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- **********************************
- guild_vs5 - npc: npc/custom/Duel.txt //1x apostando Zeny (BET) prontera,156,239,6
- **********************************
- npc: npc/custom/PVP Ranking with Reset.txt //PVP Com Ranking + Reset pelo GM prontera,139,173,5
- guild_vs1 - Trans. 2nd Job
- guild_vs4 - Guild Arena
- guild_vs3 - Free for All
- **********************************
- guild_vs2
- guild_vs1-1
- **********************************
- @warp sec_pri 14,85
- @warp sec_pri 59,85
- **********************************
- <header> {
- if (getgmlevel() < 80)
- mes "Only GMs are allowed.";
- }else{
- warp <map>,<x>,<y>;
- close;
- }
- **********************************
- .............{ resetstatus; },{},{}
- { atcommand "@streset"; }
- 6320,Premium_Reset_Stone,Premium Reset Stone,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ resetstatus(); },{},{}
- **********************************
- unitskilluseid getcharid(3),"AL_TELEPORT",1;
- **********************************
- Eddga Card [Footgear] Item ID# 4123
- { bonus bMaxHPrate,-25; bonus bNoWalkDelay; },{},{}
- **********************************
- hateffect HAT_EF_GIFT_OF_SNOW,true;
- UnEquipScript: |
- hateffect HAT_EF_GIFT_OF_SNOW,false;
- **********************************
- { bonus bAllStats,5; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,-1,25; },{ sc_end SC_SPEEDUP0; }
- { bonus bAllStats,5; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,INFINITE_TICK,25; },{ sc_end SC_SPEEDUP0; }
- **********************************
- ,{},{ sc_start4 SC_EDP,60000,5,0,0,1; },{ sc_end SC_EDP; }
- **********************************
- { bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0; },{},{}
- bonus5 bAutoSpellWhenHit,"WZ_STORMGUST",10,20,BF_WEAPON|BF_MAGIC,0;
- { autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; },{},{}
- bonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3);
- bonus3 bAutoSpell,"MG_FIREBOLT",5,10+(getrefine()*2); bonus3 bAutoSpell,"MG_COLDBOLT",5,10+(getrefine()*2); bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,10+(getrefine()*2); bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20+(getrefine()*2); bonus3 bAutoSpell,"MG_FIREBALL",1,15+(getrefine()*2); bonus3 bAutoSpell,"PR_LEXAETERNA",1,10+(getrefine()*2); bonus3 bAutoSpell,"AS_SONICBLOW",5,10+(getrefine()*2);
- 2598{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/ },{},{}
- bonus bAddMaxWeight,10000;
- **********************************
- 493 { while(isequipped(28008)){ specialeffect2 493; }
- **********************************
- 2897,Pushcart_Clip,Pushcart Clip,5,30000,,100,,0,,,0xFFFFFFFF,7,2,136,,0,0,0,{ skill "MC_PUSHCART",3; skill "MC_VENDING",10; },{ setcart; },{ skill "MC_PUSHCART",10; setcart 0; }
- 2866,Falcon_Clip,Falcon Clip,5,30000,,100,,0,,,0xFFFFFFFF,7,2,136,,0,0,0,{ skill "HT_FALCON",1,skill "HT_DETECTING",4; },{ setfalcon; },{ setfalcon 0; }
- **********************************
- mes "Hello "+(Sex?"Mr":"Ms")+", "+strcharinfo(0);
- **********************************
- que_temsky,47,126,0 script ld01#Exit 45,1,1,{
- end;
- OnTouch:
- warp "SavePoint",0,0;
- end;
- }
- **********************************
- == - Exatamente Igual a
- != - Exatamente NÃO é Igual a
- < - Menor Que
- <= - Menor Que OU Igual a
- > - Maior Que
- >= - Maior Que OU Igual a
- **********************************
- progressbar "FFFF00",2;
- progressbar "0xFF0000",3;
- **********************************
- specialeffect2 219;
- **********************************
- When VIP status active:
- FLEE +20
- /*Gold PC Room: bonus bFlee,20;*/
- **********************************
- Unjail item script
- 7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$; },{},{}
- 7140,Seed_Of_Life,Seed of Life,3,60000,,10,,,,,,,,,,,,,{},{},{}
- **********************************
- enum weapon_type {
- W_FIST, //Bare hands
- W_DAGGER, //1
- W_1HSWORD, //2
- W_2HSWORD, //3
- W_1HSPEAR, //4
- W_2HSPEAR, //5
- W_1HAXE, //6
- W_2HAXE, //7
- W_MACE, //8
- W_2HMACE, //9 (unused)
- W_STAFF, //10
- W_BOW, //11
- W_KNUCKLE, //12
- W_MUSICAL, //13
- W_WHIP, //14
- W_BOOK, //15
- W_KATAR, //16
- W_REVOLVER, //17
- W_RIFLE, //18
- W_GATLING, //19
- W_SHOTGUN, //20
- W_GRENADE, //21
- W_HUUMA, //22
- W_2HSTAFF, //23
- MAX_WEAPON_TYPE,
- // dual-wield constants
- W_DOUBLE_DD, // 2 daggers
- W_DOUBLE_SS, // 2 swords
- W_DOUBLE_AA, // 2 axes
- W_DOUBLE_DS, // dagger + sword
- W_DOUBLE_DA, // dagger + axe
- W_DOUBLE_SA, // sword + axe
- W_DOUBLE_GU, // 2 guns
- EQI_HEAD_TOP (1) Upper headgear
- **********************************
- EQI_ARMOR (2) Armor
- EQI_HAND_L (3) Left hand (weapon/shield)
- EQI_HAND_R (4) Right hand (weapon)
- EQI_GARMENT (5) Garment
- EQI_SHOES (6) Shoes
- EQI_ACC_L (7) Left accessory
- EQI_ACC_R (8) Right accessory
- EQI_HEAD_MID (9) Middle headgear
- EQI_HEAD_LOW (10) Lower headgear
- **********************************
- { .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@i == W_STAFF || .@i == W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_All,2+(getrefine()/4); } },{},{}
- **********************************
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