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- delremote=workspace.Remote.GrabItem
- function delobj(parent, instance)
- local _p=parent
- local _i=instance
- delremote:FireServer(_p,nil,_i)
- end
- local banned={}
- g=Instance.new('ScreenGui',game.CoreGui)
- t=Instance.new('TextLabel',g)
- t.Active=true
- t.Draggable=true
- t.Size=UDim2.new(0,200,0,20)
- t.BackgroundColor3=Color3.fromRGB(28,14,28)
- t.TextColor3=Color3.fromRGB(121,0,121)
- t.Text='Apoc UI B34'
- i=Instance.new('TextBox',t)
- i.ClearTextOnFocus=true
- i.Size=UDim2.new(0,200,0,20)
- i.Position=UDim2.new(0,0,0,20+4)
- i.BackgroundColor3=Color3.fromRGB(14,14,14)
- i.TextColor3=Color3.fromRGB(255,255,255)
- i.Text='[object]'
- b1=Instance.new('TextButton',t)
- b1.Position=UDim2.new(0,0,0,40+8)
- b1.Size=UDim2.new(0,200,0,20)
- b1.BackgroundColor3=Color3.fromRGB(14,14,14)
- b1.TextColor3=Color3.fromRGB(255,255,255)
- b1.Text='Kick'
- b2=Instance.new('TextButton',t)
- b2.Position=UDim2.new(0,0,0,60+12)
- b2.Size=UDim2.new(0,200,0,20)
- b2.BackgroundColor3=Color3.fromRGB(14,14,14)
- b2.TextColor3=Color3.fromRGB(255,255,255)
- b2.Text='Del buildings'
- b3=Instance.new('TextButton',t)
- b3.Position=UDim2.new(0,0,0,80+16)
- b3.Size=UDim2.new(0,200,0,20)
- b3.BackgroundColor3=Color3.fromRGB(14,14,14)
- b3.TextColor3=Color3.fromRGB(255,255,255)
- b3.Text='Add buildings'
- b4=Instance.new('TextButton',t)
- b4.Position=UDim2.new(0,0,0,100+20)
- b4.Size=UDim2.new(0,200,0,20)
- b4.BackgroundColor3=Color3.fromRGB(14,14,14)
- b4.TextColor3=Color3.fromRGB(255,255,255)
- b4.Text='Semi-ban'
- b5=Instance.new('TextButton',t)
- b5.Position=UDim2.new(0,0,0,120+24)
- b5.Size=UDim2.new(0,200,0,20)
- b5.BackgroundColor3=Color3.fromRGB(14,14,14)
- b5.TextColor3=Color3.fromRGB(255,255,255)
- b5.Text='Un-ban'
- b6=Instance.new('TextButton',t)
- b6.Position=UDim2.new(0,0,0,140+28)
- b6.Size=UDim2.new(0,200,0,20)
- b6.BackgroundColor3=Color3.fromRGB(14,14,14)
- b6.TextColor3=Color3.fromRGB(255,255,255)
- b6.Text='Del trees'
- b7=Instance.new('TextButton',t)
- b7.Position=UDim2.new(0,0,0,160+32)
- b7.Size=UDim2.new(0,200,0,20)
- b7.BackgroundColor3=Color3.fromRGB(14,14,14)
- b7.TextColor3=Color3.fromRGB(255,255,255)
- b7.Text='Add trees'
- b8=Instance.new('TextButton',t)
- b8.Position=UDim2.new(0,0,0,180+36)
- b8.Size=UDim2.new(0,200,0,20)
- b8.BackgroundColor3=Color3.fromRGB(14,14,14)
- b8.TextColor3=Color3.fromRGB(255,255,255)
- b8.Text='Del roads'
- b9=Instance.new('TextButton',t)
- b9.Position=UDim2.new(0,0,0,200+40)
- b9.Size=UDim2.new(0,200,0,20)
- b9.BackgroundColor3=Color3.fromRGB(14,14,14)
- b9.TextColor3=Color3.fromRGB(255,255,255)
- b9.Text='Add roads'
- b10=Instance.new('TextButton',t)
- b10.Position=UDim2.new(0,0,0,220+44)
- b10.Size=UDim2.new(0,200,0,20)
- b10.BackgroundColor3=Color3.fromRGB(14,14,14)
- b10.TextColor3=Color3.fromRGB(255,255,255)
- b10.Text='Del hills'
- b11=Instance.new('TextButton',t)
- b11.Position=UDim2.new(0,0,0,240+48)
- b11.Size=UDim2.new(0,200,0,20)
- b11.BackgroundColor3=Color3.fromRGB(14,14,14)
- b11.TextColor3=Color3.fromRGB(255,255,255)
- b11.Text='Add hills'
- b12=Instance.new('TextButton',t)
- b12.Position=UDim2.new(0,0,0,260+52)
- b12.Size=UDim2.new(0,200,0,20)
- b12.BackgroundColor3=Color3.fromRGB(14,14,14)
- b12.TextColor3=Color3.fromRGB(255,255,255)
- b12.Text='V. Speed'
- b13=Instance.new('TextButton',t)
- b13.Position=UDim2.new(0,0,0,280+56)
- b13.Size=UDim2.new(0,200,0,20)
- b13.BackgroundColor3=Color3.fromRGB(14,14,14)
- b13.TextColor3=Color3.fromRGB(255,255,255)
- b13.Text='God self'
- b14=Instance.new('TextButton',t)
- b14.Position=UDim2.new(0,0,0,300+60)
- b14.Size=UDim2.new(0,200,0,20)
- b14.BackgroundColor3=Color3.fromRGB(14,14,14)
- b14.TextColor3=Color3.fromRGB(255,255,255)
- b14.Text='V. God'
- b15=Instance.new('TextButton',t)
- b15.Position=UDim2.new(0,0,0,320+64)
- b15.Size=UDim2.new(0,200,0,20)
- b15.BackgroundColor3=Color3.fromRGB(14,14,14)
- b15.TextColor3=Color3.fromRGB(255,255,255)
