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  1. Log uploaded on Tuesday, December 12, 2017, 9:43:45 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. RuntimeGC: RuntimeGC(18.0.12.0)
  6. BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
  7. Combat Readiness Check: 0Harmony(1.0.9.1), CRC_Revivified(1.0.6499.26927)
  8. [RF] Configurable Maps [b18]: 0Harmony(1.0.9.1), Rainbeau's Configurable Maps(1.0.6555.1176)
  9. ExtendedInspectData [B18]: ZoneInspectData(1.0.0.0)
  10. Hunting Restriction: 0Harmony(1.0.9.1), HuntingRestricted(1.0.6549.7598)
  11. [KV] Impassable Map Maker - B18: 0Harmony(1.0.9.1), ImpassableMapMaker(1.0.0.0)
  12. More Trade Ships: (no assemblies)
  13. MRF (A18): (no assemblies)
  14. NamesGalore: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), NamesGalore(1.0.0.0)
  15. Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
  16. Snow Clearance Sanity: 0Harmony(1.0.9.1), SnowClearanceSanity(1.0.6516.38371)
  17. Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
  18. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  19. Bulk Craft Everything [v18]: (no assemblies)
  20. [RF] Archipelagos [b18]: 0Harmony(1.0.9.1), Rainbeau's Archipelagos(1.0.6548.37067)
  21. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6548.33399)
  22. [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6546.39702)
  23. Sparkling Worlds - Core Mod [B18]: SparklingWorlds(1.0.0.0)
  24. More Furniture [B18]: (no assemblies)
  25. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  26. Living Battery [A18]: LivingBattery(1.0.0.0)
  27. RT Quantum Storage A18: RT_QuantumStorage(1.0.0.0)
  28. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430)
  29. Matching Embrasures: (no assemblies)
  30. Security Plus[v18]: (no assemblies)
  31. No Burny (less flammable metals): (no assemblies)
  32. Drug Overhaul A18: (no assemblies)
  33. [RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
  34. [B18] Cheap Mortar Shell: (no assemblies)
  35. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  36. [FSF] Growable Grass: (no assemblies)
  37. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  38. Straw Floor [A18]: (no assemblies)
  39. All The Kibble: (no assemblies)
  40. [FSF] Carpets of the Rainbow: (no assemblies)
  41. [FSF] Improved Ship Reactors: (no assemblies)
  42. [FSF] Craft Drugs at Drug Labs: (no assemblies)
  43. [FSF] No Default Shelf Storage: (no assemblies)
  44. Storage Solutions: (no assemblies)
  45. [FSF] Lightweight Building Polymer: (no assemblies)
  46. [T] MoreFloors: (no assemblies)
  47. Cheaper Components: (no assemblies)
  48. Passable Wind Turbines: (no assemblies)
  49. Shear Those Corpses Vanilla: (no assemblies)
  50. Mechanite Forge: 0Harmony(1.0.9.1), MechaniteForge(1.0.0.0)
  51. No Death Cooties On Armour: (no assemblies)
  52. Larger Solar Panel: LargerSolars(1.0.6450.20454)
  53. Large Animal Beds: (no assemblies)
  54. [T] MiscStuff: ConditionRed(1.0.0.0)
  55. [T] ExpandedCrops: (no assemblies)
  56. Floor Lights - B18: (no assemblies)
  57. [RF] Wild Cultivation [b18]: 0Harmony(1.0.9.1), Rainbeau's Wild Cultivation(1.0.6529.17301)
  58. [RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6536.23260)
  59. Body Power Deluxe: (no assemblies)
  60. Anvil Patch: (no assemblies)
  61. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  62. Enlighten: Enlighten(1.0.6531.28413)
  63. Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
  64. A Dog Said...: (no assemblies)
  65. AnimalCollabProj: AnimalVariations(1.0.6508.29519), SpiritWolfEvent(1.0.0.0)
  66. AnimalCollabProj ADS Patch: (no assemblies)
  67. WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0)
  68. Mending: Mending(1.0.6531.27502)
  69. GouRIMet 1.0: (no assemblies)
  70. Skill Overhead: (no assemblies)
  71. Pumps Plus[v18]: (no assemblies)
  72. Harvest Organs Post Mortem - 2.0 [A18]: Autopsy(1.0.0.0)
  73. Fewer Inferno Cannons: (no assemblies)
  74. M-13's Wind Turbines [A18]: M13Turbines(0.0.0.0)
  75. M-13's Solar Panels [A18]: M13Solars(0.0.0.0)
  76. M-13's Geothermal Generators [A18]: (no assemblies)
  77. M-13's Safe Batteries [A18]: M13SafeBattery(0.0.0.0)
  78. M-13's Fuel Generators [A18]: (no assemblies)
  79. Xeo's Genetically Engineered Plants: (no assemblies)
  80. Dubs Skylights: 0Harmony(1.0.9.1), Dubs_Skylight(0.0.0.0)
  81. Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
  82. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  83. Copy Allowed Area: CopyAllowedArea(1.0.0.0)
  84. Armor Stuff Expanded: (no assemblies)
  85. Dirt Paths: (no assemblies)
  86. Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
  87. VGP Vegetable Garden: ModFinder(1.0.0.0)
  88. VGP Garden Gourmet: GG(1.0.0.0), ModFinder(1.0.0.0)
  89. VGP Garden Drinks: ModFinder(1.0.0.0), VGDrinks(1.0.0.0)
  90. VGP Garden Fabrics: (no assemblies)
  91. VGP Garden Medicine: ModFinder(1.0.0.0)
  92. VGP Garden Resources: (no assemblies)
  93. VGP More Veggies: (no assemblies)
  94. VGP Xtra Trees and Flowers: (no assemblies)
  95. VGP Soylent Production: (no assemblies)
  96. Small Shelf: (no assemblies)
  97. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  98. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  99. Bo's Milkable Animals: (no assemblies)
  100. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
  101. SS Mass Storage: 0Harmony(1.0.9.0), MassStorage(1.0.0.0)
  102. Fences And Floors: (no assemblies)
  103. SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
  104. Reclaim, Reuse, Recycle: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.3.0.170)
  105. ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
  106. Disinfectant stand.: (no assemblies)
  107. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  108. B18 Truly Non-Lethal: (no assemblies)
  109. Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
  110. More Linkables: (no assemblies)
  111. Omni Core Drill B17: 0Harmony(1.0.9.0), OmniCoreDrill(2.2.0.24)
  112. Moody: Moody(2.0.1.0)
  113. Expanded Prosthetics and Organ Engineering: (no assemblies)
  114. Miniaturisation: (no assemblies)
  115. Grenade Fix: Rearmed: Grenade Fix Rearmed(2.3.18.0)
  116. Hardworking animals B18: (no assemblies)
  117. Notifications Archiver: Notifications Archiver(2.2.18.0)
  118. Outfitter 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), Outfitter(1.0.0.0)
  119. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  120. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
  121. Colony Manager: Fluffy_ColonyManager(18.2.0.38)
  122. MineItAll: MineItAll(1.0.0.0)
  123. More Vanilla Turrets [B18]: (no assemblies)
  124. Weapon Tech B18: (no assemblies)
  125. Training Console A18: (no assemblies)
  126. Wandering Caravans [v2.3.3]: WanderingCaravans(1.0.0.0)
  127. Stronger Penoxycyline - Preporix Plus Edition (B18): (no assemblies)
  128. Detailed Body Textures: (no assemblies)
  129. More Obvious Plague: (no assemblies)
  130. Thrumbo Extension: (no assemblies)
  131. Bulk Components: (no assemblies)
  132. LED Technology [A18]: ppumkin.LEDTechnology(1.0.0.0)
  133. [RF] Concrete [b18]: 0Harmony(1.0.9.1), RFF Concrete(1.0.6537.21589)
  134. Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5)
  135. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  136. HelpTab: HelpTab(1.0.0.0)
  137. Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0)
  138. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
  139. Scaling Roads (B18): (no assemblies)
  140. Tables+: (no assemblies)
  141. Faction Discovery: Faction Discovery(0.6.0.0)
  142. Riot Control: (no assemblies)
  143. Realistic Rooms: (no assemblies)
  144. AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
  145. Dubs Bad Hygiene - BETA: 0Harmony(1.0.9.1), BadHygiene(1.0.0.0)
  146. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  147. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  148. QualityBuilder: QualityBuilder(0.18.3.0)
  149. ED-Laser Drill: ED-LaserDrill(1.0.0.0)
  150. Steel extraction: (no assemblies)
  151. ProgrammableVents B18: ProgrammableVents(1.17.0.0)
  152. RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
  153. Chemfuel Generator: (no assemblies)
  154. Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0)
  155. Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.4.0.0)
  156. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  157. Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
  158. Quarry: Quarry(1.0.0.0)
  159. Skilled Stonecutting: (no assemblies)
  160. Ship Parts Refactored: (no assemblies)
  161. PowerSwitch: PowerSwitch(0.18.1.0)
  162. No more sleeping Z's: (no assemblies)
  163. Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.4.0)
  164. Shear Those Corpses ACP: (no assemblies)
  165. Septic Tank: FecalToCompost(0.0.0.0), ModCheck(1.0.0.0)
  166. The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(18.1.0.10), _harmonycheck(1.0.0.0)
  167. Birds and Bees (EPOE Patch): (no assemblies)
  168. Plant Cutting is for Growers!: (no assemblies)
  169. Mechanoids Drop Guns!: (no assemblies)
  170. Campfires Can Cremate Corpses: (no assemblies)
  171. [B18] Chemfuel From Hay: (no assemblies)
  172. No Forced Slowdown: 0Harmony(1.0.9.1), No Forced Slowdown(1.1.18.0)
  173. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0)
  174. Roof Support B18: (no assemblies)
  175. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
  176. Medieval Times: (no assemblies)
  177. SeedsPlease: LoadOnDemand(1.0.6538.20459), Seeds(1.0.6531.26107)
  178. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), UnityEngine(0.0.0.0)
  179. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  180. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  181. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  182. Misc. Training: TrainingFacility(1.0.0.0)
  183. Jecs Tobacco and Cigarettes: (no assemblies)
  184. Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
  185. Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
  186. [RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126)
  187. [RF] Consolidated Traits [b18]: (no assemblies)
  188. TAG Traits: (no assemblies)
  189. Genetically Engineered Trait: (no assemblies)
  190. Temperature Tolerant: (no assemblies)
  191. Billy's Improved Load Transport Pods[1.0.18]: BillysLoadTransportPod(1.0.0.0)
  192. Armoured Heating Plus Power: (no assemblies)
  193. Bone Mod: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
  194. Smokeleaf Industry: ModCheck(1.5.0.0)
  195. Area Rugs B18: (no assemblies)
  196. A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
  197. Masturbation: (no assemblies)
  198. More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
  199. Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  200. CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.18.2.0)
  201. Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
  202. [T] RawCropThoughts: (no assemblies)
  203. Quantum Cooling: (no assemblies)
  204. Remote Explosives: $HugsLibChecker(0.4.0.0), RemoteExplosives(1.13.0.0)
  205. Medic Addons B18: (no assemblies)
  206. Misc. Robots: AIRobot(1.10.0.0)
  207. Misc. Robots++: (no assemblies)
  208. Misc. MapGenerator: MapGenerator(1.0.0.0)
  209. Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
  210. Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
  211. QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
  212. Harvest Everything!: (no assemblies)
  213. Death Rattle: DeathRattle(1.0.0.0)
  214. Zen Garden: 0Harmony(1.0.9.1), ZenGarden(1.0.0.0)
  215. Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
  216. Butchering Spot: (no assemblies)
  217. [B18] Wild Animal Sex V1.2 : WildAnimalSex(1.0.0.0)
  218. Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
  219. Anesthetic Gun Mod[B18]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
  220. BreedLikeRabbits: (no assemblies)
  221. Relations Tab: Fluffy_Relations(18.1.0.6)
  222. [FSF] Improved Vanometric Power Cells: (no assemblies)
  223. Water Power: WaterPower(1.0.6536.1314)
  224. Herbal Boosters: (no assemblies)
  225. [FSF] Ambrosia Bug Fix: (no assemblies)
  226. Billy's Improved Caravan Formation[1.0.18]: 0Harmony(1.0.9.1), BillysCaravanFormation(1.0.0.0)
  227. Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0)
  228. Improved Anesthetic: (no assemblies)
  229. Furnace: (no assemblies)
  230.  
