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- Mono path[0] = 'C:/GAMES/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/GAMES/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/GAMES/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/GAMES/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.405 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 1.727100 ms
- This custom render path shader needs to have at least 1 passes.
- Could not find material Hidden/VideoDecode. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
- Could not find video decode shader pass YCbCr_To_RGB1 in shader <not found>
- Could not find video decode shader pass YCbCrA_To_RGBAFull in shader <not found>
- Could not find video decode shader pass YCbCrA_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_RGBA_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_RGBASplit_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_NV12_To_RGB1 in shader <not found>
- Could not find video decode shader pass Flip_NV12_To_RGBA in shader <not found>
- This custom render path shader needs to have at least 1 passes.
- Could not find material Hidden/VideoComposite. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
- Could not find video decode shader pass Default in shader <not found>
- 2023-06-25T13:27:20 0.014 INF Version: Alpha 21 (b317) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-06-25T13:27:20 0.017 INF System information:
- 2023-06-25T13:27:20 0.018 INF OS: Windows 10 (10.0.19044) 64bit
- 2023-06-25T13:27:20 0.018 INF CPU: AMD Ryzen 5 5500 (cores: 12)
- 2023-06-25T13:27:20 0.019 INF RAM: 16276 MB
- 2023-06-25T13:27:20 0.019 INF GPU: Null Device (128 MB)
- 2023-06-25T13:27:20 0.032 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
- 2023-06-25T13:27:20 0.082 INF Last played version: Alpha 21
- 2023-06-25T13:27:20 0.133 INF Local UTC offset: 3 hours
- 2023-06-25T13:27:20 0.182 INF Command line arguments: 7DaysToDie -logfile C:\GAMES\Steam\steamapps\common\7 Days To Die\\7DaysToDie_Data\output_log__2023-06-25__13-27-18.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2023-06-25T13:27:20 0.243 INF Parsing server configfile: C:/GAMES/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
- 2023-06-25T13:27:20 0.342 INF Parsing server configfile successfully completed
- 2023-06-25T13:27:20 0.353 INF Starting dedicated server level=Ruminodu Mountains game name=My Game
- 2023-06-25T13:27:20 0.353 INF Maximum allowed players: 7
- 2023-06-25T13:27:20 0.353 INF Game mode: GameModeSurvival
- 2023-06-25T13:27:20 0.355 INF [Platform] Init
- 2023-06-25T13:27:20 0.501 INF [Platform] Using native platform: Steam
- 2023-06-25T13:27:20 0.505 INF [Platform] Using cross platform: EOS
- 2023-06-25T13:27:20 0.506 INF [Platform] Using server platform: Steam
- 2023-06-25T13:27:20 0.506 INF [Platform] Using server platform: XBL
- 2023-06-25T13:27:20 0.516 INF Starting PlayerInputManager...
- 2023-06-25T13:27:21 0.875 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2023-06-25T13:27:21 0.916 INF [Platform] Initializing Steam
- 2023-06-25T13:27:21 0.919 INF [Platform] Initializing EOS
- 2023-06-25T13:27:21 0.998 INF [EOS] Initialize: Success
- 2023-06-25T13:27:21 1.037 INF [Platform] Initializing XBL
- 2023-06-25T13:27:21 1.262 INF Localization language from prefs: english
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- UnloadTime: 7.773900 ms
- Fallback handler could not load library C:/GAMES/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000000006DAD8080.dll
- 2023-06-25T13:27:22 2.222 INF Awake IsFocused: True
- 2023-06-25T13:27:22 2.222 INF Awake
- 2023-06-25T13:27:23 2.846 INF Started Terminal Window
- ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:27:23 2.886 INF Occlusion: Awake
- 2023-06-25T13:27:23 2.891 INF Texture quality is set to 3
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:27:23 2.911 WRN Device name for flag StandaloneWindows is unknown
- 2023-06-25T13:27:23 2.955 INF WinThread started
- ERROR: Shader Game/UI/SleeperVolumeFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-06-25T13:27:23 3.164 INF [MODS] No mods folder found
- 2023-06-25T13:27:23 3.168 INF [MODS] Initializing mod code
- 2023-06-25T13:27:23 3.168 INF [MODS] Loading done
- 2023-06-25T13:27:23 3.204 INF Loading permissions file at 'C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-25T13:27:23 3.240 INF Loading permissions file done.
- ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNormal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Multiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/VertexLit Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_FireDistort shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 13342.
- Total: 19.419000 ms (FindLiveObjects: 0.654200 ms CreateObjectMapping: 1.038900 ms MarkObjects: 17.167400 ms DeleteObjects: 0.557900 ms)
- 2023-06-25T13:27:24 3.989 INF Reloading serveradmin.xml
- 2023-06-25T13:27:24 3.989 INF Loading permissions file at 'C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-25T13:27:24 3.989 INF Loading permissions file done.
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-06-25T13:27:24 4.306 INF Loaded (local): rwgmixer in 0.06
- 2023-06-25T13:27:24 4.419 INF Loaded (local): archetypes in 0.11
- 2023-06-25T13:27:24 4.421 INF Loaded (local): loadingscreen in 0.00
- 2023-06-25T13:27:24 4.423 INF WorldStaticData.Init() needed 0.000s
- 2023-06-25T13:27:24 4.521 INF Started Telnet on 8081
- 2023-06-25T13:27:24 4.541 INF [PartyQuests] Initialized
- 2023-06-25T13:27:24 4.542 INF Awake done in 2320 ms
- ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-06-25T13:27:27 7.381 INF NET: Starting server protocols
- 2023-06-25T13:27:27 7.383 INF [NET] Disabling protocol: LiteNetLib
- 2023-06-25T13:27:27 7.393 INF [Steamworks.NET] NET: Server started
- 2023-06-25T13:27:27 7.395 INF Started thread SteamNetworkingServer
- 2023-06-25T13:27:27 7.396 INF StartGame
- 2023-06-25T13:27:27 7.399 INF NetPackageManager Init
- 2023-06-25T13:27:28 7.644 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 35
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 25.36.93.120
- GamePref.ConnectToServerPort = 27015
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 2000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 2
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 2
- GamePref.DynamicMeshMaxRegionCache = 3
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Ruminodu Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 6
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 25
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 90
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 1000
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 140
- GamePref.MaxUncoveredMapChunksPerPlayer = 1310720
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.600431
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 0.8297414
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 71
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 3
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0.9017241
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = True
- GamePref.OptionsLookSensitivity = 0.1
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 0.1713689
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 0.9948276
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 0.9137931
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceInputDevice = {4476556b-c9bd-439b-83ff-4dece4cd4895}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{ac8b945b-fc98-4d66-b021-255841c7443b}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = True
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.5004311
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Haru Rose gamermine.com/r/haru
- GamePref.PlayerSafeZoneHours = 4
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = Europe
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = discord.gg/9A3j2eMPrt
- GamePref.ServerDisabledNetworkProtocols = LiteNetLib
- GamePref.ServerHistoryCache =
- **redacted for privacy reasons**
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 7
- GamePref.ServerMaxWorldTransferSpeedKiBs = 10512
- GamePref.ServerName = LootamZombiie
- GamePref.ServerPort = 27015
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Haru\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 9216
- GamePref.XPMultiplier = 120
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-06-25T13:27:28 7.748 INF StartAsServer
- 2023-06-25T13:27:28 8.445 INF Loaded (local): materials in 0.61
- 2023-06-25T13:27:29 8.642 INF Loaded (local): physicsbodies in 0.20
- 2023-06-25T13:27:29 8.843 INF Loaded (local): painting in 0.20
- 2023-06-25T13:27:29 9.150 INF Loaded (local): shapes in 0.31
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
- 2023-06-25T13:27:48 28.211 INF Block IDs with mapping
- 2023-06-25T13:27:48 28.224 INF Block IDs total 22097, terr 29, last 22319
- 2023-06-25T13:27:48 28.243 INF Loaded (local): blocks in 19.09
- Unloading 64163 unused Assets to reduce memory usage. Loaded Objects now: 64510.
- Total: 405.651800 ms (FindLiveObjects: 6.688400 ms CreateObjectMapping: 9.589900 ms MarkObjects: 365.078600 ms DeleteObjects: 24.294500 ms)
- 2023-06-25T13:27:49 28.997 INF Loaded (local): progression in 0.75
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:27:50 30.153 INF Loaded (local): buffs in 1.16
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-06-25T13:27:50 30.366 INF Loaded (local): misc in 0.21
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Unlit/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-06-25T13:27:51 31.243 INF Loaded (local): items in 0.88
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:27:51 31.488 INF Item IDs with mapping
- 2023-06-25T13:27:51 31.489 INF ItemIDs from Mapping
- 2023-06-25T13:27:51 31.565 INF Loaded (local): item_modifiers in 0.32
- 2023-06-25T13:27:52 31.855 INF Loaded (local): entityclasses in 0.29
- 2023-06-25T13:27:52 32.022 INF Loaded (local): qualityinfo in 0.17
- 2023-06-25T13:27:52 32.221 INF Loaded (local): sounds in 0.20
- 2023-06-25T13:27:52 32.481 INF Loaded (local): recipes in 0.26
- 2023-06-25T13:27:53 32.680 INF Loaded (local): blockplaceholders in 0.20
- 2023-06-25T13:27:53 32.881 INF Loaded (local): loot in 0.20
- 2023-06-25T13:27:53 33.131 INF Loaded (local): entitygroups in 0.25
- 2023-06-25T13:27:53 33.331 INF Loaded (local): utilityai in 0.20
- 2023-06-25T13:27:53 33.531 INF Loaded (local): vehicles in 0.20
- 2023-06-25T13:27:54 33.731 INF Loaded (local): rwgmixer in 0.20
- 2023-06-25T13:27:54 33.931 INF Loaded (local): weathersurvival in 0.20
- 2023-06-25T13:27:54 34.180 INF Loaded (local): archetypes in 0.25
- 2023-06-25T13:27:54 34.483 INF Loaded (local): quests in 0.30
- 2023-06-25T13:27:55 34.682 INF Loaded (local): traders in 0.20
