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May 31st, 2019
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local Did = Instance.new("ScreenGui")
  5. local Frame = Instance.new("Frame")
  6. local TextLabel = Instance.new("TextLabel")
  7. local JohnDoe = Instance.new("TextButton")
  8. local Noobcider = Instance.new("TextButton")
  9. local Notive = Instance.new("TextButton")
  10. local TextButton = Instance.new("TextButton")
  11. local TextButton_2 = Instance.new("TextButton")
  12. local TextButton_3 = Instance.new("TextButton")
  13. local TextButton_4 = Instance.new("TextButton")
  14. local TextButton_5 = Instance.new("TextButton")
  15. local TextButton_6 = Instance.new("TextButton")
  16. local TextButton_7 = Instance.new("TextButton")
  17. local TextButton_8 = Instance.new("TextButton")
  18. local TextButton_9 = Instance.new("TextButton")
  19. local TextButton_10 = Instance.new("TextButton")
  20. local TextButton_11 = Instance.new("TextButton")
  21. local TextButton_12 = Instance.new("TextButton")
  22. local TextButton_13 = Instance.new("TextButton")
  23. local TextButton_14 = Instance.new("TextButton")
  24. local TextButton_15 = Instance.new("TextButton")
  25. local TextButton_16 = Instance.new("TextButton")
  26. local TextButton_17 = Instance.new("TextButton")
  27. local TextButton_18 = Instance.new("TextButton")
  28. local TextButton_19 = Instance.new("TextButton")
  29. local TextButton_20 = Instance.new("TextButton")
  30. local TextButton_21 = Instance.new("TextButton")
  31. local TextButton_22 = Instance.new("TextButton")
  32. local TextButton_23 = Instance.new("TextButton")
  33. local TextButton_24 = Instance.new("TextButton")
  34. local TextButton_25 = Instance.new("TextButton")
  35. local TextButton_26 = Instance.new("TextButton")
  36. local TextButton_27 = Instance.new("TextButton")
  37. local TextButton_28 = Instance.new("TextButton")
  38. local TextButton_29 = Instance.new("TextButton")
  39. local TextButton_30 = Instance.new("TextButton")
  40. local TextButton_31 = Instance.new("TextButton")
  41. local TextButton_32 = Instance.new("TextButton")
  42. local TextButton_33 = Instance.new("TextButton")
  43. local TextButton_34 = Instance.new("TextButton")
  44. local TextButton_35 = Instance.new("TextButton")
  45. local TextButton_36 = Instance.new("TextButton")
  46. local TextButton_37 = Instance.new("TextButton")
  47. local TextButton_38 = Instance.new("TextButton")
  48. local TextButton_39 = Instance.new("TextButton")
  49. local TextButton_40 = Instance.new("TextButton")
  50. local TextButton_41 = Instance.new("TextButton")
  51. local TextButton_42 = Instance.new("TextButton")
  52. local TextButton_43 = Instance.new("TextButton")
  53. local TextButton_44 = Instance.new("TextButton")
  54. local TextButton_45 = Instance.new("TextButton")
  55. --Properties:
  56. Did.Name = "Did"
  57. Did.Parent = game.Players.LocalPlayer.PlayerGui
  58. Did.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  59.  
  60. Frame.Parent = Did
  61. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  62. Frame.Position = UDim2.new(0, 148, 0, 39)
  63. Frame.Size = UDim2.new(0, 772, 0, 649)
  64.  
  65. TextLabel.Parent = Frame
  66. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  67. TextLabel.Size = UDim2.new(0, 727, 0, 50)
  68. TextLabel.Font = Enum.Font.SourceSans
  69. TextLabel.Text = "A Thing I Did"
  70. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  71. TextLabel.TextScaled = true
  72. TextLabel.TextSize = 14
  73. TextLabel.TextWrapped = true
  74.  
  75. JohnDoe.Name = "John Doe"
  76. JohnDoe.Parent = Frame
  77. JohnDoe.BackgroundColor3 = Color3.new(1, 1, 1)
  78. JohnDoe.Position = UDim2.new(0, 0, 0.0766838044, 0)
  79. JohnDoe.Size = UDim2.new(0, 200, 0, 50)
  80. JohnDoe.Font = Enum.Font.SourceSans
  81. JohnDoe.Text = "John Doe"
  82. JohnDoe.TextColor3 = Color3.new(0, 0, 0)
  83. JohnDoe.TextSize = 14
  84. JohnDoe.MouseButton1Down:connect(function()
  85. ------------
  86. --John Doe--
  87. ------------
  88. -----by-----
  89. --CKbackup--
  90. ------------
  91.  
  92. --Player Stuff--
  93. player = game:GetService("Players").LocalPlayer
  94. chara = player.Character
  95.  
  96. ch = chara:GetChildren()
  97. for i = 1, #ch do
  98. if ch[i].Name == "Torso" then
  99. ch[i].roblox.Transparency = 1
  100. elseif ch[i].Name == "Head" then
  101. ch[i].face.Transparency = 1
  102. ch[i].Transparency = 1
  103. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  104. ch[i]:Destroy()
  105. end
  106. end
  107.  
  108. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  109. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  110. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  111. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  112. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  113.  
  114. --Outfit--
  115. New = function(Object, Parent, Name, Data)
  116. local Object = Instance.new(Object)
  117. for Index, Value in pairs(Data or {}) do
  118. Object[Index] = Value
  119. end
  120. Object.Parent = Parent
  121. Object.Name = Name
  122. return Object
  123. end
  124.  
  125. function ScatterEff(part)
  126. local eff1 = Instance.new("ParticleEmitter",part)
  127. eff1.Size = NumberSequence.new(.1)
  128. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  129. eff1.LightEmission = 1
  130. eff1.Lifetime = NumberRange.new(1)
  131. eff1.Speed = NumberRange.new(1)
  132. eff1.Rate = 100
  133. eff1.VelocitySpread = 10000
  134. eff1.Texture = "rbxassetid://347504241"
  135. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  136. local eff2 = Instance.new("ParticleEmitter",part)
  137. eff2.Size = NumberSequence.new(.1)
  138. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  139. eff2.LightEmission = 1
  140. eff2.Lifetime = NumberRange.new(1)
  141. eff2.Speed = NumberRange.new(1)
  142. eff2.Rate = 100
  143. eff2.VelocitySpread = 10000
  144. eff2.Texture = "rbxassetid://347504259"
  145. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  146. end
  147.  
  148. function BurningEff(part)
  149. local eff1 = Instance.new("ParticleEmitter",part)
  150. eff1.Size = NumberSequence.new(.1)
  151. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  152. eff1.LightEmission = 1
  153. eff1.Lifetime = NumberRange.new(1)
  154. eff1.Speed = NumberRange.new(0)
  155. eff1.Rate = 100
  156. eff1.Texture = "rbxassetid://347504241"
  157. eff1.Acceleration = Vector3.new(0,10,0)
  158. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  159. local eff2 = Instance.new("ParticleEmitter",part)
  160. eff2.Size = NumberSequence.new(.1)
  161. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  162. eff2.LightEmission = 1
  163. eff2.Lifetime = NumberRange.new(1)
  164. eff2.Speed = NumberRange.new(0)
  165. eff2.Rate = 100
  166. eff2.Texture = "rbxassetid://347504259"
  167. eff2.Acceleration = Vector3.new(0,10,0)
  168. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  169. local eff3 = Instance.new("ParticleEmitter",part)
  170. eff3.Size = NumberSequence.new(1)
  171. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  172. eff3.LightEmission = 1
  173. eff3.Lifetime = NumberRange.new(1)
  174. eff3.Speed = NumberRange.new(0)
  175. eff3.Rate = 100
  176. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  177. eff3.Acceleration = Vector3.new(0,10,0)
  178. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  179. end
  180.  
  181. FakeHead = New("Model",chara,"FakeHead",{})
  182. MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  183. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  184. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  185. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  186. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  187. EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  188. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  189. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  190. Chest = New("Model",chara,"Chest",{})
  191. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  192. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  193. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  194. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  195. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  196. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  197. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  198. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  199. LeftArm = New("Model",chara,"LeftArm",{})
  200. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  201. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  202. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  203. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  204. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  205. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  206. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  207. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  208. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  209. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  210. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  211. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  212. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  213. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  214. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  215. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  216. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  217. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  218. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  219. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  220. BurningEff(EffCorruptedPart)
  221. LeftLeg = New("Model",chara,"LeftLeg",{})
  222. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  223. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  224. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  225. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  226. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  227. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  228. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  229. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  230. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  231. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  232. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  233. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  234. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  235. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  236. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  237. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  238. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  239. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  240. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  241. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  242. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  243. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  244. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  245. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  246. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  247. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  248. ScatterEff(EffCorruptedPart)
  249. RightArm = New("Model",chara,"RightArm",{})
  250. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  251. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  252. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  253. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  254. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  255. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  256. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  257. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  258. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  259. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  260. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  261. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  262. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  263. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  264. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  265. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  266. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  267. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  268. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  269. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  270. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  271. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  272. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  273. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  274. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  275. RightLeg = New("Model",chara,"RightLeg",{})
  276. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  277. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  278. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  279. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  280. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  281. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  282. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  283. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  284. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  285. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  286. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  287. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  288. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  289. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  290. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  291. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  292. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  293. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  294. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  295. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  296. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  297. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  298. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  299. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  300. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  301. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  302. ScatterEff(EffCorruptedPart)
  303.  
  304. sa = RightArm:GetChildren()
  305. for i = 1, #sa do
  306. ScatterEff(sa[i])
  307. end
  308.  
  309. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  310. eff1.Size = NumberSequence.new(.1)
  311. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  312. eff1.LightEmission = 1
  313. eff1.Lifetime = NumberRange.new(.5)
  314. eff1.Speed = NumberRange.new(1)
  315. eff1.EmissionDirection = "Front"
  316. eff1.Rate = 100
  317. eff1.Texture = "rbxassetid://347504241"
  318. eff1.Acceleration = Vector3.new(0,10,0)
  319. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  320. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  321. eff2.Size = NumberSequence.new(.1)
  322. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  323. eff2.LightEmission = 1
  324. eff2.Lifetime = NumberRange.new(.5)
  325. eff2.Speed = NumberRange.new(1)
  326. eff2.EmissionDirection = "Front"
  327. eff2.Rate = 100
  328. eff2.Texture = "rbxassetid://347504259"
  329. eff2.Acceleration = Vector3.new(0,10,0)
  330. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  331. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  332. eff3.Size = NumberSequence.new(.1)
  333. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  334. eff3.LightEmission = 1
  335. eff3.Lifetime = NumberRange.new(.5)
  336. eff3.Speed = NumberRange.new(1)
  337. eff3.EmissionDirection = "Front"
  338. eff3.Rate = 100
  339. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  340. eff3.Acceleration = Vector3.new(0,10,0)
  341. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  342.  
  343. --Sounds--
  344. slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  345. hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  346. telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  347. burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  348. music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  349. music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  350. deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  351. deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  352. music1:Play()
  353. music2:Play()
  354.  
  355. --Animations--
  356. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  357.  
  358. --Name Tag--
  359. local naeeym = Instance.new("BillboardGui",chara)
  360. naeeym.Size = UDim2.new(0,100,0,40)
  361. naeeym.StudsOffset = Vector3.new(0,2,0)
  362. naeeym.Adornee = chara.Head
  363. local tecks = Instance.new("TextLabel",naeeym)
  364. tecks.BackgroundTransparency = 1
  365. tecks.BorderSizePixel = 0
  366. tecks.Text = "John Doe"
  367. tecks.Font = "Fantasy"
  368. tecks.FontSize = "Size24"
  369. tecks.TextStrokeTransparency = 0
  370. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  371. tecks.TextColor3 = Color3.new(0,0,0)
  372. tecks.Size = UDim2.new(1,0,0.5,0)
  373.  
  374. --Skybox--
  375. skybox = Instance.new("Part",chara)
  376. skybox.Size = Vector3.new(0,0,0)
  377. skybox.Anchored = true
  378. skybox.CanCollide = true
  379. skyboxmesh = Instance.new("SpecialMesh",skybox)
  380. skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
  381. skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
  382. skyboxmesh.VertexColor = Vector3.new(1,0,0)
  383. skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)
  384.  
  385. --Soul Steal--
  386. function SoulSteal(pos)
  387. local soulst = coroutine.wrap(function()
  388. local soul = Instance.new("Part",chara)
  389. soul.Size = Vector3.new(0,0,0)
  390. soul.CanCollide = false
  391. soul.Anchored = false
  392. soul.Position = pos
  393. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  394. soul.Transparency = 1
  395. local ptc = Instance.new("ParticleEmitter",soul)
  396. ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
  397. ptc.Size = NumberSequence.new(.5)
  398. ptc.LockedToPart = true
  399. ptc.Speed = NumberRange.new(0)
  400. ptc.Lifetime = NumberRange.new(9999)
  401. local bodpos = Instance.new("BodyPosition",soul)
  402. bodpos.Position = pos
  403. wait(2)
  404. soul.Touched:connect(function(hit)
  405. if hit.Parent == chara then
  406. soul:Destroy()
  407. end
  408. end)
  409. while soul do
  410. wait(.1)
  411. bodpos.Position = chara.Torso.Position
  412. end
  413. end)
  414. soulst()
  415. end
  416.  
  417. --Death of a Mortal--
  418. function KillMortal(hitdude)
  419. local torsy = nil
  420. if hitdude:FindFirstChild("Torso")~=nil then
  421. torsy = hitdude.Torso
  422. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  423. torsy = hitdude.UpperTorso
  424. end
  425. local val = Instance.new("ObjectValue",hitdude)
  426. val.Name = "HasBeenHit"
  427. hitdude:BreakJoints()
  428. hitdude.Humanoid:Destroy()
  429. SoulSteal(torsy.Position)
  430. local chi = hitdude:GetChildren()
  431. for i = 1, #chi do
  432. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  433. local bodpos = Instance.new("BodyPosition",chi[i])
  434. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  435. ScatterEff(chi[i])
  436. chi[i].BrickColor = BrickColor.new("Really black")
  437. end
  438. end
  439. for i = 1, 4 do
  440. for i = 1, #chi do
  441. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  442. chi[i].Transparency = chi[i].Transparency + .25
  443. wait(.01)
  444. end
  445. end
  446. end
  447. for i = 1, #chi do
  448. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  449. chi[i]:Destroy()
  450. end
  451. end
  452. end
  453.  
  454. --Arm Touch--
  455. bladeactive = false
  456. Hitbox.Touched:connect(function(hit)
  457. if bladeactive == true then
  458. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  459. hitsnd:Play()
  460. KillMortal(hit.Parent)
  461. end
  462. end
  463. end)
  464.  
  465. --Teleport--
  466. function Teleport(pos)
  467. telesnd:Play()
  468. local ch = chara:GetChildren()
  469. for i = 1, #ch do
  470. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  471. local trace = Instance.new("Part",game.Workspace)
  472. trace.Size = ch[i].Size
  473. trace.Material = "Neon"
  474. trace.BrickColor = BrickColor.new("Really black")
  475. trace.Transparency = .3
  476. trace.CanCollide = false
  477. trace.Anchored = true
  478. trace.CFrame = ch[i].CFrame
  479. if ch[i].Name == "Head" then
  480. mehs = Instance.new("CylinderMesh",trace)
  481. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  482. end
  483. tracedisappear = coroutine.wrap(function()
  484. wait(1)
  485. for i = 1, 7 do
  486. wait(.1)
  487. trace.Transparency = trace.Transparency + .1
  488. end
  489. trace:Destroy()
  490. end)
  491. tracedisappear()
  492. end
  493. end
  494. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  495. end
  496.  
  497. --Grab--
  498. function Grab(mouse)
  499. local hit = mouse.Target
  500. if hit ~= nil then
  501. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  502. local torsy = nil
  503. if hit.Parent:FindFirstChild("Torso")~=nil then
  504. torsy = hit.Parent.Torso
  505. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  506. torsy = hit.Parent.UpperTorso
  507. end
  508. local bodpos = Instance.new("BodyPosition",torsy)
  509. bodpos.Position = torsy.Position
  510. wait(1)
  511. burnsnd:Play()
  512. hit.Parent.Humanoid.MaxHealth = 100
  513. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  514. for i = 1, 10 do
  515. wait(.1)
  516. BurningEff(torsy)
  517. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  518. end
  519. KillMortal(hit.Parent)
  520. end
  521. else end
  522. end
  523.  
  524. --Button1Down--
  525. dell = false
  526. function onButton1Down()
  527. if dell == false then
  528. dell = true
  529. swinganim:Play()
  530. bladeactive = true
  531. slashsnd:Play()
  532. wait(.7)
  533. bladeactive = false
  534. dell = false
  535. swinganim:Stop()
  536. end
  537. end
  538.  
  539. --KeyDowns--
  540. function onKeyDown(key)
  541. if key == "z" then
  542. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  543. elseif key == "x" then
  544. Grab(Mouse)
  545. end
  546. end
  547.  
  548. --Mouse Functions--
  549. Mouse = player:GetMouse()
  550. if Mouse then
  551. Mouse.Button1Down:connect(onButton1Down)
  552. Mouse.KeyDown:connect(onKeyDown)
  553. end
  554.  
  555. --Death--
  556. chara.Humanoid.Died:connect(function()
  557. local pat = Instance.new("Part",game.Workspace)
  558. pat.Transparency = 1
  559. pat.Anchored = true
  560. pat.CFrame = chara.Torso.CFrame
  561. naeeym.Parent = pat
  562. naeeym.Adornee = pat
  563. skybox.Parent = game.Workspace
  564. tecks.Text = "BAD CHOICE"
  565. tecks.FontSize = "Size48"
  566. tecks.TextColor3 = Color3.new(1,0,0)
  567. music1:Stop()
  568. music2:Stop()
  569. deathmus.Parent = game.Workspace
  570. deathex.Parent = game.Workspace
  571. deathmus:Play()
  572. deathex:Play()
  573. game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
  574. game.Lighting.TimeOfDay = "00:00:00"
  575. game.Lighting.FogColor = Color3.new(0,0,0)
  576. game.Lighting.FogEnd = 1000
  577. local ex = Instance.new("Explosion",game.Workspace)
  578. ex.Position = chara.Torso.Position
  579. ex.Visible = false
  580. ex.BlastRadius = 999999999999999999999999
  581. ex.BlastPressure = 9999999999999999999999999
  582. end)
  583.  
  584. --Loop Function--
  585. while true do
  586. wait(.01)
  587. chance = math.random(0,100)
  588. if chance < 10 then
  589. sel = math.random(1,3)
  590. if sel == 1 then
  591. tecks.Text = "NOHOPE"
  592. elseif sel == 2 then
  593. tecks.Text = "GIVEUP"
  594. elseif sel == 3 then
  595. tecks.Text = "BURNINHELL"
  596. end
  597. else tecks.Text = "John Doe"
  598. end
  599. if chara.Humanoid.Health > 0 then
  600. chara.Humanoid.MaxHealth = math.huge
  601. chara.Humanoid.Health = math.huge
  602. game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
  603. game.Lighting.Ambient = Color3.new(1,0,0)
  604. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  605. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  606. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  607. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  608. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  609. chara["Left Arm"].Anchored = false
  610. chara["Right Arm"].Anchored = false
  611. chara["Left Leg"].Anchored = false
  612. chara["Right Leg"].Anchored = false
  613. chara.Torso.Anchored = false
  614. ch = chara:GetChildren()
  615. for i = 1, #ch do
  616. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  617. ch[i]:Destroy()
  618. end
  619. end
  620. tools = player.Backpack:GetChildren()
  621. for i = 1, #tools do
  622. if tools[i].ClassName == "HopperBin" then
  623. tools[i]:Destroy()
  624. end
  625. end
  626. skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
  627. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  628. local jtrace = Instance.new("Part",game.Workspace)
  629. jtrace.Name = "JDTrace"
  630. jtrace.Size = Vector3.new(10,0,10)
  631. jtrace.Position = chara.Torso.Position
  632. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  633. jtrace.Anchored = true
  634. jtrace.CanCollide = false
  635. jtrace.BrickColor = BrickColor.new("Really black")
  636. jtrace.Material = "Granite"
  637. BurningEff(jtrace)
  638. game.Debris:AddItem(jtrace,1)
  639. end
  640. end
  641. end)
  642.  
  643. Noobcider.Name = "Noobcider"
  644. Noobcider.Parent = Frame
  645. Noobcider.BackgroundColor3 = Color3.new(1, 1, 1)
  646. Noobcider.Position = UDim2.new(0, 0, 0.153725415, 0)
  647. Noobcider.Size = UDim2.new(0, 200, 0, 50)
  648. Noobcider.Font = Enum.Font.SourceSans
  649. Noobcider.Text = "Noobcider"
  650. Noobcider.TextColor3 = Color3.new(0, 0, 0)
  651. Noobcider.TextSize = 14
  652. Noobcider.MouseButton1Down:connect(function()
  653.  
  654. wait(1 / 60)
  655. Effects = { }
  656. local Player = game.Players.localPlayer
  657. local Character = Player.Character
  658. local Humanoid = Character.Humanoid
  659. local Mouse = Player:GetMouse()
  660. local LeftArm = Character["Left Arm"]
  661. local RightArm = Character["Right Arm"]
  662. local LeftLeg = Character["Left Leg"]
  663. local RightLeg = Character["Right Leg"]
  664. local Head = Character.Head
  665. local Torso = Character.Torso
  666. local Camera = game.Workspace.CurrentCamera
  667. local RootPart = Character.HumanoidRootPart
  668. local RootJoint = RootPart.RootJoint
  669. local attack = false
  670. local Anim = 'Idle'
  671. local attacktype = 1
  672. local delays = false
  673. local play = true
  674. local targetted = nil
  675. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  676. local velocity = RootPart.Velocity.y
  677. local sine = 0
  678. local change = 1
  679. local doe = 0
  680. local Create = LoadLibrary("RbxUtility").Create
  681. Humanoid.WalkSpeed = 8
  682. local m = Create("Model"){
  683. Parent = Character,
  684. Name = "WeaponModel",
  685. }
  686. local Orin = "rbxassetid://459924806"
  687. Head.face.Texture = Orin
  688. spawn(function()
  689. while wait() do
  690. Head.BrickColor = BrickColor.new("Bright yellow")
  691. RightArm.BrickColor = BrickColor.new("Bright yellow")
  692. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  693. Torso.BrickColor = BrickColor.new("Bright blue")
  694. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  695. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  696. end
  697. end)
  698. for i,v in pairs(Character:children()) do
  699. if v:IsA("Hat") then
  700. v:Destroy()
  701. end
  702. end
  703. for i,v in pairs(Character:children()) do
  704. if v:IsA("Accessory") then
  705. v:Destroy()
  706. end
  707. end
  708. for i,v in pairs(Character:children()) do
  709. if v:IsA("Hair") then
  710. v:Destroy()
  711. end
  712. end
  713. for i,v in pairs(Character:children()) do
  714. if v:IsA("Shirt") then
  715. v:Destroy()
  716. end
  717. end
  718. for i,v in pairs(Character:children()) do
  719. if v:IsA("Pants") then
  720. v:Destroy()
  721. end
  722. end
  723. for i,v in pairs(Character:children()) do
  724. if v:IsA("Graphic Shirt") then
  725. v:Destroy()
  726. end
  727. end
  728. Humanoid.Animator.Parent = nil
  729. Character.Animate.Parent = nil
  730.  
  731. local newMotor = function(part0, part1, c0, c1)
  732. local w = Create('Motor'){
  733. Parent = part0,
  734. Part0 = part0,
  735. Part1 = part1,
  736. C0 = c0,
  737. C1 = c1,
  738. }
  739. return w
  740. end
  741.  
  742. function clerp(a, b, t)
  743. return a:lerp(b, t)
  744. end
  745.  
  746. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  747. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  748.  
  749. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  750. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  751. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  752. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  753. RootJoint.C1 = CFrame.new(0, 0, 0)
  754. RootJoint.C0 = CFrame.new(0, 0, 0)
  755. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  756. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  757.  
  758. local rarmc1 = RW.C1
  759. local larmc1 = LW.C1
  760. local rlegc1 = RH.C1
  761. local llegc1 = LH.C1
  762.  
  763. local resetc1 = false
  764.  
  765. function PlayAnimationFromTable(table, speed, bool)
  766. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  767. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  768. RW.C0 = clerp(RW.C0, table[3], speed)
  769. LW.C0 = clerp(LW.C0, table[4], speed)
  770. RH.C0 = clerp(RH.C0, table[5], speed)
  771. LH.C0 = clerp(LH.C0, table[6], speed)
  772. if bool == true then
  773. if resetc1 == false then
  774. resetc1 = true
  775. RootJoint.C1 = RootJoint.C1
  776. Torso.Neck.C1 = Torso.Neck.C1
  777. RW.C1 = rarmc1
  778. LW.C1 = larmc1
  779. RH.C1 = rlegc1
  780. LH.C1 = llegc1
  781. end
  782. end
  783. end
  784.  
  785. ArtificialHB = Create("BindableEvent", script){
  786. Parent = script,
  787. Name = "Heartbeat",
  788. }
  789.  
  790. script:WaitForChild("Heartbeat")
  791.  
  792. frame = 1 / 30
  793. tf = 0
  794. allowframeloss = false
  795. tossremainder = false
  796. lastframe = tick()
  797. script.Heartbeat:Fire()
  798.  
  799. game:GetService("RunService").Heartbeat:connect(function(s, p)
  800. tf = tf + s
  801. if tf >= frame then
  802. if allowframeloss then
  803. script.Heartbeat:Fire()
  804. lastframe = tick()
  805. else
  806. for i = 1, math.floor(tf / frame) do
  807. script.Heartbeat:Fire()
  808. end
  809. lastframe = tick()
  810. end
  811. if tossremainder then
  812. tf = 0
  813. else
  814. tf = tf - frame * math.floor(tf / frame)
  815. end
  816. end
  817. end)
  818.  
  819. function swait(num)
  820. if num == 0 or num == nil then
  821. ArtificialHB.Event:wait()
  822. else
  823. for i = 0, num do
  824. ArtificialHB.Event:wait()
  825. end
  826. end
  827. end
  828.  
  829. function RemoveOutlines(part)
  830. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  831. end
  832.  
  833. CFuncs = {
  834. ["Part"] = {
  835. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  836. local Part = Create("Part"){
  837. Parent = Parent,
  838. Reflectance = Reflectance,
  839. Transparency = Transparency,
  840. CanCollide = false,
  841. Locked = true,
  842. BrickColor = BrickColor.new(tostring(BColor)),
  843. Name = Name,
  844. Size = Size,
  845. Material = Material,
  846. }
  847. RemoveOutlines(Part)
  848. return Part
  849. end;
  850. };
  851.  
  852. ["Mesh"] = {
  853. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  854. local Msh = Create(Mesh){
  855. Parent = Part,
  856. Offset = OffSet,
  857. Scale = Scale,
  858. }
  859. if Mesh == "SpecialMesh" then
  860. Msh.MeshType = MeshType
  861. Msh.MeshId = MeshId
  862. end
  863. return Msh
  864. end;
  865. };
  866.  
  867. ["Mesh"] = {
  868. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  869. local Msh = Create(Mesh){
  870. Parent = Part,
  871. Offset = OffSet,
  872. Scale = Scale,
  873. }
  874. if Mesh == "SpecialMesh" then
  875. Msh.MeshType = MeshType
  876. Msh.MeshId = MeshId
  877. end
  878. return Msh
  879. end;
  880. };
  881.  
  882. ["Weld"] = {
  883. Create = function(Parent, Part0, Part1, C0, C1)
  884. local Weld = Create("Weld"){
  885. Parent = Parent,
  886. Part0 = Part0,
  887. Part1 = Part1,
  888. C0 = C0,
  889. C1 = C1,
  890. }
  891. return Weld
  892. end;
  893. };
  894.  
  895. ["Sound"] = {
  896. Create = function(id, par, vol, pit)
  897. coroutine.resume(coroutine.create(function()
  898. local S = Create("Sound"){
  899. Volume = vol,
  900. Pitch = pit or 1,
  901. SoundId = id,
  902. Parent = par or workspace,
  903. }
  904. wait()
  905. S:play()
  906. game:GetService("Debris"):AddItem(S, 6)
  907. end))
  908. end;
  909. };
  910.  
  911. ["ParticleEmitter"] = {
  912. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  913. local fp = Create("ParticleEmitter"){
  914. Parent = Parent,
  915. Color = ColorSequence.new(Color1, Color2),
  916. LightEmission = LightEmission,
  917. Size = Size,
  918. Texture = Texture,
  919. Transparency = Transparency,
  920. ZOffset = ZOffset,
  921. Acceleration = Accel,
  922. Drag = Drag,
  923. LockedToPart = LockedToPart,
  924. VelocityInheritance = VelocityInheritance,
  925. EmissionDirection = EmissionDirection,
  926. Enabled = Enabled,
  927. Lifetime = LifeTime,
  928. Rate = Rate,
  929. Rotation = Rotation,
  930. RotSpeed = RotSpeed,
  931. Speed = Speed,
  932. VelocitySpread = VelocitySpread,
  933. }
  934. return fp
  935. end;
  936. };
  937.  
  938. CreateTemplate = {
  939.  
  940. };
  941. }
  942.  
  943.  
  944.  
  945. New = function(Object, Parent, Name, Data)
  946. local Object = Instance.new(Object)
  947. for Index, Value in pairs(Data or {}) do
  948. Object[Index] = Value
  949. end
  950. Object.Parent = Parent
  951. Object.Name = Name
  952. return Object
  953. end
  954.  
  955. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  956. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  957. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  958. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  959. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  960. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  961. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  962. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  963. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  964. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  965. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  966. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  967. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  968. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  969. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  970. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  971. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  972. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  973. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  974. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  975. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  976. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  977. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  978. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  979. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  980. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  981. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  982. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  983. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  984. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  985. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  986. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  987. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  988. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  989. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  990. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  991. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  992. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  993. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  994. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  995. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  996. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  997. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  998. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  999. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1000. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1001. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1002. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1003. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1004. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1005. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1006. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1007. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1008. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1009. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1010. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1011. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1012. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1013. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1014. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1015. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1016. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1017. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1018.  
  1019. for _,v in pairs(m:children()) do
  1020. if v:IsA("Part") then
  1021. v.CanCollide = false
  1022. end
  1023. end
  1024. for _,v in pairs(m:children()) do
  1025. if v:IsA("Part") then
  1026. v.Material = "Neon"
  1027. end
  1028. end
  1029. spawn(function()
  1030. while wait() do
  1031. for _,v in pairs(m:children()) do
  1032. if v:IsA("Part") then
  1033. v.BrickColor=BrickColor.random()
  1034. end
  1035. end
  1036. end
  1037. end)
  1038.  
  1039.  
  1040. function rayCast(Position, Direction, Range, Ignore)
  1041. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1042. end
  1043.  
  1044. --[[FindNearestTorso = function(pos)
  1045. local list = (game.Workspace:children())
  1046. local torso = nil
  1047. local dist = 1000
  1048. local temp, human, temp2 = nil, nil, nil
  1049. for x = 1, #list do
  1050. temp2 = list[x]
  1051. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1052. temp = temp2:findFirstChild("Torso")
  1053. human = temp2:findFirstChild("Humanoid")
  1054. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1055. local dohit = true
  1056. if dohit == true then
  1057. torso = temp
  1058. dist = (temp.Position - pos).magnitude
  1059. end
  1060. end
  1061. end
  1062. end
  1063. return torso, dist
  1064. end]]
  1065. function FindNearestTorso(Position, Distance, SinglePlayer)
  1066. if SinglePlayer then
  1067. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1068. end
  1069. local List = {}
  1070. for i, v in pairs(workspace:GetChildren()) do
  1071. if v:IsA("Model") then
  1072. if v:findFirstChild("Torso") then
  1073. if v ~= Character then
  1074. if (v.Torso.Position - Position).magnitude <= Distance then
  1075. table.insert(List, v)
  1076. end
  1077. end
  1078. end
  1079. end
  1080. end
  1081. return List
  1082. end
  1083. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1084. if hit.Parent == nil then
  1085. return
  1086. end
  1087. local h = hit.Parent:FindFirstChild("Humanoid")
  1088. for _, v in pairs(hit.Parent:children()) do
  1089. if v:IsA("Humanoid") then
  1090. h = v
  1091. end
  1092. end
  1093. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1094. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1095. if hit.Parent.DebounceHit.Value == true then
  1096. return
  1097. end
  1098. end
  1099. local c = Create("ObjectValue"){
  1100. Name = "creator",
  1101. Value = game:service("Players").LocalPlayer,
  1102. Parent = h,
  1103. }
  1104. game:GetService("Debris"):AddItem(c, .5)
  1105. if HitSound ~= nil and HitPitch ~= nil then
  1106. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1107. end
  1108. local Damage = math.random(minim, maxim)
  1109. local blocked = false
  1110. local block = hit.Parent:findFirstChild("Block")
  1111. if block ~= nil then
  1112. if block.className == "IntValue" then
  1113. if block.Value > 0 then
  1114. blocked = true
  1115. block.Value = block.Value - 1
  1116. print(block.Value)
  1117. end
  1118. end
  1119. end
  1120. if blocked == false then
  1121. h.Health = h.Health - Damage
  1122. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1123. else
  1124. h.Health = h.Health - (Damage / 2)
  1125. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1126. end
  1127. if Type == "Knockdown" then
  1128. local hum = hit.Parent.Humanoid
  1129. hum.PlatformStand = true
  1130. coroutine.resume(coroutine.create(function(HHumanoid)
  1131. swait(1)
  1132. HHumanoid.PlatformStand = false
  1133. end), hum)
  1134. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1135. local bodvol = Create("BodyVelocity"){
  1136. velocity = angle * knockback,
  1137. P = 5000,
  1138. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1139. Parent = hit,
  1140. }
  1141. local rl = Create("BodyAngularVelocity"){
  1142. P = 3000,
  1143. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1144. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1145. Parent = hit,
  1146. }
  1147. game:GetService("Debris"):AddItem(bodvol, .5)
  1148. game:GetService("Debris"):AddItem(rl, .5)
  1149. elseif Type == "Normal" then
  1150. local vp = Create("BodyVelocity"){
  1151. P = 500,
  1152. maxForce = Vector3.new(math.huge, 0, math.huge),
  1153. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1154. }
  1155. if knockback > 0 then
  1156. vp.Parent = hit.Parent.Torso
  1157. end
  1158. game:GetService("Debris"):AddItem(vp, .5)
  1159. elseif Type == "Up" then
  1160. local bodyVelocity = Create("BodyVelocity"){
  1161. velocity = Vector3.new(0, 20, 0),
  1162. P = 5000,
  1163. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1164. Parent = hit,
  1165. }
  1166. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1167. elseif Type == "DarkUp" then
  1168. coroutine.resume(coroutine.create(function()
  1169. for i = 0, 1, 0.1 do
  1170. swait()
  1171. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1172. end
  1173. end))
  1174. local bodyVelocity = Create("BodyVelocity"){
  1175. velocity = Vector3.new(0, 20, 0),
  1176. P = 5000,
  1177. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1178. Parent = hit,
  1179. }
  1180. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1181. elseif Type == "Snare" then
  1182. local bp = Create("BodyPosition"){
  1183. P = 2000,
  1184. D = 100,
  1185. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1186. position = hit.Parent.Torso.Position,
  1187. Parent = hit.Parent.Torso,
  1188. }
  1189. game:GetService("Debris"):AddItem(bp, 1)
  1190. elseif Type == "Freeze" then
  1191. local BodPos = Create("BodyPosition"){
  1192. P = 50000,
  1193. D = 1000,
  1194. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1195. position = hit.Parent.Torso.Position,
  1196. Parent = hit.Parent.Torso,
  1197. }
  1198. local BodGy = Create("BodyGyro") {
  1199. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1200. P = 20e+003,
  1201. Parent = hit.Parent.Torso,
  1202. cframe = hit.Parent.Torso.CFrame,
  1203. }
  1204. hit.Parent.Torso.Anchored = true
  1205. coroutine.resume(coroutine.create(function(Part)
  1206. swait(1.5)
  1207. Part.Anchored = false
  1208. end), hit.Parent.Torso)
  1209. game:GetService("Debris"):AddItem(BodPos, 3)
  1210. game:GetService("Debris"):AddItem(BodGy, 3)
  1211. end
  1212. local debounce = Create("BoolValue"){
  1213. Name = "DebounceHit",
  1214. Parent = hit.Parent,
  1215. Value = true,
  1216. }
  1217. game:GetService("Debris"):AddItem(debounce, Delay)
  1218. c = Create("ObjectValue"){
  1219. Name = "creator",
  1220. Value = Player,
  1221. Parent = h,
  1222. }
  1223. game:GetService("Debris"):AddItem(c, .5)
  1224. end
  1225. end
  1226.  
  1227. function ShowDamage(Pos, Text, Time, Color)
  1228. local Rate = (1 / 30)
  1229. local Pos = (Pos or Vector3.new(0, 0, 0))
  1230. local Text = (Text or "")
  1231. local Time = (Time or 2)
  1232. local Color = (Color or Color3.new(1, 0, 1))
  1233. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1234. EffectPart.Anchored = true
  1235. local BillboardGui = Create("BillboardGui"){
  1236. Size = UDim2.new(3, 0, 3, 0),
  1237. Adornee = EffectPart,
  1238. Parent = EffectPart,
  1239. }
  1240. local TextLabel = Create("TextLabel"){
  1241. BackgroundTransparency = 1,
  1242. Size = UDim2.new(1, 0, 1, 0),
  1243. Text = Text,
  1244. Font = "SciFi",
  1245. TextColor3 = Color,
  1246. TextScaled = true,
  1247. Parent = BillboardGui,
  1248. }
  1249. game.Debris:AddItem(EffectPart, (Time))
  1250. EffectPart.Parent = game:GetService("Workspace")
  1251. delay(0, function()
  1252. local Frames = (Time / Rate)
  1253. for Frame = 1, Frames do
  1254. wait(Rate)
  1255. local Percent = (Frame / Frames)
  1256. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1257. TextLabel.TextTransparency = Percent
  1258. end
  1259. if EffectPart and EffectPart.Parent then
  1260. EffectPart:Destroy()
  1261. end
  1262. end)
  1263. end
  1264.  
  1265. function dmg(dude)
  1266. if dude.Name ~= Character then
  1267. dude.Humanoid.PlatformStand = true
  1268. local bgf = Instance.new("BodyGyro",dude.Head)
  1269. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1270. local val = Instance.new("BoolValue",dude)
  1271. val.Name = "IsHit"
  1272. for i = 1, 6 do
  1273. local blo = Instance.new("Part",game.Workspace)
  1274. blo.Size = Vector3.new(.6,.2,.6)
  1275. blo.Material = "Neon"
  1276. blo.BrickColor = BrickColor.new("Crimson")
  1277. --blo.Position = dude.Head.Position
  1278. blo.CFrame = dude.Head.CFrame
  1279. game:GetService("Debris"):AddItem(blo,30)
  1280. end
  1281. local ds = coroutine.wrap(function()
  1282. wait(.2)
  1283. dude.Torso:BreakJoints()
  1284. end)
  1285. ds()
  1286. end
  1287. end
  1288.  
  1289. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1290. --local buddy
  1291. for _, c in pairs(workspace:children()) do
  1292. local hum = c:findFirstChild("Humanoid")
  1293. if hum ~= nil then
  1294. local head = c:findFirstChild("Torso")
  1295. if head ~= nil then
  1296. local targ = head.Position - Part.Position
  1297. local mag = targ.magnitude
  1298. if mag <= Magnitude and c.Name ~= Player.Name then
  1299. if c.Name ~= Character then
  1300. if c.Name ~= "CKbackup" then
  1301. local asd = Instance.new("ParticleEmitter",c.Torso)
  1302. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1303. asd.LightEmission = .1
  1304. asd.Size = NumberSequence.new(0.2)
  1305. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1306. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1307. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1308. asd.Transparency = bbb
  1309. asd.Size = aaa
  1310. asd.ZOffset = .9
  1311. asd.Acceleration = Vector3.new(0, -5, 0)
  1312. asd.LockedToPart = false
  1313. asd.EmissionDirection = "Back"
  1314. asd.Lifetime = NumberRange.new(1, 2)
  1315. asd.Rate = 1000
  1316. asd.Rotation = NumberRange.new(-100, 100)
  1317. asd.RotSpeed = NumberRange.new(-100, 100)
  1318. asd.Speed = NumberRange.new(6)
  1319. asd.VelocitySpread = 10000
  1320. asd.Enabled=true
  1321. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1322. dmg(c)
  1323. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  1324. coroutine.wrap(function()
  1325. wait(.2)
  1326. asd.Enabled = false
  1327. wait(2)
  1328. asd:Remove()
  1329. end)()
  1330. else
  1331. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  1332. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1333.  
  1334. end
  1335. end
  1336. end
  1337. end
  1338. end
  1339. end
  1340. end
  1341. EffectModel = Create("Model"){
  1342. Parent = Character,
  1343. Name = "Effects",
  1344. }
  1345.  
  1346. Effects = {
  1347. Block = {
  1348. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1349. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1350. prt.Anchored = true
  1351. prt.CFrame = cframe
  1352. prt.Material = "Neon"
  1353. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1354. game:GetService("Debris"):AddItem(prt, 10)
  1355. if Type == 1 or Type == nil then
  1356. table.insert(Effects, {
  1357. prt,
  1358. "Block1",
  1359. delay,
  1360. x3,
  1361. y3,
  1362. z3,
  1363. msh
  1364. })
  1365. elseif Type == 2 then
  1366. table.insert(Effects, {
  1367. prt,
  1368. "Block2",
  1369. delay,
  1370. x3,
  1371. y3,
  1372. z3,
  1373. msh
  1374. })
  1375. end
  1376. end;
  1377. };
  1378.  
  1379. Cylinder = {
  1380. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1381. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1382. prt.Anchored = true
  1383. prt.Material = "Neon"
  1384. prt.CFrame = cframe
  1385. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1386. game:GetService("Debris"):AddItem(prt, 10)
  1387. table.insert(Effects, {
  1388. prt,
  1389. "Cylinder",
  1390. delay,
  1391. x3,
  1392. y3,
  1393. z3,
  1394. msh
  1395. })
  1396. end;
  1397. };
  1398. Head = {
  1399. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1400. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1401. prt.Anchored = true
  1402. prt.Material = "Neon"
  1403. prt.CFrame = cframe
  1404. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1405. game:GetService("Debris"):AddItem(prt, 10)
  1406. table.insert(Effects, {
  1407. prt,
  1408. "Cylinder",
  1409. delay,
  1410. x3,
  1411. y3,
  1412. z3,
  1413. msh
  1414. })
  1415. end;
  1416. };
  1417.  
  1418. Sphere = {
  1419. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1420. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1421. prt.Anchored = true
  1422. prt.Material = "Neon"
  1423. prt.CFrame = cframe
  1424. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1425. game:GetService("Debris"):AddItem(prt, 10)
  1426. table.insert(Effects, {
  1427. prt,
  1428. "Cylinder",
  1429. delay,
  1430. x3,
  1431. y3,
  1432. z3,
  1433. msh
  1434. })
  1435. end;
  1436. };
  1437.  
  1438. Elect = {
  1439. Create = function(cff, x, y, z)
  1440. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1441. prt.Anchored = true
  1442. prt.Material = "Neon"
  1443. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1444. prt.CFrame = CFrame.new(prt.Position)
  1445. game:GetService("Debris"):AddItem(prt, 2)
  1446. local xval = math.random() / 2
  1447. local yval = math.random() / 2
  1448. local zval = math.random() / 2
  1449. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1450. table.insert(Effects, {
  1451. prt,
  1452. "Elec",
  1453. 0.1,
  1454. x,
  1455. y,
  1456. z,
  1457. xval,
  1458. yval,
  1459. zval
  1460. })
  1461. end;
  1462.  
  1463. };
  1464.  
  1465. Ring = {
  1466. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1467. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1468. prt.Anchored = true
  1469. prt.CFrame = cframe
  1470. prt.Material = "Neon"
  1471. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1472. game:GetService("Debris"):AddItem(prt, 10)
  1473. table.insert(Effects, {
  1474. prt,
  1475. "Cylinder",
  1476. delay,
  1477. x3,
  1478. y3,
  1479. z3,
  1480. msh
  1481. })
  1482. end;
  1483. };
  1484.  
  1485.  
  1486. Wave = {
  1487. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1488. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1489. prt.Anchored = true
  1490. prt.CFrame = cframe
  1491. prt.Material = "Neon"
  1492. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1493. game:GetService("Debris"):AddItem(prt, 10)
  1494. table.insert(Effects, {
  1495. prt,
  1496. "Cylinder",
  1497. delay,
  1498. x3,
  1499. y3,
  1500. z3,
  1501. msh
  1502. })
  1503. end;
  1504. };
  1505.  
  1506. Break = {
  1507. Create = function(brickcolor, cframe, x1, y1, z1)
  1508. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1509. prt.Anchored = true
  1510. prt.Material = "Neon"
  1511. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1512. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1513. local num = math.random(10, 50) / 1000
  1514. game:GetService("Debris"):AddItem(prt, 10)
  1515. table.insert(Effects, {
  1516. prt,
  1517. "Shatter",
  1518. num,
  1519. prt.CFrame,
  1520. math.random() - math.random(),
  1521. 0,
  1522. math.random(50, 100) / 100
  1523. })
  1524. end;
  1525. };
  1526.  
  1527. Fire = {
  1528. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1529. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1530. prt.Anchored = true
  1531. prt.Material = "Neon"
  1532. prt.CFrame = cframe
  1533. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1534. game:GetService("Debris"):AddItem(prt, 10)
  1535. table.insert(Effects, {
  1536. prt,
  1537. "Fire",
  1538. delay,
  1539. 1,
  1540. 1,
  1541. 1,
  1542. msh
  1543. })
  1544. end;
  1545. };
  1546.  
  1547. FireWave = {
  1548. Create = function(brickcolor, cframe, x1, y1, z1)
  1549. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1550. prt.Anchored = true
  1551. prt.CFrame = cframe
  1552. prt.Material = "Neon"
  1553. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1554. local d = Create("Decal"){
  1555. Parent = prt,
  1556. Texture = "rbxassetid://26356434",
  1557. Face = "Top",
  1558. }
  1559. local d = Create("Decal"){
  1560. Parent = prt,
  1561. Texture = "rbxassetid://26356434",
  1562. Face = "Bottom",
  1563. }
  1564. game:GetService("Debris"):AddItem(prt, 10)
  1565. table.insert(Effects, {
  1566. prt,
  1567. "FireWave",
  1568. 1,
  1569. 30,
  1570. math.random(400, 600) / 100,
  1571. msh
  1572. })
  1573. end;
  1574. };
  1575.  
  1576. Lightning = {
  1577. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1578. local magz = (p0 - p1).magnitude
  1579. local curpos = p0
  1580. local trz = {
  1581. -ofs,
  1582. ofs
  1583. }
  1584. for i = 1, tym do
  1585. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1586. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1587. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1588. li.Material = "Neon"
  1589. if tym == i then
  1590. local magz2 = (curpos - p1).magnitude
  1591. li.Size = Vector3.new(th, th, magz2)
  1592. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1593. table.insert(Effects, {
  1594. li,
  1595. "Disappear",
  1596. last
  1597. })
  1598. else
  1599. do
  1600. do
  1601. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1602. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1603. game.Debris:AddItem(li, 10)
  1604. table.insert(Effects, {
  1605. li,
  1606. "Disappear",
  1607. last
  1608. })
  1609. end
  1610. end
  1611. end
  1612. end
  1613. end
  1614. };
  1615.  
  1616. EffectTemplate = {
  1617.  
  1618. };
  1619. }
  1620.  
  1621. function chatfunc(text)
  1622. local chat = coroutine.wrap(function()
  1623. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1624. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1625. end
  1626. local naeeym2 = Instance.new("BillboardGui",Character)
  1627. naeeym2.Size = UDim2.new(0,100,0,40)
  1628. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1629. naeeym2.Adornee = Character.Head
  1630. naeeym2.Name = "TalkingBillBoard"
  1631. local tecks2 = Instance.new("TextLabel",naeeym2)
  1632. tecks2.BackgroundTransparency = 1
  1633. tecks2.BorderSizePixel = 0
  1634. tecks2.Text = ""
  1635. tecks2.Font = "Cartoon"
  1636. tecks2.TextSize = 30
  1637. tecks2.TextStrokeTransparency = 0
  1638. tecks2.TextColor3 = Color3.new(.6,0,0)
  1639. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1640. tecks2.Size = UDim2.new(1,0,0.5,0)
  1641. local tecks3 = Instance.new("TextLabel",naeeym2)
  1642. tecks3.BackgroundTransparency = 1
  1643. tecks3.BorderSizePixel = 0
  1644. tecks3.Text = ""
  1645. tecks3.Font = "Cartoon"
  1646. tecks3.TextSize = 30
  1647. tecks3.TextStrokeTransparency = 0
  1648. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1649. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1650. tecks3.Size = UDim2.new(1,0,0.5,0)
  1651. spawn(function()
  1652. while wait() do
  1653. tecks3.TextColor3 = BrickColor.random().Color
  1654. tecks2.TextColor3 = BrickColor.random().Color
  1655. end
  1656. end)
  1657. for i = 1,string.len(text),1 do
  1658. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1659. tecks2.Text = string.sub(text,1,i)
  1660. tecks3.Text = string.sub(text,1,i)
  1661. wait(0.01)
  1662. end
  1663. wait(2)
  1664. for i = 1, 50 do
  1665. swait()
  1666. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1667. tecks2.Rotation = tecks2.Rotation - .8
  1668. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1669. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1670. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1671. tecks3.Rotation = tecks2.Rotation + .8
  1672. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1673. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1674. end
  1675. naeeym2:Destroy()
  1676. end)
  1677. chat()
  1678. end
  1679. function onChatted(msg)
  1680. chatfunc(msg)
  1681. end
  1682. Player.Chatted:connect(onChatted)
  1683.  
  1684. abss = Instance.new("BillboardGui",Character)
  1685. abss.Size = UDim2.new(10,0,10,0)
  1686. abss.Enabled = false
  1687. imgl = Instance.new("ImageLabel",abss)
  1688. imgl.Position = UDim2.new(0,0,0,0)
  1689. imgl.Size = UDim2.new(1,0,1,0)
  1690. imgl.Image = "rbxassetid://183711814"
  1691. imgl.BackgroundTransparency = 1
  1692. imgl.ImageColor3 = Color3.new(.9,0,0)
  1693. img2 = Instance.new("ImageLabel",abss)
  1694. img2.Position = UDim2.new(0,0,0,0)
  1695. img2.Size = UDim2.new(1,0,1,0)
  1696. img2.Image = "rbxassetid://183711814"
  1697. img2.BackgroundTransparency = 1
  1698. img2.ImageColor3 = Color3.new(.9,0,0)
  1699. spawn(function()
  1700. while wait() do
  1701. imgl.ImageColor3 = BrickColor.random().Color
  1702. img2.ImageColor3 = BrickColor.random().Color
  1703. end
  1704. end)
  1705.  
  1706. spawn(function()
  1707. chatfunc("Noobcider By Skrubl0rdzI")
  1708. wait(3)
  1709. chatfunc("Modified Date : 06/16/2017")
  1710. wait(3)
  1711. chatfunc("Original Script : Genocider")
  1712. wait(3)
  1713. chatfunc("Have Fun!1!!")
  1714. end)
  1715.  
  1716. spawn(function()
  1717. while wait(1) do
  1718. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1719. end
  1720. end)
  1721. function attackone()
  1722. attack = true
  1723. Humanoid.WalkSpeed = 0
  1724. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1725. if targetted.Name ~= "Skrubl0rdzI" then
  1726. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1727. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1728. partasdeff.LightEmission = .1
  1729. partasdeff.Size = NumberSequence.new(0.2)
  1730. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1731. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1732. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1733. partasdeff.Transparency = bbb
  1734. partasdeff.Size = aaa
  1735. partasdeff.ZOffset = .9
  1736. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1737. partasdeff.LockedToPart = false
  1738. partasdeff.EmissionDirection = "Back"
  1739. partasdeff.Lifetime = NumberRange.new(1, 2)
  1740. partasdeff.Rate = 1000
  1741. partasdeff.Rotation = NumberRange.new(-100, 100)
  1742. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1743. partasdeff.Speed = NumberRange.new(6)
  1744. partasdeff.VelocitySpread = 10000
  1745. partasdeff.Enabled=false
  1746. for i = 0, 3, 0.1 do
  1747. swait()
  1748. PlayAnimationFromTable({
  1749. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1753. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1754. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. }, .1, false)
  1756. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1757. end
  1758. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1759. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1760. dmg(targetted)
  1761. local ex = Instance.new("Explosion",workspace)
  1762. ex.Position = Partss.Position
  1763. ex.BlastRadius = 0
  1764. partasdeff.Enabled=true
  1765. for i = 0, 1, 0.1 do
  1766. swait()
  1767. PlayAnimationFromTable({
  1768. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1773. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1774. }, .3, false)
  1775. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1776. end
  1777. partasdeff.Enabled=false
  1778. for i = 0, 2, 0.1 do
  1779. swait()
  1780. PlayAnimationFromTable({
  1781. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1785. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1786. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1787. }, .3, false)
  1788. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1789. end
  1790. coroutine.wrap(function()
  1791. wait(2)
  1792. partasdeff:Remove()
  1793. end)()
  1794. else
  1795. sel = math.random(1,3)
  1796. if sel == 1 then
  1797. chatfunc("...")
