Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.6.4 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: false
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: false
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: RANDOM
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework setting is set to true.
- SimplifiedReception: true
- # Number of players displayed in /aach top, week and month commands.
- TopList: 10
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (set to crown).
- Icon: \█
- # Set the color of the plugin (set to 5, purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: false
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
- # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
- # Otherwise texts will be displayed one after the other.
- HoverableReceiverChatText: true
- # Separator between name, description and date on a book page.
- BookSeparator: ""
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: "%ICON% %NAME% %ICON%"
- # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
- ChatHeader: "&7[&5AACH&7]"
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: true
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- # Want to add: creative & world edit worlds here but don't know the names.
- # Need feedback as this prevents play time from being added too. - Outback
- ExcludedWorlds:
- - creative
- - worldedit
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: true
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server restart, and not just /aach reload.
- DisabledCategories:
- - PetMasterGive
- - PetMasterReceive
- - Smelting
- - LavaBuckets
- - Milk
- - Snowballs
- - Eggs
- - Custom
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: true
- # Hide categories with no achievements yet received in /aach list by marking them as locked.
- HideNotReceivedCategories: false
- # Completely hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: true
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number.
- NumberedItemsInList: false
- # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
- ListColorNotReceived: 8
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count. Only the listed categories are currently supported.
- StatisticCooldown:
- LavaBuckets: 60
- WaterBuckets: 60
- Milk: 60
- Beds: 60
- Brewing: 5
- MusicDiscs: 30
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: false
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: true
- # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
- # Want to add: Execute: {give player Overachiever tag}; placeholder in right now, may be incorrect
- AllAchievementsReceivedRewards:
- Experience: 100
- Command:
- Execute: lp user PLAYER permission set deluxetags.tag.Overachiever
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- # Want to add: correct database
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ""
- # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
- # for instance "&useUnicode=yes&characterEncoding=UTF-8".
- AdditionalConnectionOptions: ""
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: "jdbc:mysql://localhost:3306/minecraft"
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: "jdbc:postgresql://localhost:5432/minecraft"
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- 64:
- Goal: Login on 64 different days.
- Message: "&4Connecting to Eos 4x4x4 days makes you a Connect 4 master!"
- Name: connect_64
- DisplayName: Connect 4... Times 4 times 4
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 339 1 0 {display:{Name:'§1Connect 64',Lore:['Earned by connecting to Eos on 64 different days.']}}"
- # When a specific block is placed (specify material name, lower case).
- Places:
- chest:
- 25:
- Goal: Place 25 chests.
- Message: "&4You have placed 25 chests!"
- Name: place_25_chests
- DisplayName: Smart Storage
- 50:
- Goal: Place 50 chests.
- Message: "&4You have placed 50 chests!"
- Name: place_50_chests
- DisplayName: Excessive Storage
- 100:
- Goal: Place 100 chests.
- Message: "&4You have placed 100 chests!"
- Name: place_100_chests
- DisplayName: Hoarder
- anvil:
- 5:
- Goal: Place 5 anvils.
- Message: "&4You have placed 5 anvils!"
- Name: place_5_anvils
- DisplayName: Some Repairs
- 10:
- Goal: Place 10 anvils.
- Message: "&4You have placed 10 anvils!"
- Name: place_10_anvils
- DisplayName: Fixer Upper
- 15:
- Goal: Place 15 anvils.
- Message: "&4You have placed 15 anvils!"
- Name: place_15_anvils
- DisplayName: Blacksmith
- workbench:
- 5:
- Goal: Place 5 crafting tables.
- Message: "&4You have placed 5 crafting tables!"
- Name: place_5_workbenches
- DisplayName: Benchmarking
- 10:
- Goal: Place 10 crafting tables.
- Message: "&4You have placed 10 crafting tables!"
- Name: place_10_workbenches
- DisplayName: Craftmine
- 15:
- Goal: Place 15 crafting tables.
- Message: "&4You have placed 15 crafting tables!"
- Name: place_15_workbenches
- DisplayName: Master Crafter
- bed:
- 5:
- Goal: Place 5 beds.
- Message: "&4You have placed 5 beds!"
- Name: place_5_beds
- DisplayName: Some Repairs
- 10:
- Goal: Place 10 beds.
- Message: "&4You have placed 10 beds!"
- Name: place_10_beds
- DisplayName: Some Repairs
- 15:
- Goal: Place 5 beds.
- Message: "&4You have placed 15 beds!"
- Name: place_15_beds
- DisplayName: Some Repairs
- # When a specific block is broken (specify material name, lower case).
