li>
- XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li>
- XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li>
- XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>15</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li>
- Parsed 16.2 as int.
- Parsed 15.8 as int.
- Parsed 20.7 as int.
- Parsed 20.4 as int.
- Parsed 20.1 as int.
- Parsed 30.5 as int.
- Parsed 22.3 as int.
- Parsed 32.7 as int.
- Parsed 28.9 as int.
- Parsed 27.9 as int.
- Parsed 26.1 as int.
- Parsed 26.1 as int.
- Parsed 30.5 as int.
- Parsed 19.7 as int.
- Parsed 22.9 as int.
- Parsed 19.3 as int.
- Parsed 19.6 as int.
- Parsed 19.6 as int.
- Parsed 29.2 as int.
- Parsed 54.6 as int.
- Parsed 49.9 as int.
- Parsed 23.7 as int.
- Parsed 39.2 as int.
- Parsed 27.5 as int.
- Parsed 25.3 as int.
- Parsed 32.4 as int.
- Parsed 24.9 as int.
- Parsed 29.4 as int.
- Parsed 18.4 as int.
- Parsed 42.3 as int.
- Parsed 28.3 as int.
- Parsed 20.4 as int.
- Parsed 21.8 as int.
- Config error in F_Gunner: F_Gunner is humanlikeFaction but has no backstory categories.
- Config error in FPC: FPC is humanlikeFaction but has no backstory categories.
- Config error in ArchotechBrainMelder: has null thingClass.
- Config error in QE_LifeSupportSystem: has null thingClass.
- Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps
- Config error in QE_NerveStaple: has null thingClass.
- Config error in SmallCommsConsole_TWB: is minifiable but not in any thing category
- Config error in SmallCommsConsole_TWB: is haulable, but does not have an authored mass value
- Config error in Pawn_GunnerTrader: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerGunman: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerRecruit: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerPrivate: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerShield: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerSniper: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerRocketman: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerElite: Humanlike needs backstoryCategories.
- Config error in Pawn_GunnerCommander: Humanlike needs backstoryCategories.
- Config error in Pawn_Grenadier: Humanlike needs backstoryCategories.
- Config error in FPCAuxiliary: Humanlike needs backstoryCategories.
- Config error in FPCBomber: Humanlike needs backstoryCategories.
- Config error in FPCCommander: Humanlike needs backstoryCategories.
- Config error in FPCAssassin: Humanlike needs backstoryCategories.
- Config error in FPCUnityGuard: Humanlike needs backstoryCategories.
- Config error in ArchotechBrainMelder: has null thingClass.
- Config error in QE_LifeSupportSystem: has null thingClass.
- Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps
- Config error in QE_NerveStaple: has null thingClass.
- Config error in SmallCommsConsole_TWB: is minifiable but not in any thing category
- Config error in SmallCommsConsole_TWB: is haulable, but does not have an authored mass value
- Translation data for language English has 3 errors. Generate translation report for more info.
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Alien race successfully completed 145 patches with harmony.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
- MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Verb_ShootOneUse.Notify_EquipmentLost - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn.Kill - Priority First
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillUI
- EnhancedOptions.Patcher.Patcher(): Complete.
- [IncidentPersonStat] injected.
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- EnhancedDevelopment.Excalibur.Patches.Patcher(): Starting.
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchThingWithComps_Nano
- _ThingWithComps_InitializeComps Is Not NULL.
- _AddCompPrefix Is Not NULL.
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchThingWithComps_Nano
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPodIncoming
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPodIncoming
- EnhancedDevelopment.Excalibur.Patches.Patcher(): Complete.
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- ImpassableMapMaker Harmony Patches:
- Postfix:
- GenStep_ElevationFertility.Generate
- WorldPathGrid.CalculatedCostAt
- TileFinder.IsValidTileForNewSettlement
- Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it.
- Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it.
- Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it.
- Medical Tab :: Tag CPSource is not associated with any pawnCapacity.
- Medical Tab :: Tag HVSource is not associated with any pawnCapacity.
- Medical Tab :: Tag EVKidney is not associated with any pawnCapacity.
