Advertisement
Guest User

Untitled

a guest
Dec 26th, 2022
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 5.69 KB | None | 0 0
  1.       <!-- PARKING SPACE BUILD -->
  2.         <Variant Flags="" VariantId="Variant.UnderConstruction">
  3.           <Model>generic_construction</Model>
  4.           <ShellModel></ShellModel>
  5.           <DescriptionText Flags="" Notes="" Text="A space to park and repair vehicles." />
  6.           <FacilityIcon Name="Parking" Id="17" />
  7.           <NameText Flags="" Notes="" Text="Parking Space" />
  8.           <Actions>
  9.             <Action ActionFlags="DelayOutputs,Automatic" ActionId="Build" ActionType="Action.Build" ExecuteTimeStandard="0.0" OutputDelayTime="1m" PauseWhenOffline="" WantDelay="4h" WantDelayEnd="7m" WantDelayStart="2m" WantOdds="50" WantScene="activity_NewOpp_Want_Build">
  10.               <DescriptionText Flags="" Notes="" Text="A space to park our vehicles. Having a dedicated space allows us to repair vehicles properly." />
  11.               <RTSActionIcon Name="Build" Id="29" />
  12.               <NameText Flags="" Notes="" Text="Set Up Parking Space" />
  13.               <Actors>
  14.                 <Character ActorFlags="" ActorName="" ActorTask="Task.Build" ActorTraits="!Trait.Status.Tired, !Trait.Meta.Busy" FunctionTags="Home" HideWarnings="True" Optional="" TargetEnclave="" />
  15.               </Actors>
  16.               <Alts />
  17.               <Effects>
  18.                 <Effect>
  19.                   <DescriptionText Flags="" Notes="" Text="Space for one vehicle." />
  20.                   <ActionIcon>
  21.                     <RTSActionIcon Name="Parking" Id="51" />
  22.                   </ActionIcon>
  23.                   <NameText Flags="" Notes="" Text="Parking Space" />
  24.                 </Effect>
  25.                 <Effect>
  26.                   <DescriptionText Flags="" Notes="" Text="Allows manual reparation of the car's body, engine, doors, and tires. REQUIRES WORKSHOP." />
  27.                   <ActionIcon>
  28.                     <RTSActionIcon Name="CarRepair_Body" Id="174" />
  29.                   </ActionIcon>
  30.                   <NameText Flags="" Notes="" Text="Repair Car" />
  31.                 </Effect>
  32.                 <Effect>
  33.                   <DescriptionText Flags="" Notes="" Text="Cars left here overnight will be repaired a bit. REQUIRES WORKSHOP." />
  34.                   <ActionIcon>
  35.                     <RTSActionIcon Name="cars" Id="66" />
  36.                   </ActionIcon>
  37.                   <NameText Flags="" Notes="" Text="Auto Repair" />
  38.                 </Effect>
  39.               </Effects>
  40.               <Inputs>
  41.                 <Input InputAmount="1" InputFlags="" InputId="Capacity.Labor" />
  42.                 <Spend InputAmount="5" InputFlags="Required" InputId="Stockpile.Materials" />
  43.                 <Spend InputAmount="5" InputFlags="Required" InputId="Family.Influence" />
  44.               </Inputs>
  45.               <Outputs>
  46.                 <Actor_EvolveTraits ActorIndex="0" Event="TIRED" EventLogOutput="General" />
  47.                 <ExecuteAction ActionId="RewardAdvice" />
  48.                 <EventLog DisplayType="None" EventFlags="General" Icon="Build" IconId="29">
  49.                   <NameText Flags="" Notes="" Text="BUILT: Parking Space" />
  50.                   <TutorialText Flags="" Notes="" Text="" />
  51.                   <DescArgs />
  52.                   <Descriptions>
  53.                     <EventLogDesc>
  54.                       <DescriptionText Flags="" Notes="" Text="A space to park our vehicles. Having a dedicated space allows us to repair properly." />
  55.                       <SummaryText Flags="" Notes="" Text="This will come handy." />
  56.                     </EventLogDesc>
  57.                   </Descriptions>
  58.                   <NpcEffects>
  59.                   </NpcEffects>
  60.                 </EventLog>
  61.                 <Scene_ScenePlay Scene="Construction_Complete" SceneReason="Chatter" />
  62.                 <RTSStat_SetBool DurationCancellable="" OutputAmount="true" OutputDuration="" OutputId="Status.BuiltOnce.AnyFacility" PauseWhenOffline="" />
  63.                 <ChangeState ActorIndex="" Silent="false" State="Basic" />
  64.                 <EventTrigger Event="fsEvent.FacilityBuilt" />
  65.               </Outputs>
  66.               <Wants>
  67.                 <WantList WantList="Need.ConstructionSimple" />
  68.               </Wants>
  69.             </Action>
  70.  
  71.              <Action ActionFlags="Subaction" ActionId="RewardAdvice" ActionType="Action.Passive" ExecuteTimeStandard="0.0" OutputDelayTime="0.0" PauseWhenOffline="" WantDelay="0.0" WantDelayEnd="15m" WantDelayStart="2m" WantOdds="0.0" WantScene="activity_NewOpp_Want">
  72.               <RTSActionIcon Name="" Id="" />
  73.               <NameText Flags="" Notes="" Text="" />
  74.               <Actors />
  75.               <Alts />
  76.               <Effects />
  77.               <Inputs>
  78.                 <!-- <CheckBool InputFlags="" InputId="Status.Advice.Build_Training" Invert="" /> -->
  79.               </Inputs>
  80.               <Outputs>
  81.                <!--  <RTSStat_SetBool DurationCancellable="" OutputAmount="false" OutputDuration="" OutputId="Status.Advice.Build_Training" PauseWhenOffline="" /> -->
  82.                 <EventTrigger Event="fsEvent.UpdateReputation" />
  83.                 <EventRewardStat ExludeFromSummary="false" Icon="Reknown" OutputAmount="25" OutputId="Family.Renown" RewardList="General" IconId="16">
  84.                   <DescriptionText Flags="" Notes="" Text="%+d Community Fame" />
  85.                 </EventRewardStat>
  86.                 <EventAddEffect Icon="1 Savior" RewardList="General" Type="MissionMedal" Value="-1" IconId="1">
  87.                   <DescriptionText Flags="" Notes="" Text="Everyone knows this was a good move. The community feels a little more organized." />
  88.                   <NameText Flags="" Notes="" Text="Problem Solved" />
  89.                 </EventAddEffect>
  90.               </Outputs>
  91.               <Wants />
  92.             </Action>
  93.  
  94.           </Actions>
  95.         </Variant>
  96.     <!-- PARKINCG SPACE BUILD -->
  97.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement