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- #include QMK_KEYBOARD_H
- extern keymap_config_t keymap_config;
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _BASE 0
- #define _FN1 1
- #define KC_COPY LCTL(KC_C)
- enum custom_keycodes {
- COPA = SAFE_RANGE,
- HPIM
- };
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch(keycode) {
- case HPIM:
- if (record->event.pressed) {
- // when keycode HPIM is pressed
- SEND_STRING("QMK is the best thing ever!");
- } else {
- // when keycode HPIM is released
- }
- break;
- case COPA:
- if (record->event.pressed) {
- SEND_STRING( SS_LCTRL("c"));
- } else {
- SEND_STRING( SS_LCTRL("v"));
- }
- return false;
- }
- return true;
- };
- enum {
- TD_Q_COPY = 0
- };
- qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_Q_COPY] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_COPY)
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, \
- KC_TAB, TD(TD_Q_COPY), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
- KC_LCTL, HPIM, KC_LALT, COPA, KC_COPY, KC_SPC,_______, KC_RALT, KC_LGUI, _______, MO(_FN1), KC_RCTL
- ),
- [_FN1] = LAYOUT(
- KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
- _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
- RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- )
- };
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