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Player.log - Colony Survival

Jun 8th, 2017
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  1. Setting breakpad minidump AppID = 366090
  2. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198074581148 [API loaded no]
  3. ERROR: ld.so: object '/home/myuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  4. Found path: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver.x86_64
  5. Mono path[0] = '/home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed'
  6. Mono path[1] = '/home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Mono'
  7. Mono config path = '/home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Mono/etc'
  8. Preloaded 'ScreenSelector.so'
  9. Preloaded 'libCSteamworks.so'
  10. Preloaded 'libsteam_api.so'
  11. Player data archive not found at `/home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/data.unity3d`, using local filesystemextended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_o
  12. bject GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_
  13. indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader
  14. _texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_text
  15. ure_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_E
  16. XT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
  17. GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
  18. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 53859952
  19. AudioManager: Using PulseAudio: Default Output Device
  20. Begin MonoManager ReloadAssembly
  21. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.dll (this message is harmless)
  22. Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.dll into Unity Child Domain
  23. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  24. Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  25. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  26. Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  27. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  28. Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  29. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  30. Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  31. - Completed reload, in 0.021 seconds
  32. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/System.Core.dll (this message is harmless)
  33. Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyclient_Data/Managed/System.dll (this message is harmless)
  34. New context 0x3edd600 created with attributes:
  35. Default vsync count 1
  36. requesting resize 0 x 0
  37. requesting fullscreen 0 x 0 at 0 Hz
  38. Desktop is 1920 x 1080 @ 59 Hz
  39. UnloadTime: 1.045000 ms
  40. Desktop is 1920 x 1080 @ 59 Hz
  41. Exception: Expect '}', ',' or '"' but got: 5,
  42. "MouseSensitivityY" : 0,5,
  43. "MouseSmoothingX" : 0,03,
  44. "MouseSmoothingY" : 0,03,
  45. "MouseSmoothingOn" : True,
  46. "MasterVolume" : 0,
  47. "EffectsVolume" : 0,
  48. "AmbientVolume" : 0,
  49. "TorchVolume" : 0,
  50. "MenuVolume" : 0,
  51. "Localization" : "en-US",
  52. "NPCUpdateTimeout" : 5,
  53. "BowShotCooldown" : 1,
  54. "VoxelSelectionShowTime" : 2,
  55. "controls" : {
  56. "PrimaryAction" : "Mouse0",
  57. "SecondaryAction" : "Mouse1",
  58. "RotateObject" : "R",
  59. "Escape" : "Escape",
  60. "ToggleInventory" : "I",
  61. "ToggleChat" : "T",
  62. "ToggleLight" : "G",
  63. "MoveForward" : "W",
  64. "MoveLeft" : "A",
  65. "MoveBack" : "S",
  66. "MoveRight" : "D",
  67. "Jump" : "Space",
  68. "Inventory1" : "Alpha1",
  69. "Inventory2" : "Alpha2",
  70. "Inventory3" : "Alpha3",
  71. "Inventory4" : "Alpha4",
  72. "Inventory5" : "Alpha5",
  73. "Inventory6" : "Alpha6",
  74. "Inventory7" : "Alpha7",
  75. "Inventory8" : "Alpha8",
  76. "Inventory9" : "Alpha9",
  77. "Inventory0" : "Alpha0",
  78. "StackCrafting" : "LeftShift",
  79. "ToggleQuickStartPopup" : "F1",
  80. "TakeScreenshot" : "F11",
  81. "ToggleFlight" : "F",
  82. "FlyFast" : "LeftShift",
  83. "FlySlow" : "LeftControl",
  84. "FlyUp" : "Q",
  85. "FlyDown" : "Z",
  86. "ToggleInterface" : "F2",
  87. "ToggleStats" : "F3",
  88. "ToggleDevMenu" : "F4",
  89. "IncreaseFieldOfView" : "KeypadMinus",
  90. "DecreaseFieldOfView" : "KeypadPlus",
  91. "ResetFieldOfView" : "KeypadMultiply",
  92. "DumpHeapMemory" : "F10",
  93. "ToggleAutoFocus" : "F5",
  94. "ToggleExtraSmoothMouse" : "F6",
  95. "ToggleFocusPoint" : "F7"
  96. }
  97. }
  98. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  99. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  100. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  101. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  102. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  103. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  104. UnityEngine.Logger:LogException(Exception, Object)
  105. UnityEngine.Debug:LogException(Exception)
  106. Pipliz.Log:WriteExceptionInternal(String, Exception)
  107. Pipliz.Log:WriteException(String, Exception)
  108. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  109. Variables:ReloadSettings()
  110. Variables:.ctor()
  111. SavedVariables:get_Get()
  112. AudioManager:Update()
  113. GameManager:Update()
  114.  
  115. (Filename: Line: -1)
  116.  
  117. [2017-06-07_18-18-54][Log]:Game launched from: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival
  118.  
  119. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. [2017-06-07_18-18-54][Log]:Queueing up material Artisan to be loaded.
  122.  
  123. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. [2017-06-07_18-18-54][Log]:Queueing up material Baker to be loaded.
  126.  
  127. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. [2017-06-07_18-18-54][Log]:Queueing up material Farmer to be loaded.
  130.  
  131. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. [2017-06-07_18-18-54][Log]:Queueing up material FlaxFarmer to be loaded.
  134.  
  135. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. [2017-06-07_18-18-54][Log]:Queueing up material Forester to be loaded.
  138.  
  139. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. [2017-06-07_18-18-54][Log]:Queueing up material Guard to be loaded.
  142.  
  143. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. [2017-06-07_18-18-54][Log]:Queueing up material Laborer to be loaded.
  146.  
  147. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. [2017-06-07_18-18-54][Log]:Queueing up material Merchant to be loaded.
  150.  
  151. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. [2017-06-07_18-18-54][Log]:Queueing up material Miner to be loaded.
  154.  
  155. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. [2017-06-07_18-18-54][Log]:Queueing up material Minter to be loaded.
  158.  
  159. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. [2017-06-07_18-18-54][Log]:Queueing up material Player to be loaded.
  162.  
  163. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. [2017-06-07_18-18-54][Log]:Queueing up material Smelter to be loaded.
  166.  
  167. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. [2017-06-07_18-18-54][Log]:Queueing up material Zombie to be loaded.
  170.  
  171. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. [2017-06-07_18-18-54][Log]:Unhandled command line argument: [-force-gfx-st]
  174.  
  175. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. [2017-06-07_18-18-54][Log]:Loading loading background texture
  178.  
  179. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. requesting resize 0 x 0
  182. requesting fullscreen 0 x 0 at 59 Hz
  183. Desktop is 1920 x 1080 @ 59 Hz
  184. Exception: Expect '}', ',' or '"' but got: 5,
  185. "MouseSensitivityY" : 0,5,
  186. "MouseSmoothingX" : 0,03,
  187. "MouseSmoothingY" : 0,03,
  188. "MouseSmoothingOn" : True,
  189. "MasterVolume" : 0,
  190. "EffectsVolume" : 0,
  191. "AmbientVolume" : 0,
  192. "TorchVolume" : 0,
  193. "MenuVolume" : 0,
  194. "Localization" : "en-US",
  195. "NPCUpdateTimeout" : 5,
  196. "BowShotCooldown" : 1,
  197. "VoxelSelectionShowTime" : 2,
  198. "controls" : {
  199. "PrimaryAction" : "Mouse0",
  200. "SecondaryAction" : "Mouse1",
  201. "RotateObject" : "R",
  202. "Escape" : "Escape",
  203. "ToggleInventory" : "I",
  204. "ToggleChat" : "T",
  205. "ToggleLight" : "G",
  206. "MoveForward" : "W",
  207. "MoveLeft" : "A",
  208. "MoveBack" : "S",
  209. "MoveRight" : "D",
  210. "Jump" : "Space",
  211. "Inventory1" : "Alpha1",
  212. "Inventory2" : "Alpha2",
  213. "Inventory3" : "Alpha3",
  214. "Inventory4" : "Alpha4",
  215. "Inventory5" : "Alpha5",
  216. "Inventory6" : "Alpha6",
  217. "Inventory7" : "Alpha7",
  218. "Inventory8" : "Alpha8",
  219. "Inventory9" : "Alpha9",
  220. "Inventory0" : "Alpha0",
  221. "StackCrafting" : "LeftShift",
  222. "ToggleQuickStartPopup" : "F1",
  223. "TakeScreenshot" : "F11",
  224. "ToggleFlight" : "F",
  225. "FlyFast" : "LeftShift",
  226. "FlySlow" : "LeftControl",
  227. "FlyUp" : "Q",
  228. "FlyDown" : "Z",
  229. "ToggleInterface" : "F2",
  230. "ToggleStats" : "F3",
  231. "ToggleDevMenu" : "F4",
  232. "IncreaseFieldOfView" : "KeypadMinus",
  233. "DecreaseFieldOfView" : "KeypadPlus",
  234. "ResetFieldOfView" : "KeypadMultiply",
  235. "DumpHeapMemory" : "F10",
  236. "ToggleAutoFocus" : "F5",
  237. "ToggleExtraSmoothMouse" : "F6",
  238. "ToggleFocusPoint" : "F7"
  239. }
  240. }
  241. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  242. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  243. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  244. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  245. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  246. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  247. UnityEngine.Logger:LogException(Exception, Object)
  248. UnityEngine.Debug:LogException(Exception)
  249. Pipliz.Log:WriteExceptionInternal(String, Exception)
  250. Pipliz.Log:WriteException(String, Exception)
  251. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  252. Variables:ReloadSettings()
  253. Pipliz.UI.SettingsMenu.SettingsVideo:Reload()
  254. ColonySurvival.Client.Scenes.LoadingScreen.ManagementObject:Update()
  255.  
