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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
  8. Vendor:
  9. VRAM: 912 MB
  10. Driver: 10.18.10.4358
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.264 seconds
  13. <RI> Initializing input.
  14.  
  15. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 87.419900 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  23. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  24. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  25. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  26. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  27. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  28. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  29. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  43. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  44. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  46. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  47. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  48. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  49. Found Xinput1_4.dll.
  50. Init Time: 2/21/2020 2:16:35 PM
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  53.  
  54. TemtemVersion: v0.5.13
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Warning/GameAnalytics: Could not add error event: Datastore not initialized
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  65.  
  66. Setting up 2 worker threads for Enlighten.
  67. Thread -> id: 1c74 -> priority: 1
  68. Thread -> id: ca0 -> priority: 1
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  73.  
  74. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179100.
  75. Total: 734.725100 ms (FindLiveObjects: 28.763000 ms CreateObjectMapping: 27.974800 ms MarkObjects: 676.834800 ms DeleteObjects: 1.151700 ms)
  76.  
  77. Tamer ID: 858459
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  80.  
  81. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  82.  
  83. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179895.
  84. Total: 589.734700 ms (FindLiveObjects: 22.878700 ms CreateObjectMapping: 22.892900 ms MarkObjects: 543.188200 ms DeleteObjects: 0.774200 ms)
  85.  
  86. Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
  87.  
  88. Unloading 1315 unused Assets to reduce memory usage. Loaded Objects now: 192897.
  89. Total: 643.140200 ms (FindLiveObjects: 20.915600 ms CreateObjectMapping: 21.246000 ms MarkObjects: 594.359700 ms DeleteObjects: 6.618000 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
  92.  
  93. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 200794.
  94. Total: 607.603200 ms (FindLiveObjects: 26.408200 ms CreateObjectMapping: 31.732100 ms MarkObjects: 548.842400 ms DeleteObjects: 0.620200 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200794.
  99. Total: 511.404800 ms (FindLiveObjects: 14.562500 ms CreateObjectMapping: 21.550400 ms MarkObjects: 474.754100 ms DeleteObjects: 0.536000 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200794.
  104. Total: 493.184600 ms (FindLiveObjects: 27.584900 ms CreateObjectMapping: 21.258300 ms MarkObjects: 443.670600 ms DeleteObjects: 0.670100 ms)
  105.  
  106. Unloading 9 Unused Serialized files (Serialized files now loaded: 9)
  107.  
  108. Unloading 548 unused Assets to reduce memory usage. Loaded Objects now: 204932.
  109. Total: 547.526400 ms (FindLiveObjects: 13.800000 ms CreateObjectMapping: 42.886300 ms MarkObjects: 489.028000 ms DeleteObjects: 1.811400 ms)
  110.  
  111. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  112.  
  113. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 204958.
  114. Total: 478.420900 ms (FindLiveObjects: 36.523000 ms CreateObjectMapping: 29.522500 ms MarkObjects: 411.744100 ms DeleteObjects: 0.630900 ms)
  115.  
  116. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  117.  
  118. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204958.
  119. Total: 499.284000 ms (FindLiveObjects: 29.188500 ms CreateObjectMapping: 26.074300 ms MarkObjects: 443.387200 ms DeleteObjects: 0.633100 ms)
  120.  
  121. Unloading 8 Unused Serialized files (Serialized files now loaded: 13)
  122.  
  123. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 213161.
  124. Total: 484.712700 ms (FindLiveObjects: 32.257500 ms CreateObjectMapping: 26.955400 ms MarkObjects: 423.426200 ms DeleteObjects: 2.072700 ms)
  125.  
  126. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  127.  
  128. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213161.
  129. Total: 476.863700 ms (FindLiveObjects: 29.640300 ms CreateObjectMapping: 25.711000 ms MarkObjects: 420.682600 ms DeleteObjects: 0.828700 ms)
  130.  
  131. Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
  132.  
  133. Unloading 765 unused Assets to reduce memory usage. Loaded Objects now: 217267.
  134. Total: 2725.540600 ms (FindLiveObjects: 132.187200 ms CreateObjectMapping: 157.101500 ms MarkObjects: 2429.620600 ms DeleteObjects: 6.630000 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217267.
  139. Total: 1557.878600 ms (FindLiveObjects: 63.597200 ms CreateObjectMapping: 69.776800 ms MarkObjects: 1422.629500 ms DeleteObjects: 1.873800 ms)
  140.  
  141. Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
  142.  
  143. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 217513.
  144. Total: 1951.253200 ms (FindLiveObjects: 41.812500 ms CreateObjectMapping: 39.012800 ms MarkObjects: 1866.150900 ms DeleteObjects: 4.275900 ms)
  145.  
  146. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  147.  
  148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217513.
  149. Total: 1404.892900 ms (FindLiveObjects: 53.165800 ms CreateObjectMapping: 57.752800 ms MarkObjects: 1293.084600 ms DeleteObjects: 0.888400 ms)
  150.  
  151. Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
  152.  
  153. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 217523.
