BlueVapor1234

VHS 1.6.0 Change Log

Dec 8th, 2023
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  1. Addition - Entire first half of Story Mode
  2. Addition - Minigame Mode with 2 more minigames coming in a later patch
  3. Addition - Unlock menu when you do something noteworthy
  4. Addition - Multiple save slots, and a save menu
  5. Addition - Audio Quality option
  6. Addition - Individual volume control for Music, Sounds, and Master volume
  7. Addition - Very Heavy Weight item
  8. Addition - Various new chalk boards
  9. Addition - Unused Snely line
  10. Addition - Voiacator to indicate when Voias is coming after a sound you made or not
  11. Addition - More random ambient sounds
  12. Addition - Tester NPC
  13. Addition - Nerd Wheezer item
  14. Addition - Completion percentage tracking
  15. Addition - Playtime tracking
  16. Addition - Unused Vida line
  17. Addition - Changes during the After Hours modifier
  18. Overhaul - Story Mode map
  19. Overhaul - The unlockable mode
  20. Overhaul - Usage of prefabs for most game objects instead of clones in each scene
  21. Overhaul - Music Player
  22. Refactor - Math Manager used for getting math problems instead of being localized in the SOGS pad
  23. Refactor - Mirror Madness separated into its own manager to add any time toggling
  24. Refactor - Player speed calculations
  25. Refactor - All NPCs now use a unified Base NPC class
  26. Refactor - Wander location selector
  27. Refactor - NPC and Player guilt system
  28. Refactor - Voias Tutor is now a self contained NPC
  29. Refactor - Random item spawning
  30. Refactor - Various Game Controller code
  31. Refactor - Character Cloning
  32. Refactor - Character Despawning and Spawning
  33. Refactor - Subtitle Manager subtitle adding
  34. Optimization - Converted all planes to quads in the Classic Mode map
  35. Optimization - Map no longer renders when not open
  36. Optimization - Masking textures now use R8 format instead of BGRA32
  37. Optimization - Usage of Incremental Garbage Collector
  38. Optimization - Usage of script stripping
  39. Optimization - Usage of baked collision meshes to improve load times
  40. Optimization - Intractable objects now all use an interface
  41. Optimization - Occlusion in scenes that did not have them before
  42. Optimization - Get Key in Subtitle Manager now uses char checking instead of Starts With
  43. Optimization - Checks for game being paused in scripts
  44. Optimization - File size of some files
  45. Optimization - Water slow down effect
  46. Optimization - Various getters in scripts
  47. Optimization - NPC performance
  48. Optimization - Collision casting for NPCs
  49. Improvement - Missing your shot with the Hand Gun now leaves a bullet hole on the wall
  50. Improvement - Map now works with multiple floors and indicates floor changes
  51. Improvement - NPCs now remember where they were wandering to if they take a detour
  52. Improvement - You can now walk under opening/closing lockdown doors
  53. Improvement - Readability of the item textures
  54. Improvement - Usage of delegates in Options Manager
  55. Improvement - While outside, you now recover stamina while walking, don't lose any while running, and don't get in trouble for running
  56. Improvement - Corrected orientation of all walls, ceilings, and floors in Classic Mode
  57. Improvement - Previously impossible to translate text is now translatable
  58. Improvement - The font now supports characters outside of the Latin set
  59. Improvement - Use of a specialized shader for fog on sprites instead of a script
  60. Improvement - Story Mode now has 5 item slots instead of 3
  61. Improvement - AJ apprehends NPCs in a similar manner to how he apprehends the player
  62. Improvement - Turdle now gets arrested by AJ for flooding
  63. Improvement - Hatty now drops the items that he takes if caught by AJ, or upon reaching his home
  64. Improvement - Some sprites updated to be consistent with the others
  65. Improvement - Eternity now only holds RITZ in the Classic Finale Cutscene when he actually has RITZ
  66. Improvement - Zero Suit Locator now shows the locations of AJ and Voias on the map, instead of showing nearby items