- Medical Tab :: Tag EVLiver is not associated with any pawnCapacity.
- Medical Tab :: Tag HVPathway is not associated with any pawnCapacity.
- Patching
- Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
- Loaded file (Scenario) is from version 0.19.2006 rev487, we are running version 0.19.2009 rev486.
- Loaded file (Scenario) is from version 1.0.1964 rev8, we are running version 0.19.2009 rev486.
- Loaded file (Scenario) is from version 1.0.1956 rev153, we are running version 0.19.2009 rev486.
- [HugsLib] Quickstarter generating map with scenario: Crashlanded
- [HugsLib] v5.0.2 initialized WhatTheHack, AutoRecycling, SearchAndDestroy, RunAndGun, AllowTool, DefensivePositions, StackXXL, RunandHide
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [StackXXL] Loaded
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 15624.
- Total: 62.779247 ms (FindLiveObjects: 0.503057 ms CreateObjectMapping: 0.925636 ms MarkObjects: 61.242226 ms DeleteObjects: 0.107816 ms)
- No shuffled Childhood found for Holder of F_Gunner. Defaulting.
- No shuffled Adulthood found for Holder of F_Gunner. Defaulting.
- No shuffled Childhood found for King of FPC. Defaulting.
- No shuffled Adulthood found for King of FPC. Defaulting.
- Initializing new game with mods Core, HugsLib, 932008009, 839005762, 704181221, 724602224, 747645520, FashionRIMsta_1.0, 1488100231, 1436184079, 1436183778, 1180721235, 1204079337, Meals On Wheels - Release, 1385697110, 1417825411, 1421883787, Rimsenal_Hair, 1444154109, 1180720427, 1414438179, ED-EnhancedOptions, Miscellaneous_TrainingFacility, 1454024362, 1414697588, 1211432379, 1463731725, 1446523594, TableDiner, BetterVents, BetterCoolers, 1416483638, 1418018232, 1467604976, Rimworld_IndustrialRoller, 1464044708, 1470065926, 1472926333, WhatTheHack-master, 1440625499, 1473363081, 1474544546, 1474904096, 1478936958, 708455313, 715565262, 726244033, 1266570759, ED-Excalibur, SparklingWorlds, 1487019722, Rimsenal_Federation, 1262561471, 1438488634, 1245964483, 1489425285, 1489517427, 1489563638, 1467764609, 1491246091, HolyWasher-master, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, 1204108550, 761421485, 1496138638, 1496194388, 735106432, MarvsCombatReadinessCheck, 872762753, 1185265132, 1244299809, 1188485723, 1185307686, 1185269798, 725219116, 761219125, 1316188771, 1497105115, 725576127, 826366050, 1233893175, 1180719658, 1180719335, 737358776, VGP_More Veggies, VGP_Medicine, VGP_Trees_Flowers, VGP_Canning, 1231617602, 1428616771, 1376609823, 928368180, 715565817, 1499236003, 1498241089, 1499848654, 1499844236, 1386385125, 1386412863, 1225521799
- [AllowTool] Injected 6 designators
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16614.
- Total: 72.146500 ms (FindLiveObjects: 0.808622 ms CreateObjectMapping: 1.357668 ms MarkObjects: 69.957466 ms DeleteObjects: 0.022227 ms)
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger437
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger446
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 719 unused Assets to reduce memory usage. Loaded Objects now: 16054.
