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- [INFO] RetroArch 1.13.0 (Git ce9051f)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: 12th Gen Intel(R) Core(TM) i9-12900K
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Nov 19 2022
- [INFO] Version: 1.13.0
- [INFO] Git: ce9051f
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "cores\snes9x_libretro.dll"
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Special game type: Multi-Cart Link
- Ident: multicart_addon
- ID: 4357
- Content:
- [INFO] Cart A (optional)
- [INFO] Cart B (optional)
- [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
- [INFO] [Environ]: GET_LANGUAGE: "0".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
- [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] SNES Mouse (ID: 2)
- [INFO] Multitap (ID: 257)
- [INFO] Controller port: 2
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] SNES Mouse (ID: 2)
- [INFO] Multitap (ID: 257)
- [INFO] SuperScope (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] M.A.C.S. Rifle (ID: 1028)
- [INFO] Controller port: 3
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] Justifier (2P) (ID: 772)
- [INFO] Controller port: 4
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] Controller port: 5
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] Controller port: 6
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] Controller port: 7
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] Controller port: 8
- [INFO] None (ID: 0)
- [INFO] SNES Joypad (ID: 1)
- [INFO] [Overrides]: Redirecting save file to "C:\Users\aidancaamano\Google Drive\Save States and Save Files\Super Nintendo Entertainment System\Super Mario All-Stars + Super Mario World (USA) (Brick Fix Patch).srm".
- [INFO] [Overrides]: Redirecting save state to "C:\Users\aidancaamano\Google Drive\Save States and Save Files\Super Nintendo Entertainment System\Super Mario All-Stars + Super Mario World (USA) (Brick Fix Patch).state".
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Users\aidancaamano\Retroarch\system".
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
- [INFO] [Environ]: PERFORMANCE_LEVEL: 12.
- [INFO] [Content]: Loading content file: "D:\ROM Files\Super Nintendo Entertainment System\Super Mario All-Stars + Super Mario World (USA) (Brick Fix Patch).sfc".
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, Port 1, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 1, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 1, Button "Select" => "Select"
- [INFO] RetroPad, Port 1, Button "Start" => "Start"
- [INFO] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 1, Button "A (right)" => "A"
- [INFO] RetroPad, Port 1, Button "X (up)" => "X"
- [INFO] RetroPad, Port 1, Button "L" => "L"
- [INFO] RetroPad, Port 1, Button "R" => "R"
- [INFO] RetroPad, Port 2, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 2, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 2, Button "Select" => "Select"
- [INFO] RetroPad, Port 2, Button "Start" => "Start"
- [INFO] RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 2, Button "A (right)" => "A"
- [INFO] RetroPad, Port 2, Button "X (up)" => "X"
- [INFO] RetroPad, Port 2, Button "L" => "L"
- [INFO] RetroPad, Port 2, Button "R" => "R"
- [INFO] RetroPad, Port 3, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 3, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 3, Button "Select" => "Select"
- [INFO] RetroPad, Port 3, Button "Start" => "Start"
- [INFO] RetroPad, Port 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 3, Button "A (right)" => "A"
- [INFO] RetroPad, Port 3, Button "X (up)" => "X"
- [INFO] RetroPad, Port 3, Button "L" => "L"
- [INFO] RetroPad, Port 3, Button "R" => "R"
- [INFO] RetroPad, Port 4, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 4, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 4, Button "Select" => "Select"
- [INFO] RetroPad, Port 4, Button "Start" => "Start"
- [INFO] RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 4, Button "A (right)" => "A"
- [INFO] RetroPad, Port 4, Button "X (up)" => "X"
- [INFO] RetroPad, Port 4, Button "L" => "L"
- [INFO] RetroPad, Port 4, Button "R" => "R"
- [INFO] RetroPad, Port 5, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 5, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 5, Button "Select" => "Select"
- [INFO] RetroPad, Port 5, Button "Start" => "Start"
- [INFO] RetroPad, Port 5, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 5, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 5, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 5, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 5, Button "A (right)" => "A"
- [INFO] RetroPad, Port 5, Button "X (up)" => "X"
- [INFO] RetroPad, Port 5, Button "L" => "L"
- [INFO] RetroPad, Port 5, Button "R" => "R"
- [INFO] [Environ]: GET_VARIABLE: snes9x_hires_blend = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_overclock_superfx = "100%"
- [INFO] [Environ]: GET_VARIABLE: snes9x_up_down_allowed = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_1 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_2 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_3 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_4 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_5 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_6 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_7 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_sndchan_8 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_layer_1 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_layer_2 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_layer_3 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_layer_4 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_layer_5 = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_gfx_clip = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_gfx_transp = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_audio_interpolation = "gaussian"