  231. Active Harmony patches:
  232. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  233. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  234. <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
  235. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  236. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  237. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  238. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
  239. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  240. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  241. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  242. BaseGenUtility.RandomCheapWallStuff: PRE: RFR_Code.BaseGenUtility_RandomCheapWallStuff.Prefix
  243. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  244. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  245. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  246. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix
  247. BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  248. Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  249. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  250. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  251. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  252. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  253. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  254. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  255. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  256. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  257. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  258. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  259. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  260. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  261. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  262. Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
  263. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  264. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  265. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  266. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  267. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  268. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  269. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  270. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  271. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  272. CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
  273. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  274. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  275. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  276. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  277. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  278. CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
  279. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  280. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  281. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  282. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  283. Corpse.get_SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix, BoneMod.CorpseDisplay.Postfix
  284. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  285. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  286. DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
  287. DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix
  288. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler
  289. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  290. Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
  291. Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
  292. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  293. Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
  294. Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  295. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  296. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  297. Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
  298. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  299. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  300. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  301. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  302. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  303. Faction.AffectGoodwillWith: TRANS: RemoteExplosives.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
  304. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  305. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  306. FactionGenerator.GenerateFactionsIntoWorld: PRE: RFR_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  307. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  308. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
  309. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
  310. FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
  311. FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
  312. FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler, CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  313. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  314. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  315. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  316. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  317. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  318. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  319. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  320. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  321. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  322. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  323. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  324. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  325. GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
  326. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  327. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  328. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  329. GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix
  330. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
  331. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  332. GenPlantReproduction.TryFindReproductionDestination: PRE: RFR_Code.GenPlantReproduction_TryFindReproductionDestination.Prefix
  333. GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix, Autopsy.MakeRecipeProductsnPatch.Postfix
  334. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  335. GenStep_ElevationFertility.Generate: PRE: RFR_Code.GenStep_ElevationFertility_Generate.Prefix post: ImpassableMapMaker.Main+Patch_GenStep_Terrain.Postfix
  336. GenStep_Plants.Generate: PRE: RFR_Code.GenStep_Plants_Generate.Prefix
  337. GenStep_RockChunks.GrowLowRockFormationFrom: PRE: RFR_Code.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
  338. GenStep_ScatterRuinsSimple.ScatterAt: PRE: RFR_Code.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
  339. GenStep_Scatterer.CountFromPer10kCells: PRE: RFR_Code.GenStep_Scatterer_CountFromPer10kCells.Prefix
  340. GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix, [200]RA_Code.GenStep_Terrain_Generate.Postfix
  341. GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix
  342. GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix, Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix, Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  343. HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
  344. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  345. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  346. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  347. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  348. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  349. HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
  350. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  351. ITab_Bills.FillTab: PRE: Outfitter.TabPatch.ITab_Bills_Patch.FillTab_Prefix
  352. ITab_Bills.TabUpdate: PRE: Outfitter.TabPatch.ITab_Bills_Patch.TabUpdate_Prefix, ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  353. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  354. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  355. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  356. ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
  357. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFR_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  358. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  359. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  360. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  361. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  362. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  363. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  364. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  365. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  366. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  367. JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
  368. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  369. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  370. JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
  371. JobGiver_OptimizeApparel.TryGiveJob: PRE: Outfitter.JobGiver_OutfitterOptimizeApparel.TryGiveJob_Prefix
  372. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  373. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  374. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  375. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  376. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  377. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  378. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  379. LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix
  380. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  381. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  382. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  383. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  384. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  385. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  386. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  387. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  388. Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
  389. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  390. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  391. LordJob_FormAndSendCaravan.CreateGraph: post: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_CreateGraph.Postfix
  392. LordJob_FormAndSendCaravan.Notify_PawnLost: PRE: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_Notify_PawnLost.Prefix
  393. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  394. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  395. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  396. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  397. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  398. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  399. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  400. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  401. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  402. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  403. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  404. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  405. Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsWealthForStoryTeller.Prefix
  406. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  407. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
  408. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  409. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  410. MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
  411. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  412. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
  413. Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
  414. Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
  415. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  416. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  417. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  418. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  419. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  420. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  421. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  422. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
  423. Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
  424. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  425. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.ButcherProducts.Postfix
  426. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  427. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  428. Pawn.GetGizmos: post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  429. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  430. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  431. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  432. Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  433. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  434. Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix
  435. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  436. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  437. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  438. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  439. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  440. PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
  441. PawnGenerator.GenerateTraits: TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler
  442. PawnGraphicSet.ResolveApparelGraphics: post: HarmonyPatches.ResolveApparelGraphics_Postfix
  443. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  444. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  445. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix
  446. PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
  447. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  448. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  449. PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
  450. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  451. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  452. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  453. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  454. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  455. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  456. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  457. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  458. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  459. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  460. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  461. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  462. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  463. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch
  464. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  465. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  466. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  467. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  468. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  469. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  470. Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
  471. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  472. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  473. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  474. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  475. Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
  476. Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
  477. Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
  478. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  479. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  480. Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
  481. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  482. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  483. Pawn_WorkSettings.Notify_UseWorkPrioritiesChanged: post: HarmonyPatches.UpdatePriorities
  484. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix post: HarmonyPatches.UpdatePriorities
  485. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  486. PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix, HeatMap.PlaySettings_Detour.PostFix
  487. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  488. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
  489. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
  490. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  491. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  492. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  493. ResourceCounter.UpdateResourceCounts: post: StockpileAugmentations.OnStartup.ResourceCounterPostfix
  494. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  495. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  496. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  497. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  498. RoofGrid.RoofAt: post: Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix, Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix, Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix
  499. RoofGrid.Roofed: post: Dubs_Skylight.dubUtils+Patch_Roofed.Postfix, Dubs_Skylight.dubUtils+Patch_Roofed.Postfix, Dubs_Skylight.dubUtils+Patch_Roofed.Postfix
  500. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  501. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  502. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  503. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  504. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  505. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  506. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  507. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  508. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  509. SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
  510. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  511. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  512. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  513. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  514. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  515. StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
  516. StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
  517. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  518. StorytellerUtility.DefaultParmsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
  519. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  520. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  521. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  522. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  523. TerrainThreshold.TerrainAtValue: PRE: RFR_Code.TerrainThreshold_TerrainAtValue.Prefix
  524. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  525. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  526. Thing.get_DefaultGraphic: (no patches)
  527. ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
  528. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
  529. ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix
  530. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  531. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  532. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  533. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  534. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  535. TileFinder.IsValidTileForNewSettlement: post: ImpassableMapMaker.Main+Patch_TileFinder_IsValidTileForNewSettlement.Postfix
  536. TileFinder.RandomFactionBaseTileFor: PRE: RFR_Code.TileFinder_RandomFactionBaseTileFor.Prefix
  537. TimeSlower.SignalForceNormalSpeed: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeed.Prefix
  538. TimeSlower.SignalForceNormalSpeedShort: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeedShort.Prefix
  539. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  540. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  541. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  542. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  543. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  544. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  545. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  546. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  547. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  548. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  549. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  550. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  551. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  552. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  553. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  554. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  555. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  556. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  557. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
  558. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  559. WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
  560. WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
  561. WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.PostFix
  562. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
  563. WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
  564. WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
  565. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  566. WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2
  567. WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix
  568. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  569. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  570. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  571. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  572. World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix
  573. World.NaturalRockTypesIn: PRE: [600]RFR_Code.World_NaturalRockTypesIn.Prefix
  574. WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix
  575. WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix
  576. WorldPathGrid.CalculatedCostAt: post: ImpassableMapMaker.Main+Patch_CompLaunchable.Postfix
  577. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  578. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  579. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  580. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, net.marvinkosh.rimworld.mod.combatreadinesscheck:1.0.9.1, net.rainbeau.rimworld.mod.fewerruins:1.0.9.1, com.impassablemapmaker.rimworld.mod:1.0.9.1, net.marvinkosh.rimworld.mod.huntingrestriction:1.0.9.1, net.marvinkosh.rimworld.mod.snowclearancesanity:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, net.rainbeau.rimworld.mod.archipelagos:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, rainbeau.rmts:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.agentblac.makepawnsprisoners:1.0.9.1, rimworld.infused:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.rimworld.bonemod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, DoctorVanGogh.ReclaimReuseRecycle:1.0.9.1, DoctorVanGogh.OmniCoreDrill:1.0.9.0, Fluffy.AnimalTab:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, fluffy.worktab:1.0.9.1, HugsLib.Autopsy:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, rimworld.research_engine:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.areaunlocker:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, Dubwise.DubsBadHygiene:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, dingo.rimworld.no_forced_slowdown:1.0.9.1, com.outfitter.rimworld.mod:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, bem.rimworld.mod.billy.smartcaravan:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.rainbeau.rimworld.mod.rffconcrete:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, chjees.mechaniteforge:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, net.rainbeau.rimworld.mod.wildcultivation:1.0.9.1, com.Dubwise.Dubs_Skylight.patches:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, rimworld.jecrell.comps.deflector:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, com.refugeestats.rimworld.mod:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, HugsLib.HeatMap:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.RemoteExplosives:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, net.spdskatr.factoryframework.patches:1.0.9.0
  581.  