- Total: 68.300873 ms (FindLiveObjects: 0.641021 ms CreateObjectMapping: 1.275145 ms MarkObjects: 65.769234 ms DeleteObjects: 0.614961 ms)
- Loading game from file Tifunla Self-determining Confederation with mods Core, HugsLib, 932008009, 839005762, 704181221, 724602224, 747645520, FashionRIMsta_1.0, 1488100231, 1436184079, 1436183778, 1180721235, 1204079337, Meals On Wheels - Release, 1385697110, 1417825411, 1421883787, Rimsenal_Hair, 1444154109, 1180720427, 1414438179, ED-EnhancedOptions, Miscellaneous_TrainingFacility, 1454024362, 1414697588, 1211432379, 1463731725, 1446523594, TableDiner, BetterVents, BetterCoolers, 1416483638, 1418018232, 1467604976, Rimworld_IndustrialRoller, 1464044708, 1470065926, 1472926333, WhatTheHack-master, 1440625499, 1473363081, 1474544546, 1474904096, 1478936958, 708455313, 715565262, 726244033, 1266570759, ED-Excalibur, SparklingWorlds, 1487019722, Rimsenal_Federation, 1262561471, 1438488634, 1245964483, 1489425285, 1489517427, 1489563638, 1467764609, 1491246091, HolyWasher-master, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, 1204108550, 761421485, 1496138638, 1496194388, 735106432, MarvsCombatReadinessCheck, 872762753, 1185265132, 1244299809, 1188485723, 1185307686, 1185269798, 725219116, 761219125, 1316188771, 1497105115, 725576127, 826366050, 1233893175, 1180719658, 1180719335, 737358776, VGP_More Veggies, VGP_Medicine, VGP_Trees_Flowers, VGP_Canning, 1231617602, 1428616771, 1376609823, 928368180, 715565817, 1499236003, 1498241089, 1499848654, 1499844236, 1386385125, 1386412863, 1225521799
- Cannot register Verse.ThingWithComps W_PLR294568, (id=Thing_W_PLR294568 in loaded object directory. Id already used by Verse.ThingWithComps W_PLR294568.
- Cannot register Verse.Verb_Shoot Verse.Verb_Shoot(null), (id=Verb_CompEquippable_W_PLR294568_0 in loaded object directory. Id already used by Verse.Verb_Shoot Verse.Verb_Shoot(null).
- Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_W_PLR294568_0_Smash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
- Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_W_PLR294568_1_Smash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
- Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_W_PLR294568_1_Poke in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
- Could not resolve reference to object with loadID Thing_Human446015 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443081 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants446031 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt445995 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakVest443057 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalHeaddress430823 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430824 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430845 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BowlerHat425732 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425733 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425734 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Jacket425735 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Jacket425780 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425781 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425782 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425786 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants425787 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka425788 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_AdvancedHelmet425789 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425793 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425794 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Jacket425795 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka425799 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425800 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425801 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakJacket425806 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425807 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_SmokepopBelt425808 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakVest425809 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants425810 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakJacket425815 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425816 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425817 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakJacket425822 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants425823 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425824 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425829 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CowboyHat425830 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakJacket425831 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants425832 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster425839 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_SmokepopBelt425840 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants425841 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425842 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt425863 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants425864 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster425884 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt425885 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka430850 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430851 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarMask430849 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarVeil430844 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarVeil430855 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka430856 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430857 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarMask430861 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430862 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka430863 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarVeil430867 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430868 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarMask430872 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka430873 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430874 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430878 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarVeil430882 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430883 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_WarMask430887 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_TribalA430888 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka430889 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443084 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443087 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants443078 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BowlerHat446030 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster445996 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt446032 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt445983 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakJacket445982 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Parka446010 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CowboyHat446008 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants446002 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_CollarShirt446009 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakVest443064 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants445984 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants443065 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants443072 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443068 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakVest443071 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443075 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants443058 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Duster443061 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants446011 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_FlakPants443090 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt445991 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BowlerHat445997 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BasicShirt446001 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_BowlerHat445989 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Apparel_Pants445990 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human425862 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Seikilos has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bowman has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Two power nets on the same cell (156, 343). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (155, 343). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (155, 342). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (155, 341). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (157, 330). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (158, 330). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (159, 330). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (160, 330). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (162, 330). First transmitters: Power Conduit and Power Conduit.
- Two power nets on the same cell (161, 330). First transmitters: Power Conduit and Power Conduit.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24290.
