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  1. Log uploaded on Tuesday, May 14, 2019, 2:22:15 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  5. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  6. Character Editor: 0Harmony(1.1.0.0)
  7. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  8.  
  9. Active Harmony patches:
  10. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  11. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  12. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  13. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  14. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  15. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  16. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  17. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  18. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  19. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  20. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  21. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  22. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  23. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  24. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  25. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  26. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib
  27.  
  28. Platform information: (hidden, use publishing options to include)
  29.  
  30. Log file contents:
  31. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  32. GfxDevice: [Renderer information redacted]
  33. Begin MonoManager ReloadAssembly
  34. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  35. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  36. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  38. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  40. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  42. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  43. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  44. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  45. RimWorld 1.0.2231 rev1144
  46.  
  47. Translation data for language Brazilian Portuguese has 524 errors. Generate translation report for more info.
  48.  
  49. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9850.
  52. Total: 70.123512 ms (FindLiveObjects: 0.605090 ms CreateObjectMapping: 0.573355 ms MarkObjects: 68.880188 ms DeleteObjects: 0.063823 ms)
  53.  
  54. Setting up 2 worker threads for Enlighten.
  55. Thread -> id: e00 -> priority: 1
  56. Thread -> id: 2840 -> priority: 1
  57. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  58. GfxDevice: creating device client; threaded=1
  59. Direct3D:
  60. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3039]
  61. Renderer: NVIDIA GeForce 940MX
  62. Vendor: NVIDIA
  63. VRAM: 2010 MB (via DXGI)
  64. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  65. Begin MonoManager ReloadAssembly
  66. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  67. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  68. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  69. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  70. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  71. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  72. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  73. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  74. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  75. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  76. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  77. RimWorld 1.0.2231 rev1144
  78.  
  79. ReflectionTypeLoadException getting types in assembly CharacterEditor: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  80. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  81. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  82. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  83.  
  84. Loader exceptions:
  85. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  86.  
  87.  
  88. [HugsLib] version 6.1.3
  89.  
  90. Could not find a type named CharacterEditor.JobDriver_EnterZGrave
  91.  
  92. Translation data for language Brazilian Portuguese has 524 errors. Generate translation report for more info.
  93.  
  94. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  95.  
  96. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 9633.
  97. Total: 85.300499 ms (FindLiveObjects: 0.913277 ms CreateObjectMapping: 1.126963 ms MarkObjects: 83.183388 ms DeleteObjects: 0.075460 ms)
  98.  
  99. Setting up 2 worker threads for Enlighten.
  100. Thread -> id: 3264 -> priority: 1
  101. Thread -> id: 171c -> priority: 1
  102. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  103. GfxDevice: creating device client; threaded=1
  104. Direct3D:
  105. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3039]
  106. Renderer: NVIDIA GeForce 940MX
  107. Vendor: NVIDIA
  108. VRAM: 2010 MB (via DXGI)
  109. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  110. Begin MonoManager ReloadAssembly
  111. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  112. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  113. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  114. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  115. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  116. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  117. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  118. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  119. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  120. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  121. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  122. RimWorld 1.0.2231 rev1144
  123.  
  124. ReflectionTypeLoadException getting types in assembly CharacterEditor: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  125. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  126. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  127. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  128.  
  129. Loader exceptions:
  130. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  131.  
  132.  
  133. [HugsLib] version 6.1.3
  134.  
  135. Could not find a type named CharacterEditor.JobDriver_EnterZGrave
  136.  
  137. Translation data for language Brazilian Portuguese has 524 errors. Generate translation report for more info.
  138.  
  139. Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
  140. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  141. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  142. at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  143. at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  144. at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  145. at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  146. at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  147. at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
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