  1798. elseif sel == 2 then
  1799. chatfunc("No...")
  1800. elseif sel == 3 then
  1801. chatfunc("I can't do that...")
  1802. end
  1803. for i = 0, 5, 0.1 do
  1804. swait()
  1805. PlayAnimationFromTable({
  1806. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1808. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. }, .3, false)
  1813. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1814. end
  1815. end
  1816. Humanoid.WalkSpeed = 8
  1817. attack = false
  1818. end
  1819. local Grabbed = false
  1820.  
  1821. function shoot()
  1822. attack = true
  1823. for i = 0, 3, 0.1 do
  1824. swait()
  1825. PlayAnimationFromTable({
  1826. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. }, .1, false)
  1833. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1834. end
  1835. for i = 1,10 do
  1836. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1837. wait(0.01)
  1838. end
  1839. wait(0.5)
  1840. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1841. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1842. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1843. for i = 1,10 do
  1844. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1845. end
  1846. wait(0.75)
  1847. ref1:Destroy()
  1848. attack = false
  1849. end
  1850.  
  1851. function hedshoot()
  1852. attack = true
  1853.  
  1854. --local GGyro = Instance.new("BodyPosition")
  1855. local grab = nil
  1856. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1857. if v:FindFirstChild('Torso') then
  1858. Grabbed = true
  1859. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1860. grab = v
  1861. end
  1862. end
  1863. spawn(function()
  1864. for i = 1,10 do
  1865. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1866. wait(0.03)
  1867. end
  1868. end)
  1869. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1870. for i = 0, 1, 0.1 do
  1871. swait()
  1872. if Grabbed == true then
  1873. grab.Humanoid.PlatformStand = true
  1874. --GGyro.position = Partss.Position
  1875. --GGyro.Parent = grab.Head
  1876. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1877. end
  1878. PlayAnimationFromTable({
  1879. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1880. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1881. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. }, .3, false)
  1886. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1887. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1888. end
  1889. if Grabbed == true then
  1890. Humanoid.WalkSpeed = 0
  1891. for i = 0, 2, 0.1 do
  1892. swait()
  1893. if Grabbed == true then
  1894. grab.Humanoid.PlatformStand = true
  1895. --GGyro.position = Partss.Position
  1896. --GGyro.Parent = grab.Head
  1897. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1898. end
  1899. PlayAnimationFromTable({
  1900. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. }, .3, false)
  1907. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1908. end
  1909. if grab.Name ~= "CKbackup" then
  1910. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1911. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1912. partasdeff.LightEmission = .1
  1913. partasdeff.Size = NumberSequence.new(0.2)
  1914. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1915. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1916. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1917. partasdeff.Transparency = bbb
  1918. partasdeff.Size = aaa
  1919. partasdeff.ZOffset = .9
  1920. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1921. partasdeff.LockedToPart = false
  1922. partasdeff.EmissionDirection = "Back"
  1923. partasdeff.Lifetime = NumberRange.new(1, 2)
  1924. partasdeff.Rate = 1000
  1925. partasdeff.Rotation = NumberRange.new(-100, 100)
  1926. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1927. partasdeff.Speed = NumberRange.new(10)
  1928. partasdeff.VelocitySpread = 20
  1929. partasdeff.Enabled=false
  1930. sel = math.random(1,3)
  1931. if sel == 1 then
  1932. chatfunc("im teting sori")
  1933. end
  1934. for i = 0, 2, 0.1 do
  1935. swait()
  1936. if Grabbed == true then
  1937. grab.Humanoid.PlatformStand = true
  1938. --GGyro.position = Partss.Position
  1939. --GGyro.Parent = grab.Head
  1940. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1941. end
  1942. PlayAnimationFromTable({
  1943. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. }, .1, false)
  1950. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1951. end
  1952. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1953. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1954. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1955. dmg(grab)
  1956. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1957. partasdeff.Enabled=true
  1958. for i = 0, 1, 0.1 do
  1959. swait()
  1960. PlayAnimationFromTable({
  1961. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1965. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. }, .3, false)
  1968. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1969. end
  1970. partasdeff.Enabled=false
  1971. for i = 0, 2.5, 0.1 do
  1972. swait()
  1973. PlayAnimationFromTable({
  1974. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1975. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1976. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1977. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1979. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. }, .2, false)
  1981. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1982. end
  1983. coroutine.wrap(function()
  1984. wait(2)
  1985. partasdeff:Remove()
  1986. end)()
  1987. else
  1988. grab.Humanoid.PlatformStand = false
  1989. for i = 0, 3, 0.1 do
  1990. swait()
  1991. PlayAnimationFromTable({
  1992. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1993. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. }, .1, false)
  1999. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2000. end
  2001. sel = math.random(1,3)
  2002. if sel == 1 then
  2003. chatfunc("im testing sori!")
  2004. end
  2005. for i = 0, 5, 0.1 do
  2006. swait()
  2007. PlayAnimationFromTable({
  2008. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2009. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2010. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2011. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2012. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2013. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2014. }, .3, false)
  2015. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2016. end
  2017. end
  2018. end
  2019. --GGyro.Parent = nil
  2020. attack = false
  2021. Grabbed = false
  2022. Humanoid.WalkSpeed = 20
  2023.  
  2024. end
  2025. function moarblood()
  2026. attack = true
  2027. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  2028. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  2029. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2030. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  2031. wait(.5)
  2032. for i = 0, 1.2, 0.1 do
  2033. swait()
  2034. PlayAnimationFromTable({
  2035. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2038. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2039. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. }, .2, false)
  2042. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2043. end
  2044. if targetted.Name ~= "CKbackup" then
  2045. local grab = nil
  2046. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2047. if v:FindFirstChild('Head') then
  2048. Grabbed = true
  2049. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  2050. grab = v
  2051. end
  2052. end
  2053. Humanoid.WalkSpeed = 0
  2054. for i = 0, 2, 0.1 do
  2055. swait()
  2056. if Grabbed == true then
  2057. grab.Humanoid.PlatformStand = true
  2058. --GGyro.position = Partss.Position
  2059. --GGyro.Parent = grab.Head
  2060. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2061. end
  2062. PlayAnimationFromTable({
  2063. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2067. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2068. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2069. }, .25, false)
  2070. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2071. end
  2072. if Grabbed == true then
  2073. sel = math.random(1,3)
  2074. if sel == 1 then
  2075. chatfunc("im testing sori")
  2076. end
  2077. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  2078. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2079. partasdeff.LightEmission = .1
  2080. partasdeff.Size = NumberSequence.new(0.2)
  2081. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  2082. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2083. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2084. partasdeff.Transparency = bbb
  2085. partasdeff.Size = aaa
  2086. partasdeff.ZOffset = .9
  2087. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2088. partasdeff.LockedToPart = false
  2089. partasdeff.EmissionDirection = "Back"
  2090. partasdeff.Lifetime = NumberRange.new(1, 2)
  2091. partasdeff.Rate = 1000
  2092. partasdeff.Rotation = NumberRange.new(-100, 100)
  2093. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2094. partasdeff.Speed = NumberRange.new(6)
  2095. partasdeff.VelocitySpread = 10000
  2096. partasdeff.Enabled=false
  2097. for i = 0, 3, 0.1 do
  2098. swait()
  2099. if Grabbed == true then
  2100. grab.Humanoid.PlatformStand = true
  2101. --GGyro.position = Partss.Position
  2102. --GGyro.Parent = grab.Head
  2103. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2104. end
  2105. PlayAnimationFromTable({
  2106. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2107. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2108. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2109. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2110. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2112. }, .1, false)
  2113. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2114. end
  2115. partasdeff.Enabled=true
  2116. grab.Torso.Transparency = 1
  2117. dmg(grab)
  2118. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  2119. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  2120.  
  2121. coroutine.wrap(function()
  2122. wait(.4)
  2123. partasdeff.Enabled=false
  2124. end)()
  2125. for i = 0, 3.5, 0.1 do
  2126. swait()
  2127. PlayAnimationFromTable({
  2128. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2130. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2131. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2132. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2133. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2134. }, .3, false)
  2135. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2136. end
  2137. end
  2138. else
  2139. Humanoid.WalkSpeed = 0
  2140. for i = 0, 3, 0.1 do
  2141. swait()
  2142. PlayAnimationFromTable({
  2143. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2144. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2149. }, .2, false)
  2150. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2151. end
  2152. sel = math.random(1,3)
  2153. if sel == 1 then
  2154. chatfunc("Aahhh...")
  2155. elseif sel == 2 then
  2156. chatfunc("Oh Sugarie, I thought you're enemy...")
  2157. elseif sel == 3 then
  2158. chatfunc("Sigh...")
  2159. end
  2160. for i = 0, 5, 0.1 do
  2161. swait()
  2162. PlayAnimationFromTable({
  2163. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2164. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2165. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2167. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2168. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2169. }, .3, false)
  2170. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2171. end
  2172. end
  2173. attack = false
  2174. Grabbed = false
  2175. k:Remove()
  2176. Humanoid.WalkSpeed = 8
  2177. end
  2178.  
  2179. function painlessrain2()
  2180. attack = true
  2181. Humanoid.WalkSpeed = 0
  2182. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2183.  
  2184. coroutine.wrap(function()
  2185. for i = 0, 4 do
  2186. wait(.2)
  2187. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  2188. end
  2189. end)()
  2190. for i = 0, 4, 0.1 do
  2191. swait()
  2192. PlayAnimationFromTable({
  2193. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2194. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2195. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2196. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2197. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2198. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2199. }, .07, false)
  2200. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2201. end
  2202. for i = 0, 1.5, 0.1 do
  2203. swait()
  2204. PlayAnimationFromTable({
  2205. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2206. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2207. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2208. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2209. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2210. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2211. }, .2, false)
  2212. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2213. end
  2214. for i = 0, 0 do
  2215. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  2216. wait(2)
  2217. end
  2218. attack = false
  2219. Humanoid.WalkSpeed = 8
  2220. for i = 0, 99 do
  2221. wait(0.01)
  2222. mdmg(ref1, 3)
  2223. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  2224. ref1.Position = Mouse.hit.p
  2225. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2226. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  2227. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  2228. end
  2229. ref1:Remove()
  2230. end
  2231.  
  2232. function painlessrain()
  2233. attack = true
  2234. Humanoid.WalkSpeed = 0
  2235. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2236.  
  2237. coroutine.wrap(function()
  2238. for i = 0, 4 do
  2239. wait(.2)
  2240. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  2241. end
  2242. end)()
  2243. for i = 0, 4, 0.1 do
  2244. swait()
  2245. PlayAnimationFromTable({
  2246. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2247. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2248. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2249. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2250. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2251. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2252. }, .07, false)
  2253. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2254. end
  2255. for i = 0, 1.5, 0.1 do
  2256. swait()
  2257. PlayAnimationFromTable({
  2258. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2259. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2260. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2262. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2263. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2264. }, .2, false)
  2265. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2266. end
  2267. for i = 0, 2 do
  2268. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  2269. wait(1)
  2270. end
  2271. attack = false
  2272. Humanoid.WalkSpeed = 8
  2273. for i = 0, 1 do
  2274. wait(0.01)
  2275. mdmg(ref1, 50)
  2276. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  2277. ref1.Position = Mouse.hit.p
  2278. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2279. for i = 1,10 do
  2280. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  2281. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  2282. end
  2283. end
  2284. ref1:Remove()
  2285. end
  2286.  
  2287. function TargetSelect(person)
  2288. local dd=coroutine.wrap(function()
  2289. if targetted ~= person then
  2290. targetted = person
  2291. img2.Size = UDim2.new(1,0,1,0)
  2292. img2.ImageTransparency = 0
  2293. img2.Position = UDim2.new(0,0,0,0)
  2294. for i = 0, 2, 0.1 do
  2295. swait()
  2296. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2297. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2298. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2299. end
  2300. end
  2301. end)
  2302. dd()
  2303. end
  2304.  
  2305. function LockOn()
  2306. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2307. TargetSelect(Mouse.Target.Parent)
  2308. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  2309. end
  2310. end
  2311.  
  2312.  
  2313. function ofmoosic() -- 2 lazi hoh
  2314. delays = true
  2315. while wait() and kkk and kkk.Volume >= 0.02 do
  2316. kkk.Volume = kkk.Volume - 0.05
  2317. end
  2318. wait(0.1)
  2319. kkk.Pitch = 0
  2320. kkk.PlaybackSpeed = 0
  2321. play = false
  2322. delays = false
  2323. end
  2324. function onmoosic()
  2325. delays = true
  2326. kkk.Pitch = 1
  2327. kkk.PlaybackSpeed = 1
  2328. while wait() and kkk and kkk.Volume <= 1.5 do
  2329. kkk.Volume = kkk.Volume + 0.05
  2330. end
  2331. wait(0.1)
  2332. play = true
  2333. delays = false
  2334. end
  2335. Mouse.Button1Down:connect(function()
  2336. if attack == false and targetted ~= nil then
  2337. attackone()
  2338. end
  2339. end)
  2340.  
  2341. Mouse.KeyDown:connect(function(k)
  2342. k = k:lower()
  2343. if attack == false and k == 'q' then
  2344. LockOn()
  2345. end
  2346. if k == 'z' and attack == false then
  2347. spawn(function()
  2348. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  2349. wait(2)
  2350. Head.face.Texture = Orin
  2351. end)
  2352. hedshoot()
  2353. elseif k == 'x' and attack == false and targetted ~= nil then
  2354. spawn(function()
  2355. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  2356. wait(2)
  2357. Head.face.Texture = Orin
  2358. end)
  2359. moarblood()
  2360. elseif k == 'c' and attack == false then
  2361. spawn(function()
  2362. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  2363. wait(2)
  2364. Head.face.Texture = Orin
  2365. end)
  2366. painlessrain()
  2367. chatfunc("Boom.")
  2368. elseif k == 'v' and attack == false then
  2369. spawn(function()
  2370. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  2371. wait(2)
  2372. Head.face.Texture = Orin
  2373. end)
  2374. painlessrain2()
  2375. wait(6)
  2376. chatfunc("Ded!")
  2377. elseif k == 'e' and attack == false then
  2378. shoot()
  2379. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  2380. delays = true
  2381. chatfunc("Finally!")
  2382. wait(3)
  2383. chatfunc("i pay 999 tix for dis gun.")
  2384. wait(4)
  2385. chatfunc("Now let testing!")
  2386. delays = false
  2387. elseif k == 'm' and play == true and delays == false then
  2388. ofmoosic()
  2389. elseif k == 'm' and play == false and delays == false then
  2390. onmoosic()
  2391. end
  2392. end)
  2393.  
  2394. kkk = Instance.new("Sound",Character)
  2395. kkk.Volume = 3
  2396. kkk.Pitch = 1
  2397. kkk.SoundId = "rbxassetid://494244670"
  2398. kkk:Play()
  2399. kkk.Name = "a"
  2400. kkk.Looped = true
  2401.  
  2402.  
  2403. coroutine.wrap(function()
  2404. while true do
  2405. swait()
  2406. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2407. if v:IsA("Part") then
  2408. v.Anchored = false
  2409. end
  2410. end
  2411. for i, v in pairs(Character:GetChildren()) do
  2412. if v:IsA("Part") then
  2413. v.Anchored = false
  2414. elseif v:IsA("Accessory") then
  2415. v.Handle.Anchored = false
  2416. end
  2417. end
  2418. end
  2419. end)()
  2420. coroutine.wrap(function()
  2421. while 1 do
  2422. swait()
  2423. if doe <= 360 then
  2424. doe = doe + 2
  2425. else
  2426. doe = 0
  2427. end
  2428. end
  2429. end)()
  2430. while true do
  2431. swait()
  2432. for i, v in pairs(Character:GetChildren()) do
  2433. if v:IsA("Part") then
  2434. v.Material = "SmoothPlastic"
  2435. elseif v:IsA("Accessory") then
  2436. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2437. end
  2438. end
  2439. while true do
  2440. swait()
  2441. Character.Humanoid.MaxHealth = math.huge
  2442. Character.Humanoid.Health = math.huge
  2443. imgl.Rotation = imgl.Rotation + 3
  2444. img2.Rotation = img2.Rotation + 3
  2445. if targetted ~= nil then
  2446. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2447. abss.Enabled = true
  2448. elseif targetted == nil then
  2449. abss.Adornee = nil
  2450. abss.Enabled = false
  2451. end
  2452.  
  2453. P=Instance.new("ForceField",Character)
  2454. P.Visible = false
  2455.  
  2456. while true and imgl.Rotation >= 360 do
  2457. imgl.Rotation = 0
  2458. img2.Rotation = 0
  2459. end
  2460. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2461. velocity = RootPart.Velocity.y
  2462. sine = sine + change
  2463. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2464. if RootPart.Velocity.y > 1 and hit == nil then
  2465. Anim = "Jump"
  2466. if attack == false then
  2467. PlayAnimationFromTable({
  2468. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2469. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2470. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2471. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2472. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2473. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2474. }, .3, false)
  2475. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2476. end
  2477. elseif RootPart.Velocity.y < -1 and hit == nil then
  2478. Anim = "Fall"
  2479. if attack == false then
  2480. PlayAnimationFromTable({
  2481. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2482. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2483. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2484. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2485. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2486. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2487. }, .3, false)
  2488. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2489. end
  2490. elseif Torsovelocity < 1 and hit ~= nil then
  2491. Anim = "Idle"
  2492. if attack == false then
  2493. change = 1
  2494. PlayAnimationFromTable({
  2495. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2496. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2497. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2498. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2499. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2500. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2501. }, .3, false)
  2502. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2503. end
  2504. elseif Torsovelocity > 2 and hit ~= nil then
  2505. Anim = "Walk"
  2506. if attack == false then
  2507. PlayAnimationFromTable({
  2508. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2509. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2510. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2511. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2512. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2513. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2514. }, .3, false)
  2515. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2516. end
  2517. end
  2518. if 0 < #Effects then
  2519. for e = 1, #Effects do
  2520. if Effects[e] ~= nil then
  2521. local Thing = Effects[e]
  2522. if Thing ~= nil then
  2523. local Part = Thing[1]
  2524. local Mode = Thing[2]
  2525. local Delay = Thing[3]
  2526. local IncX = Thing[4]
  2527. local IncY = Thing[5]
  2528. local IncZ = Thing[6]
  2529. if Thing[2] == "Shoot" then
  2530. local Look = Thing[1]
  2531. local move = 30
  2532. if Thing[8] == 3 then
  2533. move = 10
  2534. end
  2535. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2536. if Thing[10] ~= nil then
  2537. da = pos
  2538. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2539. cfa = CFrame.new(Thing[4], pos)
  2540. tehCF = cfa:lerp(cf2, 0.2)
  2541. Thing[1] = tehCF.lookVector
  2542. end
  2543. local mag = (Thing[4] - pos).magnitude
  2544. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2545. if Thing[8] == 2 then
  2546. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2547. end
  2548. Thing[4] = Thing[4] + Look * move
  2549. Thing[3] = Thing[3] - 1
  2550. if 2 < Thing[5] then
  2551. Thing[5] = Thing[5] - 0.3
  2552. Thing[6] = Thing[6] - 0.3
  2553. end
  2554. if hit ~= nil then
  2555. Thing[3] = 0
  2556. if Thing[8] == 1 or Thing[8] == 3 then
  2557. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2558. else
  2559. if Thing[8] == 2 then
  2560. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2561. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2562. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2563. ref.Anchored = true
  2564. ref.CFrame = CFrame.new(pos)
  2565. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2566. game:GetService("Debris"):AddItem(ref, 0.2)
  2567. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2568. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2569. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2570. end
  2571. end
  2572. end
  2573. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2574. ref.Anchored = true
  2575. ref.CFrame = CFrame.new(pos)
  2576. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2577. game:GetService("Debris"):AddItem(ref, 1)
  2578. end
  2579. if Thing[3] <= 0 then
  2580. table.remove(Effects, e)
  2581. end
  2582. end
  2583. do
  2584. do
  2585. if Thing[2] == "FireWave" then
  2586. if Thing[3] <= Thing[4] then
  2587. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2588. Thing[3] = Thing[3] + 1
  2589. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2590. else
  2591. Part.Parent = nil
  2592. table.remove(Effects, e)
  2593. end
  2594. end
  2595. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2596. if Thing[1].Transparency <= 1 then
  2597. if Thing[2] == "Block1" then
  2598. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2599. Mesh = Thing[7]
  2600. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2601. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2602. else
  2603. if Thing[2] == "Block2" then
  2604. Thing[1].CFrame = Thing[1].CFrame
  2605. Mesh = Thing[7]
  2606. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2607. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2608. else
  2609. if Thing[2] == "Fire" then
  2610. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2611. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2612. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2613. else
  2614. if Thing[2] == "Cylinder" then
  2615. Mesh = Thing[7]
  2616. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2617. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2618. else
  2619. if Thing[2] == "Blood" then
  2620. Mesh = Thing[7]
  2621. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2622. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2623. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2624. else
  2625. if Thing[2] == "Elec" then
  2626. Mesh = Thing[10]
  2627. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2628. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2629. else
  2630. if Thing[2] == "Disappear" then
  2631. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2632. else
  2633. if Thing[2] == "Shatter" then
  2634. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2635. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2636. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2637. Thing[6] = Thing[6] + Thing[5]
  2638. end
  2639. end
  2640. end
  2641. end
  2642. end
  2643. end
  2644. end
  2645. end
  2646. else
  2647. Part.Parent = nil
  2648. table.remove(Effects, e)
  2649. end
  2650. end
  2651. end
  2652. end
  2653. end
  2654. end
  2655. end
  2656. end
  2657. end
  2658. end
  2659. end)
  2660.  
  2661. Notive.Name = "Notive"
  2662. Notive.Parent = Frame
  2663. Notive.BackgroundColor3 = Color3.new(1, 1, 1)
  2664. Notive.Position = UDim2.new(0, 0, 0.230767012, 0)
  2665. Notive.Size = UDim2.new(0, 200, 0, 50)
  2666. Notive.Font = Enum.Font.SourceSans
  2667. Notive.Text = "Notive"
  2668. Notive.TextColor3 = Color3.new(0, 0, 0)
  2669. Notive.TextSize = 14
  2670. Notive.MouseButton1Down:connect(function()
  2671. -->Made By XDavodioX<--
  2672.  
  2673. --:Notive_Memer:--
  2674.  
  2675. --//No leak\\--
  2676.  
  2677.  
  2678.  
  2679. warn([[
  2680. all of the commands of my script
  2681. l - victory if t-pose eat chips
  2682. k - kill urself but if t-pose drink soda
  2683. j- what huh and if t-pose laugh
  2684. h- MEEM and if t-pose AAAAAAAAAAAAAAAA
  2685. g- that was fun
  2686. f- Xd
  2687. r- AAH oh my god aah
  2688. t- squat
  2689. y- laugh and if t-pose think
  2690. u- ooh boi and if t-pose is chew 5 gum
  2691. i- fbi open up
  2692. o- no u
  2693. p - bug
  2694. v- game over
  2695. c- REEE and if tpose then change music
  2696. x- dude shut up and if tpose then waiting
  2697. z- dab
  2698. e- wtf
  2699. q- ur screwed
  2700. m- to stop squat,think,waiting,wtf instantly
  2701.  
  2702. in total= lx2 kx2 jx2 hx2 gx1 fx1 rx1 tx1 yx1 ux2 ix1 ox1 px1 vx1 cx2 xx2 zx1 qx1
  2703. ]])
  2704.  
  2705. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2706. local Player,game,owner = owner,game
  2707. local RealPlayer = Player
  2708. do
  2709. warn("Notive_Memeboi Made by XDavodioX")
  2710. local rp = RealPlayer
  2711. script.Parent = rp.Character
  2712.  
  2713. --RemoteEvent for communicating
  2714. local Event = Instance.new("RemoteEvent")
  2715. Event.Name = "UserInput_Event"
  2716.  
  2717. --Fake event to make stuff like Mouse.KeyDown work
  2718. local function fakeEvent()
  2719. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  2720. t.connect = t.Connect
  2721. return t
  2722. end
  2723.  
  2724. --Creating fake input objects with fake variables
  2725. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  2726. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  2727. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  2728. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  2729. end}
  2730. --Merged 2 functions into one by checking amount of arguments
  2731. CAS.UnbindAction = CAS.BindAction
  2732.  
  2733. --This function will trigger the events that have been :Connect()'ed
  2734. local function te(self,ev,...)
  2735. local t = m[ev]
  2736. if t and t._fakeEvent then
  2737. for _,f in pairs(t.Functions) do
  2738. f(...)
  2739. end
  2740. end
  2741. end
  2742. m.TrigEvent = te
  2743. UIS.TrigEvent = te
  2744.  
  2745. Event.OnServerEvent:Connect(function(plr,io)
  2746. if plr~=rp then return end
  2747. m.Target = io.Target
  2748. m.Hit = io.Hit
  2749. if not io.isMouse then
  2750. local b = io.UserInputState == Enum.UserInputState.Begin
  2751. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  2752. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  2753. end
  2754. for _,t in pairs(CAS.Actions) do
  2755. for _,k in pairs(t.Keys) do
  2756. if k==io.KeyCode then
  2757. t.Function(t.Name,io.UserInputState,io)
  2758. end
  2759. end
  2760. end
  2761. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  2762. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  2763. end
  2764. end)
  2765. Event.Parent = NLS([==[
  2766. local Player = game:GetService("Players").LocalPlayer
  2767. local Event = script:WaitForChild("UserInput_Event")
  2768.  
  2769. local Mouse = Player:GetMouse()
  2770. local UIS = game:GetService("UserInputService")
  2771. local input = function(io,a)
  2772. if a then return end
  2773. --Since InputObject is a client-side instance, we create and pass table instead
  2774. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  2775. end
  2776. UIS.InputBegan:Connect(input)
  2777. UIS.InputEnded:Connect(input)
  2778.  
  2779. local h,t
  2780. --Give the server mouse data 30 times every second, but only if the values changed
  2781. --If player is not moving their mouse, client won't fire events
  2782. while wait(1/30) do
  2783. if h~=Mouse.Hit or t~=Mouse.Target then
  2784. h,t=Mouse.Hit,Mouse.Target
  2785. Event:FireServer({isMouse=true,Target=t,Hit=h})
  2786. end
  2787. end]==],Player.Character)
  2788.  
  2789. ----Sandboxed game object that allows the usage of client-side methods and services
  2790. --Real game object
  2791. local _rg = game
  2792.  
  2793. --Metatable for fake service
  2794. local fsmt = {
  2795. __index = function(self,k)
  2796. local s = rawget(self,"_RealService")
  2797. if s then return s[k] end
  2798. end,
  2799. __newindex = function(self,k,v)
  2800. local s = rawget(self,"_RealService")
  2801. if s then s[k]=v end
  2802. end,
  2803. __call = function(self,...)
  2804. local s = rawget(self,"_RealService")
  2805. if s then return s(...) end
  2806. end
  2807. }
  2808. local function FakeService(t,RealService)
  2809. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  2810. return setmetatable(t,fsmt)
  2811. end
  2812.  
