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- local repStorage = game:WaitForChild("ReplicatedStorage") local ball = repStorage.Ball local mesh = ball.Mesh mouse = game.Players.LocalPlayer:GetMouse() toggle = false mouse.KeyDown:Connect(function(key) if key == "z" then if toggle == false then toggle = true while toggle == true do wait() ball.Size = Vector3.new(100, 100, 100) mesh.Scale = Vector3.new(100, 100, 100) end else toggle = false ball.Size = Vector3.new(1,1,1) mesh.Scale = Vector3.new(1,1,1) end end end)
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