- [INFO] [Environ]: GET_VARIABLE: snes9x_overclock_cycles = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_reduce_sprite_flicker = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_randomize_memory = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_overscan = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_aspect = "auto"
- [INFO] [Environ]: GET_VARIABLE: snes9x_region = "auto"
- [INFO] [Environ]: GET_VARIABLE: snes9x_lightgun_mode = "Lightgun"
- [INFO] [Environ]: GET_VARIABLE: snes9x_superscope_reverse_buttons = "disabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_superscope_crosshair = "2"
- [INFO] [Environ]: GET_VARIABLE: snes9x_superscope_color = "White"
- [INFO] [Environ]: GET_VARIABLE: snes9x_justifier1_crosshair = "4"
- [INFO] [Environ]: GET_VARIABLE: snes9x_justifier1_color = "Blue"
- [INFO] [Environ]: GET_VARIABLE: snes9x_justifier2_crosshair = "4"
- [INFO] [Environ]: GET_VARIABLE: snes9x_justifier2_color = "Pink"
- [INFO] [Environ]: GET_VARIABLE: snes9x_rifle_crosshair = "2"
- [INFO] [Environ]: GET_VARIABLE: snes9x_rifle_color = "White"
- [INFO] [Environ]: GET_VARIABLE: snes9x_block_invalid_vram_access = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_echo_buffer_hack = "enabled"
- [INFO] [Environ]: GET_VARIABLE: snes9x_blargg = "disabled"
- [libretro INFO] "ALL_STARS + WORLD" [bad checksum] LoROM, 32Mbits, ROM+RAM+BAT, NTSC, SRAM:64Kbits, ID:____, CRC32:30500C95
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 31986.68 Hz.
- [ERROR] [SoftFilter]: Did not find config: null
- [ERROR] [Video]: Failed to load filter.
- [INFO] [Video]: Set video size to: 3840x2160.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: SNES to USB v2.2 (10395/86) not configured.
- [INFO] [Autoconf]: Controller (MAGIC-S PRO) (12068/247) not configured.
- [INFO] [D3D12]: Found GPU at index 0: "NVIDIA GeForce RTX 3090 Ti".
- [INFO] [D3D12]: Found GPU at index 1: "Microsoft Basic Render Driver".
- [INFO] [D3D12]: Using GPU index 0.
- [INFO] [Autoconf]: Controller (XBOX 360 For Windows) configured in port 3.
- [INFO] [Autoconf]: NES to USB v2.0 (10395/65) not configured.
- [INFO] [D3D12]: Requesting 2 maximum frame latency, using 2.
- [INFO] [Shaders]: Specific shader preset found at "C:\Users\aidancaamano\Retroarch\Snes9x\\Super Nintendo Entertainment System.slangp".
- [DEBUG] [Shaders]: Load parameter value: "g_gamma_in" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_crtgamut" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_space_out" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "wp_temperature" = 7704.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.100000.
- [DEBUG] [Shaders]: Load parameter value: "crt_gamma" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "lcd_gamma" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "levels_contrast" = 0.670000.
- [DEBUG] [Shaders]: Load parameter value: "halation_weight" = 0.003700.
- [DEBUG] [Shaders]: Load parameter value: "diffusion_weight" = 0.001100.
- [DEBUG] [Shaders]: Load parameter value: "bloom_underestimate_levels" = 0.680000.
- [DEBUG] [Shaders]: Load parameter value: "beam_max_sigma" = 0.160000.
- [DEBUG] [Shaders]: Load parameter value: "beam_spot_power" = 0.380000.
- [DEBUG] [Shaders]: Load parameter value: "beam_horiz_filter" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "beam_horiz_sigma" = 0.320000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_x_r" = -0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_r" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_g" = -0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_b" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "mask_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "mask_sample_mode_desired" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "mask_num_triads_desired" = 900.000000.
- [DEBUG] [Shaders]: Load parameter value: "aa_subpixel_r_offset_x_runtime" = -0.333333.
- [DEBUG] [Shaders]: Load parameter value: "geom_radius" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "border_size" = 0.005000.
- [DEBUG] [Shaders]: Load parameter value: "border_darkness" = 0.000000.
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\misc\grade.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-approx.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\blurs\blur5fast-vertical.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\blurs\blur5fast-horizontal.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-vertical.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-horizontal.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-horizontal-apply-mask.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-brightpass.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-vertical.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-horizontal-reconstitute.slang".
- [INFO] [slang]: Compiling shader: "C:\Users\aidancaamano\Retroarch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-geometry-aa-last-pass.slang".
- [INFO] [Video]: Found display server: "win32".
- [INFO] [WASAPI]: Initializing device SONY AVSYSTEM (NVIDIA High Definition Audio) ...