  2813. --Fake game object
  2814. local g = {
  2815. GetService = function(self,s)
  2816. return self[s]
  2817. end,
  2818. Players = FakeService({
  2819. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  2820. },"Players"),
  2821. UserInputService = FakeService(UIS,"UserInputService"),
  2822. ContextActionService = FakeService(CAS,"ContextActionService"),
  2823. }
  2824. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  2825. g.service = g.GetService
  2826.  
  2827. g.RunService = FakeService({
  2828. RenderStepped = _rg:GetService("RunService").Heartbeat,
  2829. BindToRenderStep = function(self,name,_,fun)
  2830.  
  2831. end,
  2832. UnbindFromRenderStep = function(self,name)
  2833. self._btrs[name]:Disconnect()
  2834. end,
  2835. },"RunService")
  2836.  
  2837. setmetatable(g,{
  2838. __index=function(self,s)
  2839. return _rg:GetService(s) or typeof(_rg[s])=="function"
  2840. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  2841. end,
  2842. __newindex = fsmt.__newindex,
  2843. __call = fsmt.__call
  2844. })
  2845. --Changing owner to fake player object to support owner:GetMouse()
  2846. game,owner = g,g.Players.LocalPlayer
  2847. end
  2848. print("Good sir do not leak this.")
  2849. print("Don't u dare report the audio.")
  2850.  
  2851. local cansilence = true
  2852.  
  2853. function SHUTUPXDD()
  2854. if cansilence then
  2855. cansilence = false
  2856. local function search(instance)
  2857. for i,v in pairs(instance:GetChildren()) do
  2858. search(v)
  2859. if v.ClassName == "Sound" then
  2860. if v.Parent ~= game.Players.LocalPlayer.Character then
  2861. v.Volume = 0
  2862. end
  2863. end
  2864. end
  2865. end
  2866. search(workspace)
  2867. wait(3)
  2868. cansilence = false
  2869. end
  2870. end
  2871.  
  2872. game:GetService("RunService").RenderStepped:connect(SHUTUPXDD)
  2873.  
  2874. Player_Size = 1 --Size of the player.
  2875.  
  2876. wait()
  2877. local Player = owner
  2878. local Character = Player.Character
  2879. local plr = owner
  2880. local Humanoid = Character.Humanoid
  2881. local char = plr.Character
  2882. local hum = char.Humanoid
  2883. local ra = char["Right Arm"]
  2884. local la= char["Left Arm"]
  2885. local rl= char["Right Leg"]
  2886. local ll = char["Left Leg"]
  2887. local hed = char.Head
  2888. local root = char.HumanoidRootPart
  2889. local rootj = root.RootJoint
  2890. local tors = char.Torso
  2891. local LeftArm = Character["Left Arm"]
  2892. local RightArm = Character["Right Arm"]
  2893. local LeftLeg = Character["Left Leg"]
  2894. local RightLeg = Character["Right Leg"]
  2895. local Head = Character.Head
  2896. local Torso = Character.Torso
  2897. local mouse = plr:GetMouse()
  2898. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2899. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2900. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  2901. local cam = game.Workspace.CurrentCamera
  2902. trazx = Instance.new("ParticleEmitter")
  2903. c = game.Players.LocalPlayer.Character
  2904. local sine=0
  2905. Character.Head.face.Texture = "rbxassetid://620619801"
  2906.  
  2907. hum.MaxHealth = "Inf"
  2908. hum.Health = "Inf"
  2909.  
  2910. local forcefield = Instance.new("ForceField",char)
  2911. forcefield.Name = "feaqurmam"
  2912. forcefield.Visible = false
  2913. -----------------------------------------------------------
  2914. h = char.Head
  2915. t = char.Torso
  2916. rs = t["Right Shoulder"]
  2917. ls = t["Left Shoulder"]
  2918. rh = t["Right Hip"]
  2919. lh = t["Left Hip"]
  2920. nec = t.Neck
  2921. rut = char.HumanoidRootPart
  2922. rutj = rut.RootJoint
  2923. it = Instance.new
  2924.  
  2925. local txt = Instance.new("BillboardGui", char)
  2926. txt.Adornee = char.Head
  2927. txt.Name = "_status"
  2928. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2929. txt.StudsOffset = Vector3.new(-9, 8, 0)
  2930. local text = Instance.new("TextLabel", txt)
  2931. text.Size = UDim2.new(10, 0, 7, 0)
  2932. text.FontSize = "Size24"
  2933. text.TextScaled = true
  2934. text.TextTransparency = 0
  2935. text.BackgroundTransparency = 1
  2936. text.TextTransparency = 0
  2937. text.TextStrokeTransparency = 1
  2938. text.Font = "Cartoon"
  2939. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  2940. v = Instance.new("Part")
  2941. v.Name = "ColorBrick"
  2942. v.Parent = Player.Character
  2943. v.FormFactor = "Symmetric"
  2944. v.Anchored = true
  2945. v.CanCollide = false
  2946. v.BottomSurface = "Smooth"
  2947. v.TopSurface = "Smooth"
  2948. v.Size = Vector3.new(10, 5, 3)
  2949. v.Transparency = 1
  2950. v.CFrame = char.Torso.CFrame
  2951. v.BrickColor = BrickColor.new("Really black")
  2952. v.Transparency = 1
  2953. v.Shape = "Block"
  2954. spawn(function()
  2955. local TweenService = game:GetService("TweenService")
  2956. local Colours = {Color3.fromRGB(75,151,75),Color3.fromRGB(39,70,45),Color3.fromRGB(164,189,71),Color3.fromRGB(255,176,0),Color3.fromRGB(141,149,123)}
  2957. local Int = 0
  2958. while wait(0.5) do
  2959. if Int == #Colours then Int = 0 end
  2960. Int = Int+1
  2961. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  2962. end
  2963. end)
  2964. text.Text = "Noti?? "
  2965.  
  2966.  
  2967. local txtd = Instance.new("BillboardGui", char)
  2968. txtd.Adornee = char.Head
  2969. txtd.Name = "_status"
  2970. txtd.Size = UDim2.new(2, 0, 1.2, 0)
  2971. txtd.StudsOffset = Vector3.new(-9, 8, 0)
  2972. local texth = Instance.new("TextLabel", txtd)
  2973. texth.Size = UDim2.new(10, 0, 7, 0)
  2974. texth.FontSize = "Size24"
  2975. texth.TextScaled = true
  2976. texth.TextTransparency = 0
  2977. texth.BackgroundTransparency = 1
  2978. texth.TextTransparency = 0
  2979. texth.TextStrokeTransparency = 1
  2980. texth.Font = "Cartoon"
  2981. texth.TextStrokeColor3 = Color3.new(0, 0, 0)
  2982. v = Instance.new("Part")
  2983. v.Name = "ColorBrick"
  2984. v.Parent = Player.Character
  2985. v.FormFactor = "Symmetric"
  2986. v.Anchored = true
  2987. v.CanCollide = false
  2988. v.BottomSurface = "Smooth"
  2989. v.TopSurface = "Smooth"
  2990. v.Size = Vector3.new(10, 5, 3)
  2991. v.Transparency = 1
  2992. v.CFrame = char.Torso.CFrame
  2993. v.BrickColor = BrickColor.new("Really black")
  2994. v.Transparency = 1
  2995. v.Shape = "Block"
  2996. spawn(function()
  2997. local TweenService = game:GetService("TweenService")
  2998. local Colourss = {Color3.fromRGB(72,99,0),Color3.fromRGB(99,21,2),Color3.fromRGB(6,0,99),Color3.fromRGB(99,35,90),Color3.fromRGB(203,213,0)}
  2999. local Intt = 0
  3000. while wait(0.2) do
  3001. if Intt == #Colourss then Intt = 0 end
  3002. Intt = Intt+1
  3003. TweenService:Create(texth,TweenInfo.new(1),{TextColor3 = Colourss[Intt]}):Play()
  3004. end
  3005. end)
  3006. texth.Text = ""
  3007.  
  3008.  
  3009. spawn(function()
  3010. while wait() do
  3011. Head.BrickColor = BrickColor.new("Bright yellow")
  3012. RightArm.BrickColor = BrickColor.new("Bright yellow")
  3013. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  3014. Torso.BrickColor = BrickColor.new("Shamrock")
  3015. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  3016. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  3017. end
  3018. end)
  3019. for i,v in pairs(Character:children()) do
  3020. if v:IsA("Hat") then
  3021. v:Destroy()
  3022. end
  3023. end
  3024. for i,v in pairs(Character:children()) do
  3025. if v:IsA("Accessory") then
  3026. v:Destroy()
  3027. end
  3028. end
  3029. for i,v in pairs(Character:children()) do
  3030. if v:IsA("Hair") then
  3031. v:Destroy()
  3032. end
  3033. end
  3034. for i,v in pairs(Character:children()) do
  3035. if v:IsA("Shirt") then
  3036. v:Destroy()
  3037. end
  3038. end
  3039. for i,v in pairs(Character:children()) do
  3040. if v:IsA("Pants") then
  3041. v:Destroy()
  3042. end
  3043. end
  3044. for i,v in pairs(Character:children()) do
  3045. if v:IsA("Graphic Shirt") then
  3046. v:Destroy()
  3047. end
  3048. end
  3049. for i,v in pairs(Character:children()) do
  3050. if v:IsA("GraphicShirt") then
  3051. v:Destroy()
  3052. end
  3053. end
  3054.  
  3055. for _,v in pairs(Character:children()) do
  3056. if v:IsA("Shirt") then
  3057. v.ShirtTemplate = "rbxassetid://0"
  3058. elseif v:IsA("Pants") then
  3059. v.PantsTemplate = "rbxassetid://0"
  3060. elseif v:IsA("ShirtGraphic") then
  3061. v:Remove()
  3062. wait(.1)
  3063. Torso.roblox:Remove()
  3064. elseif v:IsA("Accessory") then
  3065. v:Remove()
  3066. end
  3067. end
  3068.  
  3069. local Hair = Instance.new("Part")
  3070. Hair.Parent = char
  3071. Hair.Name = "GreenTopHat"
  3072. Hair.Size = Vector3.new(0.1, 0.1, 0.1)
  3073. Hair.CFrame = char.Head.CFrame
  3074. Hair:BreakJoints()
  3075. Hair.CanCollide = false
  3076. Hair.BrickColor = BrickColor.new("Medium Stone")
  3077. Hair.TopSurface = "Smooth"
  3078. Hair.BottomSurface = "Smooth"
  3079. Weld = Instance.new("Weld")
  3080. Weld.Name = "Weld"
  3081. Weld.Part0 = char.Head
  3082. Weld.Part1 = Hair
  3083. Weld.Parent = char.Head
  3084. Weld.C0 = CFrame.new(0, 0.77, 0)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0)
  3085. Mesh = Instance.new("SpecialMesh")
  3086. Mesh.Parent = Hair
  3087. Mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3088. Mesh.TextureId = "http://www.roblox.com/asset/?id=1563327"
  3089. Mesh.Scale = Vector3.new(1, 1, 1)
  3090. -------------------------------------------------------
  3091. --Start Good Stuff--
  3092. -------------------------------------------------------
  3093. CF = CFrame.new
  3094. angles = CFrame.Angles
  3095. attack = false
  3096. timetofly = true
  3097. Euler = CFrame.fromEulerAnglesXYZ
  3098. Rad = math.rad
  3099. IT = Instance.new
  3100. BrickC = BrickColor.new
  3101. Cos = math.cos
  3102. Acos = math.acos
  3103. Sin = math.sin
  3104. Asin = math.asin
  3105. Abs = math.abs
  3106. Mrandom = math.random
  3107. Floor = math.floor
  3108. random = math.random
  3109. radian = math.rad
  3110. Vec3 = Vector3.new
  3111. cFrame = CFrame.new
  3112. Euler = CFrame.fromEulerAnglesXYZ
  3113. -------------------------------------------------------
  3114. --End Good Stuff--
  3115. -------------------------------------------------------
  3116. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3117. RSH, LSH = nil, nil
  3118. RW = Instance.new("Weld")
  3119. LW = Instance.new("Weld")
  3120. RH = tors["Right Hip"]
  3121. LH = tors["Left Hip"]
  3122. RSH = tors["Right Shoulder"]
  3123. LSH = tors["Left Shoulder"]
  3124. RSH.Parent = nil
  3125. LSH.Parent = nil
  3126. RW.Name = "RW"
  3127. RW.Part0 = tors
  3128. RW.C0 = CF(1.5, 0.5, 0)
  3129. RW.C1 = CF(0, 0.5, 0)
  3130. RW.Part1 = ra
  3131. RW.Parent = tors
  3132. LW.Name = "LW"
  3133. LW.Part0 = tors
  3134. LW.C0 = CF(-1.5, 0.5, 0)
  3135. LW.C1 = CF(0, 0.5, 0)
  3136. LW.Part1 = la
  3137. LW.Parent = tors
  3138. Effects = {}
  3139.  
  3140. BTAUNT = Instance.new("Sound", tors)
  3141. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263"
  3142. BTAUNT.Volume = 10
  3143. BTAUNT.Pitch = 1
  3144. BTAUNT.Looped = false
  3145. BTAUNT.TimePosition = 0.2
  3146.  
  3147. brda = Instance.new("Part",char) brda.Transparency = 1 brda.CanCollide = false brda.Size = Vector3.new(1.248, 1.264, 0.16) brdam = Instance.new("SpecialMesh",brda) brdam.Scale = Vector3.new(0.003, 0.003, 0.003) brdam.MeshType = "FileMesh" brdam.MeshId = "rbxassetid://1614924885" brdam.TextureId = "rbxassetid://1614940093" brdaw = Instance.new("Weld",ra) brdaw.Part0 = ra brdaw.Part1 = brda brdaw.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,3) brdaw.C0 = brdaw.C0 * CFrame.new(0,1.3,0)
  3148.  
  3149. bat = Instance.new("Part", game.Players.LocalPlayer.Character)
  3150. bat.Size = Vector3.new(1, 1, 5)
  3151. bat.CanCollide = false
  3152. bat:BreakJoints()
  3153.  
  3154. LeDrink = it("Model")
  3155. LeDrink.Parent = char
  3156. LeDrink.Name = "LeDrink"
  3157. RHe = it("Part")
  3158. RHe.Parent = LeDrink
  3159. RHe.BrickColor = BrickColor.new("Really black")
  3160. RHe.Locked = true
  3161. RHe.CanCollide = false
  3162. RHe.Transparency = 1
  3163. PMesh = it("SpecialMesh")
  3164. RHe.formFactor = "Symmetric"
  3165. PMesh.MeshType = "FileMesh"
  3166. PMesh.MeshId = "rbxassetid://10470609"
  3167. PMesh.TextureId = "rbxassetid://111405256"
  3168. PMesh.Scale = Vector3.new(1.3, 1.4, 1.3)
  3169. PMesh.Parent = RHe
  3170. local RWeld = it("Weld")
  3171. RWeld.Parent = RHe
  3172. RWeld.Part0 = RHe
  3173. RWeld.Part1 = ra
  3174. RWeld.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90))
  3175.  
  3176. LeChips = it("Model")
  3177. LeChips.Parent = char
  3178. LeChips.Name = "LeChips"
  3179. RHk = it("Part")
  3180. RHk.Parent = LeChips
  3181. RHk.BrickColor = BrickColor.new("Really black")
  3182. RHk.Locked = true
  3183. RHk.CanCollide = false
  3184. RHk.Transparency = 1
  3185. PMeshe = it("SpecialMesh")
  3186. RHk.formFactor = "Symmetric"
  3187. PMeshe.MeshType = "FileMesh"
  3188. PMeshe.MeshId = "rbxassetid://19106014"
  3189. PMeshe.TextureId = "rbxassetid://342435650"
  3190. PMeshe.Scale = Vector3.new(1, 1.4, 0.8)
  3191. PMeshe.Parent = RHk
  3192. local RWelds = it("Weld")
  3193. RWelds.Parent = RHk
  3194. RWelds.Part0 = RHk
  3195. RWelds.Part1 = ra
  3196. RWelds.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90))
  3197.  
  3198. local LeDrink = "wiplolnotyet"
  3199. local LeChips = "wipaswelllol"
  3200. local Sitt = false
  3201.  
  3202. -------------------------------------------------------
  3203. --Start HeartBeat--
  3204. -------------------------------------------------------
  3205. ArtificialHB = Instance.new("BindableEvent", script)
  3206. ArtificialHB.Name = "Heartbeat"
  3207. script:WaitForChild("Heartbeat")
  3208.  
  3209. frame = 1 / 60
  3210. tf = 0
  3211. allowframeloss = false
  3212. tossremainder = false
  3213.  
  3214.  
  3215. lastframe = tick()
  3216. script.Heartbeat:Fire()
  3217.  
  3218.  
  3219. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3220. tf = tf + s
  3221. if tf >= frame then
  3222. if allowframeloss then
  3223. script.Heartbeat:Fire()
  3224. lastframe = tick()
  3225. else
  3226. for i = 1, math.floor(tf / frame) do
  3227. script.Heartbeat:Fire()
  3228. end
  3229. lastframe = tick()
  3230. end
  3231. if tossremainder then
  3232. tf = 0
  3233. else
  3234. tf = tf - frame * math.floor(tf / frame)
  3235. end
  3236. end
  3237. end)
  3238. -------------------------------------------------------
  3239. --End HeartBeat--
  3240. -------------------------------------------------------
  3241.  
  3242.  
  3243. function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher!
  3244. coroutine.resume(coroutine.create(function()
  3245. local intensity = 1 * Intensity
  3246. local rotM = 0.01 * Intensity
  3247. for i = 0, Length, 0.1 do
  3248. swait()
  3249. intensity = intensity - 0.05 * Intensity / Length
  3250. rotM = rotM - 5.0E-4 * Intensity / Length
  3251. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  3252. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  3253. end
  3254. Humanoid.CameraOffset = Vec3(0, 0, 0)
  3255. end))
  3256. end
  3257.  
  3258. local joyemoji = Instance.new('ParticleEmitter', tors)
  3259. joyemoji.VelocitySpread = 2000
  3260. joyemoji.Lifetime = NumberRange.new(1)
  3261. joyemoji.Speed = NumberRange.new(40)
  3262. joy= {}
  3263. for i=0, 19 do
  3264. joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  3265. end
  3266. joyemoji.Size = NumberSequence.new(joy)
  3267. joyemoji.Rate = 0
  3268. joyemoji.LockedToPart = false
  3269. joyemoji.LightEmission = 0
  3270. joyemoji.Texture = "rbxassetid://1176402123"
  3271. joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  3272.  
  3273.  
  3274. local LIT = Instance.new('ParticleEmitter', tors)
  3275. LIT.VelocitySpread = 2000
  3276. LIT.Lifetime = NumberRange.new(1)
  3277. LIT.Speed = NumberRange.new(45)
  3278. nani= {}
  3279. for i=0, 19 do
  3280. nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  3281. end
  3282. LIT.Size = NumberSequence.new(nani)
  3283. LIT.Rate = 0
  3284. LIT.LockedToPart = false
  3285. LIT.LightEmission = 0
  3286. LIT.Texture = "rbxassetid://1492670151"
  3287. LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  3288.  
  3289. local toast = Instance.new('ParticleEmitter', tors)
  3290. toast.VelocitySpread = 2000
  3291. toast.Lifetime = NumberRange.new(1)
  3292. toast.Speed = NumberRange.new(60)
  3293. toasterstoasttoast= {}
  3294. for i=0, 19 do
  3295. toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  3296. end
  3297. toast.Size = NumberSequence.new(toasterstoasttoast)
  3298. toast.Rate = 0
  3299. toast.LockedToPart = false
  3300. toast.LightEmission = 0
  3301. toast.Texture = "rbxassetid://436096230"
  3302. toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  3303.  
  3304. local ok = Instance.new('ParticleEmitter', tors)
  3305. ok.VelocitySpread = 2000
  3306. ok.Lifetime = NumberRange.new(1)
  3307. ok.Speed = NumberRange.new(50)
  3308. cool= {}
  3309. for i=0, 19 do
  3310. cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  3311. end
  3312. ok.Size = NumberSequence.new(cool)
  3313. ok.Rate = 0
  3314. ok.LockedToPart = false
  3315. ok.LightEmission = 0
  3316. ok.Texture = "rbxassetid://636768448"
  3317. ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  3318.  
  3319. maincolor = BrickC("Really red")
  3320. -------------------------------------------------------
  3321. --Start Kyu's shitty stuff--
  3322. -------------------------------------------------------
  3323. function un_fun()
  3324. attack = true
  3325. hum.WalkSpeed = 0
  3326. BTAUNT:Play()
  3327. repeat
  3328. swait()
  3329. BTAUNT.Parent = tors
  3330. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08)
  3331. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08)
  3332. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08)
  3333. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08)
  3334. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08)
  3335. LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08)
  3336. until BTAUNT.Playing == false
  3337. attack = false
  3338. hum.WalkSpeed = 40
  3339. end
  3340.  
  3341. function Tauntmelon()
  3342. attack = true
  3343. hum.WalkSpeed = 0
  3344. CreateSound("1486343908", tors, 10, 1)
  3345. for i = 0, 9, 0.1 do
  3346. swait()
  3347. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3348. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  3349. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  3350. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  3351. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12)
  3352. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  3353. end
  3354. attack = false
  3355. hum.WalkSpeed = 40
  3356. end
  3357.  
  3358. function fbiopenup()
  3359. attack = true
  3360. hum.WalkSpeed = 6
  3361. CreateSound("2156386052", tors, 10, 1)
  3362. Character.Head.face.Texture = "rbxassetid://12117740"
  3363. for i = 0, 5.56, 0.1 do
  3364. swait()
  3365. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3366. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  3367. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  3368. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  3369. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12)
  3370. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  3371. end
  3372. for i = 0,1.57,0.1 do
  3373. swait()
  3374. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3375. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  3376. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3377. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3378. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3379. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3380. end
  3381. for i = 0,1.2,0.1 do
  3382. swait()
  3383. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3384. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  3385. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3386. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3387. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3388. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3389. end
  3390. for i = 0,1.2,0.1 do
  3391. swait()
  3392. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3393. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  3394. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3395. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3396. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3397. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3398. end
  3399. for i = 0,1.2,0.1 do
  3400. swait()
  3401. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3402. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  3403. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3404. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3405. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3406. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3407. end
  3408. for i = 0,1.2,0.1 do
  3409. swait()
  3410. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3411. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  3412. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3413. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3414. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3415. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3416. end
  3417. for i = 0,1,0.1 do
  3418. swait()
  3419. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3420. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  3421. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3422. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3423. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1)
  3424. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3425. end
  3426. for i = 0,1,0.1 do
  3427. swait()
  3428. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3429. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  3430. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3431. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  3432. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  3433. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  3434. end
  3435. attack = false
  3436. Character.Head.face.Texture = "rbxassetid://620619801"
  3437. hum.WalkSpeed = 40
  3438. end
  3439.  
  3440. function FindNearestHead(Position, Distance, SinglePlayer)
  3441. if SinglePlayer then
  3442. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  3443. end
  3444. local List = {}
  3445. for i, v in pairs(workspace:GetChildren()) do
  3446. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  3447. table.insert(List, v)
  3448. end
  3449. end
  3450. return List
  3451. end
  3452.  
  3453. function SoulSteal(dude)
  3454. if dude.Name ~= char then
  3455. local bgf = IT("BodyGyro", dude.Head)
  3456. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  3457. local val = IT("BoolValue", dude)
  3458. val.Name = "IsHit"
  3459. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  3460. local soulst = coroutine.wrap(function()
  3461. local soul = Instance.new("Part",dude)
  3462. soul.Size = Vector3.new(1,1,1)
  3463. soul.CanCollide = false
  3464. soul.Anchored = false
  3465. soul.Position = torso.Position
  3466. soul.Transparency = 1
  3467. local PartEmmit1 = IT("ParticleEmitter", soul)
  3468. PartEmmit1.LightEmission = 1
  3469. PartEmmit1.Texture = "rbxassetid://569507414"
  3470. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3471. PartEmmit1.Rate = 250
  3472. PartEmmit1.Lifetime = NumberRange.new(1.6)
  3473. PartEmmit1.Size = NumberSequence.new({
  3474. NumberSequenceKeypoint.new(0, 1, 0),
  3475. NumberSequenceKeypoint.new(1, 0, 0)
  3476. })
  3477. PartEmmit1.Transparency = NumberSequence.new({
  3478. NumberSequenceKeypoint.new(0, 0, 0),
  3479. NumberSequenceKeypoint.new(1, 1, 0)
  3480. })
  3481. PartEmmit1.Speed = NumberRange.new(0, 0)
  3482. PartEmmit1.VelocitySpread = 30000
  3483. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  3484. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  3485. local BodPoss = IT("BodyPosition", soul)
  3486. BodPoss.P = 3000
  3487. BodPoss.D = 1000
  3488. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3489. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  3490. wait(1.6)
  3491. soul.Touched:connect(function(hit)
  3492. if hit.Parent == char then
  3493. soul:Destroy()
  3494. end
  3495. end)
  3496. wait(1.2)
  3497. while soul do
  3498. swait()
  3499. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3500. BodPoss.Position = tors.Position
  3501. end
  3502. end)
  3503. soulst()
  3504. end
  3505. end
  3506. function FaceMouse()
  3507. local Cam = workspace.CurrentCamera
  3508. return {
  3509. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3510. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3511. }
  3512. end
  3513.  
  3514. function Eviscerate(dude)
  3515. if dude.Name ~= char then
  3516. local bgf = IT("BodyGyro", dude.Head)
  3517. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  3518. local val = IT("BoolValue", dude)
  3519. val.Name = "IsHit"
  3520. local ds = coroutine.wrap(function()
  3521. dude:WaitForChild("Head"):BreakJoints()
  3522. wait(0.5)
  3523. target = nil
  3524. coroutine.resume(coroutine.create(function()
  3525. for i, v in pairs(dude:GetChildren()) do
  3526. if v:IsA("Accessory") then
  3527. v:Destroy()
  3528. end
  3529. if v:IsA("Humanoid") then
  3530. v:Destroy()
  3531. end
  3532. if v:IsA("CharacterMesh") then
  3533. v:Destroy()
  3534. end
  3535. if v:IsA("Model") then
  3536. v:Destroy()
  3537. end
  3538. if v:IsA("Part") or v:IsA("MeshPart") then
  3539. for x, o in pairs(v:GetChildren()) do
  3540. if o:IsA("Decal") then
  3541. o:Destroy()
  3542. end
  3543. end
  3544. coroutine.resume(coroutine.create(function()
  3545. v.Material = "Neon"
  3546. v.CanCollide = false
  3547. local PartEmmit1 = IT("ParticleEmitter", v)
  3548. PartEmmit1.LightEmission = 1
  3549. PartEmmit1.Texture = "rbxassetid://284205403"
  3550. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3551. PartEmmit1.Rate = 150
  3552. PartEmmit1.Lifetime = NumberRange.new(1)
  3553. PartEmmit1.Size = NumberSequence.new({
  3554. NumberSequenceKeypoint.new(0, 0.75, 0),
  3555. NumberSequenceKeypoint.new(1, 0, 0)
  3556. })
  3557. PartEmmit1.Transparency = NumberSequence.new({
  3558. NumberSequenceKeypoint.new(0, 0, 0),
  3559. NumberSequenceKeypoint.new(1, 1, 0)
  3560. })
  3561. PartEmmit1.Speed = NumberRange.new(0, 0)
  3562. PartEmmit1.VelocitySpread = 30000
  3563. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  3564. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  3565. local BodPoss = IT("BodyPosition", v)
  3566. BodPoss.P = 3000
  3567. BodPoss.D = 1000
  3568. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3569. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  3570. v.Color = maincolor.Color
  3571. coroutine.resume(coroutine.create(function()
  3572. for i = 0, 49 do
  3573. swait(1)
  3574. v.Transparency = v.Transparency + 0.08
  3575. end
  3576. wait(0.5)
  3577. PartEmmit1.Enabled = false
  3578. wait(3)
  3579. v:Destroy()
  3580. dude:Destroy()
  3581. end))
  3582. end))
  3583. end
  3584. end
  3585. end))
  3586. end)
  3587. ds()
  3588. end
  3589. end
  3590.  
