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- Application has crashed: C++ exception
- mods/base/req/utils/json-0.9.lua:372: Unexpected character at Line 1 character 1:
- -------------------------------
- Callstack:
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- KERNEL32 (???) BaseThreadInitThunk
- ntdll (???) RtlGetAppContainerNamedObjectPath
- ntdll (???) RtlGetAppContainerNamedObjectPath
- payday2_win32_release (???) zip_get_name
- -------------------------------
- Current thread: Main
- Script stack:
- next_token() @mods/base/req/utils/json-0.9.lua:372
- read_object_value() @mods/base/req/utils/json-0.9.lua:494
- decode() @mods/base/req/utils/json-0.9.lua:519
- decode() @mods/base/req/utils/json.lua:14
- Load() @mods/Advanced
- Movement
- Standalone/lua/playerstandard.lua:26 func()
- @mods/Advanced
- Movement Standalone/menu/advmov.lua:2
- Call() @mods/base/req/core/Hooks.lua:109
- init() @mods/base/lua/LocalizationManager.lua:8
- new() core/lib/utils/coreclass.lua:35
- core/lib/setups/coresetup.lua:343
- -------------------------------
- System information:
- Application version : 1.92.790
- CPU : Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
- DirectX : 12.0
- GPU : NVIDIA GeForce GTX 1050 / nvldumd.dll[26.21.14.3160]
- Language : english
- Memory : 24418MB 308KB
- OS : 6.2.9200 () 0x300-0x1 (64 bits)
- Physics : threaded
- Renderer : DX9 threaded
- Sound : Realtek Semiconductor Corp. (Speakers (Realtek High Definition Audio))
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