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iFeedback SlowChestTran

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Aug 20th, 2018
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  1. Building explanation
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  3. When I started developing this team, I wanted a solid defensive build for the OLT ladder, which was full of hyper offensive teams built around rain, sticky web and hazard stacking and full of stall/heavily defensive balance builds. So I needed something that would give me an advantage against most of those threats.
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  6. Firstly, I chose Slowbro-mega as the main pokemon of the team. It's ability to handle the majority of the common rain builds (bar Kartana and the occasional Tapus) is what drew my attention to this pokémon. It's ability prior to mega-evolving in Regenerator made it extremely hard to wear down.
  7. At the beginning, I used a 3 attacks + Slack Off set with Psyshock, Flamethrower and Scald. This set didn't really help my match-up against the threats I wanted to counter so I changed to a more defensive set of Toxic/Slack Off/Scald/Block, which was changed to Rest over Slack Off later for more consistency against stall matchups.
  8. A bit later, I decided to not run a mega stone on Slowbro since I pretty much never evolved it (lol) and the extra bulk after mega evolution didn't make that big of a difference since I had Rest and could afford to take more damage before recovering off. So I added a Colbur Berry to relief the pressure of Pursuit users such as Weavile and Tyranitar.
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  10. Secondly, I needed wanted something against powerful attackers that Slowbro couldn't take such as Kartana, Bulu and Gyarados-mega. Chesnaught was an off-meta choice that surprised me a lot due to it's capability of handling the aforementioned threats while providing passive Spikes support and a phazing move in Roar to help me deal better against common setup sweepers such as Curse Scizor (which gave trouble to one of the members of the team I'll mention soon) and Zygarde. I also came up with an EV spread that allowed Chesnaught to also check pokémon like Ash-Greninja and Keldeo (if Slowbro is weakened) due to it's natural resistances and bulk.
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  12. Then I needed a rocker that was able to pressure common defoggers, a soft-check to the strong Psychic-types running around and a wallbreaker since my team lacked offensive presence. Heatran fit like a glove. It's Steelium Z set was trending and I wanted to give it a try and it actually complemented the Fire/Water/Grass core very well.
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  14. When testing, I felt like I needed a strong and fast revenge killer. When one of the defensive mons of the core fainted, it became really easy to tear the team apart. So back to teambuild I went.
  15. The strong and fast powerhouse that I needed for the team was no other than Ditto. Although fitting Ditto in a team is extremely hard, in this particular case, it fit perfectly. In addition to Chesnaught's Roar, it's Imposter pressure disrupted setuppers and prevented common Hyper Offensive builds from using their full-potential, cause otherwise Ditto would just 6-0 them back and maximized the defensive potential of Ches/Bro/Tran. I went with an EV spread that gave Ditto HP Ice and reduced it's speed as much as possible to have an advantage in a highly unlikely Ditto vs Ditto Struggle matchup.
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  17. The team had little offensive presence and was extremely weak to common special Fire-type attackers such as Blacephalon, Heatran and the rare Zard Y. So I added Zygarde.
  18. Zygarde's offensive presence might be gigantic, but it's defensive capabilities aren't the best due to the affect that it can be worn down really easily. So I decided to run a RestTalk set. While mantaining the offensive presence, this set added great defensive value to the team, which was just what I needed.
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  20. For the last spot, I needed a Defogger since my team was mostly passive and heavily relied on switch-ins. Firstly, I added Moltres. It's ability to 1v1 common rockers in the meta sounded fantastic, However, in practice, a single defogger that is 4x weak to Stealth Rock wasn't optimal, as it would be worn down really easily and possibly KOed soon, leaving the team vulnerable to hazards.
  21. So, I decided to add Scizor-mega. Arguably one of the best pivots in the tier with the potential to run Defog and soft-check strong Psychic-type attackers and Kyurem-Black (which proved to be a huge problem to the team) was really valuable, so Scizor was the last pick.
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  24. GOOD MATCHUPS:
  25. Hyper Offense
  26. Rain
  27. Stall
  28. Common balance builds
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  30. BAD MATCHUPS:
  31. Strong Psychic-types - although Heatran and Scizor can take on these threats most of the time, it can be extremely difficult to deal with them.
  32. Tapu Koko - the worst pokémon to face. It's terrain makes Slowbro and Zygarde's recovery move a total waste, which can be troublesome.
  33. Hawlucha - I have to rely on Ditto to revenge-kill it.
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  36. OTHER OPTIONS:
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  38. Chesnaught with Taunt or Leech Seed over Roar.
  39. Slowbro with Slack Off over Rest - although Rest provides more utility when playing against Stall builds.
  40. Scizor with Knock Off over U-Turn.
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