  3591. function ragdoll(model)
  3592. local char = model
  3593. torso = char.HumanoidRootPart
  3594. torso2 = char.Torso
  3595. LW.Parent = nil
  3596. RW.Parent = nil
  3597. LH.Parent = nil
  3598. RH.Parent = nil
  3599. if hum ~= nil then
  3600. hum.PlatformStand = true
  3601. end
  3602.  
  3603. local Head = char:FindFirstChild("Head")
  3604. if Head then
  3605. local Neck = Instance.new("Weld")
  3606. Neck.Name = "Neck"
  3607. Neck.Part0 = torso
  3608. Neck.Part1 = Head
  3609. Neck.C0 = CFrame.new(0, 1.5, 0)
  3610. Neck.C1 = CFrame.new()
  3611. Neck.Parent = torso
  3612. end
  3613. local Limb = char:FindFirstChild("Right Arm")
  3614. if Limb then
  3615.  
  3616. Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0)
  3617. local Joint = Instance.new("Glue")
  3618. Joint.Name = "RightShoulder"
  3619. Joint.Part0 = torso
  3620. Joint.Part1 = Limb
  3621. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3622. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3623. Joint.Parent = torso
  3624.  
  3625. local B = Instance.new("Part")
  3626. B.TopSurface = 0
  3627. B.BottomSurface = 0
  3628. B.formFactor = "Symmetric"
  3629. B.Size = Vector3.new(1, 1, 1)
  3630. B.Transparency = 1
  3631. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3632. B.Parent = char
  3633. local W = Instance.new("Weld")
  3634. W.Part0 = Limb
  3635. W.Part1 = B
  3636. W.C0 = CFrame.new(0, -0.5, 0)
  3637. W.Parent = Limb
  3638.  
  3639. end
  3640. local Limb = char:FindFirstChild("Left Arm")
  3641. if Limb then
  3642.  
  3643. Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0)
  3644. local Joint = Instance.new("Glue")
  3645. Joint.Name = "LeftShoulder"
  3646. Joint.Part0 = torso
  3647. Joint.Part1 = Limb
  3648. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3649. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3650. Joint.Parent = torso
  3651.  
  3652. local B = Instance.new("Part")
  3653. B.TopSurface = 0
  3654. B.BottomSurface = 0
  3655. B.formFactor = "Symmetric"
  3656. B.Size = Vector3.new(1, 1, 1)
  3657. B.Transparency = 1
  3658. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3659. B.Parent = char
  3660. local W = Instance.new("Weld")
  3661. W.Part0 = Limb
  3662. W.Part1 = B
  3663. W.C0 = CFrame.new(0, -0.5, 0)
  3664. W.Parent = Limb
  3665.  
  3666. end
  3667. local Limb = char:FindFirstChild("Right Leg")
  3668. if Limb then
  3669.  
  3670. Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0)
  3671. local Joint = Instance.new("Glue")
  3672. Joint.Name = "RightHip"
  3673. Joint.Part0 = torso
  3674. Joint.Part1 = Limb
  3675. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3676. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3677. Joint.Parent = torso
  3678.  
  3679. local B = Instance.new("Part")
  3680. B.TopSurface = 0
  3681. B.BottomSurface = 0
  3682. B.formFactor = "Symmetric"
  3683. B.Size = Vector3.new(1, 1, 1)
  3684. B.Transparency = 1
  3685. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3686. B.Parent = char
  3687. local W = Instance.new("Weld")
  3688. W.Part0 = Limb
  3689. W.Part1 = B
  3690. W.C0 = CFrame.new(0, -0.5, 0)
  3691. W.Parent = Limb
  3692.  
  3693. end
  3694. local Limb = char:FindFirstChild("Left Leg")
  3695. if Limb then
  3696.  
  3697. Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0)
  3698. local Joint = Instance.new("Glue")
  3699. Joint.Name = "LeftHip"
  3700. Joint.Part0 = torso
  3701. Joint.Part1 = Limb
  3702. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3703. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3704. Joint.Parent = torso
  3705.  
  3706. local B = Instance.new("Part")
  3707. B.TopSurface = 0
  3708. B.BottomSurface = 0
  3709. B.formFactor = "Symmetric"
  3710. B.Size = Vector3.new(1, 1, 1)
  3711. B.Transparency = 1
  3712. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3713. B.Parent = char
  3714. local W = Instance.new("Weld")
  3715. W.Part0 = Limb
  3716. W.Part1 = B
  3717. W.C0 = CFrame.new(0, -0.5, 0)
  3718. W.Parent = Limb
  3719.  
  3720. end
  3721. --[
  3722. local Bar = Instance.new("Part")
  3723. Bar.TopSurface = 0
  3724. Bar.BottomSurface = 0
  3725. Bar.formFactor = "Symmetric"
  3726. Bar.Size = Vector3.new(1, 1, 1)
  3727. Bar.Transparency = 1
  3728. Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0)
  3729. Bar.Parent = char
  3730. local Weld = Instance.new("Weld")
  3731. Weld.Part0 = torso
  3732. Weld.Part1 = Bar
  3733. Weld.C0 = CFrame.new(0, 0.5, 0)
  3734. Weld.Parent = torso
  3735. --]]
  3736.  
  3737. torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z))
  3738.  
  3739. end
  3740.  
  3741. -------------------------------------------------------
  3742. --End Kyu's shitty stuff--
  3743. -------------------------------------------------------
  3744.  
  3745. -------------------------------------------------------
  3746. --Start Important Functions--
  3747. -------------------------------------------------------
  3748. function swait(num)
  3749. if num == 0 or num == nil then
  3750. game:service("RunService").Stepped:wait(0)
  3751. else
  3752. for i = 0, num do
  3753. game:service("RunService").Stepped:wait(0)
  3754. end
  3755. end
  3756. end
  3757. function thread(f)
  3758. coroutine.resume(coroutine.create(f))
  3759. end
  3760. function clerp(a, b, t)
  3761. local qa = {
  3762. QuaternionFromCFrame(a)
  3763. }
  3764. local qb = {
  3765. QuaternionFromCFrame(b)
  3766. }
  3767. local ax, ay, az = a.x, a.y, a.z
  3768. local bx, by, bz = b.x, b.y, b.z
  3769. local _t = 1 - t
  3770. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  3771. end
  3772. function QuaternionFromCFrame(cf)
  3773. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3774. local trace = m00 + m11 + m22
  3775. if trace > 0 then
  3776. local s = math.sqrt(1 + trace)
  3777. local recip = 0.5 / s
  3778. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  3779. else
  3780. local i = 0
  3781. if m00 < m11 then
  3782. i = 1
  3783. end
  3784. if m22 > (i == 0 and m00 or m11) then
  3785. i = 2
  3786. end
  3787. if i == 0 then
  3788. local s = math.sqrt(m00 - m11 - m22 + 1)
  3789. local recip = 0.5 / s
  3790. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  3791. elseif i == 1 then
  3792. local s = math.sqrt(m11 - m22 - m00 + 1)
  3793. local recip = 0.5 / s
  3794. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  3795. elseif i == 2 then
  3796. local s = math.sqrt(m22 - m00 - m11 + 1)
  3797. local recip = 0.5 / s
  3798. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  3799. end
  3800. end
  3801. end
  3802. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3803. local xs, ys, zs = x + x, y + y, z + z
  3804. local wx, wy, wz = w * xs, w * ys, w * zs
  3805. local xx = x * xs
  3806. local xy = x * ys
  3807. local xz = x * zs
  3808. local yy = y * ys
  3809. local yz = y * zs
  3810. local zz = z * zs
  3811. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  3812. end
  3813. function QuaternionSlerp(a, b, t)
  3814. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  3815. local startInterp, finishInterp
  3816. if cosTheta >= 1.0E-4 then
  3817. if 1 - cosTheta > 1.0E-4 then
  3818. local theta = math.acos(cosTheta)
  3819. local invSinTheta = 1 / Sin(theta)
  3820. startInterp = Sin((1 - t) * theta) * invSinTheta
  3821. finishInterp = Sin(t * theta) * invSinTheta
  3822. else
  3823. startInterp = 1 - t
  3824. finishInterp = t
  3825. end
  3826. elseif 1 + cosTheta > 1.0E-4 then
  3827. local theta = math.acos(-cosTheta)
  3828. local invSinTheta = 1 / Sin(theta)
  3829. startInterp = Sin((t - 1) * theta) * invSinTheta
  3830. finishInterp = Sin(t * theta) * invSinTheta
  3831. else
  3832. startInterp = t - 1
  3833. finishInterp = t
  3834. end
  3835. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  3836. end
  3837. function rayCast(Position, Direction, Range, Ignore)
  3838. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  3839. end
  3840. local RbxUtility = LoadLibrary("RbxUtility")
  3841. local Create = RbxUtility.Create
  3842. local insta = true
  3843.  
  3844. -------------------------------------------------------
  3845. --Start Damage Function--
  3846. -------------------------------------------------------
  3847. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  3848. if hit.Parent == nil then
  3849. return
  3850. end
  3851. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  3852. for _, v in pairs(hit.Parent:children()) do
  3853. if v:IsA("Humanoid") then
  3854. h = v
  3855. end
  3856. end
  3857. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  3858. hit.Parent:FindFirstChild("Head"):BreakJoints()
  3859. end
  3860.  
  3861. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  3862. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  3863. if hit.Parent.DebounceHit.Value == true then
  3864. return
  3865. end
  3866. end
  3867. if insta == true then
  3868. hit.Parent:FindFirstChild("Head"):BreakJoints()
  3869. end
  3870. local c = Create("ObjectValue"){
  3871. Name = "creator",
  3872. Value = game:service("Players").LocalPlayer,
  3873. Parent = h,
  3874. }
  3875. game:GetService("Debris"):AddItem(c, .5)
  3876. CreateSound("958257111", hit, 10, 1)
  3877. local Damage = math.random(minim, maxim)
  3878. hit.Parent:FindFirstChild("Head"):BreakJoints()
  3879. local blocked = false
  3880. local block = hit.Parent:findFirstChild("Block")
  3881. if block ~= nil then
  3882. if block.className == "IntValue" then
  3883. if block.Value > 0 then
  3884. blocked = true
  3885. block.Value = block.Value - 1
  3886. end
  3887. end
  3888. end
  3889. if blocked == false then
  3890. h.Health = h.Health - Damage
  3891. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "rekt", 1.5, tors.BrickColor.Color)
  3892. else
  3893. h.Health = h.Health - (Damage / 2)
  3894. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "ez kill", 1.5, tors.BrickColor.Color)
  3895. end
  3896. if Type == "Knockdown" then
  3897. local hum = hit.Parent.Humanoid
  3898. hum.PlatformStand = true
  3899. coroutine.resume(coroutine.create(function(HHumanoid)
  3900. swait(1)
  3901. HHumanoid.PlatformStand = false
  3902. end), hum)
  3903. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  3904. local bodvol = Create("BodyVelocity"){
  3905. velocity = angle * knockback,
  3906. P = 5000,
  3907. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3908. Parent = hit,
  3909. }
  3910. local rl = Create("BodyAngularVelocity"){
  3911. P = 3000,
  3912. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  3913. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  3914. Parent = hit,
  3915. }
  3916. game:GetService("Debris"):AddItem(bodvol, .5)
  3917. game:GetService("Debris"):AddItem(rl, .5)
  3918. elseif Type == "Normal" then
  3919. local vp = Create("BodyVelocity"){
  3920. P = 500,
  3921. maxForce = Vector3.new(math.huge, 0, math.huge),
  3922. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  3923. }
  3924. if knockback > 0 then
  3925. vp.Parent = hit.Parent.Torso
  3926. end
  3927. game:GetService("Debris"):AddItem(vp, .5)
  3928. elseif Type == "Up" then
  3929. local bodyVelocity = Create("BodyVelocity"){
  3930. velocity = Vector3.new(0, 20, 0),
  3931. P = 5000,
  3932. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3933. Parent = hit,
  3934. }
  3935. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  3936. elseif Type == "DarkUp" then
  3937. coroutine.resume(coroutine.create(function()
  3938. for i = 0, 1, 0.1 do
  3939. swait()
  3940. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  3941. end
  3942. end))
  3943. local bodyVelocity = Create("BodyVelocity"){
  3944. velocity = Vector3.new(0, 20, 0),
  3945. P = 5000,
  3946. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3947. Parent = hit,
  3948. }
  3949. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3950. elseif Type == "Snare" then
  3951. local bp = Create("BodyPosition"){
  3952. P = 2000,
  3953. D = 100,
  3954. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3955. position = hit.Parent.Torso.Position,
  3956. Parent = hit.Parent.Torso,
  3957. }
  3958. game:GetService("Debris"):AddItem(bp, 1)
  3959. elseif Type == "Freeze" then
  3960. local BodPos = Create("BodyPosition"){
  3961. P = 50000,
  3962. D = 1000,
  3963. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3964. position = hit.Parent.Torso.Position,
  3965. Parent = hit.Parent.Torso,
  3966. }
  3967. local BodGy = Create("BodyGyro") {
  3968. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  3969. P = 20e+003,
  3970. Parent = hit.Parent.Torso,
  3971. cframe = hit.Parent.Torso.CFrame,
  3972. }
  3973. hit.Parent.Torso.Anchored = true
  3974. coroutine.resume(coroutine.create(function(Part)
  3975. swait(1.5)
  3976. Part.Anchored = false
  3977. end), hit.Parent.Torso)
  3978. game:GetService("Debris"):AddItem(BodPos, 3)
  3979. game:GetService("Debris"):AddItem(BodGy, 3)
  3980. end
  3981. local debounce = Create("BoolValue"){
  3982. Name = "DebounceHit",
  3983. Parent = hit.Parent,
  3984. Value = true,
  3985. }
  3986. game:GetService("Debris"):AddItem(debounce, Delay)
  3987. c = Create("ObjectValue"){
  3988. Name = "creator",
  3989. Value = Player,
  3990. Parent = h,
  3991. }
  3992. game:GetService("Debris"):AddItem(c, .5)
  3993. end
  3994. end
  3995. -------------------------------------------------------
  3996. --End Damage Function--
  3997. -------------------------------------------------------
  3998.  
  3999. -------------------------------------------------------
  4000. --Start Damage Function Customization--
  4001. -------------------------------------------------------
  4002. function ShowDamage(Pos, Text, Time, Color)
  4003. local Rate = (1 / 30)
  4004. local Pos = (Pos or Vector3.new(0, 0, 0))
  4005. local Text = (Text or "")
  4006. local Time = (Time or 2)
  4007. local Color = (Color or Color3.new(1, 0, 1))
  4008. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  4009. EffectPart.Anchored = true
  4010. local BillboardGui = Create("BillboardGui"){
  4011. Size = UDim2.new(3, 0, 3, 0),
  4012. Adornee = EffectPart,
  4013. Parent = EffectPart,
  4014. }
  4015. local TextLabel = Create("TextLabel"){
  4016. BackgroundTransparency = 1,
  4017. Size = UDim2.new(1, 0, 1, 0),
  4018. Text = Text,
  4019. Font = "Bodoni",
  4020. TextColor3 = Color,
  4021. TextScaled = true,
  4022. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  4023. Parent = BillboardGui,
  4024. }
  4025. game.Debris:AddItem(EffectPart, (Time))
  4026. EffectPart.Parent = game:GetService("Workspace")
  4027. delay(0, function()
  4028. local Frames = (Time / Rate)
  4029. for Frame = 1, Frames do
  4030. wait(Rate)
  4031. local Percent = (Frame / Frames)
  4032. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  4033. TextLabel.TextTransparency = Percent
  4034. end
  4035. if EffectPart and EffectPart.Parent then
  4036. EffectPart:Destroy()
  4037. end
  4038. end)
  4039. end
  4040. -------------------------------------------------------
  4041. --End Damage Function Customization--
  4042. -------------------------------------------------------
  4043.  
  4044. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  4045. for _, c in pairs(workspace:children()) do
  4046. local hum = c:findFirstChild("Humanoid")
  4047. if hum ~= nil then
  4048. local head = c:findFirstChild("Head")
  4049. if head ~= nil then
  4050. local targ = head.Position - Part.Position
  4051. local mag = targ.magnitude
  4052. if magni >= mag and c.Name ~= plr.Name then
  4053.  
  4054. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  4055. end
  4056. end
  4057. end
  4058. end
  4059. end
  4060.  
  4061.  
  4062. CFuncs = {
  4063. Part = {
  4064. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4065. local Part = Create("Part")({
  4066. Parent = Parent,
  4067. Reflectance = Reflectance,
  4068. Transparency = Transparency,
  4069. CanCollide = false,
  4070. Locked = true,
  4071. BrickColor = BrickColor.new(tostring(BColor)),
  4072. Name = Name,
  4073. Size = Size,
  4074. Material = Material
  4075. })
  4076. RemoveOutlines(Part)
  4077. return Part
  4078. end
  4079. },
  4080. Mesh = {
  4081. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4082. local Msh = Create(Mesh)({
  4083. Parent = Part,
  4084. Offset = OffSet,
  4085. Scale = Scale
  4086. })
  4087. if Mesh == "SpecialMesh" then
  4088. Msh.MeshType = MeshType
  4089. Msh.MeshId = MeshId
  4090. end
  4091. return Msh
  4092. end
  4093. },
  4094. Mesh = {
  4095. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4096. local Msh = Create(Mesh)({
  4097. Parent = Part,
  4098. Offset = OffSet,
  4099. Scale = Scale
  4100. })
  4101. if Mesh == "SpecialMesh" then
  4102. Msh.MeshType = MeshType
  4103. Msh.MeshId = MeshId
  4104. end
  4105. return Msh
  4106. end
  4107. },
  4108. Weld = {
  4109. Create = function(Parent, Part0, Part1, C0, C1)
  4110. local Weld = Create("Weld")({
  4111. Parent = Parent,
  4112. Part0 = Part0,
  4113. Part1 = Part1,
  4114. C0 = C0,
  4115. C1 = C1
  4116. })
  4117. return Weld
  4118. end
  4119. },
  4120. Sound = {
  4121. Create = function(id, par, vol, pit)
  4122. coroutine.resume(coroutine.create(function()
  4123. local S = Create("Sound")({
  4124. Volume = vol,
  4125. Pitch = pit or 1,
  4126. SoundId = id,
  4127. Parent = par or workspace
  4128. })
  4129. wait()
  4130. S:play()
  4131. game:GetService("Debris"):AddItem(S, 6)
  4132. end))
  4133. end
  4134. },
  4135. ParticleEmitter = {
  4136. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  4137. local fp = Create("ParticleEmitter")({
  4138. Parent = Parent,
  4139. Color = ColorSequence.new(Color1, Color2),
  4140. LightEmission = LightEmission,
  4141. Size = Size,
  4142. Texture = Texture,
  4143. Transparency = Transparency,
  4144. ZOffset = ZOffset,
  4145. Acceleration = Accel,
  4146. Drag = Drag,
  4147. LockedToPart = LockedToPart,
  4148. VelocityInheritance = VelocityInheritance,
  4149. EmissionDirection = EmissionDirection,
  4150. Enabled = Enabled,
  4151. Lifetime = LifeTime,
  4152. Rate = Rate,
  4153. Rotation = Rotation,
  4154. RotSpeed = RotSpeed,
  4155. Speed = Speed,
  4156. VelocitySpread = VelocitySpread
  4157. })
  4158. return fp
  4159. end
  4160. }
  4161. }
  4162. function RemoveOutlines(part)
  4163. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  4164. end
  4165. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4166. local Part = Create("Part")({
  4167. formFactor = FormFactor,
  4168. Parent = Parent,
  4169. Reflectance = Reflectance,
  4170. Transparency = Transparency,
  4171. CanCollide = false,
  4172. Locked = true,
  4173. BrickColor = BrickColor.new(tostring(BColor)),
  4174. Name = Name,
  4175. Size = Size,
  4176. Material = Material
  4177. })
  4178. RemoveOutlines(Part)
  4179. return Part
  4180. end
  4181. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4182. local Msh = Create(Mesh)({
  4183. Parent = Part,
  4184. Offset = OffSet,
  4185. Scale = Scale
  4186. })
  4187. if Mesh == "SpecialMesh" then
  4188. Msh.MeshType = MeshType
  4189. Msh.MeshId = MeshId
  4190. end
  4191. return Msh
  4192. end
  4193. function CreateWeld(Parent, Part0, Part1, C0, C1)
  4194. local Weld = Create("Weld")({
  4195. Parent = Parent,
  4196. Part0 = Part0,
  4197. Part1 = Part1,
  4198. C0 = C0,
  4199. C1 = C1
  4200. })
  4201. return Weld
  4202. end
  4203.  
  4204. -------------------------------------------------------
  4205. --Start Effect Function--
  4206. -------------------------------------------------------
  4207. EffectModel = Instance.new("Model", char)
  4208. Effects = {
  4209. Block = {
  4210. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  4211. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  4212. prt.Anchored = true
  4213. prt.CFrame = cframe
  4214. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4215. game:GetService("Debris"):AddItem(prt, 10)
  4216. if Type == 1 or Type == nil then
  4217. table.insert(Effects, {
  4218. prt,
  4219. "Block1",
  4220. delay,
  4221. x3,
  4222. y3,
  4223. z3,
  4224. msh
  4225. })
  4226. elseif Type == 2 then
  4227. table.insert(Effects, {
  4228. prt,
  4229. "Block2",
  4230. delay,
  4231. x3,
  4232. y3,
  4233. z3,
  4234. msh
  4235. })
  4236. else
  4237. table.insert(Effects, {
  4238. prt,
  4239. "Block3",
  4240. delay,
  4241. x3,
  4242. y3,
  4243. z3,
  4244. msh
  4245. })
  4246. end
  4247. end
  4248. },
  4249. Sphere = {
  4250. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4251. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  4252. prt.Anchored = true
  4253. prt.CFrame = cframe
  4254. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1))
  4255. game:GetService("Debris"):AddItem(prt, 10)
  4256. table.insert(Effects, {
  4257. prt,
  4258. "Cylinder",
  4259. delay,
  4260. x3,
  4261. y3,
  4262. z3,
  4263. msh
  4264. })
  4265. end
  4266. },
  4267. Cylinder = {
  4268. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4269. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  4270. prt.Anchored = true
  4271. prt.CFrame = cframe
  4272. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4273. game:GetService("Debris"):AddItem(prt, 10)
  4274. table.insert(Effects, {
  4275. prt,
  4276. "Cylinder",
  4277. delay,
  4278. x3,
  4279. y3,
  4280. z3,
  4281. msh
  4282. })
  4283. end
  4284. },
  4285. Wave = {
  4286. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4287. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  4288. prt.Anchored = true
  4289. prt.CFrame = cframe
  4290. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  4291. game:GetService("Debris"):AddItem(prt, 10)
  4292. table.insert(Effects, {
  4293. prt,
  4294. "Cylinder",
  4295. delay,
  4296. x3 / 60,
  4297. y3 / 60,
  4298. z3 / 60,
  4299. msh
  4300. })
  4301. end
  4302. },
  4303. Ring = {
  4304. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4305. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  4306. prt.Anchored = true
  4307. prt.CFrame = cframe
  4308. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4309. game:GetService("Debris"):AddItem(prt, 10)
  4310. table.insert(Effects, {
  4311. prt,
  4312. "Cylinder",
  4313. delay,
  4314. x3,
  4315. y3,
  4316. z3,
  4317. msh
  4318. })
  4319. end
  4320. },
  4321. Break = {
  4322. Create = function(brickcolor, cframe, x1, y1, z1)
  4323. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  4324. prt.Anchored = true
  4325. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4326. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4327. local num = math.random(10, 50) / 1000
  4328. game:GetService("Debris"):AddItem(prt, 10)
  4329. table.insert(Effects, {
  4330. prt,
  4331. "Shatter",
  4332. num,
  4333. prt.CFrame,
  4334. math.random() - math.random(),
  4335. 0,
  4336. math.random(50, 100) / 100
  4337. })
  4338. end
  4339. },
  4340. Spiral = {
  4341. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4342. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  4343. prt.Anchored = true
  4344. prt.CFrame = cframe
  4345. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4346. game:GetService("Debris"):AddItem(prt, 10)
  4347. table.insert(Effects, {
  4348. prt,
  4349. "Cylinder",
  4350. delay,
  4351. x3,
  4352. y3,
  4353. z3,
  4354. msh
  4355. })
  4356. end
  4357. },
  4358. Push = {
  4359. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  4360. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  4361. prt.Anchored = true
  4362. prt.CFrame = cframe
  4363. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  4364. game:GetService("Debris"):AddItem(prt, 10)
  4365. table.insert(Effects, {
  4366. prt,
  4367. "Cylinder",
  4368. delay,
  4369. x3,
  4370. y3,
  4371. z3,
  4372. msh
  4373. })
  4374. end
  4375. }
  4376. }
  4377. -------------------------------------------------------
  4378. --End Effect Function--
  4379. -------------------------------------------------------
  4380.  
  4381. function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important.
  4382. local NSound = nil
  4383. coroutine.resume(coroutine.create(function()
  4384. NSound = Instance.new("Sound", PARENT)
  4385. NSound.Volume = VOLUME
  4386. NSound.Pitch = PITCH
  4387. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  4388. swait()
  4389. NSound:play()
  4390. game:GetService("Debris"):AddItem(NSound, 10)
  4391. end))
  4392. return NSound
  4393. end
  4394.  
  4395.  
  4396. coroutine.resume(coroutine.create(function()
  4397. while text ~= nil do
  4398. swait()
  4399. text.Rotation = math.random(-1.8,1.8)
  4400. end
  4401. end))
  4402.  
