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Nov 14th, 2019
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  1. //This is what's in the character template
  2. CharTemplate.SpawnRequirements.RequiredObjectives.AddItem('MegaladonObjective');
  3.  
  4.  
  5. //Here's the objective itself. Even when inactive, the enemy still spawns.
  6. static function X2DataTemplate CreateMegaladonObjectiveTemplate()
  7. {
  8. local X2ObjectiveTemplate Template;
  9.  
  10. `CREATE_X2TEMPLATE(class'X2ObjectiveTemplate', Template, 'MegaladonObjective');
  11. Template.bMainObjective = false;
  12. Template.bNeverShowObjective = false;
  13.  
  14. Template.CompletionEvent = 'MegaladonFinishedEvent';
  15.  
  16. return Template;
  17. }
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