  582. Platform information: (hidden, hold Shift while publishing to include)
  583.  
  584. Log file contents:
  585. Initialize engine version: 5.6.3p1 (9c92e827232b)
  586. GfxDevice: [Renderer information redacted]
  587. Begin MonoManager ReloadAssembly
  588. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  589. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  590. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  591. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  592. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  593. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  594. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  595. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  596. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  597. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  598. desktop: 1920x1080 59Hz; virtual: 5368x1080 at 0,0
  599. RimWorld 0.18.1722 rev1198
  600.  
  601. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>L-Traits</name><author>Leonapp and Stantboard</author><description>Adds some random traits to Rimworld</description><targetversion>0.17.0</targetversion></ModMetaData>
  602.  
  603. Combat Readiness Check: Trying to patch StorytellerUtility.
  604.  
  605. Combat Readiness Check: Patched StorytellerUtility.
  606.  
  607. Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
  608.  
  609. Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
  610.  
  611. Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
  612.  
  613. Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
  614.  
  615. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  616.  
  617. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  618.  
  619. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  620.  
  621. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  622.  
  623. Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
  624.  
  625. Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
  626.  
  627. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  628.  
  629. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  630.  
  631. [R³] Initialized Harmony patches 1.3.0.170
  632.  
  633. [R³] RimWorld.BillRepeatModeDef
  634.  
  635. [R³] RimWorld.BillStoreModeDef
  636.  
  637. [R³] RimWorld.BiomeDef
  638.  
  639. [R³] RimWorld.ChemicalDef
  640.  
  641. [R³] RimWorld.DifficultyDef
  642.  
  643. [R³] RimWorld.FactionDef
  644.  
  645. [R³] RimWorld.FeatureDef
  646.  
  647. [R³] RimWorld.FleshTypeDef
  648.  
  649. [R³] RimWorld.HairDef
  650.  
  651. [R³] RimWorld.HediffGiverSetDef
  652.  
  653. [R³] RimWorld.HibernatableStateDef
  654.  
  655. [R³] RimWorld.HistoryAutoRecorderDef
  656.  
  657. [R³] RimWorld.HistoryAutoRecorderGroupDef
  658.  
  659. [R³] RimWorld.IncidentDef
  660.  
  661. [R³] RimWorld.IncidentTargetTypeDef
  662.  
  663. [R³] RimWorld.InspirationDef
  664.  
  665. [R³] RimWorld.InteractionDef
  666.  
  667. [R³] RimWorld.ItemCollectionGeneratorDef
  668.  
  669. [R³] RimWorld.JoyGiverDef
  670.  
  671. [R³] RimWorld.JoyKindDef
  672.  
  673. [R³] RimWorld.LifeStageDef
  674.  
  675. [R³] RimWorld.MainButtonDef
  676.  
  677. [R³] RimWorld.NeedDef
  678.  
  679. [R³] RimWorld.PawnColumnDef
  680.  
  681. [R³] RimWorld.PawnGroupKindDef
  682.  
  683. [R³] RimWorld.PawnRelationDef
  684.  
  685. [R³] RimWorld.PawnTableDef
  686.  
  687. [R³] RimWorld.PrisonerInteractionModeDef
  688.  
  689. [R³] RimWorld.RaidStrategyDef
  690.  
  691. [R³] RimWorld.RecordDef
  692.  
  693. [R³] RimWorld.ResearchTabDef
  694.  
  695. [R³] RimWorld.RiverDef
  696.  
  697. [R³] RimWorld.RoadDef
  698.  
  699. [R³] RimWorld.RoadPathingDef
  700.  
  701. [R³] RimWorld.RoadWorldLayerDef
  702.  
  703. [R³] RimWorld.RuleDef
  704.  
  705. [R³] RimWorld.ScenPartDef
  706.  
  707. [R³] RimWorld.ScenarioDef
  708.  
  709. [R³] RimWorld.SiteCoreDef
  710.  
  711. [R³] RimWorld.SiteDefBase
  712.  
  713. [R³] RimWorld.SitePartDef
  714.  
  715. [R³] RimWorld.SkillDef
  716.  
  717. [R³] RimWorld.StatCategoryDef
  718.  
  719. [R³] RimWorld.StatDef
  720.  
  721. [R³] RimWorld.StoryEventDef
  722.  
  723. [R³] RimWorld.StorytellerDef
  724.  
  725. [R³] RimWorld.StuffCategoryDef
  726.  
  727. [R³] RimWorld.TaleDef
  728.  
  729. [R³] RimWorld.ThoughtDef
  730.  
  731. [R³] RimWorld.TimeAssignmentDef
  732.  
  733. [R³] RimWorld.TraderKindDef
  734.  
  735. [R³] RimWorld.TrainableDef
  736.  
  737. [R³] RimWorld.TraitDef
  738.  
  739. [R³] RimWorld.TransferableSorterDef
  740.  
  741. [R³] RimWorld.ConceptDef
  742.  
  743. [R³] RimWorld.InstructionDef
  744.  
  745. [R³] RimWorld.WorldObjectDef
  746.  
  747. [R³] Verse.BodyDef
  748.  
  749. [R³] Verse.BodyPartDef
  750.  
  751. [R³] Verse.BodyPartGroupDef
  752.  
  753. [R³] Verse.BuildableDef
  754.  
  755. [R³] Verse.DamageArmorCategoryDef
  756.  
  757. [R³] Verse.DamageDef
  758.  
  759. [R³] Verse.StuffAppearanceDef
  760.  
  761. [R³] Verse.DesignationCategoryDef
  762.  
  763. [R³] Verse.DesignationDef
  764.  
  765. [R³] Verse.AI.DutyDef
  766.  
  767. [R³] Verse.EffecterDef
  768.  
  769. [R³] Verse.GameConditionDef
  770.  
  771. [R³] Verse.GenStepDef
  772.  
  773. [R³] Verse.HediffDef
  774.  
  775. [R³] Verse.Sound.ImpactSoundTypeDef
  776.  
  777. [R³] Verse.ImplementOwnerTypeDef
  778.  
  779. [R³] Verse.JobDef
  780.  
  781. [R³] Verse.KeyBindingCategoryDef
  782.  
  783. [R³] Verse.KeyBindingDef
  784.  
  785. [R³] Verse.LetterDef
  786.  
  787. [R³] Verse.ManeuverDef
  788.  
  789. [R³] Verse.MapGeneratorDef
  790.  
  791. [R³] Verse.MentalBreakDef
  792.  
  793. [R³] Verse.MentalStateDef
  794.  
  795. [R³] Verse.MessageTypeDef
  796.  
  797. [R³] Verse.PawnCapacityDef
  798.  
  799. [R³] Verse.PawnKindDef
  800.  
  801. [R³] Verse.RecipeDef
  802.  
  803. [R³] Verse.ResearchProjectDef
  804.  
  805. [R³] Verse.ReservationLayerDef
  806.  
  807. [R³] Verse.RoofDef
  808.  
  809. [R³] Verse.RoomRoleDef
  810.  
  811. [R³] Verse.RoomStatDef
  812.  
  813. [R³] Verse.RulePackDef
  814.  
  815. [R³] Verse.ScatterableDef
  816.  
  817. [R³] Verse.SongDef
  818.  
  819. [R³] Verse.SoundDef
  820.  
  821. [R³] Verse.SubcameraDef
  822.  
  823. [R³] Verse.TerrainDef
  824.  
  825. [R³] Verse.ThingCategoryDef
  826.  
  827. [R³] Verse.ThingDef
  828.  
  829. [R³] Verse.ThinkTreeDef
  830.  
  831. [R³] Verse.ToolCapacityDef
  832.  
  833. [R³] Verse.TrainableIntelligenceDef
  834.  
  835. [R³] Verse.WeatherDef
  836.  
  837. [R³] RimWorld.WorkGiverDef
  838.  
  839. [R³] Verse.WorkTypeDef
  840.  
  841. [R³] Verse.WorldGenStepDef
  842.  
  843. [R³] Verse.SpecialThingFilterDef
  844.  
  845. [R³] HugsLib.UpdateFeatureDef
  846.  
  847. [R³] PathAvoid.PathAvoidDef
  848.  
  849. [R³] PathAvoid.PathDesignationCategoryDef
  850.  
  851. [R³] AllowTool.ReverseDesignatorDef
  852.  
  853. [R³] AllowTool.ThingDesignatorDef
  854.  
  855. [R³] Enlighten.Def
  856.  
  857. [R³] Infused.ChanceDef
  858.  
  859. [R³] Infused.Def
  860.  
  861. [R³] WM.SmarterFoodSelection.CompabilityDef
  862.  
  863. [R³] WM.SmarterFoodSelection.MyDefClass
  864.  
  865. [R³] WM.SmarterFoodSelection.Policy
  866.  
  867. [R³] Mending.ChanceDef
  868.  
  869. [R³] ResearchableStatUpgrades.StatModifierDef
  870.  
  871. [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
  872.  
  873. [R³] AnimalTab.FilterDef
  874.  
  875. [R³] HelpTab.HelpCategoryDef
  876.  
  877. [R³] HelpTab.MainButton_HelpMenuDef
  878.  
  879. [R³] HelpTab.HelpDef
  880.  
  881. [R³] Fluffy.PawnColumnDef_Capacity
  882.  
  883. [R³] DubsBadHygiene.DubsModOptions
  884.  
  885. [R³] Quarry.QuarryResourcesDef
  886.  
  887. [R³] WorkTab.PawnColumnDef_WorkGiver
  888.  
  889. [R³] SeedsPlease.SeedDef
  890.  
  891. [R³] SeedsPlease.RecipeDef
  892.  
  893. [R³] JecsTools.CaravanJobDef
  894.  
  895. [R³] JecsTools.WorldObjectRecipeDef
  896.  
  897. [R³] JecsTools.DamageDefCleave
  898.  
  899. [R³] AbilityUser.AbilityDef
  900.  
  901. [R³] AbilityUser.ProjectileDef_Ability
  902.  
  903. [R³] AbilityUser.ProjectileDef_AbilityLaser
  904.  
  905. [R³] AbilityUserAI.AbilityAIDef
  906.  
  907. [R³] AbilityUserAI.AbilityUserAIProfileDef
  908.  
  909. [R³] CompSlotLoadable.SlotLoadableDef
  910.  
  911. [R³] EdB.PrepareCarefully.CarefullyPawnRelationDef
  912.  
  913. [R³] MorePlanning.PlanningDesignationDef
  914.  
  915. [R³] RemoteExplosives.SuperEMPDamageDef
  916.  
  917. [R³] RemoteExplosives.FlameChanceDamageDef
  918.  
  919. [R³] RemoteExplosives.HediffDef_NonLethal
  920.  
  921. [R³] RemoteExplosives.SparkweedPlantDef
  922.  
  923. [R³] RemoteExplosives.TraderStockInjectorDef
  924.  
  925. [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
  926.  
  927. [R³] AIRobot.X2_ThingDef_AIRobot
  928.  
  929. [R³] MapGenerator.MapGeneratorBlueprintDef
  930.  
  931. [R³] MapGenerator.MapGeneratorBaseBlueprintDef
  932.  
  933. [R³] AdditionalJoyObjects.BookNameDef
  934.  
  935. [R³] AnestheticGunMod.ThingDef_AnestheticBullet
  936.  
  937. ModSwitch 1.4.0.125 - initialized patches...
  938.  
  939. Initialized OmniCoreDrill patches
  940.  
  941. Moody settings loaded
  942.  
  943. Fluffy Breakdowns :: Initialized
  944.  
  945. RSA Core loaded...
  946.  
  947. RSA Main injected ...
  948.  
  949. XML Verse.TerrainDef defines the same field twice: affordances.
  950.  
  951. Field contents: Undefined.
  952.  
  953. Whole XML:
  954.  
  955. <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>330</renderPrecedence><pathCost>12</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Light</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  956.  
  957. XML Verse.TerrainDef defines the same field twice: affordances.
  958.  
  959. Field contents: Undefined.
  960.  
  961. Whole XML:
  962.  
  963. <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>325</renderPrecedence><pathCost>23</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  964.  
  965. XML Verse.TerrainDef defines the same field twice: affordances.
  966.  
  967. Field contents: Undefined.
  968.  
  969. Whole XML:
  970.  
  971. <TerrainDef><defName>WaterDeep</defName><label>deep water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>395</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  972.  
  973. XML Verse.TerrainDef defines the same field twice: affordances.
  974.  
  975. Field contents: Undefined.
  976.  
  977. Whole XML:
  978.  
  979. <TerrainDef><defName>WaterOceanDeep</defName><label>deep ocean water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>397</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  980.  
  981. XML Verse.TerrainDef defines the same field twice: affordances.
  982.  
  983. Field contents: Undefined.
  984.  
  985. Whole XML:
  986.  
  987. <TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>399</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  988.  
  989. XML Verse.TerrainDef defines the same field twice: affordances.
  990.  
  991. Field contents: Undefined.
  992.  
  993. Whole XML:
  994.  
  995. <TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>394</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  996.  
  997. XML Verse.TerrainDef defines the same field twice: affordances.
  998.  
  999. Field contents: Undefined.
  1000.  
  1001. Whole XML:
  1002.  
  1003. <TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>396</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  1004.  
  1005. XML Verse.TerrainDef defines the same field twice: affordances.
  1006.  
  1007. Field contents: Undefined.
  1008.  
  1009. Whole XML:
  1010.  
  1011. <TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>398</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  1012.  
  1013. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\RecipeDefs/Recipes_UberPower2.xml: root element named RecipeDefs; should be named Defs
  1014.  
  1015. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\ThingDefs_Buildings/Buildings_UberPower.xml: root element named Buildings; should be named Defs
  1016.  
  1017. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  1018.  
  1019. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef>
  1020.  
  1021. XML error: <ignoreNeedsPower>true</ignoreNeedsPower> doesn't correspond to any field in type BuildingProperties.
  1022.  
  1023. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef>
  1024.  
  1025. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs
  1026.  
  1027. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs
  1028.  
  1029. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  1030.  
  1031. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  1032.  
  1033. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  1034.  
  1035. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  1036.  
  1037. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  1038.  
  1039. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  1040.  
  1041. [Anvil Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName = "Sandbags"]/costStuffCount) failed
  1042. file: [Rimworld_dir]\Mods\Anvil Patch\Patches\Buildings_Security.xml
  1043.  
  1044. SeedsPlease :: LoadingOnDemand VGPVegetableGarden
  1045.  
  1046. SeedsPlease :: LoadingOnDemand VGPGardenGourmet
  1047.  
  1048. SeedsPlease :: LoadingOnDemand VGPGardenMedicine
  1049.  
  1050. SeedsPlease :: LoadingOnDemand VGPGardenResources
  1051.  
  1052. SeedsPlease :: LoadingOnDemand VGPMoreVeggies
  1053.  
  1054. SeedsPlease :: LoadingOnDemand VGPXtra
  1055.  
  1056. SeedsPlease :: LoadingOnDemand TExpandedCrops
  1057.  
  1058. SeedsPlease :: LoadingOnDemand XeosGeneticallyEngineeredPlants
  1059.  
  1060. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterDeep"]/changeable) failed
  1061. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1062.  
  1063. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanDeep"]/changeable) failed
  1064. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1065.  
  1066. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed
  1067. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1068.  
  1069. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterShallow"]/changeable) failed
  1070. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1071.  
  1072. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed
  1073. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1074.  
  1075. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed
  1076. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  1077.  
  1078. Duplicate def-linked translation key: Miscellaneous.label
  1079.  
  1080. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  1081.  
  1082. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  1083.  
  1084. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  1085.  
  1086. OnLevelWasLoaded was found on ModInitializerComponent
  1087. This message has been deprecated and will be removed in a later version of Unity.
  1088. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1089. (Filename: Line: 376)
  1090.  
  1091. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.label
  1092.  
  1093. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.description
  1094.  
  1095. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.stuffProps.stuffAdjective
  1096.  
  1097. Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
  1098.  
  1099. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
  1100.  
  1101. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
  1102.  
  1103. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.label
  1104.  
  1105. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.description
  1106.  
  1107. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.jobString
  1108.  
  1109. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.label
  1110.  
  1111. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.description
  1112.  
  1113. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.jobString
  1114.  
  1115. [RuntimeGC] MainTabWindow inserted.
  1116.  
  1117. ImpassableMapMaker: Adding Harmony Postfix to GenStep_ElevationFertility.Generate
  1118.  
  1119. ImpassableMapMaker: Adding Harmony Postfix to WorldPathGrid.CalculatedCostAt
  1120.  
  1121. ImpassableMapMaker: Adding Harmony Postfix to TileFinder.IsValidTileForNewSettlement
  1122.  
  1123. NamesGalore: Injecting Names
  1124.  
  1125. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1126.  
  1127. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  1128.  
  1129. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  1130.  
  1131. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1132.  
  1133. ExpandedRoofing: generating dynamic defs
  1134.  
  1135. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1136.  
  1137. SS Damage Indicators initialized.
  1138. Patched infix non-destructive: Verse.Thing.TakeDamage
  1139. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  1140. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  1141.  
  1142. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  1143.  
  1144. Outfitter successfully completed 203 patches with harmony.
  1145.  
  1146. MineItAll injected.
  1147.  
  1148. Initialized Faction Discovery.
  1149.  
  1150. OnLevelWasLoaded was found on InitializerBehaviour
  1151. This message has been deprecated and will be removed in a later version of Unity.
  1152. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1153. (Filename: Line: 376)
  1154.  
  1155. BoneMod called
  1156.  
  1157. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  1158.  
  1159. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  1160.  
  1161. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  1162.  
  1163. ResearchPal :: redundant prerequisites for Quantum stockpiles the following research: Electricity
  1164.  
  1165. ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining
  1166.  
  1167. ResearchPal :: redundant prerequisites for Glitterworld Autopsy the following research: Basic Autopsy
  1168.  
  1169. ResearchPal :: redundant prerequisites for Tweaked Solar Panels the following research: Electricity
  1170.  
  1171. ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing
  1172.  
  1173. ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
  1174.  
  1175. ResearchPal :: redundant prerequisites for Mechanics cabinet the following research: Machining
  1176.  
  1177. ResearchPal :: redundant prerequisites for Preporix production the following research: Drug production
  1178.  
  1179. ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
  1180.  
  1181. ResearchPal :: redundant prerequisites for Smokeleaf pharmacology the following research: Advanced smokeleaf cultivation
  1182.  
  1183. ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
  1184.  
  1185. switched Vulcan cannon(9) and Advanced
  1186. Hauler(2)
  1187.  
  1188. switched Blast turrets(9) and Intermediate
  1189. Hauler(2)
  1190.  
  1191. switched Precision turrets(9) and Basic
  1192. Hauler(2)
  1193.  
  1194. switched Ground-penetrating scanner(7) and Ship cryptosleep caskets(8)
  1195.  
  1196. switched Shredder turrets(24) and Simple
  1197. Hauler(2)
  1198.  
  1199. switched Deep drilling(2) and Charged shot(8)
  1200.  
  1201. switched Industrial medical care(3) and Ultimate Wind Turbines(17)
  1202.  
  1203. switched Component assembly(4) and Ultimate Fuel Generators(19)
  1204.  
  1205. switched Cryptosleep casket(5) and Shield belt(7)
  1206.  
  1207. switched Advanced biology(10) and Advanced multi-analyzer(12)
  1208.  
  1209. switched Thick stone roof removal(11) and Tidal Power(14)
  1210.  
  1211. switched Military grade turrets(22) and Charged shot(2)
  1212.  
  1213. switched Tube television(4) and Tissue printer(15)
  1214.  
  1215. switched Mechanics cabinet(5) and Advanced Wind Turbines(17)
  1216.  
  1217. switched Geothermal power(8) and Advanced Fuel Generators(18)
  1218.  