  256. (Filename: Line: -1)
  257.  
  258. requesting resize 1920 x 1080
  259. Using native desktop resolution 1920 x 1080
  260. Clamping fullscreen resolution to 0 x 0
  261. requesting fullscreen 0 x 0 at 240 Hz
  262. Desktop is 1920 x 1080 @ 59 Hz
  263. [2017-06-07_18-18-54][Log]:Triggered fullscreen workaround, setting to 1280x720 windowed
  264.  
  265. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  266.  
  267. requesting resize 1280 x 720
  268. resizing window to 1280 x 720
  269. Desktop is 1920 x 1080 @ 59 Hz
  270. [2017-06-07_18-18-54][Log]:[SteamAPI] Initializing...
  271.  
  272. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. [2017-06-07_18-18-54][Log]:Loading Terrain textures...
  275.  
  276. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. [2017-06-07_18-18-54][Log]:[SteamAPI] Initialized API
  279.  
  280. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. [2017-06-07_18-18-54][Log]:[SteamAPI] Initialized Callbacks
  283.  
  284. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. [2017-06-07_18-18-54][Log]:[SteamAPI] Done Initializing all secondary things
  287.  
  288. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. [2017-06-07_18-18-55][Log]:Loaded terrain textures
  291.  
  292. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. [2017-06-07_18-18-55][Log]:Stats received
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  646. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stoneDelete1.ogg
  647.  
  648. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  649.  
  650. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stoneDelete2.ogg
  651.  
  652. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  653.  
  654. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stoneDelete3.ogg
  655.  
  656. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  657.  
  658. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stoneDelete4.ogg
  659.  
  660. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  661.  
  662. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stoneDelete5.ogg
  663.  
  664. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  665.  
  666. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/stonePlace1.ogg
  667.  
  668. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  669.  
  670. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/torch.ogg
  671.  
  672. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  673.  
  674. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/waterEmergeHead1.ogg
  675.  
  676. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  677.  
  678. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/waterSplashFeet1.ogg
  679.  
  680. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  681.  
  682. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/waterSplashFeet2.ogg
  683.  
  684. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  685.  
  686. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/waterSubmergeHead1.ogg
  687.  
  688. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  689.  
  690. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/woodDeleteHeavy1.ogg
  691.  
  692. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  693.  
  694. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/woodDeleteHeavy2.ogg
  695.  
  696. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  697.  
  698. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/woodDeleteHeavy3.ogg
  699.  
  700. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  701.  
  702. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/woodDeleteLight1.ogg
  703.  
  704. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  705.  
  706. [2017-06-07_18-18-56][Log]:Loading AudioClip: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/gamedata/audio/woodPlace1.ogg
  707.  
  708. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  709.  
  710. [2017-06-07_18-18-56][Log]:Imported 24 meshes.
  711.  
  712. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  713.  
  714. requesting resize 1280 x 720
  715. resizing window to 1280 x 720
  716. Desktop is 1920 x 1080 @ 59 Hz
  717. [2017-06-07_18-18-56][Log]:Destroying loading screen
  718.  
  719. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  720.  
  721. [2017-06-07_18-18-56][Log]:SceneManager: Loading main menu
  722.  
  723. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  724.  
  725. requesting resize 1920 x 1080
  726. Using native desktop resolution 1920 x 1080
  727. requesting fullscreen 1920 x 1080 at 240 Hz
  728. Desktop is 1920 x 1080 @ 59 Hz
  729. Changing real window size to 1920 x 1080
  730. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  731.  
  732. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 944.
  733. Total: 0.752000 ms (FindLiveObjects: 0.070000 ms CreateObjectMapping: 0.022000 ms MarkObjects: 0.569000 ms DeleteObjects: 0.091000 ms)
  734.  
  735. [2017-06-07_18-18-56][Log]:Loading main menu background texture
  736.  
  737. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  738.  
  739. [2017-06-07_18-18-56][Log]:Collected 1,3 MiB forcibly
  740.  
  741. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  742.  
  743. [2017-06-07_18-19-16][Log]:SceneManager: Loading connectingscreen
  744.  
  745. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  746.  
  747. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  748.  
  749. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 786.
  750. Total: 0.743000 ms (FindLiveObjects: 0.048000 ms CreateObjectMapping: 0.020000 ms MarkObjects: 0.472000 ms DeleteObjects: 0.203000 ms)
  751.  
  752. [2017-06-07_18-19-17][Log]:[Initializing] Started local networking
  753.  
  754. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  755.  
  756. [2017-06-07_18-19-17][Log]:[Initializing] Read 104 types
  757.  
  758. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  759.  
  760. [2017-06-07_18-19-17][Log]:Initialized ItemTypes actions.
  761.  
  762. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  763.  
  764. [2017-06-07_18-19-17][Log]:SceneManager: Loading first person menu
  765.  
  766. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  767.  
  768. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  769.  
  770. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2153.
  771. Total: 2.058000 ms (FindLiveObjects: 0.155000 ms CreateObjectMapping: 0.038000 ms MarkObjects: 1.858000 ms DeleteObjects: 0.007000 ms)
  772.  
  773. Exception: Expect '}', ',' or '"' but got: 5,
  774. "MouseSensitivityY" : 0,5,
  775. "MouseSmoothingX" : 0,03,
  776. "MouseSmoothingY" : 0,03,
  777. "MouseSmoothingOn" : True,
  778. "MasterVolume" : 0,
  779. "EffectsVolume" : 0,
  780. "AmbientVolume" : 0,
  781. "TorchVolume" : 0,
  782. "MenuVolume" : 0,
  783. "Localization" : "en-US",
  784. "NPCUpdateTimeout" : 5,
  785. "BowShotCooldown" : 1,
  786. "VoxelSelectionShowTime" : 2,
  787. "controls" : {
  788. "PrimaryAction" : "Mouse0",
  789. "SecondaryAction" : "Mouse1",
  790. "RotateObject" : "R",
  791. "Escape" : "Escape",
  792. "ToggleInventory" : "I",
  793. "ToggleChat" : "T",
  794. "ToggleLight" : "G",
  795. "MoveForward" : "W",
  796. "MoveLeft" : "A",
  797. "MoveBack" : "S",
  798. "MoveRight" : "D",
  799. "Jump" : "Space",
  800. "Inventory1" : "Alpha1",
  801. "Inventory2" : "Alpha2",
  802. "Inventory3" : "Alpha3",
  803. "Inventory4" : "Alpha4",
  804. "Inventory5" : "Alpha5",
  805. "Inventory6" : "Alpha6",
  806. "Inventory7" : "Alpha7",
  807. "Inventory8" : "Alpha8",
  808. "Inventory9" : "Alpha9",
  809. "Inventory0" : "Alpha0",
  810. "StackCrafting" : "LeftShift",
  811. "ToggleQuickStartPopup" : "F1",
  812. "TakeScreenshot" : "F11",
  813. "ToggleFlight" : "F",
  814. "FlyFast" : "LeftShift",
  815. "FlySlow" : "LeftControl",
  816. "FlyUp" : "Q",
  817. "FlyDown" : "Z",
  818. "ToggleInterface" : "F2",
  819. "ToggleStats" : "F3",
  820. "ToggleDevMenu" : "F4",
  821. "IncreaseFieldOfView" : "KeypadMinus",
  822. "DecreaseFieldOfView" : "KeypadPlus",
  823. "ResetFieldOfView" : "KeypadMultiply",
  824. "DumpHeapMemory" : "F10",
  825. "ToggleAutoFocus" : "F5",
  826. "ToggleExtraSmoothMouse" : "F6",
  827. "ToggleFocusPoint" : "F7"
  828. }
  829. }
  830. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  831. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  832. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  833. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  834. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  835. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  836. UnityEngine.Logger:LogException(Exception, Object)
  837. UnityEngine.Debug:LogException(Exception)
  838. Pipliz.Log:WriteExceptionInternal(String, Exception)
  839. Pipliz.Log:WriteException(String, Exception)
  840. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  841. Variables:ReloadSettings()
  842. Pipliz.UI.SettingsMenu.SettingsVideo:Reload()
  843. ColonySurvival.Client.UI.Ingame.InGameMenu:Start()
  844.  
  845. (Filename: Line: -1)
  846.  
  847. [2017-06-07_18-19-17][Log]:[Floating Origin] Set origin to [-16:16:7488]
  848.  
  849. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  850.  
  851. [2017-06-07_18-19-17][Log]:Received player position: [0,0000:22,0000:7500,0000]
  852.  
  853. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  854.  
  855. [2017-06-07_18-19-17][Log]:Received 0 areas of type WheatFarm
  856.  
  857. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  858.  
  859. [2017-06-07_18-19-17][Log]:Received 0 areas of type Forestry
  860.  
  861. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  862.  
  863. [2017-06-07_18-19-17][Log]:Received 0 areas of type Mine
  864.  
  865. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  866.  
  867. [2017-06-07_18-19-17][Log]:Received 0 areas of type FlaxFarm
  868.  
  869. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  870.  
  871. requesting resize 1920 x 1080
  872. Using native desktop resolution 1920 x 1080
  873. requesting fullscreen 1920 x 1080 at 240 Hz
  874. Desktop is 1920 x 1080 @ 59 Hz
  875. [2017-06-07_18-19-24][Log]:SceneManager: Loading escape menu
  876.  
  877. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  878.  
  879. [2017-06-07_18-19-24][Log]:Collected 9,67 MiB forcibly
  880.  
  881. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  882.  