- 2023-06-25T13:27:55 34.883 INF Loaded (local): npc in 0.20
- 2023-06-25T13:27:55 35.083 INF Loaded (local): dialogs in 0.20
- 2023-06-25T13:27:55 35.283 INF Loaded (local): ui_display in 0.20
- 2023-06-25T13:27:55 35.483 INF Loaded (local): nav_objects in 0.20
- 2023-06-25T13:27:56 35.682 INF Loaded (local): gamestages in 0.20
- 2023-06-25T13:27:56 36.362 INF Loaded (local): gameevents in 0.68
- 2023-06-25T13:27:57 36.591 INF Loaded (local): twitch in 0.23
- 2023-06-25T13:27:57 36.784 INF Loaded (local): twitch_events in 0.19
- 2023-06-25T13:27:57 37.044 INF Loaded (local): dmscontent in 0.26
- 2023-06-25T13:27:57 37.243 INF Loaded (local): XUi_Common/styles in 0.20
- 2023-06-25T13:27:57 37.444 INF Loaded (local): XUi_Common/controls in 0.20
- 2023-06-25T13:27:58 37.644 INF Loaded (local): XUi/styles in 0.20
- 2023-06-25T13:27:58 37.844 INF Loaded (local): XUi/controls in 0.20
- 2023-06-25T13:27:58 38.047 INF Loaded (local): XUi/windows in 0.20
- 2023-06-25T13:27:58 38.247 INF Loaded (local): XUi/xui in 0.20
- 2023-06-25T13:27:58 38.503 INF Loaded (local): biomes in 0.26
- 2023-06-25T13:27:59 38.703 INF Loaded (local): worldglobal in 0.20
- 2023-06-25T13:27:59 38.902 INF Loaded (local): spawning in 0.20
- 2023-06-25T13:27:59 39.102 INF Loaded (local): loadingscreen in 0.20
- 2023-06-25T13:27:59 39.257 INF createWorld: Ruminodu Mountains, My Game, GameModeSurvival
- 2023-06-25T13:27:59 39.258 INF Occlusion: Disabled
- 2023-06-25T13:27:59 39.332 INF Started thread ChunkRegeneration
- 2023-06-25T13:27:59 39.332 INF Started thread ChunkCalc
- 2023-06-25T13:27:59 39.333 INF Started thread ChunkMeshBake
- 2023-06-25T13:27:59 39.415 INF World.Load: Ruminodu Mountains
- 2023-06-25T13:27:59 39.470 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
- 2023-06-25T13:27:59 39.545 INF Started thread WaterSimulationApplyChanges
- 2023-06-25T13:28:24 63.873 INF Started thread GenerateChunks
- 2023-06-25T13:28:25 65.223 INF Calculating world hashes took 1257 ms (world size 335 MiB)
- 2023-06-25T13:28:25 65.462 INF Loading dtm raw file took 1535ms
- 2023-06-25T13:28:26 66.233 INF Biomes image size w= 9216, h = 9216
- 2023-06-25T13:28:33 72.806 INF Loading and creating biomes took 7344ms
- 2023-06-25T13:28:35 74.800 INF Loading and creating shader control textures took 1993ms
- 2023-06-25T13:28:36 76.135 INF Loading and parsing of generator took 1334ms
- 2023-06-25T13:28:36 76.217 INF Computed 798 chunk groups containing a total of 20261 chunks. Largest group contains 383 chunks.
- 2023-06-25T13:28:36 76.327 INF Started thread SaveChunks C:\Users\Haru\AppData\Roaming\7DaysToDie\Saves\Ruminodu Mountains\My Game\Region
- 2023-06-25T13:28:39 79.116 INF [DECO] read 162826
- 2023-06-25T13:28:39 79.417 INF Dynamic Music Initialized on Server
- 2023-06-25T13:28:39 79.417 INF Dynamic Music Initialized on Dedi
- 2023-06-25T13:28:39 79.427 INF AstarManager Init
- 2023-06-25T13:28:40 80.021 INF WeatherManager: Init 8 weather packages
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:28:40 80.465 INF WeatherManager: ApplySavedPackages
- 2023-06-25T13:28:40 80.473 INF createWorld() done
- 2023-06-25T13:28:40 80.480 INF Loading players.xml
- 2023-06-25T13:28:41 80.582 INF Loaded player
- 2023-06-25T13:28:41 80.637 INF 876 VehicleManager read #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:28:41 80.637 INF VehicleManager C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/Ruminodu Mountains/My Game/vehicles.dat, loaded 1
- 2023-06-25T13:28:41 80.640 INF DroneManager C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/Ruminodu Mountains/My Game/drones.dat, loaded 0
- 2023-06-25T13:28:41 80.759 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 40, default = 60
- 2023-06-25T13:28:41 80.760 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2023-06-25T13:28:41 80.760 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 35, default = 8
- 2023-06-25T13:28:41 80.760 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 90, default = 7
- 2023-06-25T13:28:41 80.760 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 120, default = 100
- 2023-06-25T13:28:41 80.892 INF [EOS] Registering server
- 2023-06-25T13:28:41 81.299 INF Loading dymesh settings
- 2023-06-25T13:28:41 81.301 INF Dynamic Mesh Settings
- 2023-06-25T13:28:41 81.301 INF Use Imposter Values: False
- 2023-06-25T13:28:41 81.301 INF Only Player Areas: True
- 2023-06-25T13:28:41 81.301 INF Player Area Buffer: 2
- 2023-06-25T13:28:41 81.301 INF Max View Distance: 2000
- 2023-06-25T13:28:41 81.301 INF Regen all on new world: False
- 2023-06-25T13:28:41 81.313 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-06-25T13:28:41 81.313 INF Dymesh: Mesh location: C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/Ruminodu Mountains/My Game/DynamicMeshes/
- 2023-06-25T13:28:41 81.347 INF StartGame done
- 2023-06-25T13:28:41 81.353 INF [Steamworks.NET] Registering auth callbacks
- 2023-06-25T13:28:41 81.368 INF [Steamworks.NET] GameServer.Init successful
- 2023-06-25T13:28:42 81.810 INF [EOS] Server registered, session: e84a72bcf7e045e1a25976ad1ec9441f
- 2023-06-25T13:28:42 81.826 INF [EOS] Session address: **redacted**
- 2023-06-25T13:28:42 82.048 INF Dymesh: Warming dynamic mesh
- 2023-06-25T13:28:42 82.048 INF Dymesh: Creating dynamic mesh manager
- 2023-06-25T13:28:42 82.061 INF Dymesh: Awake
- 2023-06-25T13:28:42 82.062 INF Dymesh: Mesh location: C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/Ruminodu Mountains/My Game/DynamicMeshes/
- 2023-06-25T13:28:42 82.066 INF Dymesh: Loading Items: C:\Users\Haru\AppData\Roaming/7DaysToDie/Saves/Ruminodu Mountains/My Game/DynamicMeshes/
- 2023-06-25T13:28:42 82.181 INF Dymesh: Loaded Items: 16
- 2023-06-25T13:28:42 82.182 INF Dymesh: Loading all items took: 0.1169999 seconds.
- 2023-06-25T13:28:42 82.193 INF Clearing queues.
- 2023-06-25T13:28:42 82.195 INF Cleared queues.
- 2023-06-25T13:28:42 82.197 INF Dynamic thread starting
- 2023-06-25T13:28:42 82.210 INF Dymesh door replacement: imposterBlock
- 2023-06-25T13:28:42 82.397 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173753398587410, public IP=8*.7*.24*.12*
- 2023-06-25T13:28:43 82.933 INF [DECO] written 162826, in 38ms
- 2023-06-25T13:28:43 82.948 INF [DECO] write thread 13ms
- 2023-06-25T13:35:35 495.548 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198167575434
- 2023-06-25T13:35:39 499.144 INF [Steamworks.NET] NET: Received authentication package from 76561198167575434: valid password
- 2023-06-25T13:35:39 499.152 INF Started thread NCSteam_Reader_Steam_76561198167575434_0
- 2023-06-25T13:35:39 499.152 INF Started thread NCSteam_Writer_Steam_76561198167575434_0
- 2023-06-25T13:35:39 499.153 INF Started thread NCSteam_Reader_Steam_76561198167575434_1
- 2023-06-25T13:35:39 499.153 INF Started thread NCSteam_Writer_Steam_76561198167575434_1
- 2023-06-25T13:35:39 499.181 INF [NET] PlayerConnected EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
- 2023-06-25T13:35:39 499.233 INF NPPL.Read
- 2023-06-25T13:35:39 499.248 INF PlayerLogin: Haru Rose gamermine.com/r/haru/Alpha 21
- 2023-06-25T13:35:39 499.249 INF Client IP: 172.29.224.1
- 2023-06-25T13:35:39 499.253 INF [Auth] PlayerName authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.255 INF [Auth] ServerState authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.256 INF [Auth] MpAllowed authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.257 INF [Auth] PlayerId authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.258 INF [Auth] DuplicateUserId authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.259 INF [Auth] VersionCheck authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.263 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.265 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='<unknown/none>', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.268 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2023-06-25T13:35:39 499.289 INF [Steamworks.NET] Authenticating player: Haru Rose gamermine.com/r/haru SteamId: 76561198167575434 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2023-06-25T13:35:39 499.571 INF [Steamworks.NET] Authentication callback. ID: 76561198167575434, owner: 76561198167575434, result: k_EAuthSessionResponseOK
- 2023-06-25T13:35:39 499.571 INF [Auth] PlatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.573 INF [Auth] SteamFamily authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:39 499.575 INF [Auth] SteamGroups authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:40 499.579 INF [EOS] Verifying token for 00021ec8cb5e4b6091486a85281daebf
- 2023-06-25T13:35:40 499.587 WRN [SteamServer] Tick took exceptionally long: 40 ms
- 2023-06-25T13:35:40 500.268 INF [EOS] Device=, Platform=steam, AccType=Steam, AccId=76561198167575434, PUID=00021ec8cb5e4b6091486a85281daebf
- 2023-06-25T13:35:40 500.268 INF [Auth] CrossplatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:40 500.271 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:40 500.272 INF [Auth] Crossplay authorization successful: EntityID=-1, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:35:40 500.275 INF Allowing player with id EOS_00021ec8cb5e4b6091486a85281daebf
- 2023-06-25T13:35:40 500.349 INF RequestToEnterGame: EOS_00021ec8cb5e4b6091486a85281daebf/Haru Rose gamermine.com/r/haru
- 2023-06-25T13:35:41 501.468 INF Time: 7.98m FPS: 20.00 Heap: 1503.5MB Max: 1503.5MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2370.6MB
- 2023-06-25T13:36:11 531.448 INF Time: 8.48m FPS: 20.00 Heap: 1506.7MB Max: 1506.7MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2372.9MB
- 2023-06-25T13:36:19 539.498 INF RequestToSpawnPlayer: 171, Haru Rose gamermine.com/r/haru, 7
- 2023-06-25T13:36:20 539.622 INF Created player with id=171
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/ZombieDismemberment' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieDismemberment shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieDismemberment' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Calling Animator.GotoState on Synchronize layer
- 2023-06-25T13:36:22 541.671 INF Dymesh: Update items to send for Haru Rose gamermine.com/r/haru id: 171 recieved: 16
- 2023-06-25T13:36:22 541.697 INF Dymesh: Items to send: 0 Added: 2 chunks: 16
- 2023-06-25T13:36:26 545.632 INF GMSG: Player 'Haru Rose gamermine.com/r/haru' joined the game
- 2023-06-25T13:36:26 545.650 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -390, 35, -336): EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-06-25T13:36:26 546.072 INF 10138 Vehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=5398], (-385.76, 35.03, -336.04) (chunk -25, -22), rbPos (0.00, 0.00, 0.00)
- 2023-06-25T13:36:26 546.077 INF 10138 VehicleManager loaded #0, id 5398, [type=EntityBicycle, name=vehicleBicycle, id=5398], (-385.8, 35.0, -336.0), chunk -25, -22 (-25, -22)
- 2023-06-25T13:36:26 546.077 INF 10138 VehicleManager Update loaded 1
- 2023-06-25T13:36:41 561.535 INF Time: 8.98m FPS: 20.00 Heap: 2338.4MB Max: 2338.4MB Chunks: 298 CGO: 45 Ply: 1 Zom: 2 Ent: 7 (7) Items: 0 CO: 1 RSS: 3336.3MB
- 2023-06-25T13:36:47 567.103 INF Player Haru Rose gamermine.com/r/haru disconnected after 0.5 minutes