- Total: 258.973541 ms (FindLiveObjects: 1.783057 ms CreateObjectMapping: 1.920765 ms MarkObjects: 255.232422 ms DeleteObjects: 0.036790 ms)
- Exception processing alert RimWorld.Alert_Boredom: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Alert_Boredom+<BoredPawns>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Verse.Pawn,RimWorld.Planet.GlobalTargetInfo].MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.AlertReport.get_AnyCulpritValid () [0x00000] in <filename unknown>:0
- at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0
- at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0
- at RimWorld.Alert_Boredom.GetReport () [0x00000] in <filename unknown>:0
- at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0
- at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0
- Attempted to calculate value for disabled stat MiningSpeed; this is meant as a consistency check, either set the stat to neverDisabled or ensure this pawn cannot accidentally use this stat (thing=Midori)
- Attempted to calculate value for disabled stat MiningYield; this is meant as a consistency check, either set the stat to neverDisabled or ensure this pawn cannot accidentally use this stat (thing=Midori)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Exception ticking Bunkerdoor_N574261: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Bunkerdoor_N574266: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Exception filling window for RIMMSqol.RPGWindow: System.NullReferenceException: Object reference not set to an instance of an object
- at RIMMSqol.RPGWindow+AlienBackstoryDefConnector..ctor (RimWorld.Backstory bs) [0x00000] in <filename unknown>:0
- at RIMMSqol.RPGWindow+RPGModel.acceptChanges () [0x00000] in <filename unknown>:0
- at RIMMSqol.RPGWindow.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- No shuffled Childhood found for Wilford of FPC. Defaulting.
- No shuffled Adulthood found for Wilford of FPC. Defaulting.
- No shuffled Childhood found for Haakon of FPC. Defaulting.
- No shuffled Adulthood found for Haakon of FPC. Defaulting.
- No shuffled Childhood found for Hailey of F_Gunner. Defaulting.
- No shuffled Childhood found for Isaias of F_Gunner. Defaulting.
- No shuffled Adulthood found for Isaias of F_Gunner. Defaulting.
- No shuffled Childhood found for Heian of FPC. Defaulting.
- No shuffled Adulthood found for Heian of FPC. Defaulting.
- No shuffled Childhood found for Ma'am of FPC. Defaulting.
- No shuffled Adulthood found for Ma'am of FPC. Defaulting.
- No shuffled Childhood found for Shog of FPC. Defaulting.
- No shuffled Adulthood found for Shog of FPC. Defaulting.
- No shuffled Childhood found for Lucero of FPC. Defaulting.
- No shuffled Adulthood found for Lucero of FPC. Defaulting.
- No shuffled Childhood found for Katt of FPC. Defaulting.
- No shuffled Adulthood found for Katt of FPC. Defaulting.
- No shuffled Childhood found for Simo of FPC. Defaulting.
- No shuffled Adulthood found for Simo of FPC. Defaulting.
- No shuffled Childhood found for Happy of FPC. Defaulting.
- No shuffled Childhood found for Daichi of FPC. Defaulting.
- No shuffled Adulthood found for Daichi of FPC. Defaulting.
- No shuffled Childhood found for Trevino of FPC. Defaulting.
- No shuffled Adulthood found for Trevino of FPC. Defaulting.
- No shuffled Childhood found for Billy of FPC. Defaulting.
- No shuffled Adulthood found for Billy of FPC. Defaulting.
- No shuffled Childhood found for Jesper of FPC. Defaulting.
- No shuffled Adulthood found for Jesper of FPC. Defaulting.
- No shuffled Childhood found for Jeffrey of FPC. Defaulting.
- No shuffled Childhood found for Yuto of FPC. Defaulting.
- No shuffled Adulthood found for Yuto of FPC. Defaulting.