  883. Exception: Expect '}', ',' or '"' but got: 5,
  884. "MouseSensitivityY" : 0,5,
  885. "MouseSmoothingX" : 0,03,
  886. "MouseSmoothingY" : 0,03,
  887. "MouseSmoothingOn" : True,
  888. "MasterVolume" : 0,
  889. "EffectsVolume" : 0,
  890. "AmbientVolume" : 0,
  891. "TorchVolume" : 0,
  892. "MenuVolume" : 0,
  893. "Localization" : "en-US",
  894. "NPCUpdateTimeout" : 5,
  895. "BowShotCooldown" : 1,
  896. "VoxelSelectionShowTime" : 2,
  897. "controls" : {
  898. "PrimaryAction" : "Mouse0",
  899. "SecondaryAction" : "Mouse1",
  900. "RotateObject" : "R",
  901. "Escape" : "Escape",
  902. "ToggleInventory" : "I",
  903. "ToggleChat" : "T",
  904. "ToggleLight" : "G",
  905. "MoveForward" : "W",
  906. "MoveLeft" : "A",
  907. "MoveBack" : "S",
  908. "MoveRight" : "D",
  909. "Jump" : "Space",
  910. "Inventory1" : "Alpha1",
  911. "Inventory2" : "Alpha2",
  912. "Inventory3" : "Alpha3",
  913. "Inventory4" : "Alpha4",
  914. "Inventory5" : "Alpha5",
  915. "Inventory6" : "Alpha6",
  916. "Inventory7" : "Alpha7",
  917. "Inventory8" : "Alpha8",
  918. "Inventory9" : "Alpha9",
  919. "Inventory0" : "Alpha0",
  920. "StackCrafting" : "LeftShift",
  921. "ToggleQuickStartPopup" : "F1",
  922. "TakeScreenshot" : "F11",
  923. "ToggleFlight" : "F",
  924. "FlyFast" : "LeftShift",
  925. "FlySlow" : "LeftControl",
  926. "FlyUp" : "Q",
  927. "FlyDown" : "Z",
  928. "ToggleInterface" : "F2",
  929. "ToggleStats" : "F3",
  930. "ToggleDevMenu" : "F4",
  931. "IncreaseFieldOfView" : "KeypadMinus",
  932. "DecreaseFieldOfView" : "KeypadPlus",
  933. "ResetFieldOfView" : "KeypadMultiply",
  934. "DumpHeapMemory" : "F10",
  935. "ToggleAutoFocus" : "F5",
  936. "ToggleExtraSmoothMouse" : "F6",
  937. "ToggleFocusPoint" : "F7"
  938. }
  939. }
  940. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  941. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  942. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  943. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  944. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  945. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  946. UnityEngine.Logger:LogException(Exception, Object)
  947. UnityEngine.Debug:LogException(Exception)
  948. Pipliz.Log:WriteExceptionInternal(String, Exception)
  949. Pipliz.Log:WriteException(String, Exception)
  950. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  951. Variables:ReloadSettings()
  952. Pipliz.UI.SettingsMenu.SettingsAudio:Reload()
  953. Pipliz.UI.SettingsMenu.SettingsAudio:SetActive(Boolean)
  954. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  955. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  956. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  957. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  958. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  959. UnityEngine.Events.UnityEvent:Invoke()
  960. UnityEngine.UI.Button:Press()
  961. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  962. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  963. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  964. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  965. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  966. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  967. UnityEngine.EventSystems.StandaloneInputModule:Process()
  968. UnityEngine.EventSystems.EventSystem:Update()
  969.  
  970. (Filename: Line: -1)
  971.  
  972. Exception: Expect '}', ',' or '"' but got: 5,
  973. "MouseSensitivityY" : 0,5,
  974. "MouseSmoothingX" : 0,03,
  975. "MouseSmoothingY" : 0,03,
  976. "MouseSmoothingOn" : True,
  977. "MasterVolume" : 0,
  978. "EffectsVolume" : 0,
  979. "AmbientVolume" : 0,
  980. "TorchVolume" : 0,
  981. "MenuVolume" : 0,
  982. "Localization" : "en-US",
  983. "NPCUpdateTimeout" : 5,
  984. "BowShotCooldown" : 1,
  985. "VoxelSelectionShowTime" : 2,
  986. "controls" : {
  987. "PrimaryAction" : "Mouse0",
  988. "SecondaryAction" : "Mouse1",
  989. "RotateObject" : "R",
  990. "Escape" : "Escape",
  991. "ToggleInventory" : "I",
  992. "ToggleChat" : "T",
  993. "ToggleLight" : "G",
  994. "MoveForward" : "W",
  995. "MoveLeft" : "A",
  996. "MoveBack" : "S",
  997. "MoveRight" : "D",
  998. "Jump" : "Space",
  999. "Inventory1" : "Alpha1",
  1000. "Inventory2" : "Alpha2",
  1001. "Inventory3" : "Alpha3",
  1002. "Inventory4" : "Alpha4",
  1003. "Inventory5" : "Alpha5",
  1004. "Inventory6" : "Alpha6",
  1005. "Inventory7" : "Alpha7",
  1006. "Inventory8" : "Alpha8",
  1007. "Inventory9" : "Alpha9",
  1008. "Inventory0" : "Alpha0",
  1009. "StackCrafting" : "LeftShift",
  1010. "ToggleQuickStartPopup" : "F1",
  1011. "TakeScreenshot" : "F11",
  1012. "ToggleFlight" : "F",
  1013. "FlyFast" : "LeftShift",
  1014. "FlySlow" : "LeftControl",
  1015. "FlyUp" : "Q",
  1016. "FlyDown" : "Z",
  1017. "ToggleInterface" : "F2",
  1018. "ToggleStats" : "F3",
  1019. "ToggleDevMenu" : "F4",
  1020. "IncreaseFieldOfView" : "KeypadMinus",
  1021. "DecreaseFieldOfView" : "KeypadPlus",
  1022. "ResetFieldOfView" : "KeypadMultiply",
  1023. "DumpHeapMemory" : "F10",
  1024. "ToggleAutoFocus" : "F5",
  1025. "ToggleExtraSmoothMouse" : "F6",
  1026. "ToggleFocusPoint" : "F7"
  1027. }
  1028. }
  1029. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1030. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1031. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1032. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1033. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1034. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1035. UnityEngine.Logger:LogException(Exception, Object)
  1036. UnityEngine.Debug:LogException(Exception)
  1037. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1038. Pipliz.Log:WriteException(String, Exception)
  1039. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1040. Variables:ReloadSettings()
  1041. Pipliz.UI.SettingsMenu.SettingsGameplay:Reload()
  1042. Pipliz.UI.SettingsMenu.SettingsGameplay:SetActive(Boolean)
  1043. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1044. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1045. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1046. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1047. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1048. UnityEngine.Events.UnityEvent:Invoke()
  1049. UnityEngine.UI.Button:Press()
  1050. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1051. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1052. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1053. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1054. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1055. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1056. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1057. UnityEngine.EventSystems.EventSystem:Update()
  1058.  
  1059. (Filename: Line: -1)
  1060.  
  1061. Exception: Expect '}', ',' or '"' but got: 5,
  1062. "MouseSensitivityY" : 0,5,
  1063. "MouseSmoothingX" : 0,03,
  1064. "MouseSmoothingY" : 0,03,
  1065. "MouseSmoothingOn" : True,
  1066. "MasterVolume" : 0,
  1067. "EffectsVolume" : 0,
  1068. "AmbientVolume" : 0,
  1069. "TorchVolume" : 0,
  1070. "MenuVolume" : 0,
  1071. "Localization" : "en-US",
  1072. "NPCUpdateTimeout" : 5,
  1073. "BowShotCooldown" : 1,
  1074. "VoxelSelectionShowTime" : 2,
  1075. "controls" : {
  1076. "PrimaryAction" : "Mouse0",
  1077. "SecondaryAction" : "Mouse1",
  1078. "RotateObject" : "R",
  1079. "Escape" : "Escape",
  1080. "ToggleInventory" : "I",
  1081. "ToggleChat" : "T",
  1082. "ToggleLight" : "G",
  1083. "MoveForward" : "W",
  1084. "MoveLeft" : "A",
  1085. "MoveBack" : "S",
  1086. "MoveRight" : "D",
  1087. "Jump" : "Space",
  1088. "Inventory1" : "Alpha1",
  1089. "Inventory2" : "Alpha2",
  1090. "Inventory3" : "Alpha3",
  1091. "Inventory4" : "Alpha4",
  1092. "Inventory5" : "Alpha5",
  1093. "Inventory6" : "Alpha6",
  1094. "Inventory7" : "Alpha7",
  1095. "Inventory8" : "Alpha8",
  1096. "Inventory9" : "Alpha9",
  1097. "Inventory0" : "Alpha0",
  1098. "StackCrafting" : "LeftShift",
  1099. "ToggleQuickStartPopup" : "F1",
  1100. "TakeScreenshot" : "F11",
  1101. "ToggleFlight" : "F",
  1102. "FlyFast" : "LeftShift",
  1103. "FlySlow" : "LeftControl",
  1104. "FlyUp" : "Q",
  1105. "FlyDown" : "Z",
  1106. "ToggleInterface" : "F2",
  1107. "ToggleStats" : "F3",
  1108. "ToggleDevMenu" : "F4",
  1109. "IncreaseFieldOfView" : "KeypadMinus",
  1110. "DecreaseFieldOfView" : "KeypadPlus",
  1111. "ResetFieldOfView" : "KeypadMultiply",
  1112. "DumpHeapMemory" : "F10",
  1113. "ToggleAutoFocus" : "F5",
  1114. "ToggleExtraSmoothMouse" : "F6",
  1115. "ToggleFocusPoint" : "F7"
  1116. }
  1117. }
  1118. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1119. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1120. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1121. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1122. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1123. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1124. UnityEngine.Logger:LogException(Exception, Object)
  1125. UnityEngine.Debug:LogException(Exception)
  1126. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1127. Pipliz.Log:WriteException(String, Exception)
  1128. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1129. Variables:ReloadSettings()
  1130. Pipliz.UI.SettingsMenu.SettingsLanguage:Reload()
  1131. Pipliz.UI.SettingsMenu.SettingsLanguage:SetActive(Boolean)
  1132. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1133. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1134. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1135. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1136. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1137. UnityEngine.Events.UnityEvent:Invoke()
  1138. UnityEngine.UI.Button:Press()
  1139. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1140. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1141. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1142. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1143. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1144. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1145. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1146. UnityEngine.EventSystems.EventSystem:Update()
  1147.  