- Breaks:
- quartz_ore:
- 100:
- Goal: Break 100 quartz ore.
- Message: "&4You've mined 100 quartz ore!"
- Name: break_100_quartz_ore
- DisplayName: White Nether
- glowstone:
- 250:
- Goal: Break 250 glowstone.
- Message: "&4You've mined 250 glowstone!"
- Name: break_250_glowstone
- DisplayName: Let There Be Light
- diamond_ore:
- 100:
- Goal: Break 100 diamond ore.
- Message: "&4You've mined 100 diamond ore!"
- Name: break_100_diamond_ore
- DisplayName: Diamonds!
- emerald_ore:
- 50:
- Goal: Break 50 emerald ore.
- Message: "&4You've mined 50 emerald ore!"
- Name: break_50_emerald_ore
- DisplayName: Gimme That Green
- iron_ore:
- 250:
- Goal: Break 250 iron ore.
- Message: "&4You've mined 250 iron ore!"
- Name: break_250_iron_ore
- DisplayName: Acquired Hardware
- gold_ore:
- 200:
- Goal: Break 200 gold ore.
- Message: "&4You've mined 200 gold ore!"
- Name: break_200_gold_ore
- DisplayName: Bling Bling
- coal_ore:
- 500:
- Goal: Break 500 coal ore.
- Message: "&4You've mined 500 coal ore!"
- Name: break_500_coal_ore
- DisplayName: Christmas Time
- Reward:
- Command:
- Execute: "minecraft:give PLAYER minecraft:sapling 1 1 {display:{Name:'§1Santa Hates Me',Lore:['Earned by mining 500 coal ore.']}}"
- sand:
- 500:
- Goal: Dig 500 sand.
- Message: "&4You've dug up 500 sand!"
- Name: dig_500_sand
- DisplayName: Desert Destroyer
- 1000:
- Goal: Dig 1000 sand.
- Message: "&4You've dug up 1000 sand!"
- Name: dig_1000_sand
- DisplayName: Beach City
- stone:
- 3456:
- Goal: Break a lot of stone.
- Message: "&4You've mined a double chest of stone!"
- Name: break_3456_stone
- DisplayName: 3456 Stone
- # When a specific mob is killed.
- # Use an Entity name or poweredcreeper, in lower case.
- # Use player to track player kills as a whole.
- # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
- Kills:
- skeleton:
- 100:
- Goal: Kill 100 skeletons.
- Message: "&4100 Skeletons were slayed by your hand!"
- DisplayName: My Hands Are Up!
- Name: kills_100_skeletons
- 250:
- Goal: Kill 250 skeletons.
- Message: "&4250 Skeletons were slayed by your hand!"
- DisplayName: Ranged Killer
- Name: kills_250_skeletons
- 500:
- Goal: Kill 500 skeletons.
- Message: "&4500 Skeletons were slayed by your hand!"
- DisplayName: Don't Shoot the Messenger
- Name: kills_500_skeletons
- zombie:
- 100:
- Goal: Kill 100 zombies.
- Message: "&4100 Zombies were slayed by your hand!"
- DisplayName: Zombie Hunter
- Name: kills_100_zombies
- 250:
- Goal: Kill 250 zombies.
- Message: "&4250 Zombies were slayed by your hand!"
- DisplayName: Monster Slayer
- Name: kills_250_zombies
- 500:
- Goal: Kill 500 zombies.
- Message: "&4500 Zombies were slayed by your hand!"
- DisplayName: The Walking Dead
- Name: kills_500_zombies
- spider:
- 100:
- Goal: Kill 100 spiders.
- Message: "&4100 Spiders were slayed by your hand!"
- DisplayName: Venom Tracker
- Name: kills_100_spiders
- 500:
- Goal: Kill 250 spiders.
- Message: "&4250 Spiders were slayed by your hand!"
- DisplayName: Web Hunter
- Name: kills_250_spiders
- 500:
- Goal: Kill 500 spiders.
- Message: "&4500 Spiders were slayed by your hand!"
- DisplayName: Arachnophobe
- Name: kills_500_spiders
- guardian:
- 100:
- Goal: Kill 100 guardians.
- Message: "&4100 Guardians were slayed by your hand!"
- DisplayName: Thorns Killer
- Name: kills_100_guardians
- 500:
- Goal: Kill 250 guardians.
- Message: "&4250 Guardians were slayed by your hand!"
- DisplayName: Underwater Slaughter
- Name: kills_250_guardians
- 500:
- Goal: Kill 500 guardians.
- Message: "&4500 Guardians were slayed by your hand!"