- 2023-06-25T13:36:47 567.455 INF [Steamworks.NET] NET: Connection closed: 76561198167575434
- 2023-06-25T13:36:47 567.467 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:36:47 567.469 WRN Client disconnected from dy mesh: Id: 171 Total: 1
- 2023-06-25T13:36:47 567.470 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:36:47 567.471 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:36:47 567.472 INF Exited thread NCSteam_Writer_Steam_76561198167575434_0
- 2023-06-25T13:36:47 567.472 INF Exited thread NCSteam_Reader_Steam_76561198167575434_0
- 2023-06-25T13:36:47 567.472 INF Exited thread NCSteam_Reader_Steam_76561198167575434_1
- 2023-06-25T13:36:47 567.472 INF Exited thread NCSteam_Writer_Steam_76561198167575434_1
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameManager.PlayerDisconnected (ClientInfo _cInfo) [0x00091] in <b9bc0d5ab478449782320d065c54704e>:0
- at NetPackagePlayerDisconnect.ProcessPackage (World _world, GameManager _callbacks) [0x0000f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection, ClientInfo _clientInfo) [0x000c8] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.Update () [0x000a1] in <b9bc0d5ab478449782320d065c54704e>:0
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-06-25T13:36:48 567.825 INF [NET] PlayerDisconnected EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:36:48 567.825 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:36:48 567.825 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:36:48 567.825 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:36:48 567.825 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.Net_PlayerDisconnected (ClientInfo _cInfo) [0x00013] in <b9bc0d5ab478449782320d065c54704e>:0
- at Platform.Steam.NetworkServerSteam.OnPlayerDisconnected (Steamworks.CSteamID _id) [0x00018] in <b9bc0d5ab478449782320d065c54704e>:0
- at Platform.Steam.NetworkServerSteam.Update () [0x00015] in <b9bc0d5ab478449782320d065c54704e>:0
- at ProtocolManager.Update () [0x00010] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.Update () [0x00000] in <b9bc0d5ab478449782320d065c54704e>:0
- 2023-06-25T13:36:48 567.844 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:37:07 587.402 INF Executing command 'listplayerids' by Terminal Window
- 2023-06-25T13:37:12 591.950 INF Time: 9.48m FPS: 20.00 Heap: 2576.5MB Max: 2576.5MB Chunks: 298 CGO: 51 Ply: 1 Zom: 2 Ent: 8 (8) Items: 0 CO: 1 RSS: 3573.6MB
- 2023-06-25T13:37:18 598.549 INF Executing command 'kickall' by Terminal Window
- 2023-06-25T13:37:18 598.551 INF Kicking player (Kick: ): EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:37:19 599.100 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:37:19 599.100 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:37:19 599.101 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:37:19 599.101 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameUtils+<disconnectLater>d__42.MoveNext () [0x00044] in <b9bc0d5ab478449782320d065c54704e>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2023-06-25T13:37:19 599.199 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:37:20 600.299 INF Executing command 'kick 171' by Terminal Window
- 2023-06-25T13:37:20 600.301 INF Kicking player (Kick: ): EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:37:21 600.850 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:37:21 600.850 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:37:21 600.850 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:37:21 600.850 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameUtils+<disconnectLater>d__42.MoveNext () [0x00044] in <b9bc0d5ab478449782320d065c54704e>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2023-06-25T13:37:21 600.899 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:37:42 621.950 INF Time: 9.98m FPS: 20.00 Heap: 2604.1MB Max: 2604.1MB Chunks: 298 CGO: 56 Ply: 1 Zom: 2 Ent: 8 (8) Items: 0 CO: 1 RSS: 3598.3MB
- 2023-06-25T13:38:12 652.000 INF Time: 10.48m FPS: 20.00 Heap: 2611.3MB Max: 2611.3MB Chunks: 298 CGO: 55 Ply: 1 Zom: 2 Ent: 8 (8) Items: 0 CO: 1 RSS: 3607.0MB
- 2023-06-25T13:38:20 659.901 INF VehicleManager saving 1 (1 + 0)
- 2023-06-25T13:38:20 659.902 INF 12395 VehicleManager write #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:38:20 659.902 INF DroneManager saving 0 (0 + 0)
- 2023-06-25T13:38:20 659.909 INF VehicleManager saved 338 bytes
- 2023-06-25T13:38:20 659.916 INF DroneManager saved 9 bytes
- 2023-06-25T13:38:42 682.030 INF Time: 10.98m FPS: 20.00 Heap: 1695.6MB Max: 2611.3MB Chunks: 298 CGO: 58 Ply: 1 Zom: 2 Ent: 8 (8) Items: 0 CO: 1 RSS: 3635.1MB
- 2023-06-25T13:39:12 712.032 INF Time: 11.48m FPS: 20.00 Heap: 1702.0MB Max: 2611.3MB Chunks: 298 CGO: 44 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3634.9MB
- 2023-06-25T13:39:42 742.032 INF Time: 11.98m FPS: 20.00 Heap: 1709.3MB Max: 2611.3MB Chunks: 298 CGO: 42 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.0MB
- 2023-06-25T13:40:12 772.032 INF Time: 12.48m FPS: 20.00 Heap: 1716.4MB Max: 2611.3MB Chunks: 298 CGO: 45 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.0MB
- 2023-06-25T13:40:20 779.931 INF VehicleManager saving 1 (1 + 0)
- 2023-06-25T13:40:20 779.931 INF 14791 VehicleManager write #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:40:20 779.931 INF DroneManager saving 0 (0 + 0)
- 2023-06-25T13:40:20 779.935 INF DroneManager saved 9 bytes