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581894
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581899
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581920
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581938
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581943
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581959
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger581983
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger582002
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.IncidentWorker_QuestBanditCamp.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Moving dirt x1
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Could not instantiate Verb (directOwner=CompEquippable(parent=MeleeWeapon_GTPacifier583440 at=(-1000, -1000, -1000))): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.<InitVerbsFromZero>m__1 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- Could not instantiate Verb (directOwner=CompEquippable(parent=MeleeWeapon_GTPacifier583439 at=(-1000, -1000, -1000))): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.<InitVerbsFromZero>m__1 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- Could not instantiate Verb (directOwner=CompEquippable(parent=MeleeWeapon_GTPacifier583438 at=(-1000, -1000, -1000))): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.<InitVerbsFromZero>m__1 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Moving dirt x1
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Exception ticking Wilford (at (175, 0, 334)): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.WildManUtility.WildManShouldReachOutsideNow (Verse.Pawn) <0x00009>
- at RimWorld.Building_Door.PawnCanOpen (Verse.Pawn) <0x00086>
- at RimWorld.Building_Door.CanPhysicallyPass (Verse.Pawn) <0x00044>
- at (wrapper dynamic-method) Verse.AI.PathFinder.GetBuildingCost_Patch1 (Verse.Building,Verse.TraverseParms,Verse.Pawn) <0x0025a>
- at (wrapper dynamic-method) Verse.AI.PathFinder.FindPath_Patch1 (object,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode) <0x02b1c>
- at RimWorld.PrisonBreakUtility.RoomsAreCloseToEachOther (Verse.Room,Verse.Room) <0x002e8>
- at RimWorld.PrisonBreakUtility.StartPrisonBreakIn (Verse.Room,System.Collections.Generic.List`1<Verse.Pawn>,int,System.Collections.Generic.HashSet`1<Verse.Room>) <0x00117>
- at RimWorld.PrisonBreakUtility.StartPrisonBreak (Verse.Pawn,string&,string&,Verse.LetterDef&) <0x00365>
- at RimWorld.PrisonBreakUtility.StartPrisonBreak (Verse.Pawn) <0x0004c>
- at RimWorld.Pawn_GuestTracker.GuestTrackerTick () <0x000cf>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00510>
- at Verse.TickList.Tick () <0x00487>
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=weapon (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_W_PLR294568_1_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_W_PLR294568, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human579208 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579185 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579116 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalHeaddress579115 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575274 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575275 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575290 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575293 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575299 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster575306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575309 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest575313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants575314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants575317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_WarVeil579209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_TribalA579210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Battle droid 0 started 10 jobs in 10 ticks. List: (PlaceNoCostFrame (Job_671924) A=Thing_Blueprint_MetalRim587185) (Wait_MaintainPosture (Job_671925)) , (PlaceNoCostFrame (Job_671962) A=Thing_Blueprint_MetalRim587195) (Wait_MaintainPosture (Job_671963)) , (PlaceNoCostFrame (Job_672000) A=Thing_Blueprint_MetalRim587207) (Wait_MaintainPosture (Job_672001)) , (PlaceNoCostFrame (Job_672037) A=Thing_Blueprint_MetalRim587184) (Wait_MaintainPosture (Job_672038)) , (PlaceNoCostFrame (Job_672074) A=Thing_Blueprint_MetalRim587186) (Wait_MaintainPosture (Job_672075)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_672075)) lastJobGiver=null
- Battle droid 2 started 10 jobs in 10 ticks. List: (PlaceNoCostFrame (Job_674965) A=Thing_Blueprint_MetalRim587075) (Wait_MaintainPosture (Job_674966)) , (PlaceNoCostFrame (Job_674979) A=Thing_Blueprint_MetalRim587085) (Wait_MaintainPosture (Job_674980)) , (PlaceNoCostFrame (Job_674993) A=Thing_Blueprint_MetalRim587077) (Wait_MaintainPosture (Job_674994)) , (PlaceNoCostFrame (Job_675005) A=Thing_Blueprint_MetalRim587064) (Wait_MaintainPosture (Job_675006)) , (PlaceNoCostFrame (Job_675017) A=Thing_Blueprint_MetalRim587066) (Wait_MaintainPosture (Job_675018)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_675018)) lastJobGiver=null
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- Tried to set ThingCount stack count to -2147483648. thing=Rawsugarcane577641
- No shuffled Childhood found for Brady of F_Gunner. Defaulting.
- No shuffled Adulthood found for Brady of F_Gunner. Defaulting.
- No shuffled Childhood found for Violet of F_Gunner. Defaulting.
- No shuffled Childhood found for Theodore of F_Gunner. Defaulting.
- No shuffled Adulthood found for Theodore of F_Gunner. Defaulting.