  1148. (Filename: Line: -1)
  1149.  
  1150. [2017-06-07_18-19-26][Log]:Found locale en-US @ 0
  1151.  
  1152. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1153.  
  1154. requesting resize 1920 x 1080
  1155. Using native desktop resolution 1920 x 1080
  1156. requesting fullscreen 1920 x 1080 at 240 Hz
  1157. Desktop is 1920 x 1080 @ 59 Hz
  1158. requesting resize 1920 x 1080
  1159. Using native desktop resolution 1920 x 1080
  1160. requesting fullscreen 1920 x 1080 at 240 Hz
  1161. Desktop is 1920 x 1080 @ 59 Hz
  1162. requesting resize 1920 x 1080
  1163. Using native desktop resolution 1920 x 1080
  1164. requesting fullscreen 1920 x 1080 at 240 Hz
  1165. Desktop is 1920 x 1080 @ 59 Hz
  1166. requesting resize 1920 x 1080
  1167. Using native desktop resolution 1920 x 1080
  1168. requesting fullscreen 1920 x 1080 at 240 Hz
  1169. Desktop is 1920 x 1080 @ 59 Hz
  1170. requesting resize 1920 x 1080
  1171. Using native desktop resolution 1920 x 1080
  1172. requesting fullscreen 1920 x 1080 at 240 Hz
  1173. Desktop is 1920 x 1080 @ 59 Hz
  1174. requesting resize 1920 x 1080
  1175. Using native desktop resolution 1920 x 1080
  1176. requesting fullscreen 1920 x 1080 at 240 Hz
  1177. Desktop is 1920 x 1080 @ 59 Hz
  1178. requesting resize 1920 x 1080
  1179. Using native desktop resolution 1920 x 1080
  1180. requesting fullscreen 1920 x 1080 at 240 Hz
  1181. Desktop is 1920 x 1080 @ 59 Hz
  1182. Exception: Expect '}', ',' or '"' but got: 5,
  1183. "MouseSensitivityY" : 0,5,
  1184. "MouseSmoothingX" : 0,03,
  1185. "MouseSmoothingY" : 0,03,
  1186. "MouseSmoothingOn" : True,
  1187. "MasterVolume" : 0,
  1188. "EffectsVolume" : 0,
  1189. "AmbientVolume" : 0,
  1190. "TorchVolume" : 0,
  1191. "MenuVolume" : 0,
  1192. "Localization" : "en-US",
  1193. "NPCUpdateTimeout" : 5,
  1194. "BowShotCooldown" : 1,
  1195. "VoxelSelectionShowTime" : 2,
  1196. "controls" : {
  1197. "PrimaryAction" : "Mouse0",
  1198. "SecondaryAction" : "Mouse1",
  1199. "RotateObject" : "R",
  1200. "Escape" : "Escape",
  1201. "ToggleInventory" : "I",
  1202. "ToggleChat" : "T",
  1203. "ToggleLight" : "G",
  1204. "MoveForward" : "W",
  1205. "MoveLeft" : "A",
  1206. "MoveBack" : "S",
  1207. "MoveRight" : "D",
  1208. "Jump" : "Space",
  1209. "Inventory1" : "Alpha1",
  1210. "Inventory2" : "Alpha2",
  1211. "Inventory3" : "Alpha3",
  1212. "Inventory4" : "Alpha4",
  1213. "Inventory5" : "Alpha5",
  1214. "Inventory6" : "Alpha6",
  1215. "Inventory7" : "Alpha7",
  1216. "Inventory8" : "Alpha8",
  1217. "Inventory9" : "Alpha9",
  1218. "Inventory0" : "Alpha0",
  1219. "StackCrafting" : "LeftShift",
  1220. "ToggleQuickStartPopup" : "F1",
  1221. "TakeScreenshot" : "F11",
  1222. "ToggleFlight" : "F",
  1223. "FlyFast" : "LeftShift",
  1224. "FlySlow" : "LeftControl",
  1225. "FlyUp" : "Q",
  1226. "FlyDown" : "Z",
  1227. "ToggleInterface" : "F2",
  1228. "ToggleStats" : "F3",
  1229. "ToggleDevMenu" : "F4",
  1230. "IncreaseFieldOfView" : "KeypadMinus",
  1231. "DecreaseFieldOfView" : "KeypadPlus",
  1232. "ResetFieldOfView" : "KeypadMultiply",
  1233. "DumpHeapMemory" : "F10",
  1234. "ToggleAutoFocus" : "F5",
  1235. "ToggleExtraSmoothMouse" : "F6",
  1236. "ToggleFocusPoint" : "F7"
  1237. }
  1238. }
  1239. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1240. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1241. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1242. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1243. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1244. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1245. UnityEngine.Logger:LogException(Exception, Object)
  1246. UnityEngine.Debug:LogException(Exception)
  1247. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1248. Pipliz.Log:WriteException(String, Exception)
  1249. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1250. Variables:ReloadSettings()
  1251. Pipliz.UI.SettingsMenu.SettingsVideo:Reload()
  1252. Pipliz.UI.SettingsMenu.SettingsVideo:SetActive(Boolean)
  1253. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1254. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1255. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1256. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1257. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1258. UnityEngine.Events.UnityEvent:Invoke()
  1259. UnityEngine.UI.Button:Press()
  1260. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1261. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1262. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1263. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1264. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1265. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1266. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1267. UnityEngine.EventSystems.EventSystem:Update()
  1268.  
  1269. (Filename: Line: -1)
  1270.  
  1271. Exception: Expect '}', ',' or '"' but got: 5,
  1272. "MouseSensitivityY" : 0,5,
  1273. "MouseSmoothingX" : 0,03,
  1274. "MouseSmoothingY" : 0,03,
  1275. "MouseSmoothingOn" : True,
  1276. "MasterVolume" : 0,
  1277. "EffectsVolume" : 0,
  1278. "AmbientVolume" : 0,
  1279. "TorchVolume" : 0,
  1280. "MenuVolume" : 0,
  1281. "Localization" : "en-US",
  1282. "NPCUpdateTimeout" : 5,
  1283. "BowShotCooldown" : 1,
  1284. "VoxelSelectionShowTime" : 2,
  1285. "controls" : {
  1286. "PrimaryAction" : "Mouse0",
  1287. "SecondaryAction" : "Mouse1",
  1288. "RotateObject" : "R",
  1289. "Escape" : "Escape",
  1290. "ToggleInventory" : "I",
  1291. "ToggleChat" : "T",
  1292. "ToggleLight" : "G",
  1293. "MoveForward" : "W",
  1294. "MoveLeft" : "A",
  1295. "MoveBack" : "S",
  1296. "MoveRight" : "D",
  1297. "Jump" : "Space",
  1298. "Inventory1" : "Alpha1",
  1299. "Inventory2" : "Alpha2",
  1300. "Inventory3" : "Alpha3",
  1301. "Inventory4" : "Alpha4",
  1302. "Inventory5" : "Alpha5",
  1303. "Inventory6" : "Alpha6",
  1304. "Inventory7" : "Alpha7",
  1305. "Inventory8" : "Alpha8",
  1306. "Inventory9" : "Alpha9",
  1307. "Inventory0" : "Alpha0",
  1308. "StackCrafting" : "LeftShift",
  1309. "ToggleQuickStartPopup" : "F1",
  1310. "TakeScreenshot" : "F11",
  1311. "ToggleFlight" : "F",
  1312. "FlyFast" : "LeftShift",
  1313. "FlySlow" : "LeftControl",
  1314. "FlyUp" : "Q",
  1315. "FlyDown" : "Z",
  1316. "ToggleInterface" : "F2",
  1317. "ToggleStats" : "F3",
  1318. "ToggleDevMenu" : "F4",
  1319. "IncreaseFieldOfView" : "KeypadMinus",
  1320. "DecreaseFieldOfView" : "KeypadPlus",
  1321. "ResetFieldOfView" : "KeypadMultiply",
  1322. "DumpHeapMemory" : "F10",
  1323. "ToggleAutoFocus" : "F5",
  1324. "ToggleExtraSmoothMouse" : "F6",
  1325. "ToggleFocusPoint" : "F7"
  1326. }
  1327. }
  1328. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1329. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1330. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1331. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1332. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1333. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1334. UnityEngine.Logger:LogException(Exception, Object)
  1335. UnityEngine.Debug:LogException(Exception)
  1336. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1337. Pipliz.Log:WriteException(String, Exception)
  1338. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1339. Variables:ReloadSettings()
  1340. Pipliz.UI.SettingsMenu.SettingsAudio:Reload()
  1341. Pipliz.UI.SettingsMenu.SettingsAudio:SetActive(Boolean)
  1342. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1343. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1344. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1345. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1346. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1347. UnityEngine.Events.UnityEvent:Invoke()
  1348. UnityEngine.UI.Button:Press()
  1349. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1350. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1351. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1352. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1353. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1354. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1355. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1356. UnityEngine.EventSystems.EventSystem:Update()
  1357.  
  1358. (Filename: Line: -1)
  1359.  