- DisplayName: Fish Aren't Friends
- Name: kills_500_guardians
- witch:
- 250:
- Goal: Kill 250 witches.
- Message: "&4250 Witches were slayed by your hand!"
- DisplayName: Salem Witch Trials
- Name: kills_250_witches
- ghast:
- 10:
- Goal: Kill 10 ghasts.
- Message: "&410 Ghasts were slayed by your hand!"
- DisplayName: Uneasy Death
- Name: kills_10_ghasts
- 25:
- Goal: Kill 25 ghasts.
- Message: "&425 Ghasts were slayed by your hand!"
- DisplayName: Teardrop
- Name: kills_25_ghasts
- 50:
- Goal: Kill 50 ghasts.
- Message: "&450 Ghasts were slayed by your hand!"
- DisplayName: Ghost Buster
- Name: kills_50_ghasts
- blaze:
- 25:
- Goal: Kill 25 blazes.
- Message: "&425 Blazes were slayed by your hand!"
- DisplayName: Into Fire
- Name: kills_25_blazes
- 50:
- Goal: Kill 50 blazes.
- Message: "&450 Blazes were slayed by your hand!"
- DisplayName: Fight or Flight
- Name: kills_50_blazes
- 100:
- Goal: Kill 100 blazes.
- Message: "&4100 Blazes were slayed by your hand!"
- DisplayName: Hot Rod
- Name: kills_100_blazes
- player:
- 100:
- Goal: Kill 100 players.
- Message: "&4100 Players were slayed by your hand!"
- DisplayName: Homicidal
- Name: kills_100_players
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 264 1 0 {display:{Name:'§1Homicidal',Lore:['Earned by killing 100 players.']}}"
- wither_skeleton:
- 5:
- Goal: Kill 5 wither skeletons.
- Message: "&45 Wither Skeletons were slayed by your hand!"
- DisplayName: The Beginning?
- Name: kills_5_witherskeletons
- 15:
- Goal: Kill 15 wither skeletons.
- Message: "&415 Wither Skeletons were slayed by your hand!"
- DisplayName: The Beginning
- Name: kills_15_witherskeletons
- 25:
- Goal: Kill 25 wither skeletons.
- Message: "&425 Wither Skeletons were slayed by your hand!"
- DisplayName: Spooky Scary Skeleton
- Name: kills_25_witherskeletons
- wither:
- 1:
- Goal: Kill the Wither.
- Message: "&4You've defeated the Wither!"
- DisplayName: Withering Heights
- Name: kills_1_wither
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 272 1 0 {display:{Name:'§1Wither Slayer',Lore:['Earned by killing the Wither.']}}"
- ender_dragon:
- 1:
- Goal: Kill the Ender Dragon.
- Message: "&4You've defeated the Ender Dragon!"
- DisplayName: Free the End
- Name: kills_1_enderdragon
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 368 1 0 {display:{Name:'§1Freedom',Lore:['Earned by killing the Ender Dragon.']}}"
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- beacon:
- 1:
- Goal: Craft 1 beacon.
- Message: "&4You've finally crafted a beacon!"
- Name: craft_1_beacon
- DisplayName: The Beaconator
- cake:
- 10:
- Goal: Craft 10 cakes.
- Message: "&4You crafted 10 cakes!"
- Name: craft_10_cake
- DisplayName: The Cakes are a Lie
- end_crystal:
- 12:
- Goal: Craft 12 end crystals.
- Message: "&4You crafted 12 end crystals!"
- Name: craft_12_end_crystals
- DisplayName: Crystal Clear
- diamond_sword:
- 1:
- Goal: Craft 1 diamond sword.
- Message: "&4You crafted 1 diamond sword!"
- Name: craft_1_diamond_sword
- DisplayName: Advanced Weaponry
- diamond_pickaxe:
- 1:
- Goal: Craft 1 diamond pickaxe.
- Message: "&4You crafted 1 diamond pickaxe!"
- Name: craft_1_diamond_pickaxe
- DisplayName: Diamond Age
- diamond_axe:
- 1:
- Goal: Craft 1 diamond axe.
- Message: "&4You crafted 1 diamond axe!"
- Name: craft_1_diamond_axe
- DisplayName: Chop Chop
- gold_shovel:
- 1:
- Goal: Craft 1 gold shovel.
- Message: "&4You crafted 1 gold shovel!"
- Name: craft_1_gold_shovel
- DisplayName: Gold Digger
- golden_apple:
- 1:
- Goal: Craft 1 golden apple.
- Message: "&4You crafted 1 golden apple!"
- Name: craft_1_golden_apple
- DisplayName: Healthy Snack
- bookshelf:
- 15:
- Goal: Craft 15 bookshelves.
- Message: "&4You crafted 15 bookshelves!"
- Name: craft_15_bookshelves
- DisplayName: Librarian
- # When the player dies.
- Deaths:
- 50:
- Goal: Die 50 times.
- Message: "&4How did you manage to die and come back 50 times?"
- Name: deaths_50
- DisplayName: "'Tis But A Scratch"
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 1 1 0 {display:{Name:'§1Tombstone',Lore:['Earned by dying 50 times.']}}"
- # When an arrow is shot.
- Arrows:
- 100:
- Goal: Shoot 100 arrows.
- Message: "&4You shot 100 arrows!"
- Name: arrows_100
- DisplayName: Amateur Archer
- 250:
- Goal: Shoot 250 arrows.
- Message: "&4You shot 250 arrows!"
- Name: arrows_250
- DisplayName: Robin Hood
- 500:
- Goal: Shoot 500 arrows.
- Message: "&4You shot 500 arrows!"
- Name: arrows_500
- DisplayName: Artemis
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 262 1 0 {display:{Name:'§1Artemis's Arrow,Lore:['Earned by shooting 500 arrows.']}}"
- # When a fish is caught.
- Fish:
- 100:
- Goal: Catch 100 fish.
- Message: "&4You caught 100 fish!"
- Name: fish_100
- DisplayName: Fishing Beginner
- 250:
- Goal: Catch 250 fish.
- Message: "&4You caught 250 fish!"
- Name: fish_250
- DisplayName: Amateur Fisherman
- 500:
- Goal: Catch 500 fish.
- Message: "&4500 fish later and you finally know the secrets to underwater breathing."
- Name: fish_500
- DisplayName: You Got Gills
- Reward:
- Command:
- Execute: "minecraft:give PLAYER minecraft:potion 1 8205 {display:{Name:'§1One with the Fish',Lore:['Earned by catching 500 fish.']}}"
- # When a treasure is caught with a fishing rod.
- # Will this work with mcmmo fishing? - Outback
- Treasures:
- 100:
- Goal: Catch 100 treasures while fishing.
- Message: "&4You've fished up 100 different treasures from the sea!"
- Name: treasure_100
- DisplayName: You Got Treasure
- 250:
- Goal: Catch 250 treasures while fishing.
- Message: "&4You've fished up 250 different treasures from the sea!"
- Name: treasure_250
- DisplayName: Pirate's Apprentice
- 500:
- Goal: Catch 500 treasures while fishing.
- Message: "&4You've fished up 500 different treasures from the sea!"
- Name: treasure_500
- DisplayName: Treasure Hunter
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 266 1 0 {display:{Name:'§1Treasure',Lore:['Earned by catching 500 treasures while fishing.']}}"
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- 10:
- Goal: Use up the full durability of a few items.
- Message: "&4You broke 10 items!"
- Name: itembreaks_10
- DisplayName: Inefficient
- 50:
- Goal: Use up the full durability of 50 items.
- Message: "&4You broke 50 items!"
- Name: itembreaks_50
- DisplayName: Clumsy
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- 1728:
- Goal: Eat a lot of food.
- Message: "&4Did I really eat an entire chest of food...?"
- Name: eatenitems_1728
- DisplayName: Hungry
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 394 1 0 {display:{Name:'§1Hungry',Lore:['Earned by eating 27 stacks of food.']}}"
- # When a sheep is sheared.
- Shear:
- 160:
- Goal: Shear an entire max-capacity sheep farm.
- Message: "&4You sheared 160 sheep!"
- Name: shear_160
- DisplayName: Wool Enthusiast
- 800:
- Goal: Shear an entire max-capacity sheep farm 5 times.
- Message: "&4You sheared 800 sheep!"
- Name: shear_800
- DisplayName: Wool Addict
- 1600:
- Goal: Shear an entire max-capacity sheep farm 10 times.
- Message: "&4You sheared 1600 sheep!"
- Name: shear_1600
- DisplayName: Have a Shearful Day
- # When a bucket is filled with water.
- WaterBuckets:
- 25:
- Goal: Fill 25 buckets with water.
- Message: "&425 buckets filled with water!"
- Name: waterbuckets_25
- DisplayName: Bath Time
- 50:
- Goal: Fill 50 buckets with water.
- Message: "&450 buckets filled with water!"
- Name: waterbuckets_50
- DisplayName: Fireman
- 100:
- Goal: Fill 100 buckets with water.
- Message: "&4100 buckets filled with water!"
- Name: waterbuckets_100
- DisplayName: Water Witch
- # When a trade with a villager is made.
- Trades:
- 25:
- Goal: Trade with villagers a few times.
- Message: "&4You traded with villagers 25 times!"
- Name: trades_25
- DisplayName: Haggler
- 50:
- Goal: Trade with villagers 50 times.
- Message: "&4You traded with villagers 50 times!"
- Name: trades_50
- DisplayName: Merchant
- 100:
- Goal: Trade with villagers 100 times.
- Message: "&4You traded with villagers 100 times!"
- Name: trades_100
- DisplayName: Businessman
- # When an anvil is used.
- AnvilsUsed:
- 1:
- Goal: Use an anvil.
- Message: "&4You used an anvil!"
- Name: anvilsused_1
- DisplayName: First Repair
- 5:
- Goal: Use an anvil 5 times.
- Message: "&4You used an anvil 5 times!"
- Name: anvilsused_5
- DisplayName: Durable
- 10:
- Goal: Use an anvil 10 times.
- Message: "&4You used an anvil 10 times!"
- Name: anvilsused_10
- DisplayName: Trained Blacksmith
- # When an enchantment is performed.
- Enchantments:
- 10:
- Goal: Enchant 10 objects.
- Message: "&4You enchanted 10 objects!"
- Name: enchantments_10
- DisplayName: Spellcaster
- 20:
- Goal: Enchant 20 objects.
- Message: "&4You enchanted 20 objects!"
- Name: enchantments_20
- DisplayName: Arcane Knowledge
- 30:
- Goal: Enchant 30 objects.
- Message: "&4You enchanted 30 objects!"
- Name: enchantments_30
- DisplayName: Wizard
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 403 1 0 {display:{Name:'§1Wizard',Lore:['Earned by enchanting 30 objects.']}}"
- # When a bed is entered.
- Beds:
- 5:
- Goal: Go to sleep 5 times.
- Message: "&4You set your bed home 5 times!"
- Name: bed_5
- DisplayName: Sleep Tight
- # Maximum level reached.
- MaxLevel:
- 30:
- Goal: Reach level 30.
- Message: "&4Level 30 reached!"
- Name: maxlevel_30
- DisplayName: Ready to Enchant
- 50:
- Goal: Reach level 50.
- Message: "&4Level 50 reached!"
- Name: maxlevel_50
- DisplayName: XP Grinder
- 100:
- Goal: Reach level 100.
- Message: "&4Level 100 reached!"
- Name: maxlevel_100
- DisplayName: Experienced
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 384 1 0 {display:{Name:'§1Experienced',Lore:['Earned by reaching level 100.']}}"
- # When a potion is consumed.
- ConsumedPotions:
- 25:
- Goal: Consume 25 potions.
- Message: "&4You consumed 25 potions!"
- Name: consumedpotions_25
- DisplayName: Strange Tastes
- 50:
- Goal: Consume 50 potions.
- Message: "&4You consumed 50 potions!"
- Name: consumedpotions_50
- DisplayName: Potion Enthusiast
- 100:
- Goal: Consume 100 potions.
- Message: "&4You consumed 100 potions!"
- Name: consumedpotions_100
- DisplayName: Heavy Drinker
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 374 1 0 {display:{Name:'§1Empty Bottle',Lore:['Earned by consuming 100 potions.']}}"
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- 24:
- Goal: Spend 24 hours online.
- Message: "&4You played for a total of 24 hours on the server!"
- Name: playedtime_1
- DisplayName: Day 1
- 48:
- Goal: Spend 48 hours online.
- Message: "&4You played for a total of 48 hours on the server!"
- Name: playedtime_2
- DisplayName: Day 2
- 240:
- Goal: Spend 10 days online.
- Message: "&4You played for a total of 10 days on the server!"
- Name: playedtime_10
- DisplayName: Day 10
- 720:
- Goal: Spend 30 days online.
- Message: "&4You played for a total of 30 days on the server!"
- Name: playedtime_30
- DisplayName: Day 30
- # When a distance is traveled by foot.
- DistanceFoot:
- 1000:
- Goal: Travel 1 kilometer by foot.
- Message: "&4You traveled 1 kilometer by foot!"
- Name: distancefoot_1000
- DisplayName: Kilometer Long Club
- 12874:
- Goal: Travel 8 miles by foot.
- Message: "&4You traveled 8 miles by foot!"
- Name: distancefoot_4828
- DisplayName: 8 Mile
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 301 1 0 {display:{Name:'§1Boots of the Traveler',Lore:['Earned by traveling 8 miles by foot.']}}"
- # When a distance is traveled on a pig.
- DistancePig:
- 100:
- Goal: Travel 100 blocks by pig.
- Message: "&4You traveled 100 blocks on a pig!"
- Name: distancepig_100
- DisplayName: "This isn't a Horse..."
- 500:
- Goal: Travel 500 blocks by pig.
- Message: "&4You traveled 500 blocks on a pig!"
- Name: distancepig_500
- DisplayName: Carrot on a Stick Master
- 1000:
- Goal: Travel 1000 blocks by pig.
- Message: "&4You traveled 1000 blocks on a pig!"
- Name: distancepig_1000
- DisplayName: Lord of the Pigs
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 391 1 0 {display:{Name:'§1Lord of the Pigs',Lore:['Earned by traveling 1000 blocks by pig.']}}"
- # When a distance is traveled on a horse.
- DistanceHorse:
- 500:
- Goal: Travel 500 blocks by horse.
- Message: "&4You traveled 500 blocks on a horse!"
- Name: distancehorse_500
- DisplayName: Better Transportation
- 1000:
- Goal: Travel 1000 blocks by horse.
- Message: "&4You traveled 1000 blocks on a horse!"
- Name: distancehorse_1000
- DisplayName: Run for the Roses
- 5000:
- Goal: Travel 5000 blocks by horse.
- Message: "&4You traveled 5000 blocks on a horse!"
- Name: distancehorse_5000
- DisplayName: Equestrian
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 260 1 0 {display:{Name:'§1Equestrian',Lore:['Earned by traveling 5000 blocks by horse.']}}"
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- 100:
- Goal: Travel 100 meters by minecart.
- Message: "&4You traveled 100 meters in a minecart!"
- Name: distanceminecart_100
- DisplayName: Quick Ride
- 1609:
- Goal: Travel 1 mile by minecart.
- Message: "&4You traveled 1 mile in a minecart!"
- Name: distanceminecart_1609
- DisplayName: On A Rail
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 328 1 0 {display:{Name:'§1On A Rail',Lore:['Earned by traveling 1 mile by minecart.']}}"
- # When a distance is traveled in a boat.
- DistanceBoat:
- 100:
- Goal: Travel 100 meters by boat.
- Message: "&4You traveled 100 meters in a boat!"
- Name: distanceboat_100
- DisplayName: Boater
- 500:
- Goal: Travel 500 meters by boat.
- Message: "&4You traveled 500 meters in a boat!"
- Name: distanceboat_500
- DisplayName: Great Sailor
- 1000:
- Goal: Travel 1 kilometer by boat.
- Message: "&4You traveled 1 kilometer in a boat!"
- Name: distanceboat_1000
- DisplayName: Pirate
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 333 1 0 {display:{Name:'§1Pirate Ship',Lore:['Earned by traveling 1 kilometer by boat.']}}"
- # When a distance is traveled with elytra.
- # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
- DistanceGliding:
- 100:
- Goal: Travel 100 meters with an elytra.
- Message: "&4You traveled 100 blocks with elytra!"
- Name: distancegliding_100
- DisplayName: I Believe I Can Fly
- 500:
- Goal: Travel 500 meters with an elytra.
- Message: "&4You traveled 500 blocks with elytra!"
- Name: distancegliding_500
- DisplayName: Experienced Pilot
- 1000:
- Goal: Travel 1000 meters with an elytra.
- Message: "&4You traveled 1000 blocks with elytra!"
- Name: distancegliding_1000
- DisplayName: Angel
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 334 1 0 {display:{Name:'§1Angel's Wing',Lore:['Earned by traveling 1 kilometer by elytra.']}}"
- # When a distance is traveled on a llama.
- # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
- DistanceLlama:
- 10:
- Goal: Travel 10 blocks by llama.
- Message: "&4You traveled 10 blocks on a llama!"
- Name: distancellama_10
- DisplayName: Slow Travels
- 50:
- Goal: Travel 50 blocks by llama.
- Message: "&4You traveled 50 blocks on a llama!"
- Name: distancellama_50
- DisplayName: Frustrating Movement
- 100:
- Goal: Travel 100 blocks by llama.
- Message: "&4You traveled 100 blocks on a llama!"
- Name: distancellama_100
- DisplayName: Spit Rider
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 171 1 7 {display:{Name:'§1Spit Rider',Lore:['Earned by riding a llama for 100 meters.']}}"
- # When an item is dropped on the ground.
- ItemDrops:
- 1728:
- Goal: Drop an entire chest worth of items.