- No shuffled Childhood found for Kramer of F_Gunner. Defaulting.
- No shuffled Adulthood found for Kramer of F_Gunner. Defaulting.
- No shuffled Childhood found for Henderson of F_Gunner. Defaulting.
- No shuffled Childhood found for Jessie of F_Gunner. Defaulting.
- No shuffled Adulthood found for Jessie of F_Gunner. Defaulting.
- No shuffled Childhood found for Jerosch of F_Gunner. Defaulting.
- No shuffled Adulthood found for Jerosch of F_Gunner. Defaulting.
- No shuffled Childhood found for Starlight of F_Gunner. Defaulting.
- No shuffled Childhood found for Ivo of F_Gunner. Defaulting.
- No shuffled Adulthood found for Ivo of F_Gunner. Defaulting.
- No shuffled Childhood found for Philly of F_Gunner. Defaulting.
- No shuffled Adulthood found for Philly of F_Gunner. Defaulting.
- No shuffled Childhood found for Ichabod of F_Gunner. Defaulting.
- No shuffled Adulthood found for Ichabod of F_Gunner. Defaulting.
- No shuffled Childhood found for Tris of F_Gunner. Defaulting.
- No shuffled Adulthood found for Tris of F_Gunner. Defaulting.
- No shuffled Childhood found for Hadley of F_Gunner. Defaulting.
- No shuffled Adulthood found for Hadley of F_Gunner. Defaulting.
- No shuffled Childhood found for Nevitt of F_Gunner. Defaulting.
- No shuffled Adulthood found for Nevitt of F_Gunner. Defaulting.
- No shuffled Childhood found for Flynners of F_Gunner. Defaulting.
- No shuffled Adulthood found for Flynners of F_Gunner. Defaulting.
- No shuffled Childhood found for Yaroslav of F_Gunner. Defaulting.
- No shuffled Adulthood found for Yaroslav of F_Gunner. Defaulting.
- No shuffled Childhood found for Taylor of FPC. Defaulting.
- No shuffled Adulthood found for Taylor of FPC. Defaulting.
- No shuffled Childhood found for Dorian of FPC. Defaulting.
- No shuffled Adulthood found for Dorian of FPC. Defaulting.
- No shuffled Childhood found for Louis of F_Gunner. Defaulting.
- No shuffled Childhood found for Oliver of F_Gunner. Defaulting.
- No shuffled Adulthood found for Oliver of F_Gunner. Defaulting.
- No shuffled Childhood found for Muse of F_Gunner. Defaulting.
- No shuffled Adulthood found for Muse of F_Gunner. Defaulting.
- No shuffled Childhood found for Olga of F_Gunner. Defaulting.
- No shuffled Adulthood found for Olga of F_Gunner. Defaulting.
- No shuffled Childhood found for Tenor of F_Gunner. Defaulting.
- No shuffled Adulthood found for Tenor of F_Gunner. Defaulting.
- No shuffled Childhood found for Raj of F_Gunner. Defaulting.
- No shuffled Adulthood found for Raj of F_Gunner. Defaulting.
- No shuffled Childhood found for O'Donnell of F_Gunner. Defaulting.
- No shuffled Adulthood found for O'Donnell of F_Gunner. Defaulting.
- No shuffled Childhood found for Wolf of F_Gunner. Defaulting.
- No shuffled Adulthood found for Wolf of F_Gunner. Defaulting.
- No shuffled Childhood found for Jackson of F_Gunner. Defaulting.
- No shuffled Childhood found for Cleo of F_Gunner. Defaulting.
- No shuffled Adulthood found for Cleo of F_Gunner. Defaulting.
- No shuffled Childhood found for Lorentz of F_Gunner. Defaulting.
- No shuffled Adulthood found for Lorentz of F_Gunner. Defaulting.
- No shuffled Childhood found for Mike of F_Gunner. Defaulting.
- No shuffled Adulthood found for Mike of F_Gunner. Defaulting.
- No shuffled Childhood found for Jupiter of F_Gunner. Defaulting.
- No shuffled Adulthood found for Jupiter of F_Gunner. Defaulting.
- SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger588589
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