- [INFO] [WASAPI]: 0 : QBQ90 (NVIDIA High Definition Audio)
- [INFO] [WASAPI]: 1 : Speakers (Realtek USB Audio)
- [INFO] [WASAPI]: 2 : Realtek Digital Output (Realtek USB Audio)
- [INFO] [WASAPI]: 3 : VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)
- [INFO] [WASAPI]: Initializing client (exclusive, float, 48000Hz, 0ms) ...
- [WARN] [WASAPI]: Unsupported format.
- [INFO] [WASAPI]: Initializing client (exclusive, float, 44100Hz, 0ms) ...
- [WARN] [WASAPI]: Unsupported format.
- [INFO] [WASAPI]: Initializing client (exclusive, float, 96000Hz, 0ms) ...
- [WARN] [WASAPI]: Unsupported format.
- [INFO] [WASAPI]: Initializing client (exclusive, float, 192000Hz, 0ms) ...
- [WARN] [WASAPI]: Unsupported format.
- [INFO] [WASAPI]: Initializing client (exclusive, float, 32000Hz, 0ms) ...
- [WARN] [WASAPI]: Unsupported format.
- [INFO] [WASAPI]: Initializing client (exclusive, pcm, 48000Hz, 0ms) ...
- [INFO] [WASAPI]: Client initialized (exclusive, pcm, 48000Hz, 3.3ms).
- [INFO] [WASAPI]: Client's buffer length is 160 frames (3.3ms).
- [INFO] [WASAPI]: Device period is 3.0ms (144 frames).
- [INFO] [WASAPI]: Intermediate buffer length is 160 frames (3.3ms).
- [INFO] [Display]: Found display driver: "d3d12".
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Subsystem ID: 0
- Special game type: Multi-Cart Link
- Ident: multicart_addon
- ID: 4357
- Content:
- [INFO] Cart A (optional)
- [INFO] Cart B (optional)
- [INFO] Subsystems: 1
- [DEBUG] [Shaders]: Load parameter value: "g_gamma_in" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_crtgamut" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_space_out" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "wp_temperature" = 7704.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.100000.
- [DEBUG] [Shaders]: Load parameter value: "crt_gamma" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "lcd_gamma" = 2.400000.
- [DEBUG] [Shaders]: Load parameter value: "levels_contrast" = 0.670000.
- [DEBUG] [Shaders]: Load parameter value: "halation_weight" = 0.003700.
- [DEBUG] [Shaders]: Load parameter value: "diffusion_weight" = 0.001100.
- [DEBUG] [Shaders]: Load parameter value: "bloom_underestimate_levels" = 0.680000.
- [DEBUG] [Shaders]: Load parameter value: "beam_max_sigma" = 0.160000.
- [DEBUG] [Shaders]: Load parameter value: "beam_spot_power" = 0.380000.
- [DEBUG] [Shaders]: Load parameter value: "beam_horiz_filter" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "beam_horiz_sigma" = 0.320000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_x_r" = -0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_r" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_g" = -0.050000.
- [DEBUG] [Shaders]: Load parameter value: "convergence_offset_y_b" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "mask_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "mask_sample_mode_desired" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "mask_num_triads_desired" = 900.000000.
- [DEBUG] [Shaders]: Load parameter value: "aa_subpixel_r_offset_x_runtime" = -0.333333.
- [DEBUG] [Shaders]: Load parameter value: "geom_radius" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "border_size" = 0.005000.
- [DEBUG] [Shaders]: Load parameter value: "border_darkness" = 0.000000.
- [INFO] [Playlist]: Loading history file: "C:\Users\aidancaamano\Retroarch\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Users\aidancaamano\Retroarch\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Users\aidancaamano\Retroarch\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Users\aidancaamano\Retroarch\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\Users\aidancaamano\Retroarch\content_favorites.lpl".
- [INFO] [WASAPI]: Sync on.
- [INFO] [Playlist]: Written to playlist file: "C:\Users\aidancaamano\Retroarch\content_history.lpl".
- [INFO] [Environ]: SET_GEOMETRY.
- [INFO] [D3D12]: Updating framebuffer size 256x224.
- [INFO] [D3D12]: Updating framebuffer size 256x224.
- [INFO] [D3D12]: Updating framebuffer size 256x2016.
- [INFO] [D3D12]: Updating framebuffer size 320x240.
- [INFO] [D3D12]: Updating framebuffer size 320x240.
- [INFO] [D3D12]: Updating framebuffer size 320x240.
- [INFO] [D3D12]: Updating framebuffer size 64x126.
- [INFO] [D3D12]: Updating framebuffer size 176x126.
- [INFO] [D3D12]: Updating framebuffer size 2816x2016.
- [INFO] [D3D12]: Updating framebuffer size 2816x2016.
- [INFO] [D3D12]: Updating framebuffer size 2816x2016.
- [INFO] [D3D12]: Updating framebuffer size 2816x2016.
- [INFO] [D3D12]: Updating framebuffer size 2816x2016.
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