Marxvile

SSSV GB AI bytes per level

Aug 6th, 2022 (edited)
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  1. List of AI animal bytes for each level and which animals have which bytes. Idk why some are 81 compared to 01, thought it was objective based but actually doesn't seem to be.
  2.  
  3. For those "in the know", these are 0x1A for each animal in the level (I think my Dec to Hex worked there)
  4. Smashing Start - 01
  5. HaND - 01
  6. Moon Goon - 01
  7. Battery Farm - 01
  8. Engine Room - 01
  9. FBM - Ram Dog Bear 81 Sheep 01
  10. RHP - 01
  11. Sewers - Rat Fox KingRat 01 Dog 21
  12. R-o-M - 01
  13. GaDaB - 01
  14.  
  15. Snow Joke - 01
  16. InEDI - Husky Rabbit Walrus 01 Helirabbit 21 (need to check this ice cube)
  17. Playpen - Walrus 21 Fish1 Fish2 81 SkiHusky Seagull PolarBear 01
  18. Pinball Blizzard - 01
  19. Hoppa Choppa - KingPenguin 21 Rabbit Helirabbit Husky1 Husky2 01
  20. Something Fishy - 01
  21. Walrace - own parameters, Separate file
  22.  
  23. Jungle Japes - Elephant Piranha1 Piranha2 81 Hyena 01
  24. Jungle Doldrums - Hippo 81 Parrot 01
  25. Swamp - Hyena 01 Gorilla 81
  26. Weight For It - Gorilla Parrot Piranha 81 Hyena 01 Elephant A1
  27. Jungle Jumps - 01
  28. Evo's Escape - 01?
  29.  
  30. Fun in the Sun - 01
  31. HCB - 01
  32. Sting - 01
  33. Borassic - 01
  34. WWT - 01
  35. Shifting Sands - 01
  36. PuP - Own thing
  37.  
  38. BCP - 01
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