  154. Total: 2352.594300 ms (FindLiveObjects: 98.537400 ms CreateObjectMapping: 129.149200 ms MarkObjects: 2122.754400 ms DeleteObjects: 2.151700 ms)
  155.  
  156. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  157.  
  158. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217523.
  159. Total: 1673.980200 ms (FindLiveObjects: 72.835300 ms CreateObjectMapping: 69.063800 ms MarkObjects: 1530.611400 ms DeleteObjects: 1.468300 ms)
  160.  
  161. Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
  162.  
  163. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 217523.
  164. Total: 1778.164800 ms (FindLiveObjects: 91.729700 ms CreateObjectMapping: 75.001500 ms MarkObjects: 1609.299300 ms DeleteObjects: 2.132900 ms)
  165.  
  166. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  167.  
  168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217523.
  169. Total: 1345.085000 ms (FindLiveObjects: 42.441000 ms CreateObjectMapping: 56.810400 ms MarkObjects: 1244.671700 ms DeleteObjects: 1.160700 ms)
  170.  
  171. Cannot set the parent of the GameObject 'MainCharacterEmote_FB_Trade_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  174.  
  175. Unloading 8 Unused Serialized files (Serialized files now loaded: 18)
  176.  
  177. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 222954.
  178. Total: 3089.293900 ms (FindLiveObjects: 155.389300 ms CreateObjectMapping: 205.421700 ms MarkObjects: 2723.508200 ms DeleteObjects: 4.972300 ms)
  179.  
  180. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  181.  
  182. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 222954.
  183. Total: 1580.914700 ms (FindLiveObjects: 70.806600 ms CreateObjectMapping: 81.012700 ms MarkObjects: 1428.033900 ms DeleteObjects: 1.059800 ms)
  184.  
  185. Cannot set the parent of the GameObject 'MainCharacterEmote_FB_Trade_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  188.  
  189. Unloading 8 Unused Serialized files (Serialized files now loaded: 18)
  190.  
  191. Unloading 1452 unused Assets to reduce memory usage. Loaded Objects now: 222026.
  192. Total: 857.562500 ms (FindLiveObjects: 36.825500 ms CreateObjectMapping: 35.301700 ms MarkObjects: 781.584500 ms DeleteObjects: 3.850200 ms)
  193.  
  194. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  195.  
  196. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 222026.
  197. Total: 805.275900 ms (FindLiveObjects: 44.535700 ms CreateObjectMapping: 35.557400 ms MarkObjects: 724.564000 ms DeleteObjects: 0.617600 ms)
  198.  
  199. Unloading 8 Unused Serialized files (Serialized files now loaded: 21)
  200.  
  201. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 224809.
  202. Total: 1775.094000 ms (FindLiveObjects: 72.326800 ms CreateObjectMapping: 82.308600 ms MarkObjects: 1618.210900 ms DeleteObjects: 2.246600 ms)
  203.  
  204. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  205.  
  206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 224809.
  207. Total: 1342.080500 ms (FindLiveObjects: 59.707000 ms CreateObjectMapping: 53.006300 ms MarkObjects: 1228.421100 ms DeleteObjects: 0.944900 ms)
  208.  
  209. Unloading 8 Unused Serialized files (Serialized files now loaded: 22)
  210.  
  211. Unloading 1148 unused Assets to reduce memory usage. Loaded Objects now: 224601.
  212. Total: 1552.630400 ms (FindLiveObjects: 42.218400 ms CreateObjectMapping: 34.219700 ms MarkObjects: 1469.202100 ms DeleteObjects: 6.989300 ms)
  213.  
  214. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  215.  
  216. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 224601.
  217. Total: 1296.023500 ms (FindLiveObjects: 57.205600 ms CreateObjectMapping: 56.083600 ms MarkObjects: 1181.844100 ms DeleteObjects: 0.888800 ms)
  218.  
  219. Unloading 11 Unused Serialized files (Serialized files now loaded: 30)
  220.  
  221. Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 230171.
  222. Total: 1891.299100 ms (FindLiveObjects: 77.259900 ms CreateObjectMapping: 77.290200 ms MarkObjects: 1601.423200 ms DeleteObjects: 135.324200 ms)
  223.  
  224. Unloading 3 Unused Serialized files (Serialized files now loaded: 30)
  225.  
  226. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 230229.
  227. Total: 1368.434800 ms (FindLiveObjects: 58.063400 ms CreateObjectMapping: 49.709200 ms MarkObjects: 1259.757300 ms DeleteObjects: 0.904000 ms)
  228.  
  229. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  230.  
  231. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230229.
  232. Total: 1127.109700 ms (FindLiveObjects: 33.411600 ms CreateObjectMapping: 59.381500 ms MarkObjects: 1033.267300 ms DeleteObjects: 1.048400 ms)
  233.  
  234. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  235.  
  236. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230229.
  237. Total: 981.572600 ms (FindLiveObjects: 45.477600 ms CreateObjectMapping: 38.868900 ms MarkObjects: 896.491000 ms DeleteObjects: 0.734000 ms)
  238.  
