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- Flute of the Pure Note
- islegendary=True
- requiredquestpoints=60
- rewardquestpoints=5
- canpreview=true
- previewtext=The owner of the Arvandor music store needs help with an ex-employee.
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_title(delay=3;titletext=Flute of the Pure Note;titlecolour=dark_green;subtitletext=Legendary Quest Started)
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=Help! Thief!;chatline2=He just ran out the back, if you hurry you can catch him!)
- }
- }
- stage=1
- {
- {
- description=Catch up to the Thief
- hint=He ran up the water front to the West
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=0;name=Thief;chatline1=No, you don't understand!;chatline2=I need the flute!)
- }
- type=enter_zone(minx=840;maxx=852;miny=68;maxy=73;minz=511;maxz=522;world=Vanha)
- }
- }
- stage=2
- {
- {
- description=Defeat the Thief
- hint=The guy with the sunglasses
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER pixelmon:old_rod 1 0 {display:{Name:"Broken Flute"}})
- }
- type=defeat_trainer(uuid=c47aea8e-a505-42e7-9d50-ed204b881f2f)
- }
- }
- stage=3
- {
- {
- description=Take the flute back to Booth
- hint=He's the old man in the Music Shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=old rod;count=1)
- }
- conditions
- {
- has_item(flipped=False;itemid=old rod)
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=What happened to it?;chatline2=This flute has been passed down in my family for generations.;chatline3=Not that it ever really worked all that well.;chatline4=Well, you were nice enough to dispatch that would be thief, maybe you can help an old man fulfill a lifelong goal?;chatline5=If you help me get materials to fix the flute, I will tell you a secret. Do we have a deal?)
- }
- }
- stage=4
- {
- {
- description=Talk to Booth if you agree to his proposal
- hint=Still the guy in the Music Shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER paper 1 0 {display:{Name:List,Lore:["Petrified Wood from: 227, 79, -3"]}})
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=Excellent! Let's get to work!;chatline2=The shaft of the flute is too cracked to repair.;chatline3=I'll need a petrified wooden stick to replace it. The Sudowoodos that live in the Dead Wind Woods should have some.;chatline4=I'll also need some silver to make a new trill and keys. Arons and Larions tend to horde the best silver, best bet is to head down into the Nogrod mines.;chatline5=Last thing I should need is some white iron for the mouth piece. It's rare here, but you can find it easily in the Bastion. Ask around the Bastion and see if anyone has some lying around.)
- }
- }
- stage=5
- {
- {
- description=Defeat the Sudowoodos to get the Wood
- hint=They are all over this area
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bThey finally dropped some petrified wood!)
- send_chat(delay=2;message=&bCheck your list for the next item.)
- skip_to_stage(delay=0;stage=6)
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"List",Lore:["Silver from the Nogrod mines"]}})
- take_item(delay=0;itemid=paper;count=1)
- }
- conditions
- {
- has_item(flipped=False;itemid=meteorite)
- }
- type=enter_zone(minx=139;maxx=225;miny=80;maxy=110;minz=-7;maxz=80;world=Vanha)
- }
- {
- description=Collect the plant sample off these pokemon
- hint=The pokemon will drop it
- timestocomplete=8
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER pixelmon:meteorite 1 0 {display:{Name:"Petrified Wood"}})
- }
- conditions
- {
- is_within_zone(flipped=False;minx=170;maxx=229;miny=75;maxy=105;minz=-5;maxz=80;world=Vanha)
- }
- type=kill_pokemon(name=Sudowoodo)
- }
- }
- stage=6
- {
- {
- description=Head to the Nogrod Mines for the silver
- hint=Collect some silver off the pokemon here
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou found some silver!)
- send_chat(delay=2;message=&bCheck your list for the next item.)
- skip_to_stage(delay=0;stage=7)
- take_item(delay=0;itemid=paper;count=1)
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"List",Lore:["White Iron from the Bastion"]}})
- }
- conditions
- {
- has_item(flipped=False;itemid=prismarine crystals)
- }
- type=enter_zone(minx=-820;maxx=-756;miny=36;maxy=48;minz=-749;maxz=-688;world=Vanha)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=6
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER prismarine_crystals 1 0 {display:{Name:"Silver nuggets"}})
- }
- type=kill_pokemon(name=Lairon)
- }
- }
- stage=7
- {
- {
- description=Head to the Bastion in The End
- hint=The Bastion is the name of the town, get there through the Portal in Nyr.