- 2023-06-25T13:40:20 779.940 INF VehicleManager saved 338 bytes
- 2023-06-25T13:40:42 802.060 INF Time: 12.98m FPS: 20.00 Heap: 1695.7MB Max: 2611.3MB Chunks: 298 CGO: 45 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.0MB
- 2023-06-25T13:41:12 832.060 INF Time: 13.48m FPS: 20.00 Heap: 1701.8MB Max: 2611.3MB Chunks: 298 CGO: 46 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.1MB
- 2023-06-25T13:41:42 862.061 INF Time: 13.98m FPS: 20.00 Heap: 1708.6MB Max: 2611.3MB Chunks: 298 CGO: 46 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.1MB
- 2023-06-25T13:42:12 892.110 INF Time: 14.48m FPS: 20.00 Heap: 1715.5MB Max: 2611.3MB Chunks: 298 CGO: 44 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.1MB
- 2023-06-25T13:42:20 899.960 INF VehicleManager saving 1 (1 + 0)
- 2023-06-25T13:42:20 899.960 INF 17187 VehicleManager write #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:42:20 899.960 INF DroneManager saving 0 (0 + 0)
- 2023-06-25T13:42:20 899.964 INF DroneManager saved 9 bytes
- 2023-06-25T13:42:20 899.969 INF VehicleManager saved 338 bytes
- 2023-06-25T13:42:42 922.142 INF Time: 14.98m FPS: 20.00 Heap: 1696.1MB Max: 2611.3MB Chunks: 298 CGO: 47 Ply: 1 Zom: 2 Ent: 7 (8) Items: 0 CO: 1 RSS: 3635.1MB
- 2023-06-25T13:43:12 952.192 INF Time: 15.48m FPS: 20.00 Heap: 1702.2MB Max: 2611.3MB Chunks: 298 CGO: 38 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2401.8MB
- 2023-06-25T13:43:42 982.242 INF Time: 15.98m FPS: 20.00 Heap: 1708.9MB Max: 2611.3MB Chunks: 298 CGO: 36 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2402.6MB
- 2023-06-25T13:44:12 1012.243 INF Time: 16.48m FPS: 20.00 Heap: 1716.2MB Max: 2611.3MB Chunks: 298 CGO: 36 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2403.4MB
- 2023-06-25T13:44:20 1019.992 INF VehicleManager saving 1 (1 + 0)
- 2023-06-25T13:44:20 1019.992 INF 19583 VehicleManager write #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:44:20 1019.992 INF DroneManager saving 0 (0 + 0)
- 2023-06-25T13:44:20 1019.995 INF VehicleManager saved 338 bytes
- 2023-06-25T13:44:20 1020.000 INF DroneManager saved 9 bytes
- 2023-06-25T13:44:42 1042.276 INF Time: 16.98m FPS: 19.08 Heap: 1696.6MB Max: 2611.3MB Chunks: 298 CGO: 36 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2419.5MB
- 2023-06-25T13:45:12 1072.327 INF Time: 17.48m FPS: 20.00 Heap: 1702.8MB Max: 2611.3MB Chunks: 298 CGO: 36 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2420.0MB
- 2023-06-25T13:45:21 1081.325 INF Executing command 'listplayerids' by Terminal Window
- 2023-06-25T13:45:32 1092.376 INF Executing command 'kickall' by Terminal Window
- 2023-06-25T13:45:32 1092.376 INF Kicking player (Kick: ): EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:45:33 1092.877 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:45:33 1092.877 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:45:33 1092.877 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:45:33 1092.877 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameUtils+<disconnectLater>d__42.MoveNext () [0x00044] in <b9bc0d5ab478449782320d065c54704e>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2023-06-25T13:45:33 1092.976 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:45:36 1095.775 INF Executing command 'kick 171' by Terminal Window
- 2023-06-25T13:45:36 1095.775 INF Kicking player (Kick: ): EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:45:36 1096.277 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:45:36 1096.277 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:45:36 1096.277 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:45:36 1096.277 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- NullReferenceException: Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x0010e] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameUtils+<disconnectLater>d__42.MoveNext () [0x00044] in <b9bc0d5ab478449782320d065c54704e>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2023-06-25T13:45:36 1096.425 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:45:42 1102.375 INF Time: 17.98m FPS: 20.00 Heap: 1751.2MB Max: 2611.3MB Chunks: 298 CGO: 36 Ply: 1 Zom: 2 Ent: 6 (8) Items: 0 CO: 1 RSS: 2432.2MB
- 2023-06-25T13:45:44 1103.775 INF Executing command 'listplayerids' by Terminal Window
- 2023-06-25T13:45:50 1109.976 INF Executing command 'saveworld' by Terminal Window
- 2023-06-25T13:45:50 1110.495 INF Saving 107 of chunks took 483ms
- 2023-06-25T13:45:52 1111.599 INF Executing command 'shutdown' by Terminal Window
- 2023-06-25T13:45:52 1111.650 INF Preparing quit
- 2023-06-25T13:45:52 1111.651 INF Disconnect
- 2023-06-25T13:45:52 1111.653 INF [NET] ServerShutdown
- 2023-06-25T13:45:52 1111.653 INF NET: Stopping server protocols
- 2023-06-25T13:45:52 1111.658 INF Exited thread SteamNetworkingServer
- 2023-06-25T13:45:52 1111.659 INF [Steamworks.NET] NET: Server stopped
- 2023-06-25T13:45:52 1111.660 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2023-06-25T13:45:52 1111.660 WRN Client disconnected from dy mesh: Id: 171 Total: 0
- 2023-06-25T13:45:52 1111.660 WRN Client disconnect complete for 171 Total: 0
- 2023-06-25T13:45:52 1111.660 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198167575434', CrossId='EOS_00021ec8cb5e4b6091486a85281daebf', OwnerID='Steam_76561198167575434', PlayerName='Haru Rose gamermine.com/r/haru'
- 2023-06-25T13:45:52 1111.661 ERR Disconnecting failed:
- 2023-06-25T13:45:52 1111.662 EXC Object reference not set to an instance of an object
- at QuestEventManager.QuestUnlockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos) [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at Quest.HandleUnlockPOI (EntityPlayer player) [0x00038] in <b9bc0d5ab478449782320d065c54704e>:0
- at QuestEventManager.HandlePlayerDisconnect (EntityPlayer player) [0x0001f] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.DisconnectClient (ClientInfo _cInfo, System.Boolean _bShutdown, System.Boolean _clientDisconnect) [0x001b0] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.Disconnect () [0x0001e] in <b9bc0d5ab478449782320d065c54704e>:0
- at ConnectionManager.StopServers () [0x00015] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameManager.Disconnect () [0x0014c] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameManager+<ApplicationQuitCo>d__159.MoveNext () [0x0003f] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__159:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- UnityEngine.Application:Internal_ApplicationWantsToQuit()
- 2023-06-25T13:45:52 1111.673 ERR [EOS] Failed unregistering player in session: NoChange
- 2023-06-25T13:45:52 1112.000 INF Persistent GamePrefs saved
- 2023-06-25T13:45:52 1112.001 INF Cleanup
- 2023-06-25T13:45:52 1112.014 INF Exited thread WaterSimulationApplyChanges
- 2023-06-25T13:45:52 1112.026 INF VehicleManager saving 1 (1 + 0)
- 2023-06-25T13:45:52 1112.027 INF 21409 VehicleManager write #0, id 5398, vehicleBicycle, (-385.8, 35.0, -336.0), chunk -25, -22
- 2023-06-25T13:45:52 1112.035 INF VehicleManager saved 338 bytes
- 2023-06-25T13:45:52 1112.036 INF Closing Terminal Window
- 2023-06-25T13:45:52 1112.065 INF WinThread ended
- 2023-06-25T13:45:52 1112.068 INF Ended Terminal Window
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.updateTimeOfDay () [0x00098] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameManager.gmUpdate () [0x00223] in <b9bc0d5ab478449782320d065c54704e>:0
- at GameManager.Update () [0x00000] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- at EntityPlayer.Update () [0x00000] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- at EntityVehicle.Update () [0x00000] in <b9bc0d5ab478449782320d065c54704e>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0016a] in <b9bc0d5ab478449782320d065c54704e>:0
- 2023-06-25T13:45:53 1113.341 INF Terminating threads
- 2023-06-25T13:45:53 1113.341 INF Exited thread ChunkRegeneration
- 2023-06-25T13:45:53 1113.344 INF Exited thread GenerateChunks
- 2023-06-25T13:46:23 1143.342 ERR Thread ChunkCalc did not finish within 30s. Request trace: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ThreadManager/ThreadInfo:WaitForEnd ()
- ThreadManager:Shutdown ()
- GameManager:OnApplicationQuit ()
- UnityEngine.Application:Internal_ApplicationWantsToQuit ()
- 2023-06-25T13:46:23 1143.343 ERR Exception in thread ChunkCalc:
- 2023-06-25T13:46:23 1143.344 EXC Thread was being aborted.
- at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int)
- at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00044] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at ChunkManager.thread_Calc (ThreadManager+ThreadInfo _threadInfo) [0x00008] in <b9bc0d5ab478449782320d065c54704e>:0
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:46:23 1143.344 ERR Exception in thread ChunkCalc:
- 2023-06-25T13:46:23 1143.344 EXC Thread was being aborted.
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x000a1] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:46:23 1143.344 INF Exited thread ChunkCalc
- 2023-06-25T13:46:53 1173.345 ERR Thread ChunkMeshBake did not finish within 30s. Request trace: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ThreadManager/ThreadInfo:WaitForEnd ()
- ThreadManager:Shutdown ()
- GameManager:OnApplicationQuit ()
- UnityEngine.Application:Internal_ApplicationWantsToQuit ()
- 2023-06-25T13:46:53 1173.345 ERR Exception in thread ChunkMeshBake:
- 2023-06-25T13:46:53 1173.346 EXC Thread was being aborted.
- at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int)
- at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00044] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.Threading.WaitHandle.WaitOne () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at ChunkManager.BakeThread (ThreadManager+ThreadInfo _threadInfo) [0x00000] in <b9bc0d5ab478449782320d065c54704e>:0
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:46:53 1173.346 ERR Exception in thread ChunkMeshBake:
- 2023-06-25T13:46:53 1173.346 EXC Thread was being aborted.
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x000a1] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:46:53 1173.346 INF Exited thread ChunkMeshBake
- 2023-06-25T13:47:23 1203.346 ERR Thread SaveChunks C:\Users\Haru\AppData\Roaming\7DaysToDie\Saves\Ruminodu Mountains\My Game\Region did not finish within 30s. Request trace: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ThreadManager/ThreadInfo:WaitForEnd ()
- ThreadManager:Shutdown ()
- GameManager:OnApplicationQuit ()
- UnityEngine.Application:Internal_ApplicationWantsToQuit ()
- 2023-06-25T13:47:23 1203.346 ERR Exception in thread SaveChunks C:\Users\Haru\AppData\Roaming\7DaysToDie\Saves\Ruminodu Mountains\My Game\Region:
- 2023-06-25T13:47:23 1203.347 EXC Thread was being aborted.
