Keizaron

Guard * Manip

Dec 13th, 2016
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  1. Area 1, 5th note
  2.  
  3. Mettaur/Mettaur
  4. PanlOut B / Cannon B / Shotgun J / Sword S / Cannon B
  5. Cannon Mettaur, 1 hit, Cannon Mettaur - [7] Guard *
  6.  
  7. Mettaur/Mettaur
  8. Cannon A / Recov10 L / Bomb B / V-Gun L / Recov10 L
  9. Cannon Mettaur, buster 4, take hit, Sword Mettaur - [6] Guard *
  10.  
  11. Canodumb/Canodumb
  12. PanlOut B / Cannon B / Shotgun J / Sword S / Cannon B
  13. Cannon + PanlOut Canodumb, Cannon + 10 buster Canodumb - [7] 150z
  14.  
  15. Canodumb/Canodumb
  16. V-Gun L / Sword S / V-Gun L / Sword S / AreaGrab S
  17. Sword Canodumb, V-Gun x2 Canodumb - [7] 150z
  18.  
  19. Mettaur/Canodumb
  20. MiniBomb B / Cannon A / Cannon B / PanlOut B / V-Gun L
  21. Cannon Mettaur, take hit, buster 5 + Minibomb Cannodumb - [7] Guard *
  22. (Skip BugFrag)
  23. 1 chain to
  24. Mettaur
  25. MiniBomb B / Recov10 A / Escape F / Sword S / MiniBomb B
  26. 4 buster, 1 hit, Bomb Mettaur - [7] Guard *
  27.  
  28. Mettaur/Mettaur
  29. Sword S / Recov10 L / PanlOut B / Cannon B / Cannon B
  30. Cannon Mettaur, 1 hit, Cannon Mettaur - [7] Guard *
  31. Possible 1 chain to
  32. Mettaur/Mettaur
  33. Atk+10 * / Cannon A / Recov10 L / Sword S / Cannon B
  34. Cannon Mettaur, 6 buster, 1 hit, Cannon Mettaur - [7] Guard *
  35. Possible 1 chain to (if bad movement; skip BugFrag)
  36. Mettaur
  37. Escape F / Recov10 L / Cannon A / PanlOut B / Recov10 A
  38. 3 buster, 1 hit, Cannon Mettaur - [7] Guard *
  39.  
  40. Mettaur/Mettaur
  41. Shotgun J / Cannon A / MiniBomb B / Shotgun J / Cannon B
  42. Cannon Mettaur, 4 buster, 1 hit, Cannon Mettaur - [7] Guard *
  43.  
  44. Mettaur/Canodumb
  45. Recov10 L / MiniBomb B / Recov10 L / Recov10 A / Sword S
  46. Bomb Canodumb, Sword Mettaur - [7] Shockwav R
  47. Bomb Canodumb, 1 buster, Sword Mettaur - [7] 150z
  48. Bomb Canodumb, 2 buster, Sword Mettaur - [7] 150z
  49.  
  50.  
  51. Mettaur/Mettaur
  52. Recov10 L / Cannon A / MiniBomb B / Sword S / Cannon B
  53. Cannon Mettaur, 1 hit, Cannon Mettaur - [7] Guard *
  54.  
  55. ------------------
  56.  
  57. If corner reached without an encounter, save and 5th note manip
  58.  
  59. Mettaur
  60. Sword S / Recov10 L / PanlOut B / Cannon B / Cannon B
  61. 1 hit, Cannon Mettaur - [7] Shockwav R
  62. 1 buster, 1 hit, Cannon Mettaur - [7] Shockwav R
  63. 2 buster , 1 hit, Cannon Mettaur - [7] Guard *
  64.  
  65. Mettaur/Mettaur
  66. MiniBomb / V-Gun L / Recov10 A / Cannon B / Escape F
  67. Bomb Mettaur, 1 buster, 1 hit, Cannon Mettaur - [7] 100z
  68. Bomb Mettaur, 6 buster, 1 hit, Cannon Mettaur - [7] Guard *
  69.  
  70. Mettaur/Mettaur
  71. Cannon A / AreaGrab S / Shotgun J / V-Gun L / Sword S
  72. Sword Mettaur, Cannon Mettaur - [7] 100z
  73. Sword Mettaur, 2 buster, Cannon Mettaur - [7] Guard *
  74.  
  75. Mettaur/Mettaur
  76. Escape F / AreaGrab S / Shotgun J / V-Gun L / Sword S
  77. Sword Mettaur, Shotgun +10 Mettaur - [7] 100z
  78. Sword Mettaur, 5 buster, Shotgun +10 Mettaur - [7] Guard *
  79.  
  80. Mettaur/Mettaur
  81. Recov10 A / MiniBomb B / WideSword L / Sword S / Shotgun J
  82. Bomb Mettaur, Shotgun +10 Mettaur - [7] Shockwav R
  83. Bomb Mettaur, 1 buster, Shotgun +10 Mettaur - [7] Guard *
  84.  
  85. -----------------
  86.  
  87. After 1500z, fast resets
  88.  
  89. Mettaur/Mettaur
  90. Atk+10 * / Sword S / WideSword L / Recov10 A / Recov 10 L
  91. Take 3 hits, buster 3, WideSword L - [6] Guard *
  92.  
  93. Mettaur/Mettaur/Canodumb
  94. Shotgun J / Recov10 L / Escape F / Cannon A / PanlOut B
  95.  
  96. Mettaur/Canodumb
  97. Sword S / Shotgun J / MiniBomb B / Escape F / Recov10 L
  98. Escape
  99. Possible 1 chain to
  100. Mettaur/Mettaur/Canodumb
  101. Cannon B / V-Gun L / AreaGrab S / V-Gun L / Recov10 A
  102. V Gun x2 Mettaur and Canodumb, move around, take 1 hit, buster 1, Cannon turn 2 - 150z
  103. Possible 1 chain to
  104. Mettaur/Mettaur
  105. Cannon A / Cannon B / WideSword L / Escape F / MiniBomb B
  106.  
  107. Mettaur/Bunny
  108. Cannon A / Recov10 L / Recov10 A / V-Gun L / Recov10 L
  109. Cannon Bunny, move 3+ tiles, take a hit, Cannon Mettaur on turn 2
  110.  
  111. Mettaur/Bunny
  112. Sword S / Shotgun J / Cannon B / Escape F / MiniBomb B
  113. Cannon Bunny, take hit, MiniBomb Mettaur - 200z
  114.  
  115. Bunny/Canodumb
  116. PanlOut B / Cannon B / Sword S / Escape F / PanlOut B
  117.  
  118. Canodumb/Canodumb/Canodumb
  119. Recov10 L / MiniBomb B / Recov10 L / Recov10 A / Sword S
  120. Add all recovs, buster 31-32 times, V-Gun +10
  121.  
  122. ----------------------
  123.  
  124. Second Trip, if no encounters to item, fast reset
  125.  
  126. Canodumb/Canodumb
  127. MiniBomb B / V-Gun L / Recov10 A / Cannon B / Escape F
  128. Escape
  129.  
  130. Canodumb/Canodumb
  131. AreaGrab S / Sword S / Escape F / Recov10 A / MiniBomb B
  132. Escape
  133.  
  134. Mettaur
  135. Sword S / Recov10 L / PanlOut B / Cannon B / Cannon B
  136. 2 buster, 1 hit, Cannon Mettaur - [7] Guard *
  137.  
  138. Mettaur/Mettaur
  139. MiniBomb / V-Gun L / Recov10 A / Cannon B / Escape F
  140. Bomb Mettaur, 1 buster, 1 hit, Cannon Mettaur - [7] 100z
  141. Bomb Mettaur, 6 buster, 1 hit, Cannon Mettaur - [7] Guard *
  142.  
  143. Mettaur/Mettaur
  144. Cannon A / AreaGrab S / Shotgun J / V-Gun L / Sword S
  145. Sword Mettaur, Cannon Mettaur - [7] 100z
  146. Sword Mettaur, 2 buster, Cannon Mettaur - [7] Guard *
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