  4403. angery = false
  4404.  
  4405.  
  4406. -------------------------------------------------------
  4407. --End Important Functions--
  4408. -------------------------------------------------------
  4409.  
  4410. lul = Instance.new("Sound", tors) --le musice
  4411. lul.Pitch = 1
  4412.  
  4413. local mu = math.random(1,14)
  4414. if mu == 1 then
  4415. lul.SoundId = "rbxassetid://193889412"
  4416. end
  4417. if mu == 2 then
  4418. lul.SoundId = "rbxassetid://274690929"
  4419. end
  4420. if mu == 3 then
  4421. lul.SoundId = "rbxassetid://1241998626"
  4422. end
  4423. if mu == 4 then
  4424. lul.SoundId = "rbxassetid://1878962648"
  4425. end
  4426. if mu == 5 then
  4427. lul.SoundId = "rbxassetid://185117072"
  4428. end
  4429. if mu == 6 then
  4430. lul.SoundId = "rbxassetid://295856024"
  4431. end
  4432. if mu == 7 then
  4433. lul.SoundId = "rbxassetid://2054013600"
  4434. end
  4435. if mu == 8 then
  4436. lul.SoundId = "rbxassetid://1463709693"
  4437. lul.Pitch = 1.4
  4438. end
  4439. if mu == 9 then
  4440. lul.SoundId = "rbxassetid://575705300"
  4441. end
  4442. if mu == 10 then
  4443. lul.SoundId = "rbxassetid://142924062"
  4444. end
  4445. if mu == 11 then
  4446. lul.SoundId = "rbxassetid://251072363"
  4447. end
  4448. if mu == 12 then
  4449. lul.SoundId = "rbxassetid://731061980"
  4450. end
  4451. if mu == 13 then
  4452. lul.SoundId = "rbxassetid://455682677"
  4453. end
  4454. if mu == 14 then
  4455. lul.SoundId = "rbxassetid://1283123885"
  4456. end
  4457.  
  4458. lul.Volume = 4.7
  4459. lul.TimePosition = 0
  4460. lul.Looped = true
  4461. lul:Play()
  4462.  
  4463. NEWS = Instance.new("Sound", tors) --O NO
  4464. NEWS.SoundId = "http://www.roblox.com/asset/?id=1864852634"
  4465. NEWS.Volume = 100
  4466. NEWS.Pitch = 1
  4467. NEWS.Looped = false
  4468. NEWS.TimePosition = 1
  4469.  
  4470. AAAAA = Instance.new("Sound", tors) --aaa
  4471. AAAAA.SoundId = "http://www.roblox.com/asset/?id=0"
  4472. AAAAA.Volume = 10
  4473. AAAAA.Pitch = 1
  4474. AAAAA.Looped = false
  4475. AAAAA.TimePosition = 1
  4476.  
  4477. MERKIO = Instance.new("Sound", tors) --why
  4478. MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102"
  4479. MERKIO.Volume = 10
  4480. MERKIO.Pitch = 1
  4481. MERKIO.Looped = false
  4482. MERKIO.TimePosition = 0
  4483.  
  4484. MERKIO2 = Instance.new("Sound", tors) --why (again)
  4485. MERKIO2.SoundId = "http://www.roblox.com/asset/?id=258246285"
  4486. MERKIO2.Volume = 10
  4487. MERKIO2.Pitch = 1
  4488. MERKIO2.Looped = false
  4489. MERKIO2.TimePosition = 0
  4490.  
  4491. thonks = Instance.new("Sound", tors) --wat?
  4492. thonks.SoundId = "http://www.roblox.com/asset/?id=685766564"
  4493. thonks.Volume = 10
  4494. thonks.Pitch = 1
  4495. thonks.Looped = false
  4496. thonks.TimePosition = 0
  4497.  
  4498. gudsong = Instance.new("Sound", tors) --seizure time
  4499. gudsong.SoundId = "http://www.roblox.com/asset/?id=2027619387"
  4500. gudsong.Volume = 10
  4501. gudsong.Pitch = 1
  4502. gudsong.Looped = true
  4503. gudsong.TimePosition = 6.6
  4504.  
  4505. -------------------------------------------------------
  4506. --Start Music Option--
  4507. -------------------------------------------------------
  4508. ;
  4509. -------------------------------------------------------
  4510. --End Music Option--
  4511. -------------------------------------------------------
  4512. --hi fat >:)
  4513. -------------------------------------------------------
  4514. --Start Attacks N Stuff--
  4515. -------------------------------------------------------
  4516.  
  4517. function THEBESTOVERUSEDJOKEEVER() --oh god why did i make this a thing jeezus help me pls
  4518. attack = true
  4519.  
  4520. hum.WalkSpeed = 40
  4521. lul:Pause()
  4522. Character.Head.face.Texture = "rbxassetid://620619801"
  4523. NEWS:Play()
  4524. repeat
  4525. NEWS.Parent = tors
  4526. swait()
  4527. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15)
  4528. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3)
  4529. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15)
  4530. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15)
  4531. RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1)
  4532. LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1)
  4533. until NEWS.Playing == false
  4534. local S = Instance.new("Explosion",workspace)
  4535. S.Position = tors.Position
  4536. S.BlastPressure = 999
  4537. S.BlastRadius = 45
  4538. S.ExplosionType = 0
  4539. attack = false
  4540. hum.WalkSpeed = 40
  4541. lul:Resume()
  4542. Character.Head.face.Texture = "rbxassetid://620619801"
  4543. attack = false
  4544. hum.WalkSpeed = 40
  4545. end
  4546.  
  4547. function sneakonehundred()
  4548. attack = true
  4549. hum.WalkSpeed = 0.03
  4550. Character.Head.face.Texture = "rbxassetid://1667792"
  4551. CreateSound("1542642349", tors, 10, 1.05)
  4552. for i = 0,20,0.1 do
  4553. swait()
  4554. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  4555. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4)
  4556. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4557. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4558. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(-180)), 0.4)
  4559. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(180)), 0.4)
  4560. end
  4561. CreateSound("753450324", tors, 10, 1.05)
  4562. wait(0.25)
  4563. Character.Head.face.Texture = "rbxassetid://1223903433"
  4564. for i = 0,7,0.1 do
  4565. swait()
  4566. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  4567. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4)
  4568. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4569. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4570. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-180)), 0.4)
  4571. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(180)), 0.4)
  4572. end
  4573. Character.Head.face.Texture = "rbxassetid://620619801"
  4574. attack = false
  4575. hum.WalkSpeed = 40
  4576. end
  4577.  
  4578. function WRY() --WRYYYYYYY
  4579. attack = true
  4580. hum.WalkSpeed = 0.30
  4581. CreateSound("794081034", hed, 10, 1)
  4582. Character.Head.face.Texture = "rbxassetid://396389196"
  4583. for i = 0,2,0.1 do
  4584. swait()
  4585. CameraEnshaking(1, 2)
  4586. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4587. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3)
  4588. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4589. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4590. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1)
  4591. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1)
  4592. end
  4593. for i = 0,14.7,0.1 do
  4594. swait()
  4595. CameraEnshaking(1, 3)
  4596. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15)
  4597. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3)
  4598. RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15)
  4599. LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15)
  4600. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1)
  4601. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1)
  4602. end
  4603. attack = false
  4604. Character.Head.face.Texture = "rbxassetid://620619801"
  4605. hum.WalkSpeed = 40
  4606. end
  4607.  
  4608. function DANCEFORME()
  4609. attack = true
  4610. texth.Text = "Squ?ling."
  4611. text.Text = ""
  4612. lul:Pause()
  4613. Character.Head.face.Texture = "rbxassetid://1676553712"
  4614. MERKIO:Play()
  4615. repeat
  4616. for i = 0,0.37,0.03 do
  4617. swait()
  4618. MERKIO.Parent = tors
  4619. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8)
  4620. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9)
  4621. RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  4622. LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  4623. RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77)
  4624. LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67)
  4625. end
  4626. for i = 0,0.37,0.03 do
  4627. swait()
  4628. MERKIO.Parent = tors
  4629. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8)
  4630. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9)
  4631. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  4632. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  4633. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7)
  4634. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7)
  4635. end
  4636. until MERKIO.Playing == false
  4637. MERKIO:Stop()
  4638. Character.Head.face.Texture = "rbxassetid://620619801"
  4639. attack = false
  4640. lul:Resume()
  4641. texth.Text = ""
  4642. text.Text = "Noti?? "
  4643. hum.WalkSpeed = 40
  4644. end
  4645.  
  4646. function takethat()
  4647. attack = true
  4648. hum.WalkSpeed = 0
  4649. CreateSound("1238240145", tors, 10, 1.05)
  4650. for i = 0,8.3,0.1 do
  4651. swait()
  4652. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7)
  4653. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7)
  4654. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4655. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4656. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7)
  4657. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7)
  4658. end
  4659. CreateSound("135165859", tors, 10, 1.05)
  4660. for i = 0,6,0.1 do
  4661. swait()
  4662. rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  4663. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.85)
  4664. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.7)
  4665. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4666. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4667. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-.6), Rad(0)), 0.7)
  4668. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(-.6), Rad(0 - 4.5 * Sin(sine / 20))), 0.7)
  4669. end
  4670. attack = false
  4671. Character.Head.face.Texture = "rbxassetid://620619801"
  4672. hum.WalkSpeed = 40
  4673. end
  4674. function thonki()
  4675. attack = true
  4676. text.Text = "Thinking..."
  4677. hum.WalkSpeed = 6.5
  4678. Character.Head.face.Texture = "rbxassetid://1528105298"
  4679. thonks:Play()
  4680. lul:Pause()
  4681. repeat
  4682. for i = 0,8.3,0.1 do
  4683. swait()
  4684. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7)
  4685. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7)
  4686. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4687. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7)
  4688. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7)
  4689. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7)
  4690. end
  4691. until thonks.Playing == false
  4692. thonks:Stop()
  4693. attack = false
  4694. text.Text = "Noti?? "
  4695. Character.Head.face.Texture = "rbxassetid://620619801"
  4696. lul:Resume()
  4697. hum.WalkSpeed = 40
  4698. end
  4699. function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd()
  4700. attack = true
  4701. Character.Head.face.Texture = "rbxassetid://266304560"
  4702. for i = 0,6,0.1 do
  4703. swait()
  4704. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4705. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4706. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4707. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4708. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1)
  4709. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  4710. end
  4711. CreateSound("1093102664", hed, 10, 1)
  4712. CameraEnshaking(3, 8)
  4713. for i = 0,2,0.1 do
  4714. swait()
  4715. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  4716. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4)
  4717. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4718. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4719. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4)
  4720. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  4721. end
  4722. Character.Head.face.Texture = "rbxassetid://30128383"
  4723. hum.MaxHealth = 0
  4724. ragdoll(char)
  4725. CreateSound("534269232", hed, 5, 1)
  4726. end
  4727.  
  4728. function dead()
  4729. attack = true
  4730. hum.WalkSpeed = 0.20
  4731. CreateSound("137225991", hed, 10, 1)
  4732. Character.Head.face.Texture = "rbxassetid://297512410"
  4733. for i = 0,1.1,0.1 do
  4734. swait()
  4735. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4736. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4737. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4738. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4739. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4740. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4741. end
  4742. for i = 0,1.1,0.1 do
  4743. swait()
  4744. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15)
  4745. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4746. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4747. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4748. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4749. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4750. end
  4751. for i = 0,1.1,0.1 do
  4752. swait()
  4753. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15)
  4754. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4755. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4756. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4757. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4758. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4759. end
  4760. for i = 0,1.1,0.1 do
  4761. swait()
  4762. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15)
  4763. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4764. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4765. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4766. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4767. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4768. end
  4769. for i = 0,1.1,0.1 do
  4770. swait()
  4771. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4772. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4773. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4774. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4775. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4776. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4777. end
  4778. for i = 0,1.1,0.1 do
  4779. swait()
  4780. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15)
  4781. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4782. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4783. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4784. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4785. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4786. end
  4787. for i = 0,1.1,0.1 do
  4788. swait()
  4789. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15)
  4790. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4791. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4792. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4793. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4794. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4795. end
  4796. for i = 0,1.1,0.1 do
  4797. swait()
  4798. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15)
  4799. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4800. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4801. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4802. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4803. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4804. end
  4805. for i = 0,1.1,0.1 do
  4806. swait()
  4807. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4808. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4809. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15)
  4810. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15)
  4811. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1)
  4812. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1)
  4813. end
  4814. Character.Head.face.Texture = "rbxassetid://273309187"
  4815. for i = 0,9,0.1 do
  4816. swait()
  4817. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15)
  4818. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  4819. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4820. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  4821. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1)
  4822. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1)
  4823. end
  4824. attack = false
  4825. Character.Head.face.Texture = "rbxassetid://620619801"
  4826. hum.WalkSpeed = 40
  4827. end
  4828.  
  4829. function ShutTheHellUp()
  4830. attack = true
  4831. hum.WalkSpeed = 2.01
  4832. CreateSound("336377340", hed, 10, 1)
  4833. for i = 0,3,0.1 do
  4834. swait()
  4835. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4836. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4837. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4838. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4839. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4840. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4841. end
  4842. for i = 0,1.2,0.1 do
  4843. swait()
  4844. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4845. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  4846. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4847. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4848. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4849. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4850. end
  4851. for i = 0,1.2,0.1 do
  4852. swait()
  4853. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4854. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  4855. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4856. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4857. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4858. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4859. end
  4860. for i = 0,1.2,0.1 do
  4861. swait()
  4862. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4863. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  4864. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4865. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4866. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4867. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4868. end
  4869. for i = 0,1.2,0.1 do
  4870. swait()
  4871. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4872. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  4873. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4874. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4875. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4876. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4877. end
  4878. for i = 0,2,0.1 do
  4879. swait()
  4880. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4881. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4882. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4883. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4884. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1)
  4885. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4886. end
  4887. for i = 0,2,0.1 do
  4888. swait()
  4889. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4890. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4891. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4892. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4893. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4894. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4895. end
  4896. hum.WalkSpeed = 40
  4897. attack = false
  4898. end
  4899.  
  4900. function NO_U()
  4901. attack = true
  4902. hum.WalkSpeed = 4.01
  4903. Character.Head.face.Texture = "rbxassetid://304904077"
  4904. CreateSound("1543318456", hed, 10, 1)
  4905. for i = 0,6,0.1 do
  4906. swait()
  4907. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4908. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4909. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4910. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4911. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4912. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4913. end
  4914. for i = 0,3.2,0.1 do
  4915. swait()
  4916. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4917. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  4918. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4919. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  4920. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  4921. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  4922. end
  4923. hum.WalkSpeed = 40
  4924. Character.Head.face.Texture = "rbxassetid://620619801"
  4925. attack = false
  4926. end
  4927.  
  4928. function EndMySufferingV2()
  4929. attack = true
  4930. hum.WalkSpeed = 1.01
  4931. CreateSound("577475178", hed, 10, 1)
  4932. for i = 0,18,0.1 do
  4933. swait()
  4934. rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15)
  4935. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  4936. RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  4937. LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15)
  4938. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1)
  4939. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1)
  4940. end
  4941. attack = false
  4942. hum.WalkSpeed = 40
  4943. end
  4944.  
  4945. function Victory()
  4946. attack = true
  4947. hum.WalkSpeed = 1.01
  4948. Character.Head.face.Texture = "rbxassetid://616284160"
  4949. Humanoid.Jump = true
  4950. CreateSound("130834939", hed, 10, 1)
  4951. for i = 0,3.7,0.1 do
  4952. swait()
  4953. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4954. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4955. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4956. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4957. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  4958. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1)
  4959. end
  4960. Humanoid.Jump = true
  4961. for i = 0,3.7,0.1 do
  4962. swait()
  4963. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4964. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4965. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15)
  4966. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15)
  4967. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1)
  4968. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1)
  4969. end
  4970. Humanoid.Jump = true
  4971. for i = 0,3.7,0.1 do
  4972. swait()
  4973. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4974. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4975. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4976. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4977. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  4978. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1)
  4979. end
  4980. Humanoid.Jump = true
  4981. for i = 0,3.7,0.1 do
  4982. swait()
  4983. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4984. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4985. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15)
  4986. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15)
  4987. RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1)
  4988. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1)
  4989. end
  4990. Humanoid.Jump = true
  4991. for i = 0,3.7,0.1 do
  4992. swait()
  4993. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  4994. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  4995. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4996. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15)
  4997. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  4998. LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1)
  4999. end
  5000. attack = false
  5001. Character.Head.face.Texture = "rbxassetid://620619801"
  5002. hum.WalkSpeed = 40
  5003. end
  5004.  
  5005. function WhatHuh()
  5006. attack = true
  5007. hum.WalkSpeed = 1.01
  5008. CreateSound("130766865", hed, 10, 1)
  5009. Character.Head.face.Texture = "rbxassetid://276732672"
  5010. for i = 0,4,0.1 do
  5011. swait()
  5012. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5013. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3)
  5014. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5015. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5016. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5017. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5018. end
  5019. for i = 0,6.7,0.1 do
  5020. swait()
  5021. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5022. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3)
  5023. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5024. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5025. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5026. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5027. end
  5028. for i = 0,8.1,0.1 do
  5029. swait()
  5030. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5031. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3)
  5032. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5033. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5034. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5035. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5036. end
  5037. for i = 0,1,0.1 do
  5038. swait()
  5039. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5040. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3)
  5041. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5042. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5043. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5044. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5045. end
  5046. for i = 0,1,0.1 do
  5047. swait()
  5048. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5049. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3)
  5050. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5051. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5052. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5053. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5054. end
  5055. for i = 0,4,0.1 do
  5056. swait()
  5057. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5058. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3)
  5059. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5060. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5061. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5062. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5063. end
  5064. attack = false
  5065. Character.Head.face.Texture = "rbxassetid://620619801"
  5066. hum.WalkSpeed = 40
  5067. end
  5068.  
  5069. function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd()
  5070. attack = true
  5071. Character.Head.face.Texture = "rbxassetid://266304560"
  5072. for i = 0,6,0.1 do
  5073. swait()
  5074. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5075. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5076. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5077. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5078. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1)
  5079. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  5080. end
  5081. CreateSound("1093102664", hed, 10, 1)
  5082. CameraEnshaking(3, 8)
  5083. for i = 0,2,0.1 do
  5084. swait()
  5085. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  5086. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4)
  5087. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5088. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5089. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4)
  5090. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  5091. end
  5092. Character.Head.face.Texture = "rbxassetid://30128383"
  5093. hum.MaxHealth = 0
  5094. ragdoll(char)
  5095. CreateSound("534269232", hed, 5, 1)
  5096. end
  5097.  
  5098. function AnotherOne() --WhAT ANOTHER ONE
  5099. attack = true
  5100. hum.WalkSpeed = 1.01
  5101. local icri = CreateSound("1205111204", hed, 10, 1)
  5102. swait(165)
  5103. local FRAME = tors.CFrame
  5104. repeat
  5105. swait()
  5106. Character.Head.face.Texture = "rbxassetid://582931093"
  5107. CameraEnshaking(1, 10)
  5108. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5109. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5110. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5111. RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
  5112. LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1)
  5113. tors.CFrame = FRAME * CF(0,1,0)
  5114. swait()
  5115. tors.CFrame = FRAME
  5116. until icri.Playing == false
  5117. Character.Head.face.Texture = "rbxassetid://620619801"
  5118. attack = false
  5119. hum.WalkSpeed = 40
  5120. end
  5121.  
  5122.  
  5123. function NEN()
  5124. attack = true
  5125. hum.WalkSpeed = 1.01
  5126. CreateSound("230292011", hed, 10, 1)
  5127. Character.Head.face.Texture = "rbxassetid://705269463"
  5128. for i = 0,4,0.1 do
  5129. swait()
  5130. CameraEnshaking(1, 3)
  5131. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5132. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3)
  5133. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5134. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5135. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  5136. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  5137. end
  5138. attack = false
  5139. Character.Head.face.Texture = "rbxassetid://620619801"
  5140. hum.WalkSpeed = 40
  5141. end
  5142.  
  5143. function Ashes() --Straight from... Whatever it was called.
  5144. attack = true
  5145. hum.WalkSpeed = 1.01
  5146. Character.Head.face.Texture = "rbxassetid://360687027"
  5147. CreateSound("290084602", tors, 10, 1)
  5148. for i = 0,6.2,0.1 do
  5149. swait()
  5150. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5151. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3)
  5152. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  5153. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  5154. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1)
  5155. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1)
  5156. end
  5157. for i = 0,6.2,0.1 do
  5158. swait()
  5159. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  5160. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5161. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
  5162. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  5163. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1)
  5164. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1)
  5165. end
  5166. attack = false
  5167. Character.Head.face.Texture = "rbxassetid://620619801"
  5168. hum.WalkSpeed = 40
  5169. end
  5170.  
  5171.  
  5172. function BOI()
  5173. attack = true
  5174. hum.WalkSpeed = 1.01
  5175. CreateSound("390901873", hed, 10, 1)
  5176. Character.Head.face.Texture = "rbxassetid://282463320"
  5177. for i = 0,4,0.1 do
  5178. swait()
  5179. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5180. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5181. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5182. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5183. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1)
  5184. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1)
  5185. end
  5186. for i = 0,4,0.1 do
  5187. swait()
  5188. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5189. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3)
  5190. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5191. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5192. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1)
  5193. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1)
  5194. end
  5195. attack = false
  5196. Character.Head.face.Texture = "rbxassetid://620619801"
  5197. hum.WalkSpeed = 40
  5198. end
  5199.  
  5200. function DrinkdaDrink()
  5201. attack = true
  5202. RHe.Transparency = 0
  5203. hum.WalkSpeed = 3
  5204. local Munch = CreateSound("554208103", hed, 5, 1)
  5205. swait(2)
  5206. repeat
  5207. for i = 0,6,0.1 do
  5208. swait()
  5209. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3)
  5210. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  5211. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3)
  5212. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3)
  5213. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1)
  5214. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3)
  5215. end
  5216. until Munch.Playing == false
  5217. hum.WalkSpeed = 40
  5218. RHe.Transparency = 1
  5219. attack = false
  5220. end
  5221.  
  5222. function EatdaChips()
  5223. attack = true
  5224. RHk.Transparency = 0
  5225. hum.WalkSpeed = 3
  5226. local Muncha = CreateSound("1575472350", hed, 5, 1)
  5227. swait(2)
  5228. repeat
  5229. for i = 0,6,0.1 do
  5230. swait()
  5231. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3)
  5232. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  5233. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3)
  5234. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3)
  5235. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1)
  5236. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3)
  5237. end
  5238. until Muncha.Playing == false
  5239. hum.WalkSpeed = 40
  5240. RHk.Transparency = 1
  5241. attack = false
  5242. end
  5243.  
  5244. function Sittyboi()
  5245. attack = true
  5246. lul:Pause()
  5247. text.Text = "Waiting..."
  5248. AAAAA.SoundId = "rbxassetid://1239136800"
  5249. AAAAA.TimePosition = 0
  5250. AAAAA:Play()
  5251. hum.WalkSpeed = 0
  5252. repeat
  5253. swait()
  5254. for i = 0, 1, 0.1 do
  5255. swait()
  5256. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -1.6 + 0.1 * Player_Size * Cos(sine / 20)) * angles(Rad(-15), Rad(0), Rad(0)), 0.1)
  5257. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1)
  5258. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(75), Rad(0), Rad(5)), 0.1)
  5259. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(75), Rad(0), Rad(-5)), 0.1)
  5260. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(70), Rad(0 + 5 * Sin(sine / 20)), Rad(-30 + 5 * Sin(sine / 20))), 0.1)
  5261. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-15), Rad(20), Rad(-15)), 0.1)
  5262. end
  5263. until AAAAA.Playing == false
  5264. attack = false
  5265. AAAAA:Stop()
  5266. lul:Resume()
  5267. text.Text = "Noti?? "
  5268. hum.WalkSpeed = 40
  5269. end
  5270.  
  5271. function HELP()
  5272. attack = true
  5273. hum.WalkSpeed = 1.01
  5274. Character.Head.face.Texture = "rbxassetid://307972876"
  5275. CreateSound("1123321019", hed, 10, 1)
  5276. for i = 0,15,0.1 do
  5277. swait()
  5278. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5279. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5280. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5281. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5282. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5283. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5284. end
  5285. CreateSound("198462271", hed, 10, 1)
  5286. for i = 0,8,0.1 do
  5287. Character.Head.face.Texture = "rbxassetid://341497730"
  5288. swait()
  5289. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5290. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5291. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5292. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5293. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5294. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5295. end
  5296. for i = 0,8,0.1 do
  5297. Character.Head.face.Texture = "rbxassetid://341497730"
  5298. swait()
  5299. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5300. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3)
  5301. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5302. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5303. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5304. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5305. end
  5306. CreateSound("948494432", hed, 10, 1)
  5307. for i = 0,7.5,0.1 do
  5308. Character.Head.face.Texture = "rbxassetid://249062487"
  5309. swait()
  5310. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5311. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3)
  5312. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5313. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5314. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5315. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5316. end
  5317. CreateSound("1542642349", hed, 10, 1)
  5318. for i = 0,10,0.1 do
  5319. Character.Head.face.Texture = "rbxassetid://270636807"
  5320. swait()
  5321. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5322. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5323. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5324. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5325. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5326. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5327. end
  5328. CreateSound("269597232", hed, 10, 1)
  5329. for i = 0,6,0.1 do
  5330. Character.Head.face.Texture = "rbxassetid://265057155"
  5331. swait()
  5332. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5333. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  5334. RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5335. LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5336. RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5337. LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5338. end
  5339. attack = false
  5340. Character.Head.face.Texture = "rbxassetid://620619801"
  5341. hum.WalkSpeed = 40
  5342. end
  5343.  
  5344. danci = false
  5345.  
  5346. function dingidongo() --my head burns
  5347. attack = true
  5348. danci = true
  5349. hum.WalkSpeed = 27.6
  5350. texth.Text = "Having a Seizure."
  5351. text.Text = ""
  5352. gudsong:Play()
  5353. lul:Pause()
  5354. gudsong.TimePosition = 6.6
  5355. Character.Head.face.Texture = "rbxassetid://315792941"
  5356. repeat
  5357. for i = 0,1.87,0.23 do
  5358. swait()
  5359. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8)
  5360. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9)
  5361. RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  5362. LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  5363. RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77)
  5364. LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67)
  5365. end
  5366. if gudsong.TimePosition == 11.937 then
  5367. gudsong.TimePosition = 6.6
  5368. end
  5369. for i = 0,1.87,0.23 do
  5370. swait()
  5371. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8)
  5372. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9)
  5373. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  5374. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8)
  5375. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7)
  5376. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7)
  5377. end
  5378. until danci == false
  5379. gudsong:Stop()
  5380. attack = false
  5381. lul:Resume()
  5382. texth.Text = ""
  5383. text.Text = "Noti?? "
  5384. attack = false
  5385. Character.Head.face.Texture = "rbxassetid://620619801"
  5386. hum.WalkSpeed = 40
  5387. end
  5388.  