  1360. Exception: Expect '}', ',' or '"' but got: 5,
  1361. "MouseSensitivityY" : 0,5,
  1362. "MouseSmoothingX" : 0,03,
  1363. "MouseSmoothingY" : 0,03,
  1364. "MouseSmoothingOn" : True,
  1365. "MasterVolume" : 0,
  1366. "EffectsVolume" : 0,
  1367. "AmbientVolume" : 0,
  1368. "TorchVolume" : 0,
  1369. "MenuVolume" : 0,
  1370. "Localization" : "en-US",
  1371. "NPCUpdateTimeout" : 5,
  1372. "BowShotCooldown" : 1,
  1373. "VoxelSelectionShowTime" : 2,
  1374. "controls" : {
  1375. "PrimaryAction" : "Mouse0",
  1376. "SecondaryAction" : "Mouse1",
  1377. "RotateObject" : "R",
  1378. "Escape" : "Escape",
  1379. "ToggleInventory" : "I",
  1380. "ToggleChat" : "T",
  1381. "ToggleLight" : "G",
  1382. "MoveForward" : "W",
  1383. "MoveLeft" : "A",
  1384. "MoveBack" : "S",
  1385. "MoveRight" : "D",
  1386. "Jump" : "Space",
  1387. "Inventory1" : "Alpha1",
  1388. "Inventory2" : "Alpha2",
  1389. "Inventory3" : "Alpha3",
  1390. "Inventory4" : "Alpha4",
  1391. "Inventory5" : "Alpha5",
  1392. "Inventory6" : "Alpha6",
  1393. "Inventory7" : "Alpha7",
  1394. "Inventory8" : "Alpha8",
  1395. "Inventory9" : "Alpha9",
  1396. "Inventory0" : "Alpha0",
  1397. "StackCrafting" : "LeftShift",
  1398. "ToggleQuickStartPopup" : "F1",
  1399. "TakeScreenshot" : "F11",
  1400. "ToggleFlight" : "F",
  1401. "FlyFast" : "LeftShift",
  1402. "FlySlow" : "LeftControl",
  1403. "FlyUp" : "Q",
  1404. "FlyDown" : "Z",
  1405. "ToggleInterface" : "F2",
  1406. "ToggleStats" : "F3",
  1407. "ToggleDevMenu" : "F4",
  1408. "IncreaseFieldOfView" : "KeypadMinus",
  1409. "DecreaseFieldOfView" : "KeypadPlus",
  1410. "ResetFieldOfView" : "KeypadMultiply",
  1411. "DumpHeapMemory" : "F10",
  1412. "ToggleAutoFocus" : "F5",
  1413. "ToggleExtraSmoothMouse" : "F6",
  1414. "ToggleFocusPoint" : "F7"
  1415. }
  1416. }
  1417. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1418. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1419. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1420. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1421. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1422. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1423. UnityEngine.Logger:LogException(Exception, Object)
  1424. UnityEngine.Debug:LogException(Exception)
  1425. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1426. Pipliz.Log:WriteException(String, Exception)
  1427. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1428. Variables:ReloadSettings()
  1429. Pipliz.UI.SettingsMenu.SettingsGameplay:Reload()
  1430. Pipliz.UI.SettingsMenu.SettingsGameplay:SetActive(Boolean)
  1431. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1432. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1433. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1434. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1435. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1436. UnityEngine.Events.UnityEvent:Invoke()
  1437. UnityEngine.UI.Button:Press()
  1438. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1439. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1440. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1441. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1442. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1443. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1444. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1445. UnityEngine.EventSystems.EventSystem:Update()
  1446.  
  1447. (Filename: Line: -1)
  1448.  
  1449. Exception: Expect '}', ',' or '"' but got: 5,
  1450. "MouseSensitivityY" : 0,5,
  1451. "MouseSmoothingX" : 0,03,
  1452. "MouseSmoothingY" : 0,03,
  1453. "MouseSmoothingOn" : True,
  1454. "MasterVolume" : 0,
  1455. "EffectsVolume" : 0,
  1456. "AmbientVolume" : 0,
  1457. "TorchVolume" : 0,
  1458. "MenuVolume" : 0,
  1459. "Localization" : "en-US",
  1460. "NPCUpdateTimeout" : 5,
  1461. "BowShotCooldown" : 1,
  1462. "VoxelSelectionShowTime" : 2,
  1463. "controls" : {
  1464. "PrimaryAction" : "Mouse0",
  1465. "SecondaryAction" : "Mouse1",
  1466. "RotateObject" : "R",
  1467. "Escape" : "Escape",
  1468. "ToggleInventory" : "I",
  1469. "ToggleChat" : "T",
  1470. "ToggleLight" : "G",
  1471. "MoveForward" : "W",
  1472. "MoveLeft" : "A",
  1473. "MoveBack" : "S",
  1474. "MoveRight" : "D",
  1475. "Jump" : "Space",
  1476. "Inventory1" : "Alpha1",
  1477. "Inventory2" : "Alpha2",
  1478. "Inventory3" : "Alpha3",
  1479. "Inventory4" : "Alpha4",
  1480. "Inventory5" : "Alpha5",
  1481. "Inventory6" : "Alpha6",
  1482. "Inventory7" : "Alpha7",
  1483. "Inventory8" : "Alpha8",
  1484. "Inventory9" : "Alpha9",
  1485. "Inventory0" : "Alpha0",
  1486. "StackCrafting" : "LeftShift",
  1487. "ToggleQuickStartPopup" : "F1",
  1488. "TakeScreenshot" : "F11",
  1489. "ToggleFlight" : "F",
  1490. "FlyFast" : "LeftShift",
  1491. "FlySlow" : "LeftControl",
  1492. "FlyUp" : "Q",
  1493. "FlyDown" : "Z",
  1494. "ToggleInterface" : "F2",
  1495. "ToggleStats" : "F3",
  1496. "ToggleDevMenu" : "F4",
  1497. "IncreaseFieldOfView" : "KeypadMinus",
  1498. "DecreaseFieldOfView" : "KeypadPlus",
  1499. "ResetFieldOfView" : "KeypadMultiply",
  1500. "DumpHeapMemory" : "F10",
  1501. "ToggleAutoFocus" : "F5",
  1502. "ToggleExtraSmoothMouse" : "F6",
  1503. "ToggleFocusPoint" : "F7"
  1504. }
  1505. }
  1506. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1507. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1508. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1509. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1510. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1511. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1512. UnityEngine.Logger:LogException(Exception, Object)
  1513. UnityEngine.Debug:LogException(Exception)
  1514. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1515. Pipliz.Log:WriteException(String, Exception)
  1516. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1517. Variables:ReloadSettings()
  1518. Pipliz.UI.SettingsMenu.SettingsLanguage:Reload()
  1519. Pipliz.UI.SettingsMenu.SettingsLanguage:SetActive(Boolean)
  1520. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1521. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1522. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1523. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1524. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1525. UnityEngine.Events.UnityEvent:Invoke()
  1526. UnityEngine.UI.Button:Press()
  1527. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1528. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1529. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1530. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1531. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1532. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1533. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1534. UnityEngine.EventSystems.EventSystem:Update()
  1535.  
  1536. (Filename: Line: -1)
  1537.  
  1538. [2017-06-07_18-20-08][Log]:Found locale en-US @ 0
  1539.  
  1540. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1541.  
  1542. Exception: Expect '}', ',' or '"' but got: 5,
  1543. "MouseSensitivityY" : 0,5,
  1544. "MouseSmoothingX" : 0,03,
  1545. "MouseSmoothingY" : 0,03,
  1546. "MouseSmoothingOn" : True,
  1547. "MasterVolume" : 0,
  1548. "EffectsVolume" : 0,
  1549. "AmbientVolume" : 0,
  1550. "TorchVolume" : 0,
  1551. "MenuVolume" : 0,
  1552. "Localization" : "en-US",
  1553. "NPCUpdateTimeout" : 5,
  1554. "BowShotCooldown" : 1,
  1555. "VoxelSelectionShowTime" : 2,
  1556. "controls" : {
  1557. "PrimaryAction" : "Mouse0",
  1558. "SecondaryAction" : "Mouse1",
  1559. "RotateObject" : "R",
  1560. "Escape" : "Escape",
  1561. "ToggleInventory" : "I",
  1562. "ToggleChat" : "T",
  1563. "ToggleLight" : "G",
  1564. "MoveForward" : "W",
  1565. "MoveLeft" : "A",
  1566. "MoveBack" : "S",
  1567. "MoveRight" : "D",
  1568. "Jump" : "Space",
  1569. "Inventory1" : "Alpha1",
  1570. "Inventory2" : "Alpha2",
  1571. "Inventory3" : "Alpha3",
  1572. "Inventory4" : "Alpha4",
  1573. "Inventory5" : "Alpha5",
  1574. "Inventory6" : "Alpha6",
  1575. "Inventory7" : "Alpha7",
  1576. "Inventory8" : "Alpha8",
  1577. "Inventory9" : "Alpha9",
  1578. "Inventory0" : "Alpha0",
  1579. "StackCrafting" : "LeftShift",
  1580. "ToggleQuickStartPopup" : "F1",
  1581. "TakeScreenshot" : "F11",
  1582. "ToggleFlight" : "F",
  1583. "FlyFast" : "LeftShift",
  1584. "FlySlow" : "LeftControl",
  1585. "FlyUp" : "Q",
  1586. "FlyDown" : "Z",
  1587. "ToggleInterface" : "F2",
  1588. "ToggleStats" : "F3",
  1589. "ToggleDevMenu" : "F4",
  1590. "IncreaseFieldOfView" : "KeypadMinus",
  1591. "DecreaseFieldOfView" : "KeypadPlus",
  1592. "ResetFieldOfView" : "KeypadMultiply",
  1593. "DumpHeapMemory" : "F10",
  1594. "ToggleAutoFocus" : "F5",
  1595. "ToggleExtraSmoothMouse" : "F6",
  1596. "ToggleFocusPoint" : "F7"
  1597. }
  1598. }
  1599. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1600. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1601. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1602. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1603. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1604. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1605. UnityEngine.Logger:LogException(Exception, Object)
  1606. UnityEngine.Debug:LogException(Exception)
  1607. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1608. Pipliz.Log:WriteException(String, Exception)
  1609. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1610. Variables:ReloadSettings()
  1611. Pipliz.UI.SettingsMenu.SettingsVideo:Reload()
  1612. Pipliz.UI.SettingsMenu.SettingsVideo:SetActive(Boolean)
  1613. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1614. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1615. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1616. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1617. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1618. UnityEngine.Events.UnityEvent:Invoke()
  1619. UnityEngine.UI.Button:Press()
  1620. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1621. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1622. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1623. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1624. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1625. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1626. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1627. UnityEngine.EventSystems.EventSystem:Update()
  1628.  