- at (wrapper managed-to-native) System.Threading.Thread.SleepInternal(int)
- at System.Threading.Thread.Sleep (System.Int32 millisecondsTimeout) [0x00019] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0006e] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:47:23 1203.347 ERR Exception in thread SaveChunks C:\Users\Haru\AppData\Roaming\7DaysToDie\Saves\Ruminodu Mountains\My Game\Region:
- 2023-06-25T13:47:23 1203.347 EXC Thread was being aborted.
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x000a1] in <b9bc0d5ab478449782320d065c54704e>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2023-06-25T13:47:23 1203.347 INF Exited thread SaveChunks C:\Users\Haru\AppData\Roaming\7DaysToDie\Saves\Ruminodu Mountains\My Game\Region
- 2023-06-25T13:47:23 1203.347 INF OnApplicationQuit
- 2023-06-25T13:47:23 1203.349 INF Terminating threads
- 2023-06-25T13:47:23 1203.350 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 4602 frames, [16.0 KB-32.0 KB]: 7247 frames, [32.0 KB-64.0 KB]: 70 frames, [64.0 KB-128.0 KB]: 9336 frames, [128.0 KB-256.0 KB]: 149 frames, [256.0 KB-0.5 MB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.9 MB
- Peak Allocated Bytes 7.8 MB
- Overflow Count 9
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 504.0 KB
- Peak Allocated Bytes 503.0 KB
- Overflow Count 35
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 19375
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 608869
- 32B: 15 Subsections = 7680 buckets. Failed count: 634747
- 48B: 54 Subsections = 18432 buckets. Failed count: 480235
- 64B: 29 Subsections = 7424 buckets. Failed count: 266772
- 80B: 152 Subsections = 31129 buckets. Failed count: 28776
- 96B: 2 Subsections = 341 buckets. Failed count: 41917
- 112B: 2 Subsections = 292 buckets. Failed count: 17249
- 128B: 1 Subsections = 128 buckets. Failed count: 70511
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 188 frames, [32.0 MB-64.0 MB]: 12411 frames, [64.0 MB-128.0 MB]: 8809 frames, [256.0 MB-0.50 GB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 5
- Peak Allocated memory 358.2 MB
- Peak Large allocation bytes 324.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 102 frames, [8.0 MB-16.0 MB]: 9921 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 11373 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 92.3 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 10
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 21
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 608869
- 32B: 15 Subsections = 7680 buckets. Failed count: 634747
- 48B: 54 Subsections = 18432 buckets. Failed count: 480235
- 64B: 29 Subsections = 7424 buckets. Failed count: 266772
- 80B: 152 Subsections = 31129 buckets. Failed count: 28776
- 96B: 2 Subsections = 341 buckets. Failed count: 41917
- 112B: 2 Subsections = 292 buckets. Failed count: 17249
- 128B: 1 Subsections = 128 buckets. Failed count: 70511
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 118 frames, [4.0 MB-8.0 MB]: 13 frames, [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 16 frames, [32.0 MB-64.0 MB]: 9 frames, [64.0 MB-128.0 MB]: 21208 frames, [256.0 MB-0.50 GB]: 9 frames, [0.50 GB-1.00 GB]: 32 frames
- Requested Block Size 16.0 MB
- Peak Block count 8
- Peak Allocated memory 0.75 GB
- Peak Large allocation bytes 0.63 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 103 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 76 frames, [4.0 MB-8.0 MB]: 18 frames, [8.0 MB-16.0 MB]: 6 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 27 frames, [64.0 MB-128.0 MB]: 21175 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 95.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 97324
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 608869
- 32B: 15 Subsections = 7680 buckets. Failed count: 634747
- 48B: 54 Subsections = 18432 buckets. Failed count: 480235
- 64B: 29 Subsections = 7424 buckets. Failed count: 266772
- 80B: 152 Subsections = 31129 buckets. Failed count: 28776
- 96B: 2 Subsections = 341 buckets. Failed count: 41917
- 112B: 2 Subsections = 292 buckets. Failed count: 17249
- 128B: 1 Subsections = 128 buckets. Failed count: 70511
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [64.0 MB-128.0 MB]: 136 frames, [128.0 MB-256.0 MB]: 21274 frames
- Requested Block Size 4.0 MB
- Peak Block count 36
- Peak Allocated memory 154.0 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 195 frames, [32.0 MB-64.0 MB]: 9834 frames, [64.0 MB-128.0 MB]: 11381 frames
- Requested Block Size 4.0 MB
- Peak Block count 23
- Peak Allocated memory 123.1 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 608869
- 32B: 15 Subsections = 7680 buckets. Failed count: 634747
- 48B: 54 Subsections = 18432 buckets. Failed count: 480235
- 64B: 29 Subsections = 7424 buckets. Failed count: 266772
- 80B: 152 Subsections = 31129 buckets. Failed count: 28776
- 96B: 2 Subsections = 341 buckets. Failed count: 41917
- 112B: 2 Subsections = 292 buckets. Failed count: 17249
- 128B: 1 Subsections = 128 buckets. Failed count: 70511
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 10025 frames, [128.0 KB-256.0 KB]: 11385 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 132.3 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [256.0 KB-0.5 MB]: 103 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 9 frames, [2.0 MB-4.0 MB]: 21297 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.2 MB
- Peak Large allocation bytes 0 B
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