  5389. function hap() --much hap
  5390. attack = true
  5391. hum.WalkSpeed = 0.10
  5392. CreateSound("363808674", hed, 10, 1)
  5393. Character.Head.face.Texture = "rbxassetid://315792941"
  5394. for i = 0,12,0.1 do
  5395. swait()
  5396. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5397. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3)
  5398. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5399. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5400. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5401. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1)
  5402. end
  5403. CreateSound("233168827", hed, 10, 1)
  5404. Character.Head.face.Texture = "rbxassetid://335761015"
  5405. for i = 0,10,0.1 do
  5406. swait()
  5407. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  5408. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3)
  5409. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5410. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  5411. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  5412. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1)
  5413. end
  5414. CreateSound("363808674", hed, 10, 1)
  5415. attack = false
  5416. Character.Head.face.Texture = "rbxassetid://620619801"
  5417. hum.WalkSpeed = 40
  5418. end
  5419.  
  5420. function Gumilol()
  5421. attack = true
  5422. hum.WalkSpeed = 0
  5423. local Senses = CreateSound("605297168", hed, 6, 1)
  5424. swait(2)
  5425. repeat
  5426. swait()
  5427. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.2)
  5428. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.2)
  5429. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2)
  5430. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2)
  5431. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.2)
  5432. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.2)
  5433. until Senses.TimePosition > 2.7
  5434. for i = 0, 3, 0.1 do
  5435. swait()
  5436. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size) * angles(Rad(-30), Rad(0), Rad(0)), 0.5)
  5437. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5)
  5438. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5)
  5439. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5)
  5440. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5)
  5441. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5)
  5442. end
  5443. root.Anchored = true
  5444. repeat
  5445. swait()
  5446. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(90), Rad(0), Rad(0)), 0.5)
  5447. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5)
  5448. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5)
  5449. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5)
  5450. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5)
  5451. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5)
  5452. until Senses.Playing == false
  5453. hum.WalkSpeed = 40
  5454. attack = false
  5455. root.Anchored = false
  5456. end
  5457. function oofmyass()
  5458. attack = true
  5459. hum.WalkSpeed = 0
  5460. CreateSound("663306786", tors, 3, 1)
  5461. for i = 0, 12, 0.1 do
  5462. swait()
  5463. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0 + 1 * i * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.1)
  5464. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1)
  5465. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  5466. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  5467. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1)
  5468. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(143), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1)
  5469. end
  5470. CreateSound("663307468", tors, 6, 1)
  5471. for i = 0, 6, 0.1 do
  5472. swait()
  5473. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 4500 * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  5474. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1)
  5475. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  5476. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  5477. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1)
  5478. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(156), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1)
  5479. end
  5480. hum.WalkSpeed = 40
  5481. attack = false
  5482. end
  5483. function WoodyGotWood()
  5484. attack = true
  5485. hum.WalkSpeed = 0
  5486. local Woodlenny = CreateSound("1764642350", hed, 6, 1)
  5487. swait(2)
  5488. repeat
  5489. swait()
  5490. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 5)) * angles(Rad(20), Rad(0), Rad(5)), 0.2)
  5491. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20), Rad(0), Rad(-5 - 15 * Sin(sine / 20))), 0.2)
  5492. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2)
  5493. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2)
  5494. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.2)
  5495. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0), Rad(-10)), 0.2)
  5496. until Woodlenny.TimePosition > 3.6
  5497. root.Anchored = true
  5498. repeat
  5499. swait()
  5500. for i = 0, 2, 0.1 do
  5501. swait()
  5502. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5)
  5503. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5)
  5504. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5)
  5505. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5)
  5506. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(90)), 0.5)
  5507. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5)
  5508. end
  5509. for i = 0, 1.6, 0.1 do
  5510. swait()
  5511. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.4 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5)
  5512. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5)
  5513. RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5)
  5514. LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5)
  5515. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(75)), 0.5)
  5516. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-75)), 0.5)
  5517. end
  5518. until Woodlenny.Playing == false
  5519. hum.WalkSpeed = 40
  5520. attack = false
  5521. root.Anchored = false
  5522. end
  5523.  
  5524. function LeChange()
  5525. attack = true
  5526. hum.WalkSpeed = 40
  5527. lul.Pitch = 1
  5528. lul:Stop()
  5529. local mue = math.random(1,14)
  5530. if mue == 1 then
  5531. lul.SoundId = "rbxassetid://193889412"
  5532. end
  5533. if mue == 2 then
  5534. lul.SoundId = "rbxassetid://274690929"
  5535. end
  5536. if mue == 3 then
  5537. lul.SoundId = "rbxassetid://1241998626"
  5538. end
  5539. if mue == 4 then
  5540. lul.SoundId = "rbxassetid://1878962648"
  5541. end
  5542. if mue == 5 then
  5543. lul.SoundId = "rbxassetid://185117072"
  5544. end
  5545. if mue == 6 then
  5546. lul.SoundId = "rbxassetid://295856024"
  5547. end
  5548. if mue == 7 then
  5549. lul.SoundId = "rbxassetid://2054013600"
  5550. end
  5551. if mue == 8 then
  5552. lul.SoundId = "rbxassetid://1463709693"
  5553. lul.Pitch = 1.4
  5554. end
  5555. if mue == 9 then
  5556. lul.SoundId = "rbxassetid://575705300"
  5557. end
  5558. if mue == 10 then
  5559. lul.SoundId = "rbxassetid://142924062"
  5560. end
  5561. if mue == 11 then
  5562. lul.SoundId = "rbxassetid://251072363"
  5563. end
  5564. if mue == 12 then
  5565. lul.SoundId = "rbxassetid://731061980"
  5566. end
  5567. if mue == 13 then
  5568. lul.SoundId = "rbxassetid://455682677"
  5569. end
  5570. if mue == 14 then
  5571. lul.SoundId = "rbxassetid://1283123885"
  5572. end
  5573. hum.WalkSpeed = 40
  5574. lul:Play()
  5575. attack = false
  5576. root.Anchored = false
  5577. end
  5578.  
  5579. function SCREAM()
  5580. attack = true
  5581. hum.WalkSpeed = 70
  5582. lul:Pause()
  5583. Character.Head.face.Texture = "rbxassetid://1667792"
  5584. local A = math.random(1,83)
  5585. if A == 1 then
  5586. AAAAA.SoundId = "rbxassetid://580806904"
  5587. AAAAA.TimePosition = 0
  5588. end
  5589. if A == 2 then
  5590. AAAAA.SoundId = "rbxassetid://569124237"
  5591. AAAAA.TimePosition = 0
  5592. end
  5593. if A == 3 then
  5594. AAAAA.SoundId = "rbxassetid://824995694"
  5595. AAAAA.TimePosition = 0
  5596. end
  5597. if A == 4 then
  5598. AAAAA.SoundId = "rbxassetid://619398081"
  5599. AAAAA.TimePosition = 0
  5600. end
  5601. if A == 5 then
  5602. AAAAA.SoundId = "rbxassetid://561567000"
  5603. AAAAA.TimePosition = 0
  5604. end
  5605. if A == 6 then
  5606. AAAAA.SoundId = "rbxassetid://780544434"
  5607. AAAAA.TimePosition = 0
  5608. end
  5609. if A == 7 then
  5610. AAAAA.SoundId = "rbxassetid://1127778994"
  5611. AAAAA.TimePosition = 0
  5612. end
  5613. if A == 8 then
  5614. AAAAA.SoundId = "rbxassetid://2016152738"
  5615. AAAAA.TimePosition = 0
  5616. end
  5617. if A == 9 then
  5618. AAAAA.SoundId = "rbxassetid://1649268255"
  5619. AAAAA.TimePosition = 0
  5620. end
  5621. if A == 10 then
  5622. AAAAA.SoundId = "rbxassetid://318925857"
  5623. AAAAA.TimePosition = 0
  5624. end
  5625. if A == 11 then
  5626. AAAAA.SoundId = "rbxassetid://1231447409"
  5627. AAAAA.TimePosition = 0
  5628. end
  5629. if A == 12 then
  5630. AAAAA.SoundId = "rbxassetid://1173662546"
  5631. AAAAA.TimePosition = 0
  5632. end
  5633. if A == 13 then
  5634. AAAAA.SoundId = "rbxassetid://1731102335"
  5635. AAAAA.TimePosition = 0
  5636. end
  5637. if A == 14 then
  5638. AAAAA.SoundId = "rbxassetid://597084853"
  5639. AAAAA.TimePosition = 0
  5640. end
  5641. if A == 15 then
  5642. AAAAA.SoundId = "rbxassetid://255219578"
  5643. AAAAA.TimePosition = 0
  5644. end
  5645. if A == 16 then
  5646. AAAAA.SoundId = "rbxassetid://968042399"
  5647. AAAAA.TimePosition = 0
  5648. end
  5649. if A == 17 then
  5650. AAAAA.SoundId = "rbxassetid://2088388847"
  5651. AAAAA.TimePosition = 0
  5652. end
  5653. if A == 18 then
  5654. AAAAA.SoundId = "rbxassetid://1958305455"
  5655. AAAAA.TimePosition = 0
  5656. end
  5657. if A == 19 then
  5658. AAAAA.SoundId = "rbxassetid://1171758804"
  5659. AAAAA.TimePosition = 0
  5660. end
  5661. if A == 20 then
  5662. AAAAA.SoundId = "rbxassetid://1453459167"
  5663. AAAAA.TimePosition = 0
  5664. end
  5665. if A == 21 then
  5666. AAAAA.SoundId = "rbxassetid://2000897208"
  5667. AAAAA.TimePosition = 0
  5668. end
  5669. if A == 22 then
  5670. AAAAA.SoundId = "rbxassetid://841541884"
  5671. AAAAA.TimePosition = 0
  5672. end
  5673. if A == 23 then
  5674. AAAAA.SoundId = "rbxassetid://839044936"
  5675. AAAAA.TimePosition = 0
  5676. end
  5677. if A == 24 then
  5678. AAAAA.SoundId = "rbxassetid://520168377"
  5679. AAAAA.TimePosition = 0
  5680. end
  5681. if A == 25 then
  5682. AAAAA.SoundId = "rbxassetid://655669511"
  5683. AAAAA.TimePosition = 0
  5684. end
  5685. if A == 26 then
  5686. AAAAA.SoundId = "rbxassetid://1125711065"
  5687. AAAAA.TimePosition = 0
  5688. end
  5689. if A == 27 then
  5690. AAAAA.SoundId = "rbxassetid://482886779"
  5691. AAAAA.TimePosition = 0
  5692. end
  5693. if A == 28 then
  5694. AAAAA.SoundId = "rbxassetid://470406966"
  5695. AAAAA.TimePosition = 0
  5696. end
  5697. if A == 29 then
  5698. AAAAA.SoundId = "rbxassetid://363239413"
  5699. AAAAA.TimePosition = 0
  5700. end
  5701. if A == 30 then
  5702. AAAAA.SoundId = "rbxassetid://1183260037"
  5703. AAAAA.TimePosition = 0
  5704. end
  5705. if A == 31 then
  5706. AAAAA.SoundId = "rbxassetid://644321050"
  5707. AAAAA.TimePosition = 0
  5708. end
  5709. if A == 32 then
  5710. AAAAA.SoundId = "rbxassetid://962124783"
  5711. AAAAA.TimePosition = 0
  5712. end
  5713. if A == 33 then
  5714. AAAAA.SoundId = "rbxassetid://328782098"
  5715. AAAAA.TimePosition = 0
  5716. end
  5717. if A == 34 then
  5718. AAAAA.SoundId = "rbxassetid://1868475933"
  5719. AAAAA.TimePosition = 0
  5720. end
  5721. if A == 35 then
  5722. AAAAA.SoundId = "rbxassetid://606775826"
  5723. AAAAA.TimePosition = 0
  5724. end
  5725. if A == 36 then
  5726. AAAAA.SoundId = "rbxassetid://299132320"
  5727. AAAAA.TimePosition = 0
  5728. end
  5729. if A == 37 then
  5730. AAAAA.SoundId = "rbxassetid://153109732"
  5731. AAAAA.TimePosition = 0
  5732. end
  5733. if A == 37 then
  5734. AAAAA.SoundId = "rbxassetid://457506669"
  5735. AAAAA.TimePosition = 0
  5736. end
  5737. if A == 38 then
  5738. AAAAA.SoundId = "rbxassetid://335628150"
  5739. AAAAA.TimePosition = 0
  5740. end
  5741. if A == 39 then
  5742. AAAAA.SoundId = "rbxassetid://488032404"
  5743. AAAAA.TimePosition = 0
  5744. end
  5745. if A == 40 then
  5746. AAAAA.SoundId = "rbxassetid://1375131348"
  5747. AAAAA.TimePosition = 0
  5748. end
  5749. if A == 41 then
  5750. AAAAA.SoundId = "rbxassetid://1314602285"
  5751. AAAAA.TimePosition = 0
  5752. end
  5753. if A == 42 then
  5754. AAAAA.SoundId = "rbxassetid://744281932"
  5755. AAAAA.TimePosition = 0
  5756. end
  5757. if A == 43 then
  5758. AAAAA.SoundId = "rbxassetid://434976383"
  5759. AAAAA.TimePosition = 0
  5760. end
  5761. if A == 44 then
  5762. AAAAA.SoundId = "rbxassetid://1842306658"
  5763. AAAAA.TimePosition = 0
  5764. end
  5765. if A == 45 then
  5766. AAAAA.SoundId = "rbxassetid://643472343"
  5767. AAAAA.TimePosition = 0
  5768. end
  5769. if A == 46 then
  5770. AAAAA.SoundId = "rbxassetid://221258319"
  5771. AAAAA.TimePosition = 0
  5772. end
  5773. if A == 47 then
  5774. AAAAA.SoundId = "rbxassetid://1679015957"
  5775. AAAAA.TimePosition = 0
  5776. end
  5777. if A == 48 then
  5778. AAAAA.SoundId = "rbxassetid://567908972"
  5779. AAAAA.TimePosition = 0
  5780. end
  5781. if A == 49 then
  5782. AAAAA.SoundId = "rbxassetid://717014037"
  5783. AAAAA.TimePosition = 0
  5784. end
  5785. if A == 50 then
  5786. AAAAA.SoundId = "rbxassetid://744323533"
  5787. AAAAA.TimePosition = 0
  5788. end
  5789. if A == 51 then
  5790. AAAAA.SoundId = "rbxassetid://889774006"
  5791. AAAAA.TimePosition = 0
  5792. end
  5793. if A == 52 then
  5794. AAAAA.SoundId = "rbxassetid://167137736"
  5795. AAAAA.TimePosition = 0
  5796. end
  5797. if A == 53 then
  5798. AAAAA.SoundId = "rbxassetid://251074756"
  5799. AAAAA.TimePosition = 0
  5800. end
  5801. if A == 54 then
  5802. AAAAA.SoundId = "rbxassetid://977558364"
  5803. AAAAA.TimePosition = 0
  5804. end
  5805. if A == 55 then
  5806. AAAAA.SoundId = "rbxassetid://328728034"
  5807. AAAAA.TimePosition = 0
  5808. end
  5809. if A == 56 then
  5810. AAAAA.SoundId = "rbxassetid://1266243649"
  5811. AAAAA.TimePosition = 0
  5812. end
  5813. if A == 57 then
  5814. AAAAA.SoundId = "rbxassetid://964618925"
  5815. AAAAA.TimePosition = 0
  5816. end
  5817. if A == 58 then
  5818. AAAAA.SoundId = "rbxassetid://1803630339"
  5819. AAAAA.TimePosition = 0
  5820. end
  5821. if A == 59 then
  5822. AAAAA.SoundId = "rbxassetid://840189092"
  5823. AAAAA.TimePosition = 0
  5824. end
  5825. if A == 60 then
  5826. AAAAA.SoundId = "rbxassetid://1559029429"
  5827. AAAAA.TimePosition = 0
  5828. end
  5829. if A == 61 then
  5830. AAAAA.SoundId = "rbxassetid://1638542850"
  5831. AAAAA.TimePosition = 0
  5832. end
  5833. if A == 62 then
  5834. AAAAA.SoundId = "rbxassetid://803576871"
  5835. AAAAA.TimePosition = 0
  5836. end
  5837. if A == 63 then
  5838. AAAAA.SoundId = "rbxassetid://698882646"
  5839. AAAAA.TimePosition = 0
  5840. end
  5841. if A == 64 then
  5842. AAAAA.SoundId = "rbxassetid://1151976352"
  5843. AAAAA.TimePosition = 0
  5844. end
  5845. if A == 65 then
  5846. AAAAA.SoundId = "rbxassetid://406116544"
  5847. AAAAA.TimePosition = 0
  5848. end
  5849. if A == 66 then
  5850. AAAAA.SoundId = "rbxassetid://316022829"
  5851. AAAAA.TimePosition = 0
  5852. end
  5853. if A == 67 then
  5854. AAAAA.SoundId = "rbxassetid://171914461"
  5855. AAAAA.TimePosition = 0
  5856. end
  5857. if A == 68 then
  5858. AAAAA.SoundId = "rbxassetid://287491840"
  5859. AAAAA.TimePosition = 0
  5860. end
  5861. if A == 69 then
  5862. AAAAA.SoundId = "rbxassetid://430752531"
  5863. AAAAA.TimePosition = 0
  5864. end
  5865. if A == 70 then
  5866. AAAAA.SoundId = "rbxassetid://531023877"
  5867. AAAAA.TimePosition = 0
  5868. end
  5869. if A == 71 then
  5870. AAAAA.SoundId = "rbxassetid://271588868"
  5871. AAAAA.TimePosition = 0
  5872. end
  5873. if A == 72 then
  5874. AAAAA.SoundId = "rbxassetid://602958674"
  5875. AAAAA.TimePosition = 0
  5876. end
  5877. if A == 73 then
  5878. AAAAA.SoundId = "rbxassetid://899472110"
  5879. AAAAA.TimePosition = 0
  5880. end
  5881. if A == 74 then
  5882. AAAAA.SoundId = "rbxassetid://793986125"
  5883. AAAAA.TimePosition = 0
  5884. end
  5885. if A == 75 then
  5886. AAAAA.SoundId = "rbxassetid://317643401"
  5887. AAAAA.TimePosition = 0
  5888. end
  5889. if A == 76 then
  5890. AAAAA.SoundId = "rbxassetid://427265119"
  5891. AAAAA.TimePosition = 0
  5892. end
  5893. if A == 77 then
  5894. AAAAA.SoundId = "rbxassetid://318250043"
  5895. AAAAA.TimePosition = 0
  5896. end
  5897. if A == 78 then
  5898. AAAAA.SoundId = "rbxassetid://272135781"
  5899. AAAAA.TimePosition = 0
  5900. end
  5901. if A == 79 then
  5902. AAAAA.SoundId = "rbxassetid://302662929"
  5903. AAAAA.TimePosition = 0
  5904. end
  5905. if A == 80 then
  5906. AAAAA.SoundId = "rbxassetid://1226918619"
  5907. AAAAA.TimePosition = 0
  5908. end
  5909. if A == 81 then
  5910. AAAAA.SoundId = "rbxassetid://973891000"
  5911. AAAAA.TimePosition = 0
  5912. end
  5913. if A == 82 then
  5914. AAAAA.SoundId = "rbxassetid://1002843959"
  5915. AAAAA.TimePosition = 0
  5916. end
  5917. if A == 83 then
  5918. AAAAA.SoundId = "rbxassetid://1441494988"
  5919. AAAAA.TimePosition = 0
  5920. end
  5921. AAAAA:Play()
  5922. repeat
  5923. swait()
  5924. AAAAA.Parent = tors
  5925. rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  5926. until AAAAA.Playing == false
  5927. hum.WalkSpeed = 40
  5928. attack = false
  5929. lul:Resume()
  5930. Character.Head.face.Texture = "rbxassetid://620619801"
  5931. hum.WalkSpeed = 40
  5932. end
  5933.  
  5934. lolxdtest = false --dont remove or script wont work
  5935. MoreTaunts = false
  5936. mouse.KeyDown:connect(function(key)
  5937. if key == 'm' then
  5938. MERKIO:Stop()
  5939. AAAAA:Stop()
  5940. thonks:Stop()
  5941. danci = false
  5942. elseif key == 'n' and angery == true then
  5943. angery = false
  5944. MoreTaunts = false
  5945. print"Back to normal Taunts"
  5946. end
  5947. if attack == false then
  5948. if lolxdtest == false then
  5949. if key == 'q' then
  5950. THEBESTOVERUSEDJOKEEVER()
  5951. elseif key == 'e' then
  5952. SCREAM()
  5953. elseif key == 'b' and angery == false then
  5954. angery = true
  5955. MoreTaunts = true
  5956. print"Replaced y,u,h,j,k,x,l with new Taunts"
  5957. elseif key == 'n' and angery == true then
  5958. angery = false
  5959. elseif key == 'r' then
  5960. sneakonehundred()
  5961. elseif key == 't' then
  5962. DANCEFORME()
  5963. elseif key == 'y' and MoreTaunts == false then
  5964. takethat()
  5965. elseif key == 'f' then
  5966. Tauntmelon()
  5967. elseif key == 'z' then
  5968. EndMySufferingV2()
  5969. elseif key == 'g' then
  5970. un_fun()
  5971. elseif key == 'p' then
  5972. HELP()
  5973. elseif key == 'u' and MoreTaunts == false then
  5974. BOI()
  5975. elseif key == 'o' then
  5976. NO_U()
  5977. elseif key == 'f' then
  5978. Ashes()
  5979. elseif key == 'h' and MoreTaunts == false then
  5980. NEN()
  5981. elseif key == 'g' then
  5982. AnotherOne()
  5983. elseif key == 'k' and MoreTaunts == false then
  5984. kyu_will_break_your_neck_asdf_longest_function_name_ever_xd()
  5985. elseif key == 'j' and MoreTaunts == false then
  5986. WhatHuh()
  5987. elseif key == 'i' then
  5988. fbiopenup()
  5989. elseif key == 'l' and MoreTaunts == false then
  5990. Victory()
  5991. elseif key == 'z' then
  5992. EndMySufferingV2()
  5993. elseif key == 'x' and MoreTaunts == false then
  5994. ShutTheHellUp()
  5995. elseif key == 'v' then
  5996. dead()
  5997. elseif key == 'c' and MoreTaunts == false then
  5998. WRY()
  5999. elseif key == "y" and MoreTaunts == true then
  6000. thonki()
  6001. elseif key == "u" and MoreTaunts == true then
  6002. Gumilol()
  6003. elseif key == "j" and MoreTaunts == true then
  6004. WoodyGotWood()
  6005. elseif key == "h" and MoreTaunts == true then
  6006. oofmyass()
  6007. elseif key == "k" and MoreTaunts == true then
  6008. DrinkdaDrink()
  6009. elseif key == "l" and MoreTaunts == true then
  6010. EatdaChips()
  6011. elseif key == "x" and MoreTaunts == true then
  6012. Sittyboi()
  6013. elseif key == "c" and MoreTaunts == true then
  6014. LeChange()
  6015. end
  6016. end
  6017. end
  6018. end)
  6019.  
  6020. function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
  6021. local Hitboxpart = Instance.new("Part", EffectModel)
  6022. RemoveOutlines(Hitboxpart)
  6023. Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
  6024. Hitboxpart.CanCollide = false
  6025. Hitboxpart.Transparency = 1
  6026. Hitboxpart.Anchored = true
  6027. Hitboxpart.CFrame = Pose
  6028. game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
  6029. MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
  6030. end
  6031. wait2 = false
  6032. combo = 1
  6033.  
  6034.  
  6035.  
  6036.  
  6037. mouse.Button1Down:connect(function(key)
  6038. if attack == false then
  6039. attack = true
  6040. hum.WalkSpeed = 3.01
  6041. if combo == 1 then
  6042. for i = 0, 1.2, 0.1 do
  6043. swait()
  6044. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-65)), 0.3)
  6045. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(-65)), 0.1)
  6046. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  6047. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.3)
  6048. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
  6049. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
  6050. end
  6051. CreateSound("608537390", ra, 3, .8)
  6052. local sude = Instance.new("Part", ra)
  6053. sude.Size = Vector3.new(1, 1, 1)
  6054. sude:BreakJoints()
  6055. sude.Transparency = 1
  6056. sude.CanCollide = false
  6057. local dmgweld = Instance.new("Weld", sude)
  6058. dmgweld.Part0 = ra
  6059. dmgweld.Part1 = sude
  6060. dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1.5)
  6061. local function death(part)
  6062. local tor = part.Parent:findFirstChild("Torso")
  6063. if tor ~= nil then
  6064. CreateSound("1615641704", ra, 7, 1)
  6065. local heds = part.Parent:findFirstChild("Head")
  6066. local vel = Instance.new("BodyVelocity", tor)
  6067. vel.Velocity = tor.CFrame.lookVector * -754
  6068. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6069. local vels = Instance.new("BodyVelocity", heds)
  6070. vels.Velocity = heds.CFrame.lookVector * -546745
  6071. vels.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6072. tor:BreakJoints()
  6073. if tor then
  6074. tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34
  6075. tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34
  6076. end
  6077. wait(1.4)
  6078. sude:destroy()
  6079. end
  6080. end
  6081. sude.Touched:connect(death)
  6082. for i = 0, 1.2, 0.1 do
  6083. swait()
  6084. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3)
  6085. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  6086. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1)
  6087. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  6088. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
  6089. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
  6090. end
  6091. end
  6092. hum.WalkSpeed = 40
  6093. wait2 = false
  6094. attack = false
  6095. end
  6096. end)
  6097.  
  6098. -------------------------------------------------------
  6099. --End Attacks N Stuff--
  6100. -------------------------------------------------------
  6101.  
  6102.  
  6103. while jumping do
  6104. Humanoid.Jump = true
  6105. wait(0.9)
  6106. end
  6107.  
  6108.  
  6109.  
  6110.  
  6111. -------------------------------------------------------
  6112. --Start Animations--
  6113. -------------------------------------------------------
  6114. local PlayerSize = 1
  6115. local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh")
  6116. FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  6117. RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  6118. LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  6119. RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  6120. LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  6121.  
  6122.  