- b15.Text='G. Message'
- b16=Instance.new('TextButton',t)
- b16.Position=UDim2.new(0,0,0,340+68)
- b16.Size=UDim2.new(0,200,0,20)
- b16.BackgroundColor3=Color3.fromRGB(14,14,14)
- b16.TextColor3=Color3.fromRGB(255,255,255)
- b16.Text='Self destruct'
- b17=Instance.new('TextButton',t)
- b17.Position=UDim2.new(0,0,0,360+72)
- b17.Size=UDim2.new(0,200,0,20)
- b17.BackgroundColor3=Color3.fromRGB(14,14,14)
- b17.TextColor3=Color3.fromRGB(255,255,255)
- b17.Text='Player ESP'
- b1.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(nil, game.Players[i.Text])end)
- if state then print(err) end
- end)
- b2.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(game.ReplicatedStorage, workspace['Anchored Objects']:FindFirstChild'Towns/Cities')end)
- if state then print(err) end
- end)
- b3.MouseButton1Down:connect(function()
- local state, err = pcall(function()
- delobj(workspace['Anchored Objects'],game.ReplicatedStorage:FindFirstChild("Towns/Cities"))
- end)
- if state then print(err) end
- end)
- b4.MouseButton1Down:connect(function()
- table.insert(banned, i.Text)
- pcall(function()
- delobj(nil, game.Players[i.Text])
- end)
- end)
- b5.MouseButton1Down:connect(function()
- state, err = pcall(function()
- if banned[i.Text]then
- banned[i.Text]=nil
- end
- end)
- end)
- b6.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(game.ReplicatedStorage, workspace['Anchored Objects']:FindFirstChild'Trees/Foliage')end)
- if state then print(err) end
- end)
- b7.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(workspace['Anchored Objects'], game.ReplicatedStorage:FindFirstChild'Trees/Foliage')end)
- if state then print(err) end
- end)
- b8.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(game.ReplicatedStorage, workspace['Anchored Objects'].Plates:FindFirstChild'Roads')end)
- if state then print(err) end
- local state, err = pcall(function()delobj(game.ReplicatedStorage, workspace['Anchored Objects'].Plates:FindFirstChild'Dirt Roads')end)
- if state then print(err) end
- end)
- b9.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(workspace['Anchored Objects'].Plates, game.ReplicatedStorage:FindFirstChild'Roads')end)
- if state then print(err) end
- local state, err = pcall(function()delobj(workspace['Anchored Objects'].Plates, game.ReplicatedStorage:FindFirstChild'Dirt Roads')end)
- if state then print(err) end
- end)
- b10.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(game.ReplicatedStorage, workspace['Anchored Objects'].Plates:FindFirstChild'Hills')end)
- if state then print(err) end
- end)
- b11.MouseButton1Down:connect(function()
- local state, err = pcall(function()delobj(workspace['Anchored Objects'].Plates, game.ReplicatedStorage:FindFirstChild'Hills')end)
- if state then print(err) end
- end)
- b12.MouseButton1Down:connect(function()
- local state, err = pcall(function()
- for x,v in next, workspace.Vehicles:GetChildren() do
- if v.Name~='VehicleWreck'and'Bicycle'then
- v.Stats.MaxSpeed.Value=tonumber(i.Text);
- v.Stats.MaxSpeed.Offroad.Value=tonumber(i.Text);
- end
- end
- end)
- if state then print(err) end
- end)
- b13.MouseButton1Down:connect(function()
- game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, math.huge)
- end)
- b14.MouseButton1Down:connect(function()
- for i,v in next, workspace.Vehicles:GetChildren() do
- pcall(function()
- if v.Name~='VehicleWreck'and'Bicycle'then
- delobj(nil,v.Stats.Engine.Max)
- end
- end)
- end
- end)
- b15.MouseButton1Down:connect(function()
- for x,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(v, 'Blue', i.Text)
- end
- end)
- b16.MouseButton1Down:connect(function()
- g:Destroy()
- script:Destroy()
- end)
- b17.MouseButton1Down:connect(function()
- local plrs={}
- for x,v in next, game.Players:GetPlayers() do
- pcall(function()
- table.insert(plrs,v)
- end)
- end
- end)
- game.Players.PlayerAdded:connect(function(p)
- if banned[p.Name]then
- delobj(nil,p)
- end
- end)
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