  1629. (Filename: Line: -1)
  1630.  
  1631. Exception: Expect '}', ',' or '"' but got: 5,
  1632. "MouseSensitivityY" : 0,5,
  1633. "MouseSmoothingX" : 0,03,
  1634. "MouseSmoothingY" : 0,03,
  1635. "MouseSmoothingOn" : True,
  1636. "MasterVolume" : 0,
  1637. "EffectsVolume" : 0,
  1638. "AmbientVolume" : 0,
  1639. "TorchVolume" : 0,
  1640. "MenuVolume" : 0,
  1641. "Localization" : "en-US",
  1642. "NPCUpdateTimeout" : 5,
  1643. "BowShotCooldown" : 1,
  1644. "VoxelSelectionShowTime" : 2,
  1645. "controls" : {
  1646. "PrimaryAction" : "Mouse0",
  1647. "SecondaryAction" : "Mouse1",
  1648. "RotateObject" : "R",
  1649. "Escape" : "Escape",
  1650. "ToggleInventory" : "I",
  1651. "ToggleChat" : "T",
  1652. "ToggleLight" : "G",
  1653. "MoveForward" : "W",
  1654. "MoveLeft" : "A",
  1655. "MoveBack" : "S",
  1656. "MoveRight" : "D",
  1657. "Jump" : "Space",
  1658. "Inventory1" : "Alpha1",
  1659. "Inventory2" : "Alpha2",
  1660. "Inventory3" : "Alpha3",
  1661. "Inventory4" : "Alpha4",
  1662. "Inventory5" : "Alpha5",
  1663. "Inventory6" : "Alpha6",
  1664. "Inventory7" : "Alpha7",
  1665. "Inventory8" : "Alpha8",
  1666. "Inventory9" : "Alpha9",
  1667. "Inventory0" : "Alpha0",
  1668. "StackCrafting" : "LeftShift",
  1669. "ToggleQuickStartPopup" : "F1",
  1670. "TakeScreenshot" : "F11",
  1671. "ToggleFlight" : "F",
  1672. "FlyFast" : "LeftShift",
  1673. "FlySlow" : "LeftControl",
  1674. "FlyUp" : "Q",
  1675. "FlyDown" : "Z",
  1676. "ToggleInterface" : "F2",
  1677. "ToggleStats" : "F3",
  1678. "ToggleDevMenu" : "F4",
  1679. "IncreaseFieldOfView" : "KeypadMinus",
  1680. "DecreaseFieldOfView" : "KeypadPlus",
  1681. "ResetFieldOfView" : "KeypadMultiply",
  1682. "DumpHeapMemory" : "F10",
  1683. "ToggleAutoFocus" : "F5",
  1684. "ToggleExtraSmoothMouse" : "F6",
  1685. "ToggleFocusPoint" : "F7"
  1686. }
  1687. }
  1688. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1689. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1690. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1691. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1692. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1693. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1694. UnityEngine.Logger:LogException(Exception, Object)
  1695. UnityEngine.Debug:LogException(Exception)
  1696. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1697. Pipliz.Log:WriteException(String, Exception)
  1698. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1699. Variables:ReloadSettings()
  1700. Pipliz.UI.SettingsMenu.SettingsAudio:Reload()
  1701. Pipliz.UI.SettingsMenu.SettingsAudio:SetActive(Boolean)
  1702. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1703. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1704. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1705. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1706. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1707. UnityEngine.Events.UnityEvent:Invoke()
  1708. UnityEngine.UI.Button:Press()
  1709. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1710. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1711. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1712. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1713. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1714. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1715. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1716. UnityEngine.EventSystems.EventSystem:Update()
  1717.  
  1718. (Filename: Line: -1)
  1719.  
  1720. Exception: Expect '}', ',' or '"' but got: 5,
  1721. "MouseSensitivityY" : 0,5,
  1722. "MouseSmoothingX" : 0,03,
  1723. "MouseSmoothingY" : 0,03,
  1724. "MouseSmoothingOn" : True,
  1725. "MasterVolume" : 0,
  1726. "EffectsVolume" : 0,
  1727. "AmbientVolume" : 0,
  1728. "TorchVolume" : 0,
  1729. "MenuVolume" : 0,
  1730. "Localization" : "en-US",
  1731. "NPCUpdateTimeout" : 5,
  1732. "BowShotCooldown" : 1,
  1733. "VoxelSelectionShowTime" : 2,
  1734. "controls" : {
  1735. "PrimaryAction" : "Mouse0",
  1736. "SecondaryAction" : "Mouse1",
  1737. "RotateObject" : "R",
  1738. "Escape" : "Escape",
  1739. "ToggleInventory" : "I",
  1740. "ToggleChat" : "T",
  1741. "ToggleLight" : "G",
  1742. "MoveForward" : "W",
  1743. "MoveLeft" : "A",
  1744. "MoveBack" : "S",
  1745. "MoveRight" : "D",
  1746. "Jump" : "Space",
  1747. "Inventory1" : "Alpha1",
  1748. "Inventory2" : "Alpha2",
  1749. "Inventory3" : "Alpha3",
  1750. "Inventory4" : "Alpha4",
  1751. "Inventory5" : "Alpha5",
  1752. "Inventory6" : "Alpha6",
  1753. "Inventory7" : "Alpha7",
  1754. "Inventory8" : "Alpha8",
  1755. "Inventory9" : "Alpha9",
  1756. "Inventory0" : "Alpha0",
  1757. "StackCrafting" : "LeftShift",
  1758. "ToggleQuickStartPopup" : "F1",
  1759. "TakeScreenshot" : "F11",
  1760. "ToggleFlight" : "F",
  1761. "FlyFast" : "LeftShift",
  1762. "FlySlow" : "LeftControl",
  1763. "FlyUp" : "Q",
  1764. "FlyDown" : "Z",
  1765. "ToggleInterface" : "F2",
  1766. "ToggleStats" : "F3",
  1767. "ToggleDevMenu" : "F4",
  1768. "IncreaseFieldOfView" : "KeypadMinus",
  1769. "DecreaseFieldOfView" : "KeypadPlus",
  1770. "ResetFieldOfView" : "KeypadMultiply",
  1771. "DumpHeapMemory" : "F10",
  1772. "ToggleAutoFocus" : "F5",
  1773. "ToggleExtraSmoothMouse" : "F6",
  1774. "ToggleFocusPoint" : "F7"
  1775. }
  1776. }
  1777. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1778. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1779. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1780. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1781. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1782. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1783. UnityEngine.Logger:LogException(Exception, Object)
  1784. UnityEngine.Debug:LogException(Exception)
  1785. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1786. Pipliz.Log:WriteException(String, Exception)
  1787. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1788. Variables:ReloadSettings()
  1789. Pipliz.UI.SettingsMenu.SettingsGameplay:Reload()
  1790. Pipliz.UI.SettingsMenu.SettingsGameplay:SetActive(Boolean)
  1791. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1792. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1793. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1794. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1795. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1796. UnityEngine.Events.UnityEvent:Invoke()
  1797. UnityEngine.UI.Button:Press()
  1798. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1799. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1800. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1801. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1802. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1803. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1804. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1805. UnityEngine.EventSystems.EventSystem:Update()
  1806.  
  1807. (Filename: Line: -1)
  1808.  