- Message: "&4You dropped an entire chest worth of items!"
- Name: itemdrops_1728
- DisplayName: Polluter
- # When an item is picked up from the ground.
- ItemPickups:
- 10000:
- Goal: Pick up 10,000 items.
- Message: "&4You picked up 10,000 items!"
- Name: itempickups_10000
- DisplayName: Environmentalist
- # When soil is plowed with a hoe.
- HoePlowings:
- 100:
- Goal: Plow the ground 100 times.
- Message: "&4You plowed the ground to plant crops 100 times!"
- Name: hoeplowings_100
- DisplayName: Farmer
- # When bone meal is used to fertilise plants.
- Fertilising:
- 100:
- Goal: Fertilize plants 100 times.
- Message: "&4You used bonemeal on plants 100 times!"
- Name: fertilising_100
- DisplayName: Gardener
- # When an animal is tamed.
- Taming:
- 1:
- Goal: Tame 1 animals.
- Message: "&4You tamed 1 animal!"
- Name: taming_1
- DisplayName: Tamer
- 5:
- Goal: Tame 5 animals.
- Message: "&4You tamed 5 animals!"
- Name: taming_5
- DisplayName: Pet Owner
- 10:
- Goal: Tame 10 animals.
- Message: "&4You tamed 10 animals!"
- Name: taming_10
- DisplayName: Animal Lover
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 420 1 0 {display:{Name:'§1Animal Lover',Lore:['Earned by taming 10 animals.']}}"
- # When animals breed (specify an entity name, lower case).
- Breeding:
- sheep:
- 10:
- Goal: Breed 10 sheep.
- Message: "&4You bred 10 sheep!"
- Name: breeding_10_sheep
- DisplayName: Sheep Breeder
- 25:
- Goal: Breed 25 sheep.
- Message: "&4You bred 25 sheep!"
- Name: breeding_25_sheep
- DisplayName: Sheep Rancher
- cow:
- 10:
- Goal: Breed 10 cows.
- Message: "&4You bred 10 cows!"
- Name: breeding_10_cows
- DisplayName: Cow Breeder
- 25:
- Goal: Breed 25 cows.
- Message: "&4You bred 25 cows!"
- Name: breeding_25_cows
- DisplayName: Cow Rancher
- pig:
- 10:
- Goal: Breed 10 pigs.
- Message: "&4You bred 10 pigs!"
- Name: breeding_10_pigs
- DisplayName: Pig Breeder
- 25:
- Goal: Breed 25 pigs.
- Message: "&4You bred 25 pigs!"
- Name: breeding_25_pigs
- DisplayName: Pig Rancher
- chicken:
- 10:
- Goal: Breed 10 chickens.
- Message: "&4You bred 10 chickens!"
- Name: breeding_10_chickens
- DisplayName: Chicken Breeder
- 25:
- Goal: Breed 25 rabbits.
- Message: "&4You bred 25 chickens!"
- Name: breeding_25_chickens
- DisplayName: Chicken Rancher
- rabbit:
- 10:
- Goal: Breed 10 rabbits.
- Message: "&4You bred 10 rabbits!"
- Name: breeding_10_rabbits
- DisplayName: Rabbit Breeder
- 25:
- Goal: Breed 25 rabbits.
- Message: "&4You bred 25 rabbit!"
- Name: breeding_25_rabbits
- DisplayName: Rabbit Rancher
- # When a potion is brewed.
- Brewing:
- 25:
- Goal: Brew 25 potions.
- Message: "&4You concocted 25 potions!"
- Name: brewing_25
- DisplayName: Strange Brews
- 50:
- Goal: Brew 50 potions.
- Message: "&4You concocted 50 potions!"
- Name: brewing_50
- DisplayName: Brewing Enthusiast
- 100:
- Goal: Brew 100 potions.
- Message: "&4You concocted 100 potions!"
- Name: brewing_100
- DisplayName: Alchemist
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 373 1 0 {display:{Name:'§1Filled Bottle',Lore:['Earned by brewing 100 potions.']}}"
- # When a firework is launched.
- Fireworks:
- 50:
- Goal: Launch 50 fireworks.
- Message: "&4You launched 50 fireworks!"
- Name: fireworks_50
- DisplayName: Pretty Lights
- 100:
- Goal: Launch 100 fireworks.
- Message: "&4You launched 100 fireworks!"
- Name: fireworks_100
- DisplayName: Pyrotechnist
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 289 1 0 {display:{Name:'§1Pyrotechnist',Lore:['Earned by launching 100 fireworks.']}}"
- # When a music disc is played.