- timestocomplete=1
- hidden=False
- infinite=False
- type=enter_zone(minx=-36;maxx=-4;minz=-34;maxz=-2;world=DIM1)
- }
- }
- stage=8
- {
- {
- description=Ask around about the White Iron
- hint=Ask the guards
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=05817a74-165c-4733-8dce-b7f6373c3256;chatline1=White Iron?;chatline2=Yeah, it's too brittle to use for a blade.;chatline3=We tend to use it as tools or arrow heads.;chatline4=Ask Andy, our blacksmith, see if he has extra.)
- }
- {
- description=Ask around about the White Iron
- hint=Talk to the NPCs in the Bastion, have money in case you need to buy it
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=9)
- fire_command(delay=1;command=/give PLAYER pixelmon:silicon 1 0 {display:{Name:"White Iron"}})
- take_money(delay=0;amount=50)
- }
- type=chat_npc(uuid=3e376373-0075-4d89-8bae-43befeac2240;chatline1=What's that?;chatline2=White Iron? Sure, I can sell ya some.)
- }
- }
- stage=9
- {
- {
- description=Return to Booth
- hint=Old guy in the Music Shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=paper;count=1)
- take_item(delay=0;itemid=meteorite;count=1)
- }
- conditions
- {
- has_item(flipped=False;itemid=meteorite)
- has_item(flipped=False;itemid=prismarine crystals)
- has_item(flipped=False;itemid=silicon)
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=Ahh this is perfect.;chatline2=Once we are done it will better than ever before.;chatline3=Take the metals to the local smith. I've already gave him the instructions he needs to make the parts.;chatline4=While you do that, I'll get to work on the body.)
- }
- }
- stage=10
- {
- {
- description=Head to the local smith
- hint=It is also near the lake
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=prismarine crystals;count=1)
- take_item(delay=0;itemid=silicon;count=1)
- }
- conditions
- {
- has_item(flipped=False;itemid=prismarine crystals)
- has_item(flipped=False;itemid=silicon)
- }
- type=chat_npc(uuid=8901e088-2a1e-4ece-afd1-02eec3d373fe;chatline1=John already told me what you need.;chatline2=Hand over the metals I'll get this done as fast as I can.;chatline3=I'll send the peices over to John's after I'm done.)
- }
- }
- stage=11
- {
- {
- description=Return to Booth
- hint=Guy in the Music Shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=2;message=&bYou watch as Booth puts the flute together.)
- send_chat(delay=4;message=&bSuddenly there is a loud crash and you're attacked!)
- spawn_and_battle(delay=5;spec=Arbok;bossLevel=1;x=900;y=71;z=528)
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=The parts just got here.;chatline2=Very fine work. I didn't know he has such a delicate touch.;chatline3=Let me put all this together, and see what we have.;chatline4=When I was a boy this flute was my companion. See my family was one of the first families to settle down in these parts.;chatline5=One day on my wondering I discovered a cave with a giant crystal in the center. My flute sounded so elegant in there.;chatline6=Sometimes when I played it was almost like the crystal was pleased. Don't ask me how I knew that, I just did.)
- }
- }
- stage=12
- {
- {
- description=Talk to Booth, see if he's okay
- hint=In the music shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER paper 1 0 {display:{Name:"Note",Lore:["Cave location: 722, 87, 405"]}})
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=He's got it! He stole it again!;chatline2=He must be heading towards the cave. He knows about it, I'll tell you where it is.;chatline3=Here, I wrote down where it is. Hurry!)
- }
- }
- stage=13
- {
- {
- description=Head to the cave!
- hint=He wrote you a note, read it.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=732;y=45;z=378)
- }
- type=enter_zone(minx=724;maxx=734;miny=76;maxy=83;minz=381;maxz=389;world=Vanha)
- }
- }
- stage=14
- {
- {
- description=Take the flute back!
- hint=Guy with sunglasses has it man, like totally has it
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=1;world=Vanha;x=900;y=72;z=528)
- send_chat(delay=0;message=&bAfter defeating the Thief you head back to the Music Shop.)
- skip_to_stage(delay=0;stage=15)
- }
- type=defeat_trainer(uuid=489e25b1-d452-4c79-a707-ac399842106e)
- }
- {
- description=Shake it off
- hint=Might want to heal your pokes
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=904;y=84;z=655)
- skip_to_stage(delay=5;stage=13)
- show_chat_gui(delay=3;name=Nurse;chatline1=Now get up slowly.;chatline2=They found you in the mountains.;chatline3=Unconscious, and all brused up.)
- }
- type=lose_to_trainer(uuid=489e25b1-d452-4c79-a707-ac399842106e)
- }
- {
- description=Shake it off
- hint=Might want to heal your pokes
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=904;y=84;z=655)
- skip_to_stage(delay=5;stage=13)
- show_chat_gui(delay=3;name=Nurse;chatline1=Now get up slowly.;chatline2=They found you in the mountains.;chatline3=Unconscious, and all brused up.)
- }
- type=battle_end_abnormal()
- }
- }
- stage=15
- {
- {
- description=Take to Booth
- hint=In the Music Shop
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=0;command=/give PLAYER pixelmon:azure_flute 1 0 {display:{Name:"Flute of the Pure Note"}})
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=Thank you, now let me check over the flute to make sure he didn't damage it.;chatline2=It looks good, just need to finish tuning it. I'm sure it sounded horrible.;chatline3=What? you could feel emotions from the crystal as well?;chatline4=So it wasn't just my imagination, interesting.;chatline5=OK, all done, could you do me one last favor?;chatline6=Head back to the cave and play for the crystal? Let me teach you a few notes.)
- }
- }
- stage=16
- {
- {
- description=Head back into the cave
- hint=Use the note he gave you before
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou start to play.)
- send_chat(delay=1;message=&bAs you play you can feel harmony and contentment radiate from the crystal.)
- send_chat(delay=2;message=&bThe crystal begins to crack and open.)
- spawn_and_battle(delay=3;spec=Jirachi nature:jolly evspdef:4 evspeed:252 evatk:252 move1:Superpower move2:Ice_Punch move3:Iron_Head move4:U_Turn helditem:choice_scarf nodrops customtexture:quest-legendaries;level=70;x=735;y=82;z=375)
- }
- type=enter_zone(minx=726;maxx=745;miny=76;maxy=80;minz=364;maxz=383;world=Vanha)
- }
- }
- stage=17
- {
- {
- description=Catch Jirachi
- hint=Don't look at me, catch it!
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=0;stage=18)
- }
- type=catch_pokemon(name=Jirachi)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=16)
- send_chat(delay=0;message=&bThat was bad, maybe you should head out and come back later.)
- warp(delay=0;world=vanha;x=721;y=86;z=406)
- }
- type=kill_pokemon(name=Jirachi)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=16)
- send_chat(delay=0;message=&bThat was bad, maybe you should head out and come back later.)
- warp(delay=0;world=Vanha;x=721;y=86;z=406)
- }
- type=flee_from_pokemon(name=Jirachi)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=16)
- send_chat(delay=0;message=&bThat was bad, maybe you should head out and come back later.)
- warp(delay=0;world=Vanha;x=721;y=86;z=406)
- }
- type=battle_end_abnormal()
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=16)
- send_chat(delay=0;message=&bThat was bad, maybe you should head out and come back later.)
- warp(delay=0;world=Vanha;x=721;y=86;z=406)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=18
- {
- {
- description=Head back to Booth and show him the "Crystal"
- hint=Music Shop dude
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=1;itemid=azure flute;count=1)
- show_title(delay=3;titletext=Flute of the Pure Note;titlecolour=dark_green;subtitletext=Legendary Quest Complete)
- give_money(delay=2;amount=5000)
- }
- conditions
- {
- has_item(flipped=False;itemid=azure flute)
- carrying_pokemon(flipped=False;name=Jirachi)
- }
- type=chat_npc(uuid=30ac2254-220c-4cfb-8b29-d8db5779e94c;chatline1=This was the crystal?;chatline2=Will wonders never cease?;chatline3=Thank you for returning the Flute.)
- }
- }
- }
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