  1809. Exception: Expect '}', ',' or '"' but got: 5,
  1810. "MouseSensitivityY" : 0,5,
  1811. "MouseSmoothingX" : 0,03,
  1812. "MouseSmoothingY" : 0,03,
  1813. "MouseSmoothingOn" : True,
  1814. "MasterVolume" : 0,
  1815. "EffectsVolume" : 0,
  1816. "AmbientVolume" : 0,
  1817. "TorchVolume" : 0,
  1818. "MenuVolume" : 0,
  1819. "Localization" : "en-US",
  1820. "NPCUpdateTimeout" : 5,
  1821. "BowShotCooldown" : 1,
  1822. "VoxelSelectionShowTime" : 2,
  1823. "controls" : {
  1824. "PrimaryAction" : "Mouse0",
  1825. "SecondaryAction" : "Mouse1",
  1826. "RotateObject" : "R",
  1827. "Escape" : "Escape",
  1828. "ToggleInventory" : "I",
  1829. "ToggleChat" : "T",
  1830. "ToggleLight" : "G",
  1831. "MoveForward" : "W",
  1832. "MoveLeft" : "A",
  1833. "MoveBack" : "S",
  1834. "MoveRight" : "D",
  1835. "Jump" : "Space",
  1836. "Inventory1" : "Alpha1",
  1837. "Inventory2" : "Alpha2",
  1838. "Inventory3" : "Alpha3",
  1839. "Inventory4" : "Alpha4",
  1840. "Inventory5" : "Alpha5",
  1841. "Inventory6" : "Alpha6",
  1842. "Inventory7" : "Alpha7",
  1843. "Inventory8" : "Alpha8",
  1844. "Inventory9" : "Alpha9",
  1845. "Inventory0" : "Alpha0",
  1846. "StackCrafting" : "LeftShift",
  1847. "ToggleQuickStartPopup" : "F1",
  1848. "TakeScreenshot" : "F11",
  1849. "ToggleFlight" : "F",
  1850. "FlyFast" : "LeftShift",
  1851. "FlySlow" : "LeftControl",
  1852. "FlyUp" : "Q",
  1853. "FlyDown" : "Z",
  1854. "ToggleInterface" : "F2",
  1855. "ToggleStats" : "F3",
  1856. "ToggleDevMenu" : "F4",
  1857. "IncreaseFieldOfView" : "KeypadMinus",
  1858. "DecreaseFieldOfView" : "KeypadPlus",
  1859. "ResetFieldOfView" : "KeypadMultiply",
  1860. "DumpHeapMemory" : "F10",
  1861. "ToggleAutoFocus" : "F5",
  1862. "ToggleExtraSmoothMouse" : "F6",
  1863. "ToggleFocusPoint" : "F7"
  1864. }
  1865. }
  1866. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1867. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1868. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1869. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1870. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1871. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1872. UnityEngine.Logger:LogException(Exception, Object)
  1873. UnityEngine.Debug:LogException(Exception)
  1874. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1875. Pipliz.Log:WriteException(String, Exception)
  1876. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1877. Variables:ReloadSettings()
  1878. Pipliz.UI.SettingsMenu.SettingsLanguage:Reload()
  1879. Pipliz.UI.SettingsMenu.SettingsLanguage:SetActive(Boolean)
  1880. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1881. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1882. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1883. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1884. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1885. UnityEngine.Events.UnityEvent:Invoke()
  1886. UnityEngine.UI.Button:Press()
  1887. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1888. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1889. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1890. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1891. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1892. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1893. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1894. UnityEngine.EventSystems.EventSystem:Update()
  1895.  
  1896. (Filename: Line: -1)
  1897.  
  1898. [2017-06-07_18-20-09][Log]:Found locale en-US @ 0
  1899.  
  1900. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1901.  
  1902. Exception: Expect '}', ',' or '"' but got: 5,
  1903. "MouseSensitivityY" : 0,5,
  1904. "MouseSmoothingX" : 0,03,
  1905. "MouseSmoothingY" : 0,03,
  1906. "MouseSmoothingOn" : True,
  1907. "MasterVolume" : 0,
  1908. "EffectsVolume" : 0,
  1909. "AmbientVolume" : 0,
  1910. "TorchVolume" : 0,
  1911. "MenuVolume" : 0,
  1912. "Localization" : "en-US",
  1913. "NPCUpdateTimeout" : 5,
  1914. "BowShotCooldown" : 1,
  1915. "VoxelSelectionShowTime" : 2,
  1916. "controls" : {
  1917. "PrimaryAction" : "Mouse0",
  1918. "SecondaryAction" : "Mouse1",
  1919. "RotateObject" : "R",
  1920. "Escape" : "Escape",
  1921. "ToggleInventory" : "I",
  1922. "ToggleChat" : "T",
  1923. "ToggleLight" : "G",
  1924. "MoveForward" : "W",
  1925. "MoveLeft" : "A",
  1926. "MoveBack" : "S",
  1927. "MoveRight" : "D",
  1928. "Jump" : "Space",
  1929. "Inventory1" : "Alpha1",
  1930. "Inventory2" : "Alpha2",
  1931. "Inventory3" : "Alpha3",
  1932. "Inventory4" : "Alpha4",
  1933. "Inventory5" : "Alpha5",
  1934. "Inventory6" : "Alpha6",
  1935. "Inventory7" : "Alpha7",
  1936. "Inventory8" : "Alpha8",
  1937. "Inventory9" : "Alpha9",
  1938. "Inventory0" : "Alpha0",
  1939. "StackCrafting" : "LeftShift",
  1940. "ToggleQuickStartPopup" : "F1",
  1941. "TakeScreenshot" : "F11",
  1942. "ToggleFlight" : "F",
  1943. "FlyFast" : "LeftShift",
  1944. "FlySlow" : "LeftControl",
  1945. "FlyUp" : "Q",
  1946. "FlyDown" : "Z",
  1947. "ToggleInterface" : "F2",
  1948. "ToggleStats" : "F3",
  1949. "ToggleDevMenu" : "F4",
  1950. "IncreaseFieldOfView" : "KeypadMinus",
  1951. "DecreaseFieldOfView" : "KeypadPlus",
  1952. "ResetFieldOfView" : "KeypadMultiply",
  1953. "DumpHeapMemory" : "F10",
  1954. "ToggleAutoFocus" : "F5",
  1955. "ToggleExtraSmoothMouse" : "F6",
  1956. "ToggleFocusPoint" : "F7"
  1957. }
  1958. }
  1959. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1960. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  1961. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  1962. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  1963. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1964. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1965. UnityEngine.Logger:LogException(Exception, Object)
  1966. UnityEngine.Debug:LogException(Exception)
  1967. Pipliz.Log:WriteExceptionInternal(String, Exception)
  1968. Pipliz.Log:WriteException(String, Exception)
  1969. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  1970. Variables:ReloadSettings()
  1971. Pipliz.UI.SettingsMenu.SettingsVideo:Reload()
  1972. Pipliz.UI.SettingsMenu.SettingsVideo:SetActive(Boolean)
  1973. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  1974. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  1975. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  1976. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  1977. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  1978. UnityEngine.Events.UnityEvent:Invoke()
  1979. UnityEngine.UI.Button:Press()
  1980. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1981. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1982. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1983. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1984. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1985. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  1986. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1987. UnityEngine.EventSystems.EventSystem:Update()
  1988.  
  1989. (Filename: Line: -1)
  1990.  
  1991. Exception: Expect '}', ',' or '"' but got: 5,
  1992. "MouseSensitivityY" : 0,5,
  1993. "MouseSmoothingX" : 0,03,
  1994. "MouseSmoothingY" : 0,03,
  1995. "MouseSmoothingOn" : True,
  1996. "MasterVolume" : 0,
  1997. "EffectsVolume" : 0,
  1998. "AmbientVolume" : 0,
  1999. "TorchVolume" : 0,
  2000. "MenuVolume" : 0,
  2001. "Localization" : "en-US",
  2002. "NPCUpdateTimeout" : 5,
  2003. "BowShotCooldown" : 1,
  2004. "VoxelSelectionShowTime" : 2,
  2005. "controls" : {
  2006. "PrimaryAction" : "Mouse0",
  2007. "SecondaryAction" : "Mouse1",
  2008. "RotateObject" : "R",
  2009. "Escape" : "Escape",
  2010. "ToggleInventory" : "I",
  2011. "ToggleChat" : "T",
  2012. "ToggleLight" : "G",
  2013. "MoveForward" : "W",
  2014. "MoveLeft" : "A",
  2015. "MoveBack" : "S",
  2016. "MoveRight" : "D",
  2017. "Jump" : "Space",
  2018. "Inventory1" : "Alpha1",
  2019. "Inventory2" : "Alpha2",
  2020. "Inventory3" : "Alpha3",
  2021. "Inventory4" : "Alpha4",
  2022. "Inventory5" : "Alpha5",
  2023. "Inventory6" : "Alpha6",
  2024. "Inventory7" : "Alpha7",
  2025. "Inventory8" : "Alpha8",
  2026. "Inventory9" : "Alpha9",
  2027. "Inventory0" : "Alpha0",
  2028. "StackCrafting" : "LeftShift",
  2029. "ToggleQuickStartPopup" : "F1",
  2030. "TakeScreenshot" : "F11",
  2031. "ToggleFlight" : "F",
  2032. "FlyFast" : "LeftShift",
  2033. "FlySlow" : "LeftControl",
  2034. "FlyUp" : "Q",
  2035. "FlyDown" : "Z",
  2036. "ToggleInterface" : "F2",
  2037. "ToggleStats" : "F3",
  2038. "ToggleDevMenu" : "F4",
  2039. "IncreaseFieldOfView" : "KeypadMinus",
  2040. "DecreaseFieldOfView" : "KeypadPlus",
  2041. "ResetFieldOfView" : "KeypadMultiply",
  2042. "DumpHeapMemory" : "F10",
  2043. "ToggleAutoFocus" : "F5",
  2044. "ToggleExtraSmoothMouse" : "F6",
  2045. "ToggleFocusPoint" : "F7"
  2046. }
  2047. }
  2048. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2049. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2050. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  2051. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  2052. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2053. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2054. UnityEngine.Logger:LogException(Exception, Object)
  2055. UnityEngine.Debug:LogException(Exception)
  2056. Pipliz.Log:WriteExceptionInternal(String, Exception)
  2057. Pipliz.Log:WriteException(String, Exception)
  2058. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  2059. Variables:ReloadSettings()
  2060. Pipliz.UI.SettingsMenu.SettingsAudio:Reload()
  2061. Pipliz.UI.SettingsMenu.SettingsAudio:SetActive(Boolean)
  2062. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  2063. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  2064. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  2065. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  2066. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  2067. UnityEngine.Events.UnityEvent:Invoke()
  2068. UnityEngine.UI.Button:Press()
  2069. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2070. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2071. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2072. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2073. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2074. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  2075. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2076. UnityEngine.EventSystems.EventSystem:Update()
  2077.  
  2078. (Filename: Line: -1)
  2079.  