  1219. switched Hospital bed(9) and Mechanics cabinet(17)
  1220.  
  1221. switched Long-range mineral scanner(11) and Advanced Fuel Generators(8)
  1222.  
  1223. switched Upgraded Solar Panels(13) and Automated gun turrets(16)
  1224.  
  1225. switched Simple prosthetics workbench(14) and Circuit breakers(21)
  1226.  
  1227. switched Automated gun turrets(13) and Rocketree(2)
  1228.  
  1229. switched Advanced Wind Turbines(5) and Rocket complex(3)
  1230.  
  1231. switched Advanced Fuel Generators(11) and Tissue printer(4)
  1232.  
  1233. switched Multibarrel weapons(19) and Automated gun turrets(2)
  1234.  
  1235. switched Microelectronics basics(4) and Mortars(2)
  1236.  
  1237. switched Tweaked Solar Panels(6) and Scalable solar roofs(16)
  1238.  
  1239. switched Advanced Grenades(10) and Advanced Soylent Production(20)
  1240.  
  1241. switched Basic fuses(12) and Bone refining(14)
  1242.  
  1243. switched Upgraded Wind Turbines(17) and Smokepop belts(3)
  1244.  
  1245. switched Upgraded Fuel Generators(18) and Mortars(4)
  1246.  
  1247. switched Mortars(18) and Lightweight Building Polymer(5)
  1248.  
  1249. switched Solar panels(10) and IEDs(6)
  1250.  
  1251. switched Air conditioning(11) and Powered Heating(23)
  1252.  
  1253. switched Explosives manufacturing(14) and Living Battery(15)
  1254.  
  1255. switched Simple Animal Prosthetics(16) and Colored lights(12)
  1256.  
  1257. switched Tweaked Wind Turbines(17) and Autodoors(3)
  1258.  
  1259. switched Tweaked Fuel Generators(18) and Hydroponics(4)
  1260.  
  1261. switched Soylent Production(20) and IEDs(10)
  1262.  
  1263. switched Gun complex(21) and Machining(5)
  1264.  
  1265. switched Basic Climate Control(27) and Incendiary IEDs(13)
  1266.  
  1267. switched Machining(21) and Refining(2)
  1268.  
  1269. switched Refining(21) and Autodoors(17)
  1270.  
  1271. switched Wake-up production(56) and Go-juice production(57)
  1272.  
  1273. switched Go-juice production(56) and Penoxycyline production(58)
  1274.  
  1275. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
  1276.  
  1277. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
  1278.  
  1279. [HugsLib] v4.0.1 initialized AllowTool, Smarter_Food_Selection, Autopsy, HandMeThatBrick, Notifications_Archiver, HeatMap, CentralizedClimateControl, DeepOreIdentifier, AvoidFriendlyFire, ImprovedWorkbenches, Hospitality, Therapy, com.github.alandariva.moreplanning, SimpleSidearms, RemoteExplosives, LessArbitrarySurgery, DeathRattle, HaulToStack
  1280.  
  1281. [Smarter_Food_Selection] Loaded - 606 food categorized - 1130 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
  1282.  
  1283. [RemoteExplosives] Injected stock generators for 7 traders
  1284.  
  1285. [RemoteExplosives] Injected 5 alternate explosives recipes.
  1286.  
  1287. Faction Discovery injected.
  1288.  
  1289. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1290.  
  1291. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 16531.
  1292. Total: 106.521156 ms (FindLiveObjects: 0.850118 ms CreateObjectMapping: 2.057059 ms MarkObjects: 103.543266 ms DeleteObjects: 0.069844 ms)
  1293.  
  1294. Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, I Can Fix It!, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace
  1295.  
  1296. QualityBuilder added property to '270' things
  1297.  
  1298. [Tech Advancing] [Information] val:1
  1299.  
  1300. [Tech Advancing] [Information] val:1
  1301.  
  1302. [Tech Advancing] [Information] Read TA_ExposePeople
  1303.  
  1304. [Tech Advancing] [Information] Loading
  1305.  
  1306. WallAirVent801263 - Air Priority Loaded: Hot
  1307.  
  1308. [Tech Advancing] [Information] val:1
  1309.  
  1310. [Tech Advancing] [Information] val:1
  1311.  
  1312. [Tech Advancing] [Information] Read TA_ExposePeople
  1313.  
  1314. [Tech Advancing] [Information] Loading
  1315.  
  1316. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1317.  
  1318. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1319.  
  1320. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1321.  
  1322. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1323.  
  1324. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1325.  
  1326. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1327.  
  1328. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1329.  
  1330. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1331.  
  1332. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1333.  
  1334. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1335.  
  1336. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1337.  
  1338. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1339.  
  1340. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1341.  
  1342. [Tech Advancing] [Information] val:1
  1343.  
  1344. [Tech Advancing] [Information] val:1
  1345.  
  1346. [Tech Advancing] [Information] Read TA_ExposePeople
  1347.  
  1348. [Tech Advancing] [Information] Loading
  1349.  
  1350. WallAirVent801263 - Air Priority Loaded: Hot
  1351.  
  1352. [Tech Advancing] [Information] val:1
  1353.  
  1354. [Tech Advancing] [Information] val:1
  1355.  
  1356. [Tech Advancing] [Information] Read TA_ExposePeople
  1357.  
  1358. [Tech Advancing] [Information] Loading
  1359.  
  1360. [Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
  1361.  
  1362. [Tech Advancing] [Information] val:1
  1363.  
  1364. [Tech Advancing] [Information] val:1
  1365.  
  1366. [Tech Advancing] [Information] Read TA_ExposePeople
  1367.  
  1368. [Tech Advancing] [Information] Loading
  1369.  
  1370. WallAirVent801263 - Air Priority Loaded: Hot
  1371.  
  1372. [Tech Advancing] [Information] val:1
  1373.  
  1374. [Tech Advancing] [Information] val:1
  1375.  
  1376. [Tech Advancing] [Information] Read TA_ExposePeople
  1377.  
  1378. [Tech Advancing] [Information] Loading
  1379.  
  1380. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1381.  
  1382. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  1383.  
  1384. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1385.  
  1386. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1387.  
  1388. Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit.
  1389.  
  1390. Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit.
  1391.  
  1392. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1393.  
  1394. Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1395. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1396. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1397. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1398. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1399. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1400. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1401.  
  1402. Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1403. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1404. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1405. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1406. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1407. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1408. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1409.  
  1410. Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1411. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1412. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1413. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1414. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1415. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1416. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1417.  
  1418. Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1419. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1420. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1421. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1422. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1423. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1424. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1425.  
  1426. Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1427. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1428. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1429. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1430. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1431. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1432. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1433.  
  1434. StatRequest for null thing.
  1435.  
  1436. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  1437. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  1438. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  1439. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1440. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  1441. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  1442. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1443. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  1444. at Verse.Thing.get_MarketValue () <0x00019>
  1445. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  1446. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  1447. at Verse.Map.FinalizeLoading () <0x006d2>
  1448. at Verse.Game.LoadGame () <0x002ec>
  1449. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  1450. at Verse.Root_Play.<Start>m__0 () <0x00016>
  1451. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  1452.  
  1453.  
  1454. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1455. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1456.  
  1457. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  1458.  
  1459. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1460.  
  1461. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1462.  
  1463. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1464.  
  1465.  
  1466. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23693.
  1467. Total: 176.009109 ms (FindLiveObjects: 1.248730 ms CreateObjectMapping: 2.773626 ms MarkObjects: 171.942627 ms DeleteObjects: 0.043543 ms)
  1468.  
  1469. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1470.  
  1471. Unloading 6557 unused Assets to reduce memory usage. Loaded Objects now: 17157.
  1472. Total: 130.233902 ms (FindLiveObjects: 0.958246 ms CreateObjectMapping: 3.349626 ms MarkObjects: 112.955650 ms DeleteObjects: 12.969792 ms)
  1473.  
  1474. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1475. QualityBuilder added property to '0' things
  1476.  
  1477.  
  1478. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17131.
  1479. Total: 117.244240 ms (FindLiveObjects: 0.658118 ms CreateObjectMapping: 1.738813 ms MarkObjects: 114.801422 ms DeleteObjects: 0.045296 ms)
  1480.  
  1481. Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, I Can Fix It!, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace
  1482.  
  1483. [Tech Advancing] [Information] val:1
  1484.  
  1485. [Tech Advancing] [Information] val:1
  1486.  
  1487. [Tech Advancing] [Information] Read TA_ExposePeople
  1488.  
  1489. [Tech Advancing] [Information] Loading
  1490.  
  1491. WallAirVent801263 - Air Priority Loaded: Hot
  1492.  
  1493. [Tech Advancing] [Information] val:1
  1494.  
  1495. [Tech Advancing] [Information] val:1
  1496.  
  1497. [Tech Advancing] [Information] Read TA_ExposePeople
  1498.  
  1499. [Tech Advancing] [Information] Loading
  1500.  
  1501. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1502.  
  1503. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1504.  
  1505. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1506.  
  1507. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1508.  
  1509. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1510.  
  1511. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1512.  
  1513. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1514.  
  1515. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1516.  
  1517. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1518.  
  1519. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1520.  
  1521. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1522.  
  1523. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1524.  
  1525. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  1526.  
  1527. [Tech Advancing] [Information] val:1
  1528.  
  1529. [Tech Advancing] [Information] val:1
  1530.  
  1531. [Tech Advancing] [Information] Read TA_ExposePeople
  1532.  
  1533. [Tech Advancing] [Information] Loading
  1534.  
  1535. WallAirVent801263 - Air Priority Loaded: Hot
  1536.  
  1537. [Tech Advancing] [Information] val:1
  1538.  
  1539. [Tech Advancing] [Information] val:1
  1540.  
  1541. [Tech Advancing] [Information] Read TA_ExposePeople
  1542.  
  1543. [Tech Advancing] [Information] Loading
  1544.  
  1545. [Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
  1546.  
  1547. [Tech Advancing] [Information] val:1
  1548.  
  1549. [Tech Advancing] [Information] val:1
  1550.  
  1551. [Tech Advancing] [Information] Read TA_ExposePeople
  1552.  
  1553. [Tech Advancing] [Information] Loading
  1554.  
  1555. WallAirVent801263 - Air Priority Loaded: Hot
  1556.  
  1557. [Tech Advancing] [Information] val:1
  1558.  
  1559. [Tech Advancing] [Information] val:1
  1560.  