  239. Unloading 9 Unused Serialized files (Serialized files now loaded: 35)
  240.  
  241. Unloading 1643 unused Assets to reduce memory usage. Loaded Objects now: 238766.
  242. Total: 1333.453000 ms (FindLiveObjects: 54.375200 ms CreateObjectMapping: 73.783100 ms MarkObjects: 1194.414500 ms DeleteObjects: 10.879400 ms)
  243.  
  244. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  245.  
  246. Unloading 990 unused Assets to reduce memory usage. Loaded Objects now: 245636.
  247. Total: 1052.865400 ms (FindLiveObjects: 49.277600 ms CreateObjectMapping: 48.751800 ms MarkObjects: 952.466500 ms DeleteObjects: 2.367700 ms)
  248.  
  249. Unloading 1 Unused Serialized files (Serialized files now loaded: 39)
  250.  
  251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245636.
  252. Total: 979.540100 ms (FindLiveObjects: 45.978000 ms CreateObjectMapping: 39.442600 ms MarkObjects: 893.352800 ms DeleteObjects: 0.765500 ms)
  253.  
  254. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  255.  
  256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245636.
  257. Total: 968.484200 ms (FindLiveObjects: 45.338700 ms CreateObjectMapping: 38.418700 ms MarkObjects: 884.238100 ms DeleteObjects: 0.488100 ms)
  258.  
  259. Cannot set the parent of the GameObject 'MainCharacterEmote_FB_Trade_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  262.  
  263. Cannot set the parent of the GameObject 'MainCharacterEmote_FB_Trade_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  266.  
  267. <RI.Hid> Failed to create device file:
  268. 2 The system cannot find the file specified.
  269.  
  270.  
  271. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 55)
  272.  
  273. <RI.Hid> Failed to create device file:
  274. 2 The system cannot find the file specified.
  275.  
  276.  
  277. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 55)
  278.  
  279. <RI.Hid> Failed to create device file:
  280. 2 The system cannot find the file specified.
  281.  
  282.  
  283. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 55)
  284.  
  285. <RI.Hid> Failed to create device file:
  286. 3 The system cannot find the path specified.
  287.  
  288.  
  289. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 55)
  290.  
  291. Cannot set the parent of the GameObject 'MainCharacterEmote_FB_Trade_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  292.  
  293. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  294.  
  295. Unloading 14 Unused Serialized files (Serialized files now loaded: 57)
  296.  
  297. Unloading 5525 unused Assets to reduce memory usage. Loaded Objects now: 254522.
  298. Total: 2118.199400 ms (FindLiveObjects: 90.887600 ms CreateObjectMapping: 66.584900 ms MarkObjects: 1895.487700 ms DeleteObjects: 65.238100 ms)
  299.  
  300. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  301.  
  302. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 257531.
  303. Total: 1163.241300 ms (FindLiveObjects: 37.574900 ms CreateObjectMapping: 59.523700 ms MarkObjects: 1065.182700 ms DeleteObjects: 0.959100 ms)
  304.  
  305. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  306.  
  307. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257531.
  308. Total: 1055.195900 ms (FindLiveObjects: 55.494100 ms CreateObjectMapping: 43.515500 ms MarkObjects: 955.515200 ms DeleteObjects: 0.670200 ms)
  309.  
  310. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  311.  
  312. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257531.
  313. Total: 973.835600 ms (FindLiveObjects: 45.978800 ms CreateObjectMapping: 38.963600 ms MarkObjects: 888.304500 ms DeleteObjects: 0.587800 ms)
  314.  
  315. Unloading 11 Unused Serialized files (Serialized files now loaded: 59)
  316.  
  317. Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 261451.
  318. Total: 2086.502000 ms (FindLiveObjects: 128.539900 ms CreateObjectMapping: 109.951300 ms MarkObjects: 1845.617000 ms DeleteObjects: 2.392800 ms)
  319.  
  320. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  321.  
  322. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 261476.
  323. Total: 1316.195200 ms (FindLiveObjects: 40.997500 ms CreateObjectMapping: 48.243400 ms MarkObjects: 1226.244000 ms DeleteObjects: 0.709700 ms)
  324.  
  325. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  326.  
  327. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261476.
  328. Total: 1206.555700 ms (FindLiveObjects: 45.162100 ms CreateObjectMapping: 46.507000 ms MarkObjects: 1114.250300 ms DeleteObjects: 0.635000 ms)
  329.  
  330. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  331.  
  332. Unloading 363 unused Assets to reduce memory usage. Loaded Objects now: 262072.
  333. Total: 2496.306800 ms (FindLiveObjects: 127.433200 ms CreateObjectMapping: 131.684100 ms MarkObjects: 2231.329300 ms DeleteObjects: 5.859000 ms)
  334.  
  335. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  336.  
  337. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262072.
  338. Total: 1510.295800 ms (FindLiveObjects: 60.117200 ms CreateObjectMapping: 56.497500 ms MarkObjects: 1392.692100 ms DeleteObjects: 0.987800 ms)
  339.  
  340. Close Time: 2/21/2020 2:53:13 PM
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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