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PonyVanzemljanac

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Apr 24th, 2018
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  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][38];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 535.933288, 418.285003, "LD_SPAC:white");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  5. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 52.000000, 13.000000);
  6. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 387389439);
  8. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  9. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  10. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  12. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14.  
  15. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 546.299255, 405.755371, "LD_SPAC:white");
  16. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  17. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 31.000000, 13.000000);
  18. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  19. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 387389439);
  20. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  21. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  22. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  23. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  24. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26.  
  27. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 543.532043, 423.427062, "LD_SPAC:white");
  28. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  29. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 37.000000, 3.869998);
  30. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  31. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -777565185);
  32. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  33. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  34. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  35. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  36. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38.  
  39. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 543.532043, 423.427612, "LD_SPAC:white");
  40. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  41. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 36.630023, -1.060000);
  42. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  43. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  44. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  45. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  46. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  47. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  48. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  50.  
  51. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 543.532043, 428.226440, "LD_SPAC:white");
  52. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  53. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 36.630023, -1.060000);
  54. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  55. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  56. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  57. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  58. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  59. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  60. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  62.  
  63. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 543.532043, 428.226440, "LD_SPAC:white");
  64. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  65. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 1.229999, -5.349997);
  66. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  67. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  68. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  69. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  70. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  71. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  72. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  74.  
  75. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 579.134216, 428.076477, "LD_SPAC:white");
  76. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  77. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 1.229999, -5.789998);
  78. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  79. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  81. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  82. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  83. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  84. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  86.  
  87. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 550.701477, 407.957214, "LD_SPAC:white");
  88. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  89. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 0.669999, 8.890000);
  90. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  91. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  93. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  94. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  95. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  96. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  98.  
  99. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 555.300354, 407.957214, "LD_SPAC:white");
  100. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  101. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 0.669999, 8.890000);
  102. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  103. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  105. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  106. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  110.  
  111. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 556.000183, 408.906982, "LD_SPAC:white");
  112. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  113. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], -5.420000, -1.000000);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  117. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  119. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  120. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122.  
  123. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 556.000183, 416.755065, "LD_SPAC:white");
  124. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  125. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], -5.420000, -1.000000);
  126. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  127. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  128. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  129. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  130. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  131. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  132. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  134.  
  135. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 556.000183, 411.406372, "LD_SPAC:white");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  137. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], -5.420000, -1.000000);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  141. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  143. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  144. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  146.  
  147. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 547.683288, 406.913085, "(");
  148. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.320333, 0.869926);
  149. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  150. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  152. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  156. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  157.  
  158. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 566.666564, 407.213073, "60L");
  159. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.226333, 1.073184);
  160. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 2);
  161. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  162. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  163. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  164. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  165. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  166. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  167. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  168.  
  169. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 526.366638, 395.259429, "LD_SPAC:white");
  170. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  171. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 70.000000, 11.000000);
  172. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  173. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 387389439);
  174. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  175. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  176. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  177. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  178. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180.  
  181. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 521.250183, 381.855712, "LD_SPAC:white");
  182. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  183. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 81.559997, 2.000000);
  184. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  185. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 387389439);
  186. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  187. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  188. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  189. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  190. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  191. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  192.  
  193. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 594.183288, 391.405395, "/");
  194. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.400000, 1.600000);
  195. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  196. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 387389439);
  197. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  198. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  199. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  200. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1);
  201. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  202. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  203.  
  204. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 597.550048, 379.575683, "/");
  205. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.400000, 1.600000);
  206. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  207. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 387389439);
  208. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  209. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  210. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  211. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 1);
  212. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  213. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  214.  
  215. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 528.099426, 391.075714, "/");
  216. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], -0.308333, 1.645629);
  217. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  218. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 387389439);
  219. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  220. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  221. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  222. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
  223. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  224. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  225.  
  226. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 525.766113, 380.290527, "/");
  227. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], -0.308333, 1.645629);
  228. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  229. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 387389439);
  230. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  231. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  232. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  233. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 1);
  234. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  235. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  236.  
