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- Name:
- Age:
- Appearance:
- Background:
- Personality:
- Possessions:
- A quote:
- Race:
- Gestalt Job:
- Component Job 1:
- Component Job 2:
- Attributes Cap Ratings (att*3+10)
- STR
- VIT
- AGI
- SPD
- MAG
- SPR
- Base Modified
- Traits:
- +
- -
- Advanced Traits:
- Advantages:
- Disadvantages:
- Job: (Name)
- HP Die:
- MP Die:
- Weapons:
- Armor:
- Accuracy Bonus: +
- Skill Points:
- Skill Aptitudes:
- Expertise Formula: (if any)
- Combat Statistics:
- HP: 30+VIT+(Level*(MaxHPD))+(lv-1(VIT/2))
- MP: 10+SPR+(Level*(MaxHPD))+(lv-1(SPR/2))
- EVA: AGI+SPD+Equips
- MEVA: SPR+MAG+Equip
- ARM: (Base)+(VIT/2*5)%=
- MARM: (Base)+(SPR/2*5)%=
- DEX: Level+(AGI*2)+50
- MND: Level+(MAG*2)+50
- ACC: Level+(AGI*2)+Job's Attack Bonus+Weapon Skill
- MACC: Level+(MAG*2)+100
- Level: 1
- EXP: 0
- Next: 500
- Skills: (2__ points)
- Must have at least 20 in wep skill
- Cannot exceed 50, must spend at least 20 if at all
- No more than 2 per level past 50
- 10 gained per level
- Skill Rating Cost
- Awareness 30 (Free)
- Lores and Languages: (160)
- Can only spend in Lores and Languages
- 6 gained per level
- Skill Rating Cost
- Language (Common Tongue) 50 (Free)
- Equipment:
- Total Gil:
- Spent Gil:
- Spare Gil:
- Weapon Slot:
- Shield Slot:
- Body Slot:
- Head Slot:
- Hands Slot:
- Accessory Slot:
- Inventory Slots:
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