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Jun 4th, 2025
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  1. {
  2. Tools = ordered() {
  3. Text1 = TextPlus {
  4. Inputs = {
  5. GlobalOut = Input { Value = 119, },
  6. Width = Input { Value = 1920, },
  7. Height = Input { Value = 1920, },
  8. UseFrameFormatSettings = Input { Value = 1, },
  9. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  10. LayoutRotation = Input { Value = 1, },
  11. CharacterSpacing = Input { Expression = "Track", },
  12. TransformRotation = Input { Value = 1, },
  13. Softness1 = Input { Value = 1, },
  14. StyledText = Input { Value = "WIN-WIN", },
  15. Font = Input { Value = "Gotham", },
  16. Style = Input { Value = "Bold", },
  17. Size = Input { Value = 0.2244, },
  18. VerticalJustificationNew = Input { Value = 3, },
  19. HorizontalJustificationNew = Input { Value = 3, },
  20. },
  21. ViewInfo = OperatorInfo { Pos = { 385, 148.5 } },
  22. UserControls = ordered() {
  23. Track = {
  24. INP_MaxAllowed = 4,
  25. INP_Integer = false,
  26. INPID_InputControl = "SliderControl",
  27. INP_MaxScale = 4,
  28. INP_Default = 1,
  29. INP_MinScale = 0,
  30. INP_MinAllowed = 0,
  31. LINKID_DataType = "Number",
  32. ICS_ControlPage = "Shading",
  33. LINKS_Name = "Track"
  34. }
  35. }
  36. },
  37. Ellipse1 = EllipseMask {
  38. Inputs = {
  39. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  40. SoftEdge = Input { Value = 0.1276, },
  41. MaskWidth = Input { Value = 1920, },
  42. MaskHeight = Input { Value = 1920, },
  43. PixelAspect = Input { Value = { 1, 1 }, },
  44. UseFrameFormatSettings = Input { Value = 1, },
  45. ClippingMode = Input { Value = FuID { "None" }, },
  46. },
  47. ViewInfo = OperatorInfo { Pos = { 550, 115.5 } },
  48. },
  49. Bitmap1 = BitmapMask {
  50. Inputs = {
  51. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  52. PaintMode = Input { Value = FuID { "Multiply" }, },
  53. MaskWidth = Input { Value = 1920, },
  54. MaskHeight = Input { Value = 1920, },
  55. PixelAspect = Input { Value = { 1, 1 }, },
  56. UseFrameFormatSettings = Input { Value = 1, },
  57. ClippingMode = Input { Value = FuID { "None" }, },
  58. Image = Input {
  59. SourceOp = "Text1",
  60. Source = "Output",
  61. },
  62. EffectMask = Input {
  63. SourceOp = "Ellipse1",
  64. Source = "Mask",
  65. }
  66. },
  67. ViewInfo = OperatorInfo { Pos = { 550, 214.5 } },
  68. },
  69. Background1 = Background {
  70. Inputs = {
  71. GlobalOut = Input { Value = 119, },
  72. Width = Input { Value = 1920, },
  73. Height = Input { Value = 1920, },
  74. UseFrameFormatSettings = Input { Value = 1, },
  75. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  76. Type = Input { Value = FuID { "Gradient" }, },
  77. GradientType = Input { Value = FuID { "Radial" }, },
  78. Start = Input { Value = { 0.5, 0.5 }, },
  79. Gradient = Input {
  80. Value = Gradient {
  81. Colors = {
  82. [0] = { 1, 1, 1, 1 },
  83. [0.467661691542289] = { 0.862745098039216, 0.368627450980392, 0.2, 1 }
  84. }
  85. },
  86. },
  87. GradientInterpolationMethod = Input { Value = FuID { "LAB" }, },
  88. Offset = Input { Value = -0.101, },
  89. EffectMask = Input {
  90. SourceOp = "Text1",
  91. Source = "Output",
  92. }
  93. },
  94. ViewInfo = OperatorInfo { Pos = { 385, 247.5 } },
  95. },
  96. EdgeDetect1 = ofx.com.blackmagicdesign.resolvefx.EdgeDetect {
  97. CtrlWZoom = false,
  98. Inputs = {
  99. Source = Input {
  100. SourceOp = "Background1",
  101. Source = "Output",
  102. },
  103. EdgeDetectMode = Input { Value = FuID { "EDGE_DETECT_MODE_GRAYSCALE" }, },
  104. RGBColorRed = Input { Value = 1, },
  105. RGBColorGreen = Input { Value = 1, },
  106. RGBColorBlue = Input { Value = 1, },
  107. detectionGroup = Input { Value = 1, },
  108. EdgeThreshold = Input { Value = 0, },
  109. EdgeSmooth = Input { Value = 0.100000001490116, },
  110. edgeWidth = Input { Value = 0.118, },
  111. Brightness = Input { Value = 3.031, },
  112. edgeGamma = Input { Value = 1, },
  113. DenoiseType = Input { Value = FuID { "DENOISE_TYPE_GAUSSIAN_BLUR" }, },
  114. DenoiseStrength = Input { Value = 0.200000002980232, },
  115. EdgeBlur = Input { Value = 0.228, },
  116. EdgeOverlay = Input { Value = 1, },
  117. filterGroup = Input { Value = 0, },
  118. filterType = Input { Value = FuID { "FilterTypeNone" }, },
  119. filterScale = Input { Value = 0.25, },
  120. filterWater = Input { Value = 0.5, },
  121. suppression = Input { Value = FuID { "SuppressionNone" }, },
  122. halfEdgeGain = Input { Value = 10, },
  123. advancedGroup = Input { Value = 0, },
  124. autoGain = Input { Value = 0, },
  125. isClamp = Input { Value = 1, },
  126. BlendAmount = Input { Value = 0, },
  127. isLegacy = Input { Value = 0, },
  128. blendGroup = Input { Value = 0, },
  129. blendIn = Input { Value = 1, },
  130. blend = Input { Value = 0, },
  131. ignoreContentShape = Input { Value = 0, },
  132. legacyIsProcessRGBOnly = Input { Value = 0, },
  133. IsNoTemporalFramesReqd = Input { Value = 0, },
  134. refreshTrigger = Input { Value = 1, },
  135. resolvefxVersion = Input { Value = "2.0", },
  136. EffectMask = Input {
  137. SourceOp = "Bitmap1",
  138. Source = "Mask",
  139. }
  140. },
  141. ViewInfo = OperatorInfo { Pos = { 550, 313.5 } },
  142. }
  143. }
  144. }
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