Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void cBase::WeaponSpawn(void)
- {
- if(item.WeaponSpawnClient = *(CLTClient**)0x377C97A8;//Updated 12/15 0x377AF440 //Updated 9/4
- g_CommonLT = g_LTClient->Common();
- if(Base.ValidPointer(g_LTClient))
- {
- if(GetAsyncKeyState(VK_NUMPAD3)&1){
- CAutoMessage Msg;
- Msg.Writeuint8(50);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(342);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED);
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement