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- [X] 1 Arcane Presence: (Guile)
- --[X] 3 Bring Ocean-Tide-Red and the best of your spell casters with you, as well as any of your Murlocs more inclined to fighting at a distance. You will need their skills to bring down the Harpies should they try to escape to the skies. Take a solid guard of Sun-Chasers and Warriors as well, to protect your vulnerable spell slingers.: (Walkir, Akritedes, Biigoh)
- [X] 3 Harpy Days – Harpies... you’ve grown to hate the smelly pests, even though you’ve also come to have a strange appreciation for their forms. Better to be rid of the creatures, your Lore Keeper says, before they actually become a real problem. Though they might be dealt with in other ways you suppose. And they do seem to be rabid collectors of any shiny useful thing they can find.: (Walkir, Akritedes, Biigoh)
- [X] 2 Hunting: (CptTagon, mc2rpg)
- [X] 6 Hunting – You take on the role of general hunting, killing anything where ever you can. It is not a glamorous job for one of your statue, but your longer limbs, and generally stronger physique lends itself well to preying upon deer in the nearby woods.: (hunter09, Tavarokk, Adyen, Delcer, Reklaw, Jack Folstam)
- [X] 1 Hunting –Time: 1 Season. Success Roll: 10+ [Rewards: Food 2 units, +10 gold]: (GiftofLove)
- [X] 1 Kitten Training: (CptTagon)
- [X] 4 Kitten training V – You barely knew what you’re doing, assisting the Tidehunters with properly taming the squirming bag of creatures which you’d brought home, and yet here you are now. They’ve matured and ready are for the harness if you devote some time to them. Or to one of them. A fine mount for a god the tide hunters say... and you can’t help but remember their mother with a grin.: (Night_stalker, Derek58, Lazurman, Sinsystems)
- [X] 3 Learning to live with others – You are Murloc. You are strong. You are proud… you are quite intimidated by the claws on those bears-men whom you’ve seen come and go. It really is weird how it occurs to you that you might not need to fight them, such large claws and paws could indeed aid your people.: (Reklaw, Jack Folstam, mc2rpg)
- [X] 1 Owlbear Hunt: (Guile)
- [X] 3 Temple of Light - They call to you for its creation, a place where their new god may be properly venerated, and their eyes filled with the light shed upon this world with glee. It will need to be created from scratch.: (Night_stalker, Adyen, Lazurman)
- [X] 1 Temple of Light - Time: 3 Seasons. Success Roll: 55+. Cost: 55 gold [Rewards: Gain Village wide bonus [Advancement of Light]. Gain new Hero unit]: (GiftofLove)
- --[X] 1 The encroaching darkness bodes ill for all who fall under its shade...but even the blackest night is repelled by the Light of the brightest day. This marvelous gift has shaped you, changed you. Your people shall know the embrace of the same <i>power</i> that has graced you.: (Lazurman)
- --[X] 1 The encroaching darkness bodes ill for all who fall under its shade...but even the blackest night is repelled by the Light of the brightest day. This marvelous gift has shaped you, changed you. Your people shall know the embrace of the same power that has graced you.: (Night_stalker)
- -[X] 1 The things in the forest are a problem, but there is one positive to them; they drive out the game! You take a large hunting party out this time, intent to snap them all of that food before someone else can beat you to it.: (GiftofLove)
- [X] 8 Waterborn – The Tidehunters and Wavecallers have been looking to expand their operations a bit, trying to stake out proper holdings on their areas of the beach and create a greater shrine to the Mother Deep. You’ve decided that you would like to help. After a grand victory like that over the Makrura, the tribe is energized for such a project. Remodel one of the new buildings and expand into it.: (hunter09, Tavarokk, Delcer, Walkir, Akritedes, Derek58, Sinsystems, Biigoh)
- --[X] 2 While you might have failed last season, your methods did seem to show some limited success. At least they're no longer looking at you as a threat, you think.: (Reklaw, Jack Folstam)
- --[X] 4 With the kittens fully grown, you feel it is time for them to embark on their first real hunt. With the forest growing more dangerous over the years, the extra muscle will certainly be appreciated.: (hunter09, Tavarokk, Reklaw, Jack Folstam)
- -[X] 1 You beseech the Godfragment for guidance during your Temple's construction, and to your elation it provides. You catch a glimpse of flowing patterns within the light, graceful curves full of meaning that you can just barely grasp. They stay with you even after you look away, imprinted upon your heart and mind. Mirrored within your own inner light.: (GiftofLove)
- -[X] 1 You do your best to inscribe your Temple with them, the God's teachings. Though simple stone and wood can not hope to accurately convey what you saw, even the rough facile that you produce is beautiful. You can feel potential from the carvings. By placing the fragment within, you know that the inscriptions will channel it's brilliance, and make your Temple a true place of Light.: (GiftofLove)
- -[X] 3 You don't like the stinking birdwomen. You don't like them at all, but you have to admit that being able to fly is a huge advantage. A raid on their hunting parties to gain prisoners and learn the location of their nests is in order, and then you can prepare an attack in force to take their eggs and children as you did with the Makrura.: (Walkir, Akritedes, Biigoh)
- --[X] 1 You have a new home built into the Temple, so that you may continue to bathe in your God's brilliance.: (GiftofLove)
- -[X] 5 Your Wave-Callers have gained much experience in fine control of their element, rotating through the copper harvest. The village needs these talents, and you shall provide for them. Building a shrine of stone and coral to Mother Deep in a specially prepared tidal pool, you can provide them with a place to practice and improve these skills, to store their knowledge and teach their apprentices. And, perhaps, gain greater favor with Mother Deep.: (hunter09, Tavarokk, Walkir, Akritedes, Biigoh)
- --[X] 2 Your scouting expedition learned of a Satyr living in the woods. Attempt to communicate knowledge of this threat to the bear-men as well as the threat of the ancient - somehow you doubt their encounters with the goat-men have been any better than yours.: (Reklaw, Jack Folstam)
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