  2080. Exception: Expect '}', ',' or '"' but got: 5,
  2081. "MouseSensitivityY" : 0,5,
  2082. "MouseSmoothingX" : 0,03,
  2083. "MouseSmoothingY" : 0,03,
  2084. "MouseSmoothingOn" : True,
  2085. "MasterVolume" : 0,
  2086. "EffectsVolume" : 0,
  2087. "AmbientVolume" : 0,
  2088. "TorchVolume" : 0,
  2089. "MenuVolume" : 0,
  2090. "Localization" : "en-US",
  2091. "NPCUpdateTimeout" : 5,
  2092. "BowShotCooldown" : 1,
  2093. "VoxelSelectionShowTime" : 2,
  2094. "controls" : {
  2095. "PrimaryAction" : "Mouse0",
  2096. "SecondaryAction" : "Mouse1",
  2097. "RotateObject" : "R",
  2098. "Escape" : "Escape",
  2099. "ToggleInventory" : "I",
  2100. "ToggleChat" : "T",
  2101. "ToggleLight" : "G",
  2102. "MoveForward" : "W",
  2103. "MoveLeft" : "A",
  2104. "MoveBack" : "S",
  2105. "MoveRight" : "D",
  2106. "Jump" : "Space",
  2107. "Inventory1" : "Alpha1",
  2108. "Inventory2" : "Alpha2",
  2109. "Inventory3" : "Alpha3",
  2110. "Inventory4" : "Alpha4",
  2111. "Inventory5" : "Alpha5",
  2112. "Inventory6" : "Alpha6",
  2113. "Inventory7" : "Alpha7",
  2114. "Inventory8" : "Alpha8",
  2115. "Inventory9" : "Alpha9",
  2116. "Inventory0" : "Alpha0",
  2117. "StackCrafting" : "LeftShift",
  2118. "ToggleQuickStartPopup" : "F1",
  2119. "TakeScreenshot" : "F11",
  2120. "ToggleFlight" : "F",
  2121. "FlyFast" : "LeftShift",
  2122. "FlySlow" : "LeftControl",
  2123. "FlyUp" : "Q",
  2124. "FlyDown" : "Z",
  2125. "ToggleInterface" : "F2",
  2126. "ToggleStats" : "F3",
  2127. "ToggleDevMenu" : "F4",
  2128. "IncreaseFieldOfView" : "KeypadMinus",
  2129. "DecreaseFieldOfView" : "KeypadPlus",
  2130. "ResetFieldOfView" : "KeypadMultiply",
  2131. "DumpHeapMemory" : "F10",
  2132. "ToggleAutoFocus" : "F5",
  2133. "ToggleExtraSmoothMouse" : "F6",
  2134. "ToggleFocusPoint" : "F7"
  2135. }
  2136. }
  2137. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2138. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2139. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  2140. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  2141. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2142. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2143. UnityEngine.Logger:LogException(Exception, Object)
  2144. UnityEngine.Debug:LogException(Exception)
  2145. Pipliz.Log:WriteExceptionInternal(String, Exception)
  2146. Pipliz.Log:WriteException(String, Exception)
  2147. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  2148. Variables:ReloadSettings()
  2149. Pipliz.UI.SettingsMenu.SettingsGameplay:Reload()
  2150. Pipliz.UI.SettingsMenu.SettingsGameplay:SetActive(Boolean)
  2151. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  2152. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  2153. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  2154. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  2155. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  2156. UnityEngine.Events.UnityEvent:Invoke()
  2157. UnityEngine.UI.Button:Press()
  2158. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2159. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2160. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2161. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2162. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2163. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  2164. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2165. UnityEngine.EventSystems.EventSystem:Update()
  2166.  
  2167. (Filename: Line: -1)
  2168.  
  2169. Exception: Expect '}', ',' or '"' but got: 5,
  2170. "MouseSensitivityY" : 0,5,
  2171. "MouseSmoothingX" : 0,03,
  2172. "MouseSmoothingY" : 0,03,
  2173. "MouseSmoothingOn" : True,
  2174. "MasterVolume" : 0,
  2175. "EffectsVolume" : 0,
  2176. "AmbientVolume" : 0,
  2177. "TorchVolume" : 0,
  2178. "MenuVolume" : 0,
  2179. "Localization" : "en-US",
  2180. "NPCUpdateTimeout" : 5,
  2181. "BowShotCooldown" : 1,
  2182. "VoxelSelectionShowTime" : 2,
  2183. "controls" : {
  2184. "PrimaryAction" : "Mouse0",
  2185. "SecondaryAction" : "Mouse1",
  2186. "RotateObject" : "R",
  2187. "Escape" : "Escape",
  2188. "ToggleInventory" : "I",
  2189. "ToggleChat" : "T",
  2190. "ToggleLight" : "G",
  2191. "MoveForward" : "W",
  2192. "MoveLeft" : "A",
  2193. "MoveBack" : "S",
  2194. "MoveRight" : "D",
  2195. "Jump" : "Space",
  2196. "Inventory1" : "Alpha1",
  2197. "Inventory2" : "Alpha2",
  2198. "Inventory3" : "Alpha3",
  2199. "Inventory4" : "Alpha4",
  2200. "Inventory5" : "Alpha5",
  2201. "Inventory6" : "Alpha6",
  2202. "Inventory7" : "Alpha7",
  2203. "Inventory8" : "Alpha8",
  2204. "Inventory9" : "Alpha9",
  2205. "Inventory0" : "Alpha0",
  2206. "StackCrafting" : "LeftShift",
  2207. "ToggleQuickStartPopup" : "F1",
  2208. "TakeScreenshot" : "F11",
  2209. "ToggleFlight" : "F",
  2210. "FlyFast" : "LeftShift",
  2211. "FlySlow" : "LeftControl",
  2212. "FlyUp" : "Q",
  2213. "FlyDown" : "Z",
  2214. "ToggleInterface" : "F2",
  2215. "ToggleStats" : "F3",
  2216. "ToggleDevMenu" : "F4",
  2217. "IncreaseFieldOfView" : "KeypadMinus",
  2218. "DecreaseFieldOfView" : "KeypadPlus",
  2219. "ResetFieldOfView" : "KeypadMultiply",
  2220. "DumpHeapMemory" : "F10",
  2221. "ToggleAutoFocus" : "F5",
  2222. "ToggleExtraSmoothMouse" : "F6",
  2223. "ToggleFocusPoint" : "F7"
  2224. }
  2225. }
  2226. at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2227. at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
  2228. at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
  2229. at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
  2230. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2231. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2232. UnityEngine.Logger:LogException(Exception, Object)
  2233. UnityEngine.Debug:LogException(Exception)
  2234. Pipliz.Log:WriteExceptionInternal(String, Exception)
  2235. Pipliz.Log:WriteException(String, Exception)
  2236. Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
  2237. Variables:ReloadSettings()
  2238. Pipliz.UI.SettingsMenu.SettingsLanguage:Reload()
  2239. Pipliz.UI.SettingsMenu.SettingsLanguage:SetActive(Boolean)
  2240. Pipliz.UI.SettingsMenu.SettingsMenu:SetSubMenuIndex(Int32)
  2241. UnityEngine.Events.InvokableCall`1:Invoke(Object[])
  2242. UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[])
  2243. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  2244. UnityEngine.Events.UnityEventBase:Invoke(Object[])
  2245. UnityEngine.Events.UnityEvent:Invoke()
  2246. UnityEngine.UI.Button:Press()
  2247. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2248. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2249. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2250. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2251. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2252. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  2253. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2254. UnityEngine.EventSystems.EventSystem:Update()
  2255.  
  2256. (Filename: Line: -1)
  2257.  
  2258. [2017-06-07_18-20-11][Log]:Found locale en-US @ 0
  2259.  
  2260. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2261.  
  2262. [2017-06-07_18-20-16][Log]:Collected 3,34 MiB forcibly
  2263.  
  2264. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2265.  
  2266. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  2267.  
  2268. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10090.
  2269. Total: 13.558001 ms (FindLiveObjects: 0.682000 ms CreateObjectMapping: 0.141000 ms MarkObjects: 12.563001 ms DeleteObjects: 0.172000 ms)
  2270.  
  2271. [2017-06-07_18-20-57][Log]:Tried to close popup QuickStart but was refused.
  2272.  
  2273. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2274.  
  2275. [2017-06-07_18-23-54][Log]:Set stat ColonistsAlive to 1
  2276.  
  2277. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2278.  
  2279. [2017-06-07_18-23-54][Log]:Set stat FoodUse to 4,999992
  2280.  
  2281. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2282.  
  2283. [2017-06-07_18-23-54][Log]:Stats stored
  2284.  
  2285. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2286.  
  2287. [2017-06-07_18-26-43][Log]:SceneManager: Loading escape menu
  2288.  
  2289. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2290.  
  2291. [2017-06-07_18-26-43][Log]:Collected 9,79 MiB forcibly
  2292.  
  2293. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2294.  
  2295. [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #1/3: Closing networkwrapper
  2296.  
  2297. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2298.  
  2299. [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #2/3: Closing ChunkManager thread
  2300.  
  2301. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2302.  
  2303. [2017-06-07_18-26-44][Log]:Chunk filling thread stopped
  2304.  
  2305. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2306.  
  2307. [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #3/3: Disabling steam API
  2308.  
  2309. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2310.  
  2311. [2017-06-07_18-26-44][Log]:[SteamAPI] Succesfully shut down
  2312.  
  2313. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2314.  
  2315. [2017-06-07_18-26-44][Log]:OnQuit complete.
  2316.  
  2317. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2318.  
  2319. Setting up 4 worker threads for Enlighten.
  2320. Thread -> id: 7f49709c7700 -> priority: 1
  2321. Thread -> id: 7f496ba63700 -> priority: 1
  2322. Thread -> id: 7f49701c6700 -> priority: 1
  2323. Thread -> id: 7f496b262700 -> priority: 1
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