  1561. [Tech Advancing] [Information] Read TA_ExposePeople
  1562.  
  1563. [Tech Advancing] [Information] Loading
  1564.  
  1565. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1566.  
  1567. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  1568.  
  1569. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1570.  
  1571. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1572.  
  1573. Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit.
  1574.  
  1575. Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit.
  1576.  
  1577. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1578.  
  1579. Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1580. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1581. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1582. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1583. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1584. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1585. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1586.  
  1587. Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1588. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1589. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1590. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1591. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1592. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1593. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1594.  
  1595. Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1596. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1597. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1598. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1599. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1600. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1601. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1602.  
  1603. Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1604. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1605. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1606. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1607. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1608. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1609. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1610.  
  1611. Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement
  1612. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1613. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1614. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1615. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1616. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  1617. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  1618.  
  1619. StatRequest for null thing.
  1620.  
  1621. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  1622. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  1623. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  1624. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1625. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  1626. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  1627. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1628. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  1629. at Verse.Thing.get_MarketValue () <0x00019>
  1630. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  1631. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  1632. at Verse.Map.FinalizeLoading () <0x006d2>
  1633. at Verse.Game.LoadGame () <0x002ec>
  1634. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  1635. at Verse.Root_Play.<Start>m__0 () <0x00016>
  1636. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  1637.  
  1638.  
  1639. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1640. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1641.  
  1642. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  1643.  
  1644. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1645.  
  1646. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1647.  
  1648. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1649.  
  1650.  
  1651. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23695.
  1652. Total: 193.100616 ms (FindLiveObjects: 1.455927 ms CreateObjectMapping: 2.381151 ms MarkObjects: 189.218536 ms DeleteObjects: 0.044127 ms)
  1653.  
  1654. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1655.  
  1656. Unloading 6553 unused Assets to reduce memory usage. Loaded Objects now: 17161.
  1657. Total: 159.964676 ms (FindLiveObjects: 1.142064 ms CreateObjectMapping: 3.967124 ms MarkObjects: 142.751602 ms DeleteObjects: 12.103309 ms)
  1658.  
  1659. Setting up 2 worker threads for Enlighten.
  1660. Thread -> id: 3490 -> priority: 1
  1661. Thread -> id: 3008 -> priority: 1
  1662. Initialize engine version: 5.6.3p1 (9c92e827232b)
  1663. GfxDevice: creating device client; threaded=1
  1664. Direct3D:
  1665. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8831]
  1666. Renderer: NVIDIA GeForce GTX 970
  1667. Vendor: NVIDIA
  1668. VRAM: 3072 MB (via DXGI)
  1669. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1670. Begin MonoManager ReloadAssembly
  1671. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  1672. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1673. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1674. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1675. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1676. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  1677. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  1678. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1679. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1680. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1681. desktop: 1920x1080 59Hz; virtual: 5368x1080 at 0,0
  1682. RimWorld 0.18.1722 rev1198
  1683.  
  1684. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>L-Traits</name><author>Leonapp and Stantboard</author><description>Adds some random traits to Rimworld</description><targetversion>0.17.0</targetversion></ModMetaData>
  1685.  
  1686. Combat Readiness Check: Trying to patch StorytellerUtility.
  1687.  
  1688. Combat Readiness Check: Patched StorytellerUtility.
  1689.  
  1690. Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
  1691.  
  1692. Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
  1693.  
  1694. Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
  1695.  
  1696. Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
  1697.  
  1698. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  1699.  
  1700. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  1701.  
  1702. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  1703.  
  1704. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  1705.  
  1706. Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
  1707.  
  1708. Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
  1709.  
  1710. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  1711.  
  1712. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  1713.  
  1714. [R³] Initialized Harmony patches 1.3.0.170
  1715.  
  1716. [R³] RimWorld.BillRepeatModeDef
  1717.  
  1718. [R³] RimWorld.BillStoreModeDef
  1719.  
  1720. [R³] RimWorld.BiomeDef
  1721.  
  1722. [R³] RimWorld.ChemicalDef
  1723.  
  1724. [R³] RimWorld.DifficultyDef
  1725.  
  1726. [R³] RimWorld.FactionDef
  1727.  
  1728. [R³] RimWorld.FeatureDef
  1729.  
  1730. [R³] RimWorld.FleshTypeDef
  1731.  
  1732. [R³] RimWorld.HairDef
  1733.  
  1734. [R³] RimWorld.HediffGiverSetDef
  1735.  
  1736. [R³] RimWorld.HibernatableStateDef
  1737.  
  1738. [R³] RimWorld.HistoryAutoRecorderDef
  1739.  
  1740. [R³] RimWorld.HistoryAutoRecorderGroupDef
  1741.  
  1742. [R³] RimWorld.IncidentDef
  1743.  
  1744. [R³] RimWorld.IncidentTargetTypeDef
  1745.  
  1746. [R³] RimWorld.InspirationDef
  1747.  
  1748. [R³] RimWorld.InteractionDef
  1749.  
  1750. [R³] RimWorld.ItemCollectionGeneratorDef
  1751.  
  1752. [R³] RimWorld.JoyGiverDef
  1753.  
  1754. [R³] RimWorld.JoyKindDef
  1755.  
  1756. [R³] RimWorld.LifeStageDef
  1757.  
  1758. [R³] RimWorld.MainButtonDef
  1759.  
  1760. [R³] RimWorld.NeedDef
  1761.  
  1762. [R³] RimWorld.PawnColumnDef
  1763.  
  1764. [R³] RimWorld.PawnGroupKindDef
  1765.  
  1766. [R³] RimWorld.PawnRelationDef
  1767.  
  1768. [R³] RimWorld.PawnTableDef
  1769.  
  1770. [R³] RimWorld.PrisonerInteractionModeDef
  1771.  
  1772. [R³] RimWorld.RaidStrategyDef
  1773.  
  1774. [R³] RimWorld.RecordDef
  1775.  
  1776. [R³] RimWorld.ResearchTabDef
  1777.  
  1778. [R³] RimWorld.RiverDef
  1779.  
  1780. [R³] RimWorld.RoadDef
  1781.  
  1782. [R³] RimWorld.RoadPathingDef
  1783.  
  1784. [R³] RimWorld.RoadWorldLayerDef
  1785.  
  1786. [R³] RimWorld.RuleDef
  1787.  
  1788. [R³] RimWorld.ScenPartDef
  1789.  
  1790. [R³] RimWorld.ScenarioDef
  1791.  
  1792. [R³] RimWorld.SiteCoreDef
  1793.  
  1794. [R³] RimWorld.SiteDefBase
  1795.  
  1796. [R³] RimWorld.SitePartDef
  1797.  
  1798. [R³] RimWorld.SkillDef
  1799.  
  1800. [R³] RimWorld.StatCategoryDef
  1801.  
  1802. [R³] RimWorld.StatDef
  1803.  
  1804. [R³] RimWorld.StoryEventDef
  1805.  
  1806. [R³] RimWorld.StorytellerDef
  1807.  
  1808. [R³] RimWorld.StuffCategoryDef
  1809.  
  1810. [R³] RimWorld.TaleDef
  1811.  
  1812. [R³] RimWorld.ThoughtDef
  1813.  
  1814. [R³] RimWorld.TimeAssignmentDef
  1815.  
  1816. [R³] RimWorld.TraderKindDef
  1817.  
  1818. [R³] RimWorld.TrainableDef
  1819.  
  1820. [R³] RimWorld.TraitDef
  1821.  
  1822. [R³] RimWorld.TransferableSorterDef
  1823.  
  1824. [R³] RimWorld.ConceptDef
  1825.  
  1826. [R³] RimWorld.InstructionDef
  1827.  
  1828. [R³] RimWorld.WorldObjectDef
  1829.  
  1830. [R³] Verse.BodyDef
  1831.  
  1832. [R³] Verse.BodyPartDef
  1833.  
  1834. [R³] Verse.BodyPartGroupDef
  1835.  
  1836. [R³] Verse.BuildableDef
  1837.  
  1838. [R³] Verse.DamageArmorCategoryDef
  1839.  
  1840. [R³] Verse.DamageDef
  1841.  
  1842. [R³] Verse.StuffAppearanceDef
  1843.  
  1844. [R³] Verse.DesignationCategoryDef
  1845.  
  1846. [R³] Verse.DesignationDef
  1847.  
  1848. [R³] Verse.AI.DutyDef
  1849.  
  1850. [R³] Verse.EffecterDef
  1851.  
  1852. [R³] Verse.GameConditionDef
  1853.  
  1854. [R³] Verse.GenStepDef
  1855.  
  1856. [R³] Verse.HediffDef
  1857.  
  1858. [R³] Verse.Sound.ImpactSoundTypeDef
  1859.  
  1860. [R³] Verse.ImplementOwnerTypeDef
  1861.  
  1862. [R³] Verse.JobDef
  1863.  
  1864. [R³] Verse.KeyBindingCategoryDef
  1865.  
  1866. [R³] Verse.KeyBindingDef
  1867.  
  1868. [R³] Verse.LetterDef
  1869.  
  1870. [R³] Verse.ManeuverDef
  1871.  
  1872. [R³] Verse.MapGeneratorDef
  1873.  
  1874. [R³] Verse.MentalBreakDef
  1875.  
  1876. [R³] Verse.MentalStateDef
  1877.  
  1878. [R³] Verse.MessageTypeDef
  1879.  
  1880. [R³] Verse.PawnCapacityDef
  1881.  
  1882. [R³] Verse.PawnKindDef
  1883.  
  1884. [R³] Verse.RecipeDef
  1885.  
  1886. [R³] Verse.ResearchProjectDef
  1887.  
  1888. [R³] Verse.ReservationLayerDef
  1889.  
  1890. [R³] Verse.RoofDef
  1891.  
  1892. [R³] Verse.RoomRoleDef
  1893.  
  1894. [R³] Verse.RoomStatDef
  1895.  
  1896. [R³] Verse.RulePackDef
  1897.  
  1898. [R³] Verse.ScatterableDef
  1899.  
  1900. [R³] Verse.SongDef
  1901.  
  1902. [R³] Verse.SoundDef
  1903.  
  1904. [R³] Verse.SubcameraDef
  1905.  
  1906. [R³] Verse.TerrainDef
  1907.  
  1908. [R³] Verse.ThingCategoryDef
  1909.  
  1910. [R³] Verse.ThingDef
  1911.  
  1912. [R³] Verse.ThinkTreeDef
  1913.  