- MusicDiscs:
- 1:
- Goal: Play a music disc.
- Message: "&4You played 1 music disc!"
- Name: musicdiscs_1
- DisplayName: Easy Listening
- 5:
- Goal: Play 5 music discs.
- Message: "&4You played 5 music discs!"
- Name: musicdiscs_5
- DisplayName: Music To My Ears
- 10:
- Goal: Play 10 music discs.
- Message: "&4You played 10 music discs!"
- Name: musicdiscs_10
- DisplayName: DJ
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 25 1 0 {display:{Name:'§1Speaker',Lore:['Earned by playing 10 music discs.']}}"
- # When a player teleports with an enderpearl.
- EnderPearls:
- 100:
- Message: "&4You teleported 100 times with ender pearls!"
- Name: enderpearls_100
- DisplayName: How Did I Get Here?
- 500:
- Message: "&4You teleported 500 times with ender pearls!"
- Name: enderpearls_500
- DisplayName: Teleporter
- 1000:
- Message: "&4You teleported 1000 times with ender pearls!"
- Name: enderpearls_1000
- DisplayName: You Can't See Me
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 381 1 0 {display:{Name:'§1Teleporter',Lore:['Earned by teleporting 1000 times with ender pearls.']}}"
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommands:
- home:
- 1000:
- Goal: Go home frequently.
- Message: "&4You went home 1000 times!"
- Name: playercommand_home_1000
- DisplayName: Homebody
- Reward:
- Command:
- Execute: "minecraft:give PLAYER 355 1 0 {display:{Name:'§1Homebody',Lore:['Earned by teleporting home 1000 times.']}}"
- warp:
- 50:
- Goal: Visit some warps.
- Message: "&4You visited 50 warps!"
- Name: playercommand_warp_50
- DisplayName: Visitor
- 100:
- Goal: Visit 100 warps.
- Message: "&4You visited 100 warps!"
- Name: playercommand_warp_100
- DisplayName: Warped
- bal:
- 50:
- Goal: Keep track of your money.
- Message: "&4You checked your balance 50 times!"
- Name: playercommand_bal_50
- DisplayName: Balanced
- 100:
- Goal: Check your balance 100 times.
- Message: "&4You checked your balance 100 times!"
- Name: playercommand_bal_100
- DisplayName: Money Conscious
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command-based achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- # Want to add: Execute: {give general event tag} ???? need feedback - Outback
- Commands:
- eventwinner:
- Goal: Win a server-run event.
- Message: "&4You won an event!"
- Name: eventwinner
- DisplayName: Winner Winner Chicken Dinner!
- Reward:
- Experience: 100
- Command:
- Execute: "lp user PLAYER permission set deluxetags.tag.Event"
- bingowinner:
- Goal: Win a bingo event.
- Message: "&4You won bingo!"
- Name: bingowinner
- DisplayName: Bingo Bango Bongo!
- Reward:
- Experience: 100
- Command:
- Execute: "lp user PLAYER permission set deluxetags.tag.Bingo"
- speedwinner:
- Goal: Win a Speed Build event.
- Message: "&4You won a Speed build event!"
- Name: speedwinner
- DisplayName: Speed Build Winner!
- Reward:
- Experience: 100
- Command:
- Execute: "lp user PLAYER permission set deluxetags.tag.SpeedBuild"
- writerwinner:
- Goal: Win a writing event.
- Message: "&4You won a writing event!"
- Name: writerwinner
- DisplayName: Writer!
- Reward:
- Experience: 100
- Command:
- Execute: "lp user PLAYER permission set deluxetags.tag.Writer"
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Disabled Achievements | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
- # When a cow is milked.
- Milk:
- # When a bucket is filled with lava.
- LavaBuckets:
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive:
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- # When an item is smelt in a furnace.
- Smelting:
- # When a snowball is thrown.
- Snowballs:
- # When an egg is thrown.
- Eggs:
- # When the command /aach add is called for this category.
- # Not sure how this works, so disabled - Outback
- Custom:
- # votes:
- # 500:
- # Goal: Vote 500 times for the server
- # Message: "&4You voted 500 times for the server!"
- # Name: customs_votes_500
- # DisplayName: Biggest Fan
- # Reward:
- # Experience: 100
- #===========================OOOOOOO===========================#
- # VIII---------------------------------------------------VIII #
- # | Parameters in future plugin versions will appear here | #
- # 8---------------------------------------------------------8 #
- #===========================ooooooo===========================#
Add Comment
Please, Sign In to add comment