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- Qwilfish @ Black Sludge
- Ability: Intimidate
- EVs: 128 HP / 248 Def / 132 Spe
- Bold Nature
- IVs: 0 Atk
- - Taunt
- - Haze
- - Pain Split
- - Toxic
- Jellicent @ Colbur Berry
- Ability: Water Absorb
- EVs: 248 HP / 96 Def / 156 SpD / 8 Spe
- Calm Nature
- IVs: 0 Atk
- - Hex
- - Recover
- - Scald
- - Strength Sap
- Beheeyem @ Choice Specs
- Ability: Analytic
- EVs: 252 HP / 68 Def / 132 SpA / 56 SpD
- Quiet Nature
- IVs: 0 Atk
- - Psychic
- - Shadow Ball
- - Thunderbolt
- - Teleport
- Cinccino @ Choice Band
- Ability: Skill Link
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Tail Slap
- - U-turn
- - Gunk Shot
- - Rock Blast
- Cradily @ Weakness Policy
- Ability: Storm Drain
- EVs: 152 HP / 252 Atk / 4 Def / 8 SpA / 92 SpD
- Sassy Nature
- - Stealth Rock
- - Power Whip
- - Rock Slide
- - Giga Drain
- Altaria @ Heavy-Duty Boots
- Ability: Natural Cure
- EVs: 40 HP / 208 Atk / 8 Def / 252 Spe
- Jolly Nature
- - Dragon Dance
- - Dual Wingbeat
- - Earthquake
- - Roost
- _______________________________________________
- Notes:
- Weakness Policy Cradily, Banded Cinccino, and Taunt Qwilfish make fantastic leads. The name of the game is to take out the opposing lead with Cradily, unless you lead Qwilfish to prevent rocks/spikes. Then chip them down systematically through stalling with toxic, switches, and Cinccino's U-turn. Then, sweep up the mess with Altaria and Cinccino. Cradily is a beautiful mixed wall-breaker. I just wish it had 5 moves for more coverage :(
- Beheeyem is a decent pivot, but I have yet to click any move other than specs psychic with it.
- Jellicent can strength sap anything that doesn't have the contrary ability and tanks knock off's pretty well.
- Cinccino and dd Altaria as well as slightly bulky Beheeyem are all at checks to calm mind swoobat, but the matchup is still difficult nonetheless. Shift gear KlingKlang would be a good sweeper/wallbreaker if you want to pick it over something, but I'm not sure what.
- Cradily is ev'd to live choice scarf blizzard and hail chip from Vanilluxe, KOing it in return with rock slide or power whip at +2. Depending on the lead matchup, it can also do big damage to shell smashers like Crustle. Cradily also handles ice beams from Regice quite well, and again KO's it in return with it's boosted moves.
- This team could really appreciate speed control and/or hazard removal, but it's hard to make a team that does everything at once in this tier, so I just kinda accept that I will have losing matchups to hazards unless I out-stall them.
- Cinccino could use the help of some move diversity... I've never had to click gunk shot in 10 games, so not sure if it's necessary.
- Altaria is budget dragonite, but does the job quite will with natural cure and roost.
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