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- Zaku 2
- Size: Medium
- Movement: 5 Ground/Space, 3 Water
- ABILITIES: STR: 12 (+1) DEX: 12 (+1) CON: 12 (+1)
- EQUIPMENT (14 Req, Cannot Equip Barriers larger than S)
- COMBAT: Grapple 2 + Pilots WS Bonus, Init 2 + Pilots Per Bonus; Knockback -0
- MECHA SAVES: Toughness +3 Reflex +X (Pilots Ag Bonus+1+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- --------------------------------------------------
- Z'Gok
- Size: Medium
- Movement: 4 Ground, 8 Water
- ABILITIES: STR: 14 (+2) DEX: 10 (+0) CON: 14 (+2)
- EQUIPMENT (4 Req)
- COMBAT: Grapple 4 + Pilots WS Bonus, Init 1 + Pilots Per Bonus; Knockback -2
- MECHA SAVES: Toughness +4, Reflex +X (Pilots Ag Bonus+0+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- --------------------------------------------------
- Acguy
- Size: Medium
- Movement: 5 Ground, 6 Water
- ABILITIES: STR: 12 (+1) DEX: 14 (+2) CON: 12 (+1)
- EQUIPMENT (8 Req)
- COMBAT: Grapple 4 + Pilots WS Bonus, Init 4 + Pilots Per Bonus; Knockback -0
- MECHA SAVES: Toughness +4, Reflex +X (Pilots Ag Bonus+0+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- --------------------------------------------------
- Gouf
- Size: Medium
- Movement: 6 Ground/Space, 3 Water
- ABILITIES: STR: 14 (+2) DEX: 14 (+2) CON: 14 (+2)
- EQUIPMENT (12 Req)
- COMBAT: Grapple 3 + Pilots WS Bonus, Init 2 + Pilots Per Bonus; Knockback -2
- MECHA SAVES: Toughness +4, Reflex +X (Pilots Ag Bonus+2+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- --------------------------------------------------
- Rick Dom
- Size: Medium
- Movement: 6 Ground/Space, 4 Water
- ABILITIES: STR: 14 (+2) DEX: 14 (+2) CON: 14 (+2)
- EQUIPMENT (10 Req)
- COMBAT: Grapple 3 + Pilots WS Bonus, Init 2 + Pilots Per Bonus; Knockback -2
- MECHA SAVES: Toughness +5, Reflex +X (Pilots Ag Bonus+2+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- --------------------------------------------------
- Geloog
- Size: Medium
- Movement: 6 Ground/Space, 5 Water
- ABILITIES: STR: 16 (+2) DEX: 16 (+3) CON: 14 (+2)
- EQUIPMENT (8 Req)
- COMBAT: Grapple 3 + Pilots WS Bonus, Init 2 + Pilots Per Bonus; Knockback -2
- MECHA SAVES: Toughness +6, Reflex +X (Pilots Ag Bonus+3+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
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