  1914. [R³] Verse.ToolCapacityDef
  1915.  
  1916. [R³] Verse.TrainableIntelligenceDef
  1917.  
  1918. [R³] Verse.WeatherDef
  1919.  
  1920. [R³] RimWorld.WorkGiverDef
  1921.  
  1922. [R³] Verse.WorkTypeDef
  1923.  
  1924. [R³] Verse.WorldGenStepDef
  1925.  
  1926. [R³] Verse.SpecialThingFilterDef
  1927.  
  1928. [R³] HugsLib.UpdateFeatureDef
  1929.  
  1930. [R³] PathAvoid.PathAvoidDef
  1931.  
  1932. [R³] PathAvoid.PathDesignationCategoryDef
  1933.  
  1934. [R³] AllowTool.ReverseDesignatorDef
  1935.  
  1936. [R³] AllowTool.ThingDesignatorDef
  1937.  
  1938. [R³] Enlighten.Def
  1939.  
  1940. [R³] Infused.ChanceDef
  1941.  
  1942. [R³] Infused.Def
  1943.  
  1944. [R³] WM.SmarterFoodSelection.CompabilityDef
  1945.  
  1946. [R³] WM.SmarterFoodSelection.MyDefClass
  1947.  
  1948. [R³] WM.SmarterFoodSelection.Policy
  1949.  
  1950. [R³] Mending.ChanceDef
  1951.  
  1952. [R³] ResearchableStatUpgrades.StatModifierDef
  1953.  
  1954. [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
  1955.  
  1956. [R³] AnimalTab.FilterDef
  1957.  
  1958. [R³] HelpTab.HelpCategoryDef
  1959.  
  1960. [R³] HelpTab.MainButton_HelpMenuDef
  1961.  
  1962. [R³] HelpTab.HelpDef
  1963.  
  1964. [R³] Fluffy.PawnColumnDef_Capacity
  1965.  
  1966. [R³] DubsBadHygiene.DubsModOptions
  1967.  
  1968. [R³] Quarry.QuarryResourcesDef
  1969.  
  1970. [R³] WorkTab.PawnColumnDef_WorkGiver
  1971.  
  1972. [R³] SeedsPlease.SeedDef
  1973.  
  1974. [R³] SeedsPlease.RecipeDef
  1975.  
  1976. [R³] JecsTools.CaravanJobDef
  1977.  
  1978. [R³] JecsTools.WorldObjectRecipeDef
  1979.  
  1980. [R³] JecsTools.DamageDefCleave
  1981.  
  1982. [R³] AbilityUser.AbilityDef
  1983.  
  1984. [R³] AbilityUser.ProjectileDef_Ability
  1985.  
  1986. [R³] AbilityUser.ProjectileDef_AbilityLaser
  1987.  
  1988. [R³] AbilityUserAI.AbilityAIDef
  1989.  
  1990. [R³] AbilityUserAI.AbilityUserAIProfileDef
  1991.  
  1992. [R³] CompSlotLoadable.SlotLoadableDef
  1993.  
  1994. [R³] EdB.PrepareCarefully.CarefullyPawnRelationDef
  1995.  
  1996. [R³] MorePlanning.PlanningDesignationDef
  1997.  
  1998. [R³] RemoteExplosives.SuperEMPDamageDef
  1999.  
  2000. [R³] RemoteExplosives.FlameChanceDamageDef
  2001.  
  2002. [R³] RemoteExplosives.HediffDef_NonLethal
  2003.  
  2004. [R³] RemoteExplosives.SparkweedPlantDef
  2005.  
  2006. [R³] RemoteExplosives.TraderStockInjectorDef
  2007.  
  2008. [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
  2009.  
  2010. [R³] AIRobot.X2_ThingDef_AIRobot
  2011.  
  2012. [R³] MapGenerator.MapGeneratorBlueprintDef
  2013.  
  2014. [R³] MapGenerator.MapGeneratorBaseBlueprintDef
  2015.  
  2016. [R³] AdditionalJoyObjects.BookNameDef
  2017.  
  2018. [R³] AnestheticGunMod.ThingDef_AnestheticBullet
  2019.  
  2020. ModSwitch 1.4.0.125 - initialized patches...
  2021.  
  2022. Initialized OmniCoreDrill patches
  2023.  
  2024. Moody settings loaded
  2025.  
  2026. Fluffy Breakdowns :: Initialized
  2027.  
  2028. RSA Core loaded...
  2029.  
  2030. RSA Main injected ...
  2031.  
  2032. XML Verse.TerrainDef defines the same field twice: affordances.
  2033.  
  2034. Field contents: Undefined.
  2035.  
  2036. Whole XML:
  2037.  
  2038. <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>330</renderPrecedence><pathCost>12</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Light</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  2039.  
  2040. XML Verse.TerrainDef defines the same field twice: affordances.
  2041.  
  2042. Field contents: Undefined.
  2043.  
  2044. Whole XML:
  2045.  
  2046. <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>325</renderPrecedence><pathCost>23</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  2047.  
  2048. XML Verse.TerrainDef defines the same field twice: affordances.
  2049.  
  2050. Field contents: Undefined.
  2051.  
  2052. Whole XML:
  2053.  
  2054. <TerrainDef><defName>WaterDeep</defName><label>deep water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>395</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2055.  
  2056. XML Verse.TerrainDef defines the same field twice: affordances.
  2057.  
  2058. Field contents: Undefined.
  2059.  
  2060. Whole XML:
  2061.  
  2062. <TerrainDef><defName>WaterOceanDeep</defName><label>deep ocean water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>397</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2063.  
  2064. XML Verse.TerrainDef defines the same field twice: affordances.
  2065.  
  2066. Field contents: Undefined.
  2067.  
  2068. Whole XML:
  2069.  
  2070. <TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>399</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2071.  
  2072. XML Verse.TerrainDef defines the same field twice: affordances.
  2073.  
  2074. Field contents: Undefined.
  2075.  
  2076. Whole XML:
  2077.  
  2078. <TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>394</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2079.  
  2080. XML Verse.TerrainDef defines the same field twice: affordances.
  2081.  
  2082. Field contents: Undefined.
  2083.  
  2084. Whole XML:
  2085.  
  2086. <TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>396</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2087.  
  2088. XML Verse.TerrainDef defines the same field twice: affordances.
  2089.  
  2090. Field contents: Undefined.
  2091.  
  2092. Whole XML:
  2093.  
  2094. <TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>398</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
  2095.  
  2096. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\RecipeDefs/Recipes_UberPower2.xml: root element named RecipeDefs; should be named Defs
  2097.  
  2098. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\ThingDefs_Buildings/Buildings_UberPower.xml: root element named Buildings; should be named Defs
  2099.  
  2100. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  2101.  
  2102. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef>
  2103.  
  2104. XML error: <ignoreNeedsPower>true</ignoreNeedsPower> doesn't correspond to any field in type BuildingProperties.
  2105.  
  2106. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef>
  2107.  
  2108. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs
  2109.  
  2110. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs
  2111.  
  2112. Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  2113.  
  2114. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  2115.  
  2116. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  2117.  
  2118. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  2119.  
  2120. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  2121.  
  2122. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  2123.  
  2124. [Anvil Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName = "Sandbags"]/costStuffCount) failed
  2125. file: [Rimworld_dir]\Mods\Anvil Patch\Patches\Buildings_Security.xml
  2126.  
  2127. SeedsPlease :: LoadingOnDemand VGPVegetableGarden
  2128.  
  2129. SeedsPlease :: LoadingOnDemand VGPGardenGourmet
  2130.  
  2131. SeedsPlease :: LoadingOnDemand VGPGardenMedicine
  2132.  
  2133. SeedsPlease :: LoadingOnDemand VGPGardenResources
  2134.  
  2135. SeedsPlease :: LoadingOnDemand VGPMoreVeggies
  2136.  
  2137. SeedsPlease :: LoadingOnDemand VGPXtra
  2138.  
  2139. SeedsPlease :: LoadingOnDemand TExpandedCrops
  2140.  
  2141. SeedsPlease :: LoadingOnDemand XeosGeneticallyEngineeredPlants
  2142.  
  2143. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterDeep"]/changeable) failed
  2144. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2145.  
  2146. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanDeep"]/changeable) failed
  2147. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2148.  
  2149. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed
  2150. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2151.  
  2152. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterShallow"]/changeable) failed
  2153. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2154.  
  2155. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed
  2156. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2157.  
  2158. [Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed
  2159. file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml
  2160.  
  2161. Duplicate def-linked translation key: Miscellaneous.label
  2162.  
  2163. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  2164.  
  2165. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  2166.  
  2167. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  2168.  
  2169. OnLevelWasLoaded was found on ModInitializerComponent
  2170. This message has been deprecated and will be removed in a later version of Unity.
  2171. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  2172. (Filename: Line: 376)
  2173.  
  2174. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.label
  2175.  
  2176. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.description
  2177.  
  2178. Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.stuffProps.stuffAdjective
  2179.  
  2180. Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
  2181.  
  2182. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
  2183.  
  2184. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
  2185.  
  2186. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.label
  2187.  
  2188. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.description
  2189.  
  2190. Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.jobString
  2191.  
  2192. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.label
  2193.  
  2194. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.description
  2195.  
  2196. Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.jobString
  2197.  
  2198. [RuntimeGC] MainTabWindow inserted.
  2199.  
  2200. ImpassableMapMaker: Adding Harmony Postfix to GenStep_ElevationFertility.Generate
  2201.  
  2202. ImpassableMapMaker: Adding Harmony Postfix to WorldPathGrid.CalculatedCostAt
  2203.  
  2204. ImpassableMapMaker: Adding Harmony Postfix to TileFinder.IsValidTileForNewSettlement
  2205.  
  2206. NamesGalore: Injecting Names
  2207.  
  2208. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  2209.  
  2210. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  2211.  
  2212. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  2213.  
  2214. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  2215.  
  2216. ExpandedRoofing: generating dynamic defs
  2217.  
  2218. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  2219.  
  2220. SS Damage Indicators initialized.
  2221. Patched infix non-destructive: Verse.Thing.TakeDamage
  2222. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  2223. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  2224.  
  2225. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  2226.  
  2227. Outfitter successfully completed 202 patches with harmony.
  2228.  
  2229. MineItAll injected.
  2230.  
  2231. Initialized Faction Discovery.
  2232.  
  2233. OnLevelWasLoaded was found on InitializerBehaviour
  2234. This message has been deprecated and will be removed in a later version of Unity.
  2235. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  2236. (Filename: Line: 376)
  2237.  
  2238. BoneMod called
  2239.  
  2240. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  2241.  
  2242. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  2243.  
  2244. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  2245.  
  2246. ResearchPal :: redundant prerequisites for Quantum stockpiles the following research: Electricity
  2247.  
  2248. ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining
  2249.  
  2250. ResearchPal :: redundant prerequisites for Glitterworld Autopsy the following research: Basic Autopsy
  2251.  
  2252. ResearchPal :: redundant prerequisites for Tweaked Solar Panels the following research: Electricity
  2253.  
  2254. ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing
  2255.  
  2256. ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
  2257.  
  2258. ResearchPal :: redundant prerequisites for Mechanics cabinet the following research: Machining
  2259.  
  2260. ResearchPal :: redundant prerequisites for Preporix production the following research: Drug production
  2261.  
  2262. ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
  2263.  
  2264. ResearchPal :: redundant prerequisites for Smokeleaf pharmacology the following research: Advanced smokeleaf cultivation
  2265.  
  2266. ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
  2267.  
  2268. switched Vulcan cannon(9) and Advanced
  2269. Hauler(2)
  2270.  
  2271. switched Blast turrets(9) and Intermediate
  2272. Hauler(2)
  2273.  
  2274. switched Precision turrets(9) and Basic
  2275. Hauler(2)
  2276.  
  2277. switched Ground-penetrating scanner(7) and Ship cryptosleep caskets(8)
  2278.  
  2279. switched Shredder turrets(24) and Simple
  2280. Hauler(2)
  2281.  
  2282. switched Deep drilling(2) and Charged shot(8)
  2283.  
  2284. switched Industrial medical care(3) and Ultimate Wind Turbines(17)
  2285.  
  2286. switched Component assembly(4) and Ultimate Fuel Generators(19)
  2287.  
  2288. switched Cryptosleep casket(5) and Shield belt(7)
  2289.  
  2290. switched Advanced biology(10) and Advanced multi-analyzer(12)
  2291.  
  2292. switched Thick stone roof removal(11) and Tidal Power(14)
  2293.  
  2294. switched Military grade turrets(22) and Charged shot(2)
  2295.  
  2296. switched Tube television(4) and Tissue printer(15)
  2297.  
  2298. switched Mechanics cabinet(5) and Advanced Wind Turbines(17)
  2299.  
  2300. switched Geothermal power(8) and Advanced Fuel Generators(18)
  2301.  
  2302. switched Hospital bed(9) and Mechanics cabinet(17)
  2303.  
  2304. switched Long-range mineral scanner(11) and Advanced Fuel Generators(8)
  2305.  
  2306. switched Upgraded Solar Panels(13) and Automated gun turrets(16)
  2307.  
  2308. switched Simple prosthetics workbench(14) and Circuit breakers(21)
  2309.  
  2310. switched Automated gun turrets(13) and Rocketree(2)
  2311.  
  2312. switched Advanced Wind Turbines(5) and Rocket complex(3)
  2313.  
  2314. switched Advanced Fuel Generators(11) and Tissue printer(4)
  2315.  
  2316. switched Multibarrel weapons(19) and Automated gun turrets(2)
  2317.  
  2318. switched Microelectronics basics(4) and Mortars(2)
  2319.  
  2320. switched Tweaked Solar Panels(6) and Scalable solar roofs(16)
  2321.  
  2322. switched Advanced Grenades(10) and Advanced Soylent Production(20)
  2323.  
  2324. switched Basic fuses(12) and Bone refining(14)
  2325.  
  2326. switched Upgraded Wind Turbines(17) and Smokepop belts(3)
  2327.  
  2328. switched Upgraded Fuel Generators(18) and Mortars(4)
  2329.  
  2330. switched Mortars(18) and Lightweight Building Polymer(5)
  2331.  
  2332. switched Solar panels(10) and IEDs(6)
  2333.  
  2334. switched Air conditioning(11) and Powered Heating(23)
  2335.  
  2336. switched Explosives manufacturing(14) and Living Battery(15)
  2337.  
  2338. switched Simple Animal Prosthetics(16) and Colored lights(12)
  2339.  
  2340. switched Tweaked Wind Turbines(17) and Autodoors(3)
  2341.  
  2342. switched Tweaked Fuel Generators(18) and Hydroponics(4)
  2343.  
  2344. switched Soylent Production(20) and IEDs(10)
  2345.  
  2346. switched Gun complex(21) and Machining(5)
  2347.  
  2348. switched Basic Climate Control(27) and Incendiary IEDs(13)
  2349.  
  2350. switched Machining(21) and Refining(2)
  2351.  
  2352. switched Refining(21) and Autodoors(17)
  2353.  
  2354. switched Wake-up production(56) and Go-juice production(57)
  2355.  
  2356. switched Go-juice production(56) and Penoxycyline production(58)
  2357.  
  2358. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
  2359.  
  2360. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
  2361.  
  2362. [HugsLib] v4.0.1 initialized AllowTool, Smarter_Food_Selection, Autopsy, HandMeThatBrick, Notifications_Archiver, HeatMap, CentralizedClimateControl, DeepOreIdentifier, AvoidFriendlyFire, ImprovedWorkbenches, Hospitality, Therapy, com.github.alandariva.moreplanning, SimpleSidearms, RemoteExplosives, LessArbitrarySurgery, DeathRattle, HaulToStack
  2363.  
  2364. [Smarter_Food_Selection] Loaded - 606 food categorized - 1130 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
  2365.  
  2366. [RemoteExplosives] Injected stock generators for 7 traders
  2367.  
  2368. [RemoteExplosives] Injected 5 alternate explosives recipes.
  2369.  
  2370. Faction Discovery injected.
  2371.  
  2372. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2373. QualityBuilder added property to '270' things
  2374.  
  2375.  
  2376. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 16531.
  2377. Total: 92.080246 ms (FindLiveObjects: 0.548529 ms CreateObjectMapping: 1.992475 ms MarkObjects: 89.463257 ms DeleteObjects: 0.075397 ms)
  2378.  
  2379. Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace
  2380.  
  2381. [Tech Advancing] [Information] val:1
  2382.  
  2383. [Tech Advancing] [Information] val:1
  2384.  
  2385. [Tech Advancing] [Information] Read TA_ExposePeople
  2386.  
  2387. [Tech Advancing] [Information] Loading
  2388.  
  2389. WallAirVent801263 - Air Priority Loaded: Hot
  2390.  
  2391. [Tech Advancing] [Information] val:1
  2392.  
  2393. [Tech Advancing] [Information] val:1
  2394.  
  2395. [Tech Advancing] [Information] Read TA_ExposePeople
  2396.  
  2397. [Tech Advancing] [Information] Loading
  2398.  
  2399. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2400.  
  2401. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2402.  
  2403. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2404.  
  2405. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2406.  
  2407. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2408.  
  2409. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2410.  
  2411. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2412.  
  2413. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2414.  
  2415. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2416.  
  2417. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2418.  
  2419. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2420.  
  2421. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2422.  
  2423. Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy.
  2424.  
  2425. [Tech Advancing] [Information] val:1
  2426.  
  2427. [Tech Advancing] [Information] val:1
  2428.  
  2429. [Tech Advancing] [Information] Read TA_ExposePeople
  2430.  
  2431. [Tech Advancing] [Information] Loading
  2432.  
  2433. WallAirVent801263 - Air Priority Loaded: Hot
  2434.  
  2435. [Tech Advancing] [Information] val:1
  2436.  
  2437. [Tech Advancing] [Information] val:1
  2438.  
  2439. [Tech Advancing] [Information] Read TA_ExposePeople
  2440.  
  2441. [Tech Advancing] [Information] Loading
  2442.  
  2443. [Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
  2444.  
  2445. [Tech Advancing] [Information] val:1
  2446.  
  2447. [Tech Advancing] [Information] val:1
  2448.  
  2449. [Tech Advancing] [Information] Read TA_ExposePeople
  2450.  
  2451. [Tech Advancing] [Information] Loading
  2452.  
  2453. WallAirVent801263 - Air Priority Loaded: Hot
  2454.  
  2455. [Tech Advancing] [Information] val:1
  2456.  
  2457. [Tech Advancing] [Information] val:1
  2458.  
  2459. [Tech Advancing] [Information] Read TA_ExposePeople
  2460.  
  2461. [Tech Advancing] [Information] Loading
  2462.  
  2463. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  2464.  
  2465. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2466.  
  2467. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2468.  
  2469. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  2470.  
  2471. Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit.
  2472.  
  2473. Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit.
  2474.  
  2475. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2476.  
  2477. Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement
  2478. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2479. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2480. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2481. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2482. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2483. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  2484.  
  2485. Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement
  2486. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2487. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2488. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2489. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2490. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2491. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  2492.  
  2493. Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement
  2494. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2495. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2496. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2497. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2498. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2499. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  2500.  
  2501. Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement
  2502. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2503. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2504. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2505. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2506. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2507. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  2508.  
  2509. Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement
  2510. at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2511. at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2512. at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2513. at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2514. at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
  2515. at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
  2516.  
  2517. StatRequest for null thing.
  2518.  
  2519. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  2520. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  2521. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  2522. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  2523. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  2524. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  2525. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  2526. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  2527. at Verse.Thing.get_MarketValue () <0x00019>
  2528. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  2529. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  2530. at Verse.Map.FinalizeLoading () <0x006d2>
  2531. at Verse.Game.LoadGame () <0x002ec>
  2532. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  2533. at Verse.Root_Play.<Start>m__0 () <0x00016>
  2534. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  2535.  
  2536.  
  2537. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2538. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  2539.  
  2540. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2541.  
  2542. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2543.  
  2544. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  2545.  
  2546. [AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2547.  
  2548.  
  2549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23693.
  2550. Total: 176.975540 ms (FindLiveObjects: 1.901005 ms CreateObjectMapping: 2.642703 ms MarkObjects: 172.389740 ms DeleteObjects: 0.041497 ms)
  2551.  
  2552. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  2553.  
  2554. Unloading 6557 unused Assets to reduce memory usage. Loaded Objects now: 17155.
  2555. Total: 131.045731 ms (FindLiveObjects: 1.019908 ms CreateObjectMapping: 3.723106 ms MarkObjects: 112.952431 ms DeleteObjects: 13.349702 ms)
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