  6123. local equipped = false
  6124. local idle = 0
  6125. local change = 1
  6126. local val = 0
  6127. local toim = 0
  6128. local idleanim = 0.4
  6129. hum.Animator.Parent = nil
  6130. while true do
  6131. swait()
  6132. sine = sine + change
  6133. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  6134. local velderp = root.Velocity.y
  6135. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  6136. if equipped == true or equipped == false then
  6137. if attack == false then
  6138. idle = idle + 1
  6139. else
  6140. idle = 0
  6141. end
  6142. if 1 < root.Velocity.y and hitfloor == nil then
  6143. Anim = "Jump"
  6144. if attack == false then
  6145. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  6146. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  6147. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
  6148. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
  6149. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  6150. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  6151. end
  6152. elseif -1 > root.Velocity.y and hitfloor == nil then
  6153. Anim = "Fall"
  6154. if attack == false then
  6155. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  6156. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  6157. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3)
  6158. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3)
  6159. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  6160. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  6161. end
  6162. elseif torvel < 1 and hitfloor ~= nil then
  6163. Anim = "Idle"
  6164. change = .5
  6165. if attack == false then
  6166. if angery == false then
  6167. VALUE1 = false
  6168. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  6169. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  6170. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  6171. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  6172. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1)
  6173. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1)
  6174. if VALUE1 == false and math.random(1,200) == 1 then
  6175. coroutine.resume(coroutine.create(function()
  6176. VALUE1 = true
  6177. for i = 1, 25 do
  6178. swait()
  6179. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(30)),.3)
  6180. end
  6181. VALUE1 = false
  6182.  
  6183. end))
  6184. end
  6185. elseif angery == true then
  6186. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  6187. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  6188. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  6189. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  6190. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
  6191. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1)
  6192. if VALUE1 == false and math.random(1,200) == 1 then
  6193. coroutine.resume(coroutine.create(function()
  6194. VALUE1 = true
  6195. for i = 1, 25 do
  6196. swait()
  6197. FT.Parent = tors
  6198. RA.Parent = ra
  6199. LA.Parent = la
  6200. RL.Parent = rl
  6201. LL.Parent = ll
  6202. for _,v in next, char:GetDescendants() do
  6203. if(v:IsA'DataModelMesh')then
  6204. v.Offset = Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100)
  6205. end
  6206. end
  6207. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(0)),.3)
  6208. end
  6209. VALUE1 = false
  6210. FT.Parent = nil
  6211. RA.Parent = nil
  6212. LA.Parent = nil
  6213. RL.Parent = nil
  6214. LL.Parent = nil
  6215. for _,v in next, char:GetDescendants() do
  6216. if(v:IsA'DataModelMesh')then
  6217. v.Offset = Vector3.new(0,0,0)
  6218. end
  6219. end
  6220.  
  6221. end))
  6222. end
  6223. end
  6224. end
  6225. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  6226. Anim = "Walk"
  6227. change = 1
  6228. if attack == false then
  6229. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  6230. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3)
  6231. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  6232. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  6233. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
  6234. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1)
  6235. end
  6236. end
  6237. end
  6238. if 0 < #Effects then
  6239. for e = 1, #Effects do
  6240. if Effects[e] ~= nil then
  6241. local Thing = Effects[e]
  6242. if Thing ~= nil then
  6243. local Part = Thing[1]
  6244. local Mode = Thing[2]
  6245. local Delay = Thing[3]
  6246. local IncX = Thing[4]
  6247. local IncY = Thing[5]
  6248. local IncZ = Thing[6]
  6249. if 1 >= Thing[1].Transparency then
  6250. if Thing[2] == "Block1" then
  6251. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  6252. local Mesh = Thing[1].Mesh
  6253. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  6254. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6255. elseif Thing[2] == "Block2" then
  6256. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  6257. local Mesh = Thing[7]
  6258. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  6259. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6260. elseif Thing[2] == "Block3" then
  6261. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  6262. local Mesh = Thing[7]
  6263. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  6264. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6265. elseif Thing[2] == "Cylinder" then
  6266. local Mesh = Thing[1].Mesh
  6267. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  6268. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6269. elseif Thing[2] == "Blood" then
  6270. local Mesh = Thing[7]
  6271. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  6272. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  6273. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6274. elseif Thing[2] == "Elec" then
  6275. local Mesh = Thing[1].Mesh
  6276. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  6277. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6278. elseif Thing[2] == "Disappear" then
  6279. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6280. elseif Thing[2] == "Shatter" then
  6281. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6282. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  6283. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  6284. Thing[6] = Thing[6] + Thing[5]
  6285. end
  6286. else
  6287. Part.Parent = nil
  6288. table.remove(Effects, e)
  6289. end
  6290. end
  6291. end
  6292. end
  6293. end
  6294. end
  6295. -------------------------------------------------------
  6296. --End Animations And Script--
  6297. -------------------------------------------------------
  6298. end)
  6299.  
  6300. TextButton.Parent = Frame
  6301. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  6302. TextButton.Position = UDim2.new(0, 0, 0.307808608, 0)
  6303. TextButton.Size = UDim2.new(0, 200, 0, 50)
  6304. TextButton.Font = Enum.Font.SourceSans
  6305. TextButton.TextColor3 = Color3.new(0, 0, 0)
  6306. TextButton.TextSize = 14
  6307.  
  6308. TextButton_2.Parent = Frame
  6309. TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
  6310. TextButton_2.Position = UDim2.new(0, 0, 0.384850204, 0)
  6311. TextButton_2.Size = UDim2.new(0, 200, 0, 50)
  6312. TextButton_2.Font = Enum.Font.SourceSans
  6313. TextButton_2.TextColor3 = Color3.new(0, 0, 0)
  6314. TextButton_2.TextSize = 14
  6315.  
  6316. TextButton_3.Parent = Frame
  6317. TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  6318. TextButton_3.Position = UDim2.new(0, 0, 0.46189183, 0)
  6319. TextButton_3.Size = UDim2.new(0, 200, 0, 50)
  6320. TextButton_3.Font = Enum.Font.SourceSans
  6321. TextButton_3.TextColor3 = Color3.new(0, 0, 0)
  6322. TextButton_3.TextSize = 14
  6323.  
  6324. TextButton_4.Parent = Frame
  6325. TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
  6326. TextButton_4.Position = UDim2.new(0, 0, 0.523525119, 0)
  6327. TextButton_4.Size = UDim2.new(0, 200, 0, 50)
  6328. TextButton_4.Font = Enum.Font.SourceSans
  6329. TextButton_4.TextColor3 = Color3.new(0, 0, 0)
  6330. TextButton_4.TextSize = 14
  6331.  
  6332. TextButton_5.Parent = Frame
  6333. TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1)
  6334. TextButton_5.Position = UDim2.new(0, 0, 0.600566685, 0)
  6335. TextButton_5.Size = UDim2.new(0, 200, 0, 50)
  6336. TextButton_5.Font = Enum.Font.SourceSans
  6337. TextButton_5.TextColor3 = Color3.new(0, 0, 0)
  6338. TextButton_5.TextSize = 14
  6339.  
  6340. TextButton_6.Parent = Frame
  6341. TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1)
  6342. TextButton_6.Position = UDim2.new(0, 0, 0.677608311, 0)
  6343. TextButton_6.Size = UDim2.new(0, 200, 0, 50)
  6344. TextButton_6.Font = Enum.Font.SourceSans
  6345. TextButton_6.TextColor3 = Color3.new(0, 0, 0)
  6346. TextButton_6.TextSize = 14
  6347.  
  6348. TextButton_7.Parent = Frame
  6349. TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1)
  6350. TextButton_7.Position = UDim2.new(0, 0, 0.754649937, 0)
  6351. TextButton_7.Size = UDim2.new(0, 200, 0, 50)
  6352. TextButton_7.Font = Enum.Font.SourceSans
  6353. TextButton_7.TextColor3 = Color3.new(0, 0, 0)
  6354. TextButton_7.TextSize = 14
  6355.  
  6356. TextButton_8.Parent = Frame
  6357. TextButton_8.BackgroundColor3 = Color3.new(1, 1, 1)
  6358. TextButton_8.Position = UDim2.new(0, 0, 0.831691504, 0)
  6359. TextButton_8.Size = UDim2.new(0, 200, 0, 50)
  6360. TextButton_8.Font = Enum.Font.SourceSans
  6361. TextButton_8.TextColor3 = Color3.new(0, 0, 0)
  6362. TextButton_8.TextSize = 14
  6363.  
  6364. TextButton_9.Parent = Frame
  6365. TextButton_9.BackgroundColor3 = Color3.new(1, 1, 1)
  6366. TextButton_9.Position = UDim2.new(0, 0, 0.90873313, 0)
  6367. TextButton_9.Size = UDim2.new(0, 200, 0, 50)
  6368. TextButton_9.Font = Enum.Font.SourceSans
  6369. TextButton_9.TextColor3 = Color3.new(0, 0, 0)
  6370. TextButton_9.TextSize = 14
  6371.  
  6372. TextButton_10.Parent = Frame
  6373. TextButton_10.BackgroundColor3 = Color3.new(1, 1, 1)
  6374. TextButton_10.Position = UDim2.new(0.259067357, 0, 0.0766838193, 0)
  6375. TextButton_10.Size = UDim2.new(0, 200, 0, 50)
  6376. TextButton_10.Font = Enum.Font.SourceSans
  6377. TextButton_10.TextColor3 = Color3.new(0, 0, 0)
  6378. TextButton_10.TextSize = 14
  6379.  
  6380. TextButton_11.Parent = Frame
  6381. TextButton_11.BackgroundColor3 = Color3.new(1, 1, 1)
  6382. TextButton_11.Position = UDim2.new(0.259067357, 0, 0.153725386, 0)
  6383. TextButton_11.Size = UDim2.new(0, 200, 0, 50)
  6384. TextButton_11.Font = Enum.Font.SourceSans
  6385. TextButton_11.TextColor3 = Color3.new(0, 0, 0)
  6386. TextButton_11.TextSize = 14
  6387.  
  6388. TextButton_12.Parent = Frame
  6389. TextButton_12.BackgroundColor3 = Color3.new(1, 1, 1)
  6390. TextButton_12.Position = UDim2.new(0.259067357, 0, 0.230767012, 0)
  6391. TextButton_12.Size = UDim2.new(0, 200, 0, 50)
  6392. TextButton_12.Font = Enum.Font.SourceSans
  6393. TextButton_12.TextColor3 = Color3.new(0, 0, 0)
  6394. TextButton_12.TextSize = 14
  6395.  
  6396. TextButton_13.Parent = Frame
  6397. TextButton_13.BackgroundColor3 = Color3.new(1, 1, 1)
  6398. TextButton_13.Position = UDim2.new(0.259067357, 0, 0.307808638, 0)
  6399. TextButton_13.Size = UDim2.new(0, 200, 0, 50)
  6400. TextButton_13.Font = Enum.Font.SourceSans
  6401. TextButton_13.TextColor3 = Color3.new(0, 0, 0)
  6402. TextButton_13.TextSize = 14
  6403.  
  6404. TextButton_14.Parent = Frame
  6405. TextButton_14.BackgroundColor3 = Color3.new(1, 1, 1)
  6406. TextButton_14.Position = UDim2.new(0.259067357, 0, 0.384850204, 0)
  6407. TextButton_14.Size = UDim2.new(0, 200, 0, 50)
  6408. TextButton_14.Font = Enum.Font.SourceSans
  6409. TextButton_14.TextColor3 = Color3.new(0, 0, 0)
  6410. TextButton_14.TextSize = 14
  6411.  
  6412. TextButton_15.Parent = Frame
  6413. TextButton_15.BackgroundColor3 = Color3.new(1, 1, 1)
  6414. TextButton_15.Position = UDim2.new(0.259067357, 0, 0.46189183, 0)
  6415. TextButton_15.Size = UDim2.new(0, 200, 0, 50)
  6416. TextButton_15.Font = Enum.Font.SourceSans
  6417. TextButton_15.TextColor3 = Color3.new(0, 0, 0)
  6418. TextButton_15.TextSize = 14
  6419.  
  6420. TextButton_16.Parent = Frame
  6421. TextButton_16.BackgroundColor3 = Color3.new(1, 1, 1)
  6422. TextButton_16.Position = UDim2.new(0.259067357, 0, 0.537392616, 0)
  6423. TextButton_16.Size = UDim2.new(0, 200, 0, 50)
  6424. TextButton_16.Font = Enum.Font.SourceSans
  6425. TextButton_16.TextColor3 = Color3.new(0, 0, 0)
  6426. TextButton_16.TextSize = 14
  6427.  
  6428. TextButton_17.Parent = Frame
  6429. TextButton_17.BackgroundColor3 = Color3.new(1, 1, 1)
  6430. TextButton_17.Position = UDim2.new(0.259067357, 0, 0.614434183, 0)
  6431. TextButton_17.Size = UDim2.new(0, 200, 0, 50)
  6432. TextButton_17.Font = Enum.Font.SourceSans
  6433. TextButton_17.TextColor3 = Color3.new(0, 0, 0)
  6434. TextButton_17.TextSize = 14
  6435.  
  6436. TextButton_18.Parent = Frame
  6437. TextButton_18.BackgroundColor3 = Color3.new(1, 1, 1)
  6438. TextButton_18.Position = UDim2.new(0.259067357, 0, 0.691475809, 0)
  6439. TextButton_18.Size = UDim2.new(0, 200, 0, 50)
  6440. TextButton_18.Font = Enum.Font.SourceSans
  6441. TextButton_18.TextColor3 = Color3.new(0, 0, 0)
  6442. TextButton_18.TextSize = 14
  6443.  
  6444. TextButton_19.Parent = Frame
  6445. TextButton_19.BackgroundColor3 = Color3.new(1, 1, 1)
  6446. TextButton_19.Position = UDim2.new(0.259067357, 0, 0.768517435, 0)
  6447. TextButton_19.Size = UDim2.new(0, 200, 0, 50)
  6448. TextButton_19.Font = Enum.Font.SourceSans
  6449. TextButton_19.TextColor3 = Color3.new(0, 0, 0)
  6450. TextButton_19.TextSize = 14
  6451.  
  6452. TextButton_20.Parent = Frame
  6453. TextButton_20.BackgroundColor3 = Color3.new(1, 1, 1)
  6454. TextButton_20.Position = UDim2.new(0.259067357, 0, 0.845559001, 0)
  6455. TextButton_20.Size = UDim2.new(0, 200, 0, 50)
  6456. TextButton_20.Font = Enum.Font.SourceSans
  6457. TextButton_20.TextColor3 = Color3.new(0, 0, 0)
  6458. TextButton_20.TextSize = 14
  6459.  
  6460. TextButton_21.Parent = Frame
  6461. TextButton_21.BackgroundColor3 = Color3.new(1, 1, 1)
  6462. TextButton_21.Position = UDim2.new(0.259067357, 0, 0.922600627, 0)
  6463. TextButton_21.Size = UDim2.new(0, 200, 0, 50)
  6464. TextButton_21.Font = Enum.Font.SourceSans
  6465. TextButton_21.TextColor3 = Color3.new(0, 0, 0)
  6466. TextButton_21.TextSize = 14
  6467.  
  6468. TextButton_22.Parent = Frame
  6469. TextButton_22.BackgroundColor3 = Color3.new(1, 1, 1)
  6470. TextButton_22.Position = UDim2.new(0.518134713, 0, 0.0766838193, 0)
  6471. TextButton_22.Size = UDim2.new(0, 200, 0, 50)
  6472. TextButton_22.Font = Enum.Font.SourceSans
  6473. TextButton_22.TextColor3 = Color3.new(0, 0, 0)
  6474. TextButton_22.TextSize = 14
  6475.  
  6476. TextButton_23.Parent = Frame
  6477. TextButton_23.BackgroundColor3 = Color3.new(1, 1, 1)
  6478. TextButton_23.Position = UDim2.new(0.518134713, 0, 0.153725386, 0)
  6479. TextButton_23.Size = UDim2.new(0, 200, 0, 50)
  6480. TextButton_23.Font = Enum.Font.SourceSans
  6481. TextButton_23.TextColor3 = Color3.new(0, 0, 0)
  6482. TextButton_23.TextSize = 14
  6483.  
  6484. TextButton_24.Parent = Frame
  6485. TextButton_24.BackgroundColor3 = Color3.new(1, 1, 1)
  6486. TextButton_24.Position = UDim2.new(0.518134713, 0, 0.230767012, 0)
  6487. TextButton_24.Size = UDim2.new(0, 200, 0, 50)
  6488. TextButton_24.Font = Enum.Font.SourceSans
  6489. TextButton_24.TextColor3 = Color3.new(0, 0, 0)
  6490. TextButton_24.TextSize = 14
  6491.  
  6492. TextButton_25.Parent = Frame
  6493. TextButton_25.BackgroundColor3 = Color3.new(1, 1, 1)
  6494. TextButton_25.Position = UDim2.new(0.518134713, 0, 0.306267798, 0)
  6495. TextButton_25.Size = UDim2.new(0, 200, 0, 50)
  6496. TextButton_25.Font = Enum.Font.SourceSans
  6497. TextButton_25.TextColor3 = Color3.new(0, 0, 0)
  6498. TextButton_25.TextSize = 14
  6499.  
  6500. TextButton_26.Parent = Frame
  6501. TextButton_26.BackgroundColor3 = Color3.new(1, 1, 1)
  6502. TextButton_26.Position = UDim2.new(0.518134713, 0, 0.383309364, 0)
  6503. TextButton_26.Size = UDim2.new(0, 200, 0, 50)
  6504. TextButton_26.Font = Enum.Font.SourceSans
  6505. TextButton_26.TextColor3 = Color3.new(0, 0, 0)
  6506. TextButton_26.TextSize = 14
  6507.  
  6508. TextButton_27.Parent = Frame
  6509. TextButton_27.BackgroundColor3 = Color3.new(1, 1, 1)
  6510. TextButton_27.Position = UDim2.new(0.518134713, 0, 0.46035099, 0)
  6511. TextButton_27.Size = UDim2.new(0, 200, 0, 50)
  6512. TextButton_27.Font = Enum.Font.SourceSans
  6513. TextButton_27.TextColor3 = Color3.new(0, 0, 0)
  6514. TextButton_27.TextSize = 14
  6515.  
  6516. TextButton_28.Parent = Frame
  6517. TextButton_28.BackgroundColor3 = Color3.new(1, 1, 1)
  6518. TextButton_28.Position = UDim2.new(0.518134713, 0, 0.548178434, 0)
  6519. TextButton_28.Size = UDim2.new(0, 200, 0, 50)
  6520. TextButton_28.Font = Enum.Font.SourceSans
  6521. TextButton_28.TextColor3 = Color3.new(0, 0, 0)
  6522. TextButton_28.TextSize = 14
  6523.  
  6524. TextButton_29.Parent = Frame
  6525. TextButton_29.BackgroundColor3 = Color3.new(1, 1, 1)
  6526. TextButton_29.Position = UDim2.new(0.518134713, 0, 0.625220001, 0)
  6527. TextButton_29.Size = UDim2.new(0, 200, 0, 50)
  6528. TextButton_29.Font = Enum.Font.SourceSans
  6529. TextButton_29.TextColor3 = Color3.new(0, 0, 0)
  6530. TextButton_29.TextSize = 14
  6531.  
  6532. TextButton_30.Parent = Frame
  6533. TextButton_30.BackgroundColor3 = Color3.new(1, 1, 1)
  6534. TextButton_30.Position = UDim2.new(0.518134713, 0, 0.702261627, 0)
  6535. TextButton_30.Size = UDim2.new(0, 200, 0, 50)
  6536. TextButton_30.Font = Enum.Font.SourceSans
  6537. TextButton_30.TextColor3 = Color3.new(0, 0, 0)
  6538. TextButton_30.TextSize = 14
  6539.  
  6540. TextButton_31.Parent = Frame
  6541. TextButton_31.BackgroundColor3 = Color3.new(1, 1, 1)
  6542. TextButton_31.Position = UDim2.new(0.518134713, 0, 0.779303253, 0)
  6543. TextButton_31.Size = UDim2.new(0, 200, 0, 50)
  6544. TextButton_31.Font = Enum.Font.SourceSans
  6545. TextButton_31.TextColor3 = Color3.new(0, 0, 0)
  6546. TextButton_31.TextSize = 14
  6547.  
  6548. TextButton_32.Parent = Frame
  6549. TextButton_32.BackgroundColor3 = Color3.new(1, 1, 1)
  6550. TextButton_32.Position = UDim2.new(0.518134713, 0, 0.856344819, 0)
  6551. TextButton_32.Size = UDim2.new(0, 200, 0, 50)
  6552. TextButton_32.Font = Enum.Font.SourceSans
  6553. TextButton_32.TextColor3 = Color3.new(0, 0, 0)
  6554. TextButton_32.TextSize = 14
  6555.  
  6556. TextButton_33.Parent = Frame
  6557. TextButton_33.BackgroundColor3 = Color3.new(1, 1, 1)
  6558. TextButton_33.Position = UDim2.new(0.518134713, 0, 0.933386445, 0)
  6559. TextButton_33.Size = UDim2.new(0, 200, 0, 50)
  6560. TextButton_33.Font = Enum.Font.SourceSans
  6561. TextButton_33.TextColor3 = Color3.new(0, 0, 0)
  6562. TextButton_33.TextSize = 14
  6563.  
  6564. TextButton_34.Parent = Frame
  6565. TextButton_34.BackgroundColor3 = Color3.new(1, 1, 1)
  6566. TextButton_34.Position = UDim2.new(0.77720207, 0, 0.0766838193, 0)
  6567. TextButton_34.Size = UDim2.new(0, 172, 0, 50)
  6568. TextButton_34.Font = Enum.Font.SourceSans
  6569. TextButton_34.TextColor3 = Color3.new(0, 0, 0)
  6570. TextButton_34.TextSize = 14
  6571.  
  6572. TextButton_35.Parent = Frame
  6573. TextButton_35.BackgroundColor3 = Color3.new(1, 1, 1)
  6574. TextButton_35.Position = UDim2.new(0.77720207, 0, 0.153725386, 0)
  6575. TextButton_35.Size = UDim2.new(0, 172, 0, 50)
  6576. TextButton_35.Font = Enum.Font.SourceSans
  6577. TextButton_35.TextColor3 = Color3.new(0, 0, 0)
  6578. TextButton_35.TextSize = 14
  6579.  
  6580. TextButton_36.Parent = Frame
  6581. TextButton_36.BackgroundColor3 = Color3.new(1, 1, 1)
  6582. TextButton_36.Position = UDim2.new(0.77720207, 0, 0.230767012, 0)
  6583. TextButton_36.Size = UDim2.new(0, 172, 0, 50)
  6584. TextButton_36.Font = Enum.Font.SourceSans
  6585. TextButton_36.TextColor3 = Color3.new(0, 0, 0)
  6586. TextButton_36.TextSize = 14
  6587.  
  6588. TextButton_37.Parent = Frame
  6589. TextButton_37.BackgroundColor3 = Color3.new(1, 1, 1)
  6590. TextButton_37.Position = UDim2.new(0.77720207, 0, 0.307808638, 0)
  6591. TextButton_37.Size = UDim2.new(0, 172, 0, 50)
  6592. TextButton_37.Font = Enum.Font.SourceSans
  6593. TextButton_37.TextColor3 = Color3.new(0, 0, 0)
  6594. TextButton_37.TextSize = 14
  6595.  
  6596. TextButton_38.Parent = Frame
  6597. TextButton_38.BackgroundColor3 = Color3.new(1, 1, 1)
  6598. TextButton_38.Position = UDim2.new(0.77720207, 0, 0.384850204, 0)
  6599. TextButton_38.Size = UDim2.new(0, 172, 0, 50)
  6600. TextButton_38.Font = Enum.Font.SourceSans
  6601. TextButton_38.TextColor3 = Color3.new(0, 0, 0)
  6602. TextButton_38.TextSize = 14
  6603.  
  6604. TextButton_39.Parent = Frame
  6605. TextButton_39.BackgroundColor3 = Color3.new(1, 1, 1)
  6606. TextButton_39.Position = UDim2.new(0.77720207, 0, 0.46189183, 0)
  6607. TextButton_39.Size = UDim2.new(0, 172, 0, 50)
  6608. TextButton_39.Font = Enum.Font.SourceSans
  6609. TextButton_39.TextColor3 = Color3.new(0, 0, 0)
  6610. TextButton_39.TextSize = 14
  6611.  
  6612. TextButton_40.Parent = Frame
  6613. TextButton_40.BackgroundColor3 = Color3.new(1, 1, 1)
  6614. TextButton_40.Position = UDim2.new(0.77720207, 0, 0.537392616, 0)
  6615. TextButton_40.Size = UDim2.new(0, 172, 0, 50)
  6616. TextButton_40.Font = Enum.Font.SourceSans
  6617. TextButton_40.TextColor3 = Color3.new(0, 0, 0)
  6618. TextButton_40.TextSize = 14
  6619.  
  6620. TextButton_41.Parent = Frame
  6621. TextButton_41.BackgroundColor3 = Color3.new(1, 1, 1)
  6622. TextButton_41.Position = UDim2.new(0.77720207, 0, 0.614434183, 0)
  6623. TextButton_41.Size = UDim2.new(0, 172, 0, 50)
  6624. TextButton_41.Font = Enum.Font.SourceSans
  6625. TextButton_41.TextColor3 = Color3.new(0, 0, 0)
  6626. TextButton_41.TextSize = 14
  6627.  
  6628. TextButton_42.Parent = Frame
  6629. TextButton_42.BackgroundColor3 = Color3.new(1, 1, 1)
  6630. TextButton_42.Position = UDim2.new(0.77720207, 0, 0.691475809, 0)
  6631. TextButton_42.Size = UDim2.new(0, 172, 0, 50)
  6632. TextButton_42.Font = Enum.Font.SourceSans
  6633. TextButton_42.TextColor3 = Color3.new(0, 0, 0)
  6634. TextButton_42.TextSize = 14
  6635.  
  6636. TextButton_43.Parent = Frame
  6637. TextButton_43.BackgroundColor3 = Color3.new(1, 1, 1)
  6638. TextButton_43.Position = UDim2.new(0.77720207, 0, 0.766976595, 0)
  6639. TextButton_43.Size = UDim2.new(0, 172, 0, 50)
  6640. TextButton_43.Font = Enum.Font.SourceSans
  6641. TextButton_43.TextColor3 = Color3.new(0, 0, 0)
  6642. TextButton_43.TextSize = 14
  6643.  
  6644. TextButton_44.Parent = Frame
  6645. TextButton_44.BackgroundColor3 = Color3.new(1, 1, 1)
  6646. TextButton_44.Position = UDim2.new(0.77720207, 0, 0.844018161, 0)
  6647. TextButton_44.Size = UDim2.new(0, 172, 0, 50)
  6648. TextButton_44.Font = Enum.Font.SourceSans
  6649. TextButton_44.TextColor3 = Color3.new(0, 0, 0)
  6650. TextButton_44.TextSize = 14
  6651.  
  6652. TextButton_45.Parent = Frame
  6653. TextButton_45.BackgroundColor3 = Color3.new(1, 1, 1)
  6654. TextButton_45.Position = UDim2.new(0.77720207, 0, 0.921059787, 0)
  6655. TextButton_45.Size = UDim2.new(0, 172, 0, 50)
  6656. TextButton_45.Font = Enum.Font.SourceSans
  6657. TextButton_45.TextColor3 = Color3.new(0, 0, 0)
  6658. TextButton_45.TextSize = 14
  6659. -- Scripts:
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