  67. Improvement - Locked achievements now only show the stand instead of a silhouette of the trophy
  68. Improvement - Warning screen now has a background
  69. Improvement - SOGS pad Voias feed background now only appears when Voias is happy, and is now accurate to the actual map
  70. Improvement - Replaced Baldi Classic gameover textures
  71. Improvement - You can now skip the Splash Screen and the Game Over Screen
  72. Improvement - SOGS pad bg now fades in and out
  73. Improvement - More consistent sizing of SOGS pad and Voias math sprites
  74. Improvement - Voias now does a dance when offering you Piza
  75. Improvement - Voias now does a dance when saying Nuh Uh
  76. Improvement - Parents event can now send other NPCs besides Gobdra to the office
  77. Improvement - Bitch can now lose the player
  78. Improvement - Updated preloaded assets to be more relevant
  79. Improvement - Usage of dither transparency for arrows
  80. Improvement - Minor tile based lighting
  81. Improvement - Certain subtitles now get hidden when they would otherwise be overlayed by subtitles from the same source
  82. Improvement - Visuals and readability of the Pause Menu
  83. Improvement - Increased length of various tracks
  84. Improvement - General mixing of various tracks
  85. Improvement - Gallery menus now show the current out of total to help indicate where the player is in the list
  86. Improvement - You can change what floor you're viewing in the Full Map
  87. Improvement - Full Map controls are now displayed in the Full Map
  88. Tweak - Max speed of the player reduced by 5
  89. Tweak - Meth Banana now gives the player the previous speed while over 100% brightness
  90. Tweak - Renamed all NPCs to their proper name in scripts
  91. Tweak - Item locations in Classic Mode
  92. Tweak - Exponent problems in the math game are now limited to the powers of 0, 1, and 2
  93. Tweak - Some audio clip names
  94. Tweak - Gameplay Mods must now be unlocked
  95. Tweak - Story Mode now unlocks after completing Classic Mode
  96. Tweak - AJ's max audio distance is now lower
  97. Tweak - Mesh names
  98. Tweak - Voias' hearing tiers are now integers instead of floats
  99. Tweak - Parents event is now 10 seconds shorter
  100. Tweak - Being guilty of RITZ lasts for longer
  101. Tweak - Gameover sequence is slightly longer
  102. Tweak - Change 48khz audio files to 44.1khz
  103. Tweak - Restock event now always sets dispensers to 1 use
  104. Tweak - Gobdra now always spawns after 30 seconds of spawning
  105. Tweak - Sootas is now significantly slower
  106. Bugfix - There are now wander points in the two rooms that did not have them in Classic Mode
  107. Bugfix - Bitch is now properly censored
  108. Bugfix - Various gravity related issues
  109. Bugfix - Usage of wrong materials in some places
  110. Bugfix - Firecracker and Ritz no longer have backwards audio on Mirror Madness
  111. Bugfix - Full map controls are no longer backwards on Mirror Madness
  112. Bugfix - Classic Finale Cutscene no longer gets desynced across different framerates
  113. Bugfix - Doors with two different walls on either side no longer sometimes have the same wall on both sides
  114. Bugfix - Various switch related issues
  115. Bugfix - The Nuh Uh audio in Classic Mode now properly comes from Voias
  116. Bugfix - Turdle no longer plays the nom voiceline when being forced to lower the water
  117. Bugfix - Item stealing NPCs will no longer attempt to steal items outside of your usable item slots
  118. Bugfix - Character clones are no longer miscoloured
  119. Bugfix - Crashing when pausing in certain situations
  120. Bugfix - Hatty no longer interrupts himself
  121. Bugfix - Load types on some audio clips are no longer incorrect
  122. Bugfix - Challenge event no longer fails to spawn the challenge book
  123. Bugfix - Various issues regarding player height
  124. Bugfix - Voias saying Nuh Uh not working after the first lore book is failed
  125. Bugfix - Subtitles and Audio is now properly paused during the SOGS pad
  126. Bugfix - Random crashing and exceptions relating to usage of Game Controller, Subtitle Manager, and Renderer Manager
  127. Bugfix - Screen tearing on framerates at or above the monitor's framerate
  128. Bugfix - Temporary Two no longer stacks audio
  129. Bugfix - Temporary Two no longer breaks on Free Run
  130. Bugfix - Events no longer occur during Free Run
  131. Bugfix - Extremely short fog fades are no longer incorrectly used instead of Set Fog
  132. Bugfix - Fog not being properly set by Renderer Manager when on scene start
  133. Bugfix - Renderer Manager will no longer try to add Sprite Color to sprites that already have it
  134. Bugfix - You now properly become guilty for stabbing Snely
  135. Bugfix - Barnacle no longer breaks on scenes without Turdle
  136. Bugfix - Shdw Lug no longer checks for Story Mode on update and instead disables if not Story Mode
  137. Bugfix - Sootas now properly changes alpha when intended
  138. Bugfix - NPCs can now go outside in Classic Mode
  139. Bugfix - NPCs no longer phase through closed exits in Classic Mode
  140. Bugfix - Voias now instantly reacts to being stunned as intended
  141. Bugfix - Voias no longer uses the wrong sprite when waiting for the player to enter the school
  142. Bugfix - Coroutines that should stop now properly stop
  143. Bugfix - Pocket Rift no longer breaks when Voias is not present
  144. Bugfix - Balloons now properly ignore the player collision
  145. Bugfix - Subtitles no longer appear as the prefab default for the first frame appearing
  146. Bugfix - On Drop now properly called for items when you swap them
  147. Bugfix - Sizzling sound of the Firecracker no longer has absurd max distance
  148. Bugfix - All NPCs are now properly tagged as NPCs
  149. Bugfix - Water no longer breaks when trying to affect an NPC without an agent
  150. Bugfix - Snely banging into a wall no longer tries to alert Voias when she is not active
  151. Bugfix - Voias no longer gains anger on possible third questions when not on Endless
  152. Bugfix - Audio and Subtitles no longer resume after exiting the game via the pause menu
  153. Bugfix - Dying now pauses Subtitles and Audio
  154. Bugfix - Set Fog now properly sets the skybox colour
  155. Bugfix - Raycasting randomly not working due to triggers being on the wrong layer
  156. Bugfix - Wanderer location selector no longer ignores the last point in the list
  157. Bugfix - Sootas circling trail colours not properly working
  158. Bugfix - AJ will no longer hum while already humming
  159. Bugfix - Physics Collision Layers
  160. Bugfix - Opening an already open door no longer alerts Voias
  161. Bugfix - Incorrect slope limit for the player on some scenes
  162. Bugfix - AJ no longer tries to chase multiple different NPCs when already chasing one
  163. Bugfix - Firecracker sprite now properly disappears when the firecracker explodes
  164. Bugfix - All NPCs now open doors properly
  165. Bugfix - Occasional weird behaviour with the Hand Gun's hud animator
  166. Bugfix - All characters now get cloned instead of just the original 7
  167. Bugfix - Minor visual errors with Sootas circling
  168. Bugfix - Gobdra can no longer take items through walls
  169. Bugfix - Vida's Music and Snely's Motor now use the correct audio source for subtitles
  170. Bugfix - AJ now properly stops humming when starting to chase someone
  171. Bugfix - Audio Queue failing to remove subtitles from the queue
  172. Bugfix - Quick Collect notebooks now properly give you stamina
  173. Bugfix - Gravity not applying when being pushed by Snely or Cooper
  174. Bugfix - Player sight raycasting is now consistent across all NPCs
  175. Bugfix - Colours of the SOGS pad feed in After Hours
  176. Bugfix - Exceptions from Don't Stop modifier on scenes without Voias
  177. Bugfix - Clone subtitles
  178. Bugfix - Events are no longer active during the finale modes
  179. Removal - Many unneeded mesh filters and renderers on objects
  180. Removal - TMPro Emoji Support
  181. Removal - Old broken Cheat Menu
  182. Removal - Old "dark" versions of materials
  183. Removal - Usage of FindObjectOfType in many situations to improve performance and reduce crashes
  184. Removal - Duplicate audio clips
  185. Removal - Unused scripts, textures, materials, and audio
  186. Removal - Duplicate chair mesh
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