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a guest Mar 23rd, 2019 63 Never
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  1. public class Game1 : Game
  2. {
  3.   [...]
  4.   protected override void Draw(GameTime gameTime)
  5.   {
  6.     [...]
  7.     spriteBatch.DrawString(_gameFont, $"Score : {_score} pts.", new Vector2(20, 20), Color.White);
  8.     spriteBatch.End();
  9.     base.Draw(gameTime);
  10.     [...]
  11.   }
  12.   [...]
  13. }
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