  237. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 525.250244, 382.685363, "LD_SPAC:white");
  238. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  239. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 47.000000, 16.000000);
  240. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  241. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 387389439);
  242. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  243. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  244. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  245. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  246. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  247. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  248.  
  249. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 551.433532, 383.485198, "LD_SPAC:white");
  250. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  251. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 47.000000, 16.000000);
  252. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  253. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 387389439);
  254. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  255. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  256. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  257. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  258. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  259. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  260.  
  261. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 551.433532, 383.070373, "LD_SPAC:white");
  262. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  263. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 49.000000, 9.000000);
  264. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  265. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 387389439);
  266. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  267. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  268. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  269. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  270. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  271. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  272.  
  273. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 524.117004, 383.390441, "LD_SPAC:white");
  274. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  275. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 54.170028, 12.299989);
  276. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  277. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 387389439);
  278. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  279. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  280. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  281. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  282. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  283. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  284.  
  285. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 523.117248, 383.390441, "LD_SPAC:white");
  286. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  287. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 55.000000, 6.000000);
  288. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  289. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 387389439);
  290. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  291. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  292. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  293. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  294. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  295. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  296.  
  297. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 546.450500, 382.145996, "LD_SPAC:white");
  298. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  299. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 55.000000, 6.000000);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 387389439);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  303. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  304. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  305. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  306. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  307. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  308.  
  309. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 561.066406, 387.261444, "250Km/h");
  310. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.133000, 1.330369);
  311. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 2);
  312. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  313. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  314. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  315. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  316. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 2);
  317. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  318. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  319.  
  320. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 578.666625, 384.633392, "/");
  321. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.286333, 1.666370);
  322. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 2);
  323. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  324. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  325. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  326. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  327. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 3);
  328. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  329. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  330.  
  331. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 582.666625, 384.633392, "/");
  332. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.286333, 1.666370);
  333. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 2);
  334. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  335. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  336. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  337. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  338. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 3);
  339. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  340. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  341.  
  342. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 586.666625, 384.633392, "/");
  343. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.286333, 1.666370);
  344. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 2);
  345. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -777565185);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  347. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 3);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  352.  
  353. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 591.166625, 384.633392, "/");
  354. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.286333, 1.666370);
  355. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 2);
  356. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -777565185);
  357. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  358. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  359. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  360. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 3);
  361. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  362. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  363.  
  364. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 595.666625, 384.633392, "/");
  365. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.286333, 1.666370);
  366. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 2);
  367. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -777565185);
  368. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  369. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  370. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  371. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 3);
  372. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  373. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  374.  
  375. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 544.666625, 384.633392, "/");
  376. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], -0.296666, 1.666370);
  377. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 2);
  378. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  379. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  380. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  381. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  382. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 3);
  383. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  384. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  385.  
  386. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 540.666625, 384.633392, "/");
  387. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], -0.296666, 1.666370);
  388. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 2);
  389. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  390. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  391. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  392. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  393. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 3);
  394. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  395. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  396.  
  397. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 536.666625, 384.633392, "/");
  398. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], -0.296666, 1.666370);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 2);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -777565185);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  402. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  403. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  404. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 3);
  405. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  407.  
  408. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 532.166625, 384.633392, "/");
  409. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], -0.296666, 1.666370);
  410. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 2);
  411. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -777565185);
  412. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  413. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  414. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  415. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 3);
  416. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  417. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  418.  
  419. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 527.666625, 384.633392, "/");
  420. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], -0.296666, 1.666370);
  421. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 2);
  422. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -777565185);
  423. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  424. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  425. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  426. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 3);
  427. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  429.  
  430. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 561.533386, 372.403625, "Landstallker");
  431. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.179666, 1.259851);
  432. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 2);
  433. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
  434. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 1);
  435. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  436. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  437. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 2);
  438. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
  439. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 1);
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