Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public class Game1 : Game
- {
- [...]
- protected override void Draw(GameTime gameTime)
- {
- [...]
- spriteBatch.DrawString(_gameFont, $"Score : {_score} pts.", new Vector2(20, 20), Color.White);
- spriteBatch.End();
- base.Draw(gameTime);
- [...]
- }
- [...]
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement