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  1.  
  2. # ########################################################################
  3. # Example of a mob configuration of rewards for killing a mob.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. #
  8. # For each kill you can run a console command to give the player a reward.
  9. # You can use the following variables:
  10. # {killer},{killed},{player},{killed_player},{prize},{world},
  11. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  12. # format <x> <y> <z>. Which could be used to /summon items.
  13. # An example could be /summon apple {killedpos} 2. to summon two apples where
  14. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  15. # an apple where the player is.
  16. # Another example could be to give the player permission to fly
  17. # for 1 hour or use give command to the player items.
  18. #
  19. # You can also specify the message send to the player.
  20. # The text can be color coded with these codes:
  21. # http://minecraft.gamepedia.com/Formatting_codes
  22. #
  23. # You can run many console commands on each line, each command
  24. # must be separated by |
  25. # The player will have the cmd run in {mob_cmd_run_chance} times in average. If mob_cmd_run_chance=0 it
  26. # will never run. If f.ex. mob_cmd_run_chance=0.50 and it will run run every second time in average.
  27. #
  28. # The mobname_head_prize is only used if you want the dropped heads after killing a mob to have a value.
  29. # Please also check the "dropmoneyonground" section in this file.
  30. example:
  31. mobname:
  32.  
  33. # Enable MobHunting rewards for this mob (true or false)
  34. enabled: true
  35.  
  36. # The message you want when this mob is killed
  37. message: The Mobname dropped {prize} BagOfGold.
  38. money:
  39.  
  40. # The amount of money you want to be dropped / paid
  41. amount: '10.0'
  42.  
  43. # The chance to drop/pay the amount of money (0-1)
  44. chance: 1.0
  45.  
  46. # You can use any command you want, each command has some options.
  47. # 'cmd:' and 'chance:' is mandatory fields, 'message:' 'message_type:' and 'permission:' is optional
  48. # If you add a permission, the command will only be run if the player has this permission.
  49. # message_type can be: Chat, ActionBar, BossBar, Title, Subtitle or None. Default/Fallback is Chat. The words
  50. # are case sensitive and you you will need a supporting plugin. Ex. TitleManager,ActionBar,BossBar
  51. commands:
  52. - chance: '0.5'
  53. cmd: pex user {player} add any.permission {world}
  54. message: 'You got permission to do ..... '
  55. - chance: '0.2'
  56. message_type: ActionBar
  57. cmd: give {player} Iron_ingot 1
  58. message: You got an iron ingot!
  59. - chance: '1'
  60. cmd: say {player} killed an {killed}
  61. message: You killed an §1{killed}
  62. - chance: '1'
  63. permission: any.permission
  64. message_type: Title
  65. cmd: Say {player} killed an {killed}
  66. message: You shout to all other players.
  67. head:
  68.  
  69. # Set to true or false if you want a head to be dropped as a reward
  70. drophead: true
  71.  
  72. # The value you want the head to have when dropped
  73. value: '5'
  74.  
  75. # The chance to drop a head (a number between 0 and 1
  76. chance: 0.5
  77.  
  78. # The message you want when a head is dropped
  79. message: §aThe §1{killed} §adropped a skull on the ground
  80.  
  81. # ########################################################################
  82. # Rewards for killing mobs.
  83. # ########################################################################
  84. # Here is where you set the rewards for killing agressive mobs.
  85. mobs:
  86.  
  87. # ### Default/Global settings ###
  88. # Possible message_type values: Chat, ActionBar, BossBar, Title, Subtitle, None
  89. default:
  90. message_type: ActionBar
  91. money:
  92. message_type: ActionBar
  93. head:
  94. message_type: ActionBar
  95.  
  96. # ### Blaze settings ###
  97. blaze:
  98. enabled: true
  99. message: You killed a §1{killed}
  100. money:
  101. amount: '1:10'
  102. chance: 1.0
  103. commands:
  104. - chance: '0.10'
  105. cmd: give {player} blaze_rod 2
  106. - chance: '0.01'
  107. cmd: give {player} blaze_spawn_egg 1
  108. head:
  109. drophead: true
  110. value: '0'
  111. chance: 0.1
  112. message: §aThe §1{killed} §adropped a skull on the ground
  113.  
  114. # ### Cave Spider settings ###
  115. cave_spider:
  116. enabled: true
  117. message: You killed a §1{killed}
  118. money:
  119. amount: '1:5'
  120. chance: 1.0
  121. commands:
  122. - chance: '0.10'
  123. cmd: give {player} Iron_ingot 1
  124. - chance: '0.01'
  125. cmd: give {player} cave_spider_spawn_egg 1
  126. head:
  127. drophead: true
  128. value: '0'
  129. chance: 0.1
  130. message: §aThe §1{killed} §adropped a skull on the ground.
  131.  
  132. # ### Creeper settings ###
  133. creeper:
  134. enabled: true
  135. message: You killed a §1{killed}
  136. money:
  137. amount: '1:10'
  138. chance: 1.0
  139. commands:
  140. - chance: '0.05'
  141. cmd: give {player} Iron_ingot 1
  142. - chance: '0.01'
  143. cmd: give {player} creeper_spawn_egg 1
  144. head:
  145. drophead: true
  146. value: '0'
  147. chance: 0.05
  148. message: §aThe §1{killed} §adropped a skull on the ground
  149. dolphin:
  150. enabled: true
  151. message: You killed a §1{killed}
  152. money:
  153. amount: '3:10'
  154. chance: 1.0
  155. commands:
  156. - chance: '0.33'
  157. cmd: give {player} Iron_ingot 1
  158. - chance: '0.01'
  159. cmd: give {player} dolphin_spawn_egg 1
  160. head:
  161. drophead: true
  162. value: '0'
  163. chance: 0.33
  164. message: §aThe §1{killed} §adropped a head in the water
  165.  
  166. # ### Drowned settings ###
  167. drowned:
  168. enabled: true
  169. message: You killed a §1{killed}
  170. money:
  171. amount: '5:15'
  172. chance: 1.0
  173. commands:
  174. - chance: '0.33'
  175. cmd: give {player} Iron_ingot 1
  176. - chance: '0.01'
  177. cmd: give {player} drowned_spawn_egg 1
  178. head:
  179. drophead: true
  180. value: '0'
  181. chance: 0.33
  182. message: §aThe §1{killed} §adropped a skull in the water
  183.  
  184. # ### Elder Guardian settings ###
  185. elder_guardian:
  186. enabled: true
  187. message: You killed a §1{killed}
  188. money:
  189. amount: 40:80
  190. chance: 1.0
  191. commands:
  192. - chance: '0.33'
  193. cmd: give {player} Iron_ingot 1
  194. head:
  195. drophead: true
  196. value: '0'
  197. chance: 0.33
  198. message: §aThe §1{killed} §adropped a skull on the ground
  199.  
  200. # ### Enderman settings ###
  201. enderman:
  202. enabled: true
  203. message: You killed a §1{killed}
  204. money:
  205. amount: '1:5'
  206. chance: 1.0
  207. commands:
  208. - chance: '0.33'
  209. cmd: give {player} Iron_ingot 1
  210. - chance: '0.01'
  211. cmd: give {player} enderman_spawn_egg 1
  212. head:
  213. drophead: true
  214. value: '0'
  215. chance: 0.33
  216. message: §aThe §1{killed} §adropped a skull on the ground
  217.  
  218. # ### Endermite settings ###
  219. endermite:
  220. enabled: true
  221. money:
  222. amount: '5:10'
  223. chance: 1.0
  224. commands:
  225. - chance: '0.10'
  226. cmd: give {player} Iron_ingot 1
  227. - chance: '0.01'
  228. cmd: give {player} endermite_spawn_egg 1
  229. head:
  230. drophead: true
  231. value: '1'
  232. chance: 0.1
  233. message: §aThe §1{killed} §adropped a skull on the ground
  234.  
  235. # ### Ghast settings ###
  236. ghast:
  237. enabled: true
  238. message: You killed a §1{killed}
  239. money:
  240. amount: 40:80
  241. chance: 1.0
  242. commands:
  243. - chance: '0.10'
  244. cmd: give {player} Iron_ingot 1
  245. head:
  246. drophead: true
  247. value: '0'
  248. chance: 0.1
  249. message: §aThe §1{killed} §adropped a skull on the ground
  250.  
  251. # ### Giant settings ###
  252. giant:
  253. enabled: true
  254. message: You killed a §1{killed}
  255. money:
  256. amount: '20:40'
  257. chance: 1.0
  258. commands:
  259. - chance: '0.05'
  260. cmd: give {player} Iron_ingot 1
  261. head:
  262. drophead: true
  263. value: '0'
  264. chance: 0.1
  265. message: §aThe §1{killed} §adropped a skull on the ground
  266.  
  267. # ### Iron Golem settings ###
  268. iron_golem:
  269. enabled: true
  270. message: You killed a §1{killed}
  271. money:
  272. amount: '5:10'
  273. chance: 1.0
  274. commands:
  275. - chance: '0.10'
  276. cmd: give {player} Iron_ingot 1
  277. head:
  278. drophead: true
  279. value: '0'
  280. chance: 0.1
  281. message: §aThe §1{killed} §adropped a skull on the ground
  282.  
  283. # ### Guardian settings ###
  284. guardian:
  285. enabled: true
  286. message: You killed a §1{killed}
  287. money:
  288. amount: '1:10'
  289. chance: 1.0
  290. commands:
  291. - chance: '0.1'
  292. cmd: give {player} Iron_ingot 1
  293. - chance: '0.01'
  294. cmd: give {player} guardian_spawn_egg 1
  295. head:
  296. drophead: true
  297. value: '0'
  298. chance: 0.1
  299. message: §aThe §1{killed} §adropped a skull on the ground
  300.  
  301. # ### Husk settings ###
  302. husk:
  303. enabled: true
  304. message: You killed a §1{killed}
  305. money:
  306. amount: '9:13'
  307. chance: 1.0
  308. commands:
  309. - chance: '0.20'
  310. cmd: give {player} Iron_ingot 1
  311. - chance: '0.01'
  312. cmd: give {player} husk_spawn_egg 1
  313. head:
  314. drophead: true
  315. value: '0'
  316. chance: 0.2
  317. message: §aThe §1{killed} §adropped a skull on the ground
  318.  
  319. # ### Killer Rabbit settings ###
  320. killer_rabbit:
  321. enabled: true
  322. message: You killed a §1{killed}
  323. money:
  324. amount: '200'
  325. chance: 1.0
  326. commands:
  327. - chance: '0.25'
  328. cmd: give {player} Iron_ingot 1
  329. head:
  330. drophead: true
  331. value: '10'
  332. chance: 0.25
  333. message: §aThe §1{killed} §adropped a skull on the ground
  334.  
  335. # ### Magma Cube settings ###
  336. magma_cube:
  337. enabled: true
  338. message: You killed a §1{killed}
  339. money:
  340. amount: '1:2'
  341. chance: 1.0
  342. commands:
  343. - chance: '0.10'
  344. cmd: give {player} Iron_ingot 1
  345. - chance: '0.01'
  346. cmd: give {player} magma_cube_spawn_egg 1
  347. head:
  348. drophead: true
  349. value: '0'
  350. chance: 0.1
  351. message: §aThe §1{killed} §adropped a skull on the ground
  352.  
  353. # ### Phantom settings ###
  354. phantom:
  355. enabled: true
  356. message: You killed a §1{killed}
  357. money:
  358. amount: '20:40'
  359. chance: 1.0
  360. commands:
  361. - chance: '0.33'
  362. cmd: give {player} Iron_ingot 1
  363. - chance: '0.01'
  364. cmd: give {player} phantom_spawn_egg 1
  365. head:
  366. drophead: true
  367. value: '0'
  368. chance: 0.33
  369. message: §aThe §1{killed} §adropped a skull on the ground
  370.  
  371. # ### Polar Bear settings ###
  372. polar_bear:
  373. enabled: true
  374. message: You killed a §1{killed}
  375. money:
  376. amount: '1:5'
  377. chance: 1.0
  378. commands:
  379. - chance: '0.25'
  380. cmd: give {player} Iron_ingot 1
  381. - chance: '0.01'
  382. cmd: give {player} polar_bear_spawn_egg 1
  383. head:
  384. drophead: true
  385. value: '0'
  386. chance: 0.25
  387. message: §aThe §1{killed} §adropped a skull on the ground
  388.  
  389. # ### Slime settings ###
  390. slime:
  391. enabled: true
  392. message: You killed a §1{killed}
  393. money:
  394. amount: '1:2'
  395. chance: 1.0
  396. commands:
  397. - chance: '0.05'
  398. cmd: give {player} Iron_ingot 1
  399. - chance: '0.01'
  400. cmd: give {player} slime_spawn_egg 1
  401. head:
  402. drophead: true
  403. value: '0'
  404. chance: 0.05
  405. message: §aThe §1{killed} §adropped a skull on the ground
  406.  
  407. # ### Shulker settings ###
  408. shulker:
  409. enabled: true
  410. message: You killed a §1{killed}
  411. money:
  412. amount: '10:25'
  413. chance: 1.0
  414. commands:
  415. - chance: '0.50'
  416. cmd: give {player} Iron_ingot 1
  417. head:
  418. drophead: true
  419. value: '0'
  420. chance: 0.5
  421. message: §aThe §1{killed} §adropped a skull on the ground
  422.  
  423. # ### Silverfish settings ###
  424. silverfish:
  425. enabled: true
  426. message: You killed a §1{killed}
  427. money:
  428. amount: '10'
  429. chance: 1.0
  430. commands:
  431. - chance: '0.20'
  432. cmd: give {player} Iron_ingot 1
  433. - chance: '0.01'
  434. cmd: give {player} silverfish_spawn_egg 1
  435. head:
  436. drophead: true
  437. value: '0'
  438. chance: 0.2
  439. message: §aThe §1{killed} §adropped a skull on the ground
  440.  
  441. # ### Skeleton settings ###
  442. skeleton:
  443. enabled: true
  444. message: You killed a §1{killed}
  445. money:
  446. amount: '1:5'
  447. chance: 1.0
  448. commands:
  449. - chance: '0.05'
  450. cmd: give {player} Iron_ingot 1
  451. - chance: '0.01'
  452. cmd: give {player} skeleton_spawn_egg 1
  453. head:
  454. drophead: true
  455. value: '0'
  456. chance: 0.05
  457. message: §aThe §1{killed} §adropped a skull on the ground
  458.  
  459. # ### Spider settings ###
  460. spider:
  461. enabled: true
  462. message: You killed a §1{killed}
  463. money:
  464. amount: '1:5'
  465. chance: 1.0
  466. commands:
  467. - chance: '0.05'
  468. cmd: give {player} Iron_ingot 1
  469. - chance: '0.01'
  470. cmd: give {player} spider_spawn_egg 1
  471. head:
  472. drophead: true
  473. value: '0'
  474. chance: 0.05
  475. message: §aThe §1{killed} §adropped a skull on the ground
  476.  
  477. # ### Stray settings ###
  478. stray:
  479. enabled: true
  480. message: You killed a §1{killed}
  481. money:
  482. amount: '15:35'
  483. chance: 1.0
  484. commands:
  485. - chance: '0.20'
  486. cmd: give {player} Iron_ingot 1
  487. - chance: '0.01'
  488. cmd: give {player} stray_spawn_egg 1
  489. head:
  490. drophead: true
  491. value: '0'
  492. chance: 0.2
  493. message: §aThe §1{killed} §adropped a skull on the ground
  494. turtle:
  495. enabled: true
  496. message: You killed a §1{killed}
  497. money:
  498. amount: '1:3'
  499. chance: 1.0
  500. commands:
  501. - chance: '0.33'
  502. cmd: give {player} Iron_ingot 1
  503. - chance: '0.01'
  504. cmd: give {player} turtle_spawn_egg 1
  505. head:
  506. drophead: true
  507. value: '0'
  508. chance: 0.33
  509. message: §aThe §1{killed} §adropped a skull on the ground
  510.  
  511. # ### Zombie settings ###
  512. zombie:
  513. enabled: true
  514. message: You killed a §1{killed}
  515. money:
  516. amount: '1:5'
  517. chance: 1.0
  518. commands:
  519. - chance: '0.005'
  520. cmd: give {player} Iron_ingot 1
  521. - chance: '0.01'
  522. cmd: give {player} zombie_spawn_egg 1
  523. head:
  524. drophead: true
  525. value: '0'
  526. chance: 0.005
  527. message: §aThe §1{killed} §adropped a skull on the ground
  528.  
  529. # ### Zombie Pigman settings ###
  530. zombie_pigman:
  531. enabled: true
  532. message: You killed a §1{killed}
  533. money:
  534. amount: '4:8'
  535. chance: 1.0
  536. commands:
  537. - chance: '0.10'
  538. cmd: give {player} Iron_ingot 1
  539. - chance: '0.01'
  540. cmd: give {player} zombie_pigman_spawn_egg 1
  541. head:
  542. drophead: true
  543. value: '0'
  544. chance: 0.1
  545. message: §aThe §1{killed} §adropped a skull on the ground
  546.  
  547. # ### Vex settings ###
  548. vex:
  549. enabled: true
  550. message: You killed a §1{killed}
  551. money:
  552. amount: '10:15'
  553. chance: 1.0
  554. commands:
  555. - chance: '0.50'
  556. cmd: give {player} Iron_ingot 1
  557. - chance: '0.01'
  558. cmd: give {player} vex_spawn_egg 1
  559. head:
  560. drophead: true
  561. value: '0'
  562. chance: 0.5
  563. message: §aThe §1{killed} §adropped a skull on the ground
  564.  
  565. # ### Witch settings ###
  566. witch:
  567. enabled: true
  568. message: You killed a §1{killed}
  569. money:
  570. amount: '10:15'
  571. chance: 1.0
  572. commands:
  573. - chance: '0.05'
  574. cmd: give {player} Iron_ingot 1
  575. - chance: '0.01'
  576. cmd: give {player} witch_spawn_egg 1
  577. head:
  578. drophead: true
  579. value: '0'
  580. chance: 0.05
  581. message: §aThe §1{killed} §adropped a skull on the ground
  582.  
  583. # ### Wither Skeleton settings ###
  584. wither_skeleton:
  585. enabled: true
  586. message: You killed a §1{killed}
  587. money:
  588. amount: '10:20'
  589. chance: 1.0
  590. commands:
  591. - chance: '0.10'
  592. cmd: give {player} Iron_ingot 1
  593. - chance: '0.01'
  594. cmd: give {player} wither_skeleton_spawn_egg 1
  595. head:
  596. drophead: true
  597. value: '0'
  598. chance: 0.1
  599. message: §aThe §1{killed} §adropped a skull on the ground
  600.  
  601. # ########################################################################
  602. # Rewards for killing bosses
  603. # ########################################################################
  604. # Here is where you set the base prize in $ for killing the bosses
  605. boss:
  606.  
  607. # ### Wither settings ###
  608. wither:
  609. enabled: true
  610. message: You killed a §1{killed}
  611. money:
  612. amount: 1000:2000
  613. chance: 1.0
  614. commands:
  615. - chance: '0.50'
  616. cmd: give {player} gold_ingot 1
  617. - chance: '0.50'
  618. cmd: give {player} diamond 10
  619. head:
  620. drophead: true
  621. value: '500'
  622. chance: 0.5
  623. message: §aThe §1{killed} §adropped a skull on the ground
  624.  
  625. # ### Ender Dragon settings ###
  626. ender_dragon:
  627. enabled: true
  628. message: You killed a §1{killed}
  629. money:
  630. amount: 2000.0:5000.0
  631. chance: 0.1
  632. commands:
  633. - chance: '0.5'
  634. cmd: give {player} Iron_ingot 1
  635. message: You got an Iron Ingot.
  636. - chance: '0.5'
  637. cmd: give {player} diamond 10
  638. message: You got ten Diamonds.
  639. head:
  640. drophead: true
  641. value: '1000'
  642. chance: 0.5
  643. message: §aThe §1{killed} §adropped a skull on the ground
  644.  
  645. # ########################################################################
  646. # Rewards for killing villagers
  647. # ########################################################################
  648. # Here is where you set the base prize in $ for killing the villagers
  649. # MobHunting only handle Villagers on profession level, all careers is
  650. # handles as their profession. Info anbout Profession and Caarer:
  651. # http://minecraft.gamepedia.com/Villager#Professions_and_careers
  652. villager:
  653.  
  654. # ### Blacksmith settings ###
  655. blacksmith:
  656. enabled: true
  657. message: You killed a §1{killed}
  658. money:
  659. amount: '1:2'
  660. chance: 1.0
  661. commands:
  662. - chance: '0.10'
  663. cmd: give {player} Iron_ingot 1
  664. head:
  665. drophead: true
  666. value: '0'
  667. chance: 0.1
  668. message: §aThe §1{killed} §adropped a skull on the ground
  669.  
  670. # ### Butcher settings ###
  671. butcher:
  672. enabled: true
  673. message: You killed a §1{killed}
  674. money:
  675. amount: '1:2'
  676. chance: 1.0
  677. commands:
  678. - chance: '0.10'
  679. cmd: give {player} Iron_ingot 1
  680. head:
  681. drophead: true
  682. value: '0'
  683. chance: 0.1
  684. message: §aThe §1{killed} §adropped a skull on the ground
  685.  
  686. # ### Evoker settings ###
  687. evoker:
  688. enabled: true
  689. message: You killed a §1{killed}
  690. money:
  691. amount: '10'
  692. chance: 0.5
  693. commands:
  694. - chance: '0.1'
  695. cmd: give {player} Iron_ingot 1
  696. head:
  697. drophead: true
  698. value: '0'
  699. chance: 0.5
  700. message: §aThe §1{killed} §adropped a skull on the ground
  701.  
  702. # ### Farmer settings ###
  703. farmer:
  704. enabled: true
  705. message: You killed a §1{killed}
  706. money:
  707. amount: '1:2'
  708. chance: 1.0
  709. commands:
  710. - chance: '0.1'
  711. cmd: give {player} Iron_ingot 1
  712. head:
  713. drophead: true
  714. value: '0'
  715. chance: 0.1
  716. message: §aThe §1{killed} §adropped a skull on the ground
  717.  
  718. # ### Illusioner settings ###
  719. illusioner:
  720. enabled: true
  721. message: You killed a §1{killed}
  722. money:
  723. amount: '30:50'
  724. chance: 0.1
  725. commands:
  726. - chance: '0.10'
  727. cmd: give {player} Iron_ingot 1
  728. head:
  729. drophead: true
  730. value: '0'
  731. chance: 0.1
  732. message: §aThe §1{killed} §adropped a skull on the ground
  733. librarian:
  734. enabled: true
  735. message: You killed a §1{killed}
  736. money:
  737. amount: '1:2'
  738. chance: 1.0
  739. commands:
  740. - chance: '0.5'
  741. cmd: give {player} Iron_ingot 1
  742. head:
  743. drophead: true
  744. value: '0'
  745. chance: 0.5
  746. message: §aThe §1{killed} §adropped a skull on the ground
  747.  
  748. # ### Nitwit settings ###
  749. nitwit:
  750. enabled: true
  751. message: You killed a §1{killed}
  752. money:
  753. amount: '1:2'
  754. chance: 1.0
  755. commands:
  756. - chance: '0.5'
  757. cmd: give {player} Iron_ingot 1
  758. head:
  759. drophead: true
  760. value: '0'
  761. chance: 0.5
  762. message: §aThe §1{killed} §adropped a skull on the ground
  763.  
  764. # ### Priest settings ###
  765. priest:
  766. enabled: true
  767. message: You killed a §1{killed}
  768. money:
  769. amount: '1:2'
  770. chance: 1.0
  771. commands:
  772. - chance: '0.5'
  773. cmd: give {player} Iron_ingot 1
  774. head:
  775. drophead: true
  776. value: '0'
  777. chance: 0.5
  778. message: §aThe §1{killed} §adropped a skull on the ground
  779.  
  780. # ### Villager settings ###
  781. villager:
  782. enabled: true
  783. message: You killed a §1{killed}
  784. money:
  785. amount: '1'
  786. chance: 1.0
  787. commands:
  788. - chance: '0.3'
  789. cmd: give {player} Iron_ingot 1
  790. head:
  791. drophead: true
  792. value: '0'
  793. chance: 0.3
  794. message: §aThe §1{killed} §adropped a skull on the ground
  795.  
  796. # ### Vindicator settings ###
  797. vindicator:
  798. enabled: true
  799. message: You killed a §1{killed}
  800. money:
  801. amount: '10:15'
  802. chance: 1.0
  803. commands:
  804. - chance: '0.05'
  805. cmd: give {player} Iron_ingot 1
  806. head:
  807. drophead: true
  808. value: '0'
  809. chance: 0.05
  810. message: §aThe §1{killed} §adropped a skull on the ground
  811.  
  812. # ### Zombie Villager settings ###
  813. zombie_villager:
  814. enabled: true
  815. message: You killed a §1{killed}
  816. money:
  817. amount: '1:2'
  818. chance: 1.0
  819. commands:
  820. - chance: '0.01'
  821. cmd: synthcrates givekey {player} treasure 1
  822. head:
  823. drophead: true
  824. value: '0'
  825. chance: 0.05
  826. message: §aThe §1{killed} §adropped a skull on the ground
  827.  
  828. # ########################################################################
  829. # Rewards for killing passive mobs
  830. # ########################################################################
  831. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  832. # By default the player does not get a reward for killing friendly mobs.
  833. # If you make the number negative, the reward will be a fine for killing a passive animal.
  834. passive:
  835.  
  836. # ### Bat settings ###
  837. bat:
  838. enabled: true
  839. message: You killed a §1{killed}
  840. money:
  841. amount: '1:2'
  842. chance: 0.05
  843. commands:
  844. - chance: '0.05'
  845. cmd: give {player} Iron_ingot 1
  846. - chance: '0.01'
  847. cmd: give {player} bat_spawn_egg 1
  848. head:
  849. drophead: true
  850. value: '0'
  851. chance: 0.05
  852. message: §aThe §1{killed} §adropped a skull on the ground
  853.  
  854. # ### Chicken settings ###
  855. chicken:
  856. enabled: true
  857. message: You killed a §1{killed}
  858. money:
  859. amount: '1:2'
  860. chance: 1.0
  861. commands:
  862. - chance: '0.05'
  863. cmd: give {player} Iron_ingot 1
  864. - chance: '0.01'
  865. cmd: give {player} chicken_spawn_egg 1
  866. head:
  867. drophead: true
  868. value: '0'
  869. chance: 0.05
  870. message: §aThe §1{killed} §adropped a skull on the ground
  871.  
  872. # ### Cow settings ###
  873. cow:
  874. enabled: true
  875. message: You killed a §1{killed}
  876. money:
  877. amount: '1:2'
  878. chance: 1.0
  879. commands:
  880. - chance: '0.05'
  881. cmd: give {player} Iron_ingot 1
  882. - chance: '0.01'
  883. cmd: give {player} cow_spawn_egg 1
  884. head:
  885. drophead: true
  886. value: '0'
  887. chance: 0.05
  888. message: §aThe §1{killed} §adropped a skull on the ground
  889.  
  890. # ### Donkey settings ###
  891. donkey:
  892. enabled: true
  893. message: You killed a §1{killed}
  894. money:
  895. amount: '5'
  896. chance: 1.0
  897. commands:
  898. - chance: '0.05'
  899. cmd: give {player} Iron_ingot 1
  900. - chance: '0.01'
  901. cmd: give {player} donkey_spawn_egg 1
  902. head:
  903. drophead: true
  904. value: '0'
  905. chance: 0.05
  906. message: §aThe §1{killed} §adropped a skull on the ground
  907.  
  908. # ### Horse settings ###
  909. horse:
  910. enabled: true
  911. message: You killed a §1{killed}
  912. money:
  913. amount: '1:2'
  914. chance: 0.05
  915. commands:
  916. - chance: '0.1'
  917. cmd: give {player} Iron_ingot 1
  918. - chance: '0.01'
  919. cmd: give {player} horse_spawn_egg 1
  920. head:
  921. drophead: true
  922. value: '0'
  923. chance: 0.05
  924. message: §aThe §1{killed} §adropped a skull on the ground
  925.  
  926. # ### Llama settings ###
  927. llama:
  928. enabled: true
  929. message: You killed a §1{killed}
  930. money:
  931. amount: '1:2'
  932. chance: 1.0
  933. commands:
  934. - chance: '0.05'
  935. cmd: give {player} Iron_ingot 1
  936. - chance: '0.01'
  937. cmd: give {player} llama_spawn_egg 1
  938. head:
  939. drophead: true
  940. value: '0'
  941. chance: 0.05
  942. message: §aThe §1{killed} §adropped a skull on the ground
  943.  
  944. # ### Mule settings ###
  945. mule:
  946. enabled: true
  947. message: You killed a §1{killed}
  948. money:
  949. amount: '1:2'
  950. chance: 1.0
  951. commands:
  952. - chance: '0.05'
  953. cmd: give {player} Iron_ingot 1
  954. - chance: '0.01'
  955. cmd: give {player} mule_spawn_egg 1
  956. head:
  957. drophead: true
  958. value: '0'
  959. chance: 0.05
  960. message: §aThe §1{killed} §adropped a skull on the ground
  961.  
  962. # ### Mushroom Cow settings ###
  963. mushroom_cow:
  964. enabled: true
  965. message: You killed a §1{killed}
  966. money:
  967. amount: '1:2'
  968. chance: 1.0
  969. commands:
  970. - chance: '0.05'
  971. cmd: give {player} Iron_ingot 1
  972. - chance: '0.01'
  973. cmd: give {player} mooshroom_spawn_egg 1
  974. head:
  975. drophead: true
  976. value: '0'
  977. chance: 0.05
  978. message: §aThe §1{killed} §adropped a skull on the ground
  979.  
  980. # ### Ocelot settings ###
  981. ocelot:
  982. enabled: true
  983. message: You killed a §1{killed}
  984. money:
  985. amount: '1:2'
  986. chance: 1.0
  987. commands:
  988. - chance: '0.05'
  989. cmd: give {player} Iron_ingot 1
  990. - chance: '0.01'
  991. cmd: give {player} ocelot_spawn_egg 1
  992. head:
  993. drophead: true
  994. value: '0'
  995. chance: 0.05
  996. message: §aThe §1{killed} §adropped a skull on the ground
  997.  
  998. # ### Parrot settings ###
  999. parrot:
  1000. enabled: true
  1001. message: You killed a §1{killed}
  1002. money:
  1003. amount: '1:2'
  1004. chance: 1.0
  1005. commands:
  1006. - chance: '0.1'
  1007. cmd: give {player} Iron_ingot 1
  1008. - chance: '0.01'
  1009. cmd: give {player} parrot_spawn_egg 1
  1010. head:
  1011. drophead: true
  1012. value: '0'
  1013. chance: 0.1
  1014. message: §aThe §1{killed} §adropped a skull on the ground
  1015.  
  1016. # ### Pig settings ###
  1017. pig:
  1018. enabled: true
  1019. message: You killed a §1{killed}
  1020. money:
  1021. amount: '1:2'
  1022. chance: 1.0
  1023. commands:
  1024. - chance: '0.05'
  1025. cmd: give {player} Iron_ingot 1
  1026. - chance: '0.01'
  1027. cmd: give {player} pig_spawn_egg 1
  1028. head:
  1029. drophead: true
  1030. value: '0'
  1031. chance: 0.05
  1032. message: §aThe §1{killed} §adropped a skull on the ground
  1033.  
  1034. # ### Rabbit settings ###
  1035. rabbit:
  1036. enabled: true
  1037. message: You killed a §1{killed}
  1038. money:
  1039. amount: '1:2'
  1040. chance: 1.0
  1041. commands:
  1042. - chance: '0.05'
  1043. cmd: give {player} Iron_ingot 1
  1044. - chance: '0.01'
  1045. cmd: give {player} rabbit_spawn_egg 1
  1046. head:
  1047. drophead: true
  1048. value: '0'
  1049. chance: 0.05
  1050. message: §aThe §1{killed} §adropped a skull on the ground
  1051.  
  1052. # ### Sheep settings ###
  1053. sheep:
  1054. enabled: true
  1055. message: You killed a §1{killed}
  1056. money:
  1057. amount: '1:2'
  1058. chance: 1.0
  1059. commands:
  1060. - chance: '0.05'
  1061. cmd: give {player} Iron_ingot 1
  1062. - chance: '0.01'
  1063. cmd: give {player} sheep_spawn_egg 1
  1064. head:
  1065. drophead: true
  1066. value: '0'
  1067. chance: 0.05
  1068. message: §aThe §1{killed} §adropped a skull on the ground
  1069.  
  1070. # ### Skeleton Horse settings ###
  1071. skeleton_horse:
  1072. enabled: true
  1073. message: You killed a §1{killed}
  1074. money:
  1075. amount: '10'
  1076. chance: 1.0
  1077. commands:
  1078. - chance: '0.05'
  1079. cmd: give {player} Iron_ingot 1
  1080. - chance: '0.01'
  1081. cmd: give {player} skeleton_horse_spawn_egg 1
  1082. head:
  1083. drophead: true
  1084. value: '0'
  1085. chance: 0.05
  1086. message: §aThe §1{killed} §adropped a skull on the ground
  1087.  
  1088. # ### Snowman settings ###
  1089. snowman:
  1090. enabled: true
  1091. message: You killed a §1{killed}
  1092. money:
  1093. amount: '1:2'
  1094. chance: 0.0
  1095. commands:
  1096. - chance: '0.05'
  1097. cmd: give {player} Iron_ingot 1
  1098. head:
  1099. drophead: true
  1100. value: '0'
  1101. chance: 0.05
  1102. message: §aThe §1{killed} §adropped a skull on the ground
  1103.  
  1104. # ### Squid settings ###
  1105. squid:
  1106. enabled: true
  1107. message: You killed a §1{killed}
  1108. money:
  1109. amount: '1:2'
  1110. chance: 1.0
  1111. commands:
  1112. - chance: '0.05'
  1113. cmd: give {player} Iron_ingot 1
  1114. - chance: '0.01'
  1115. cmd: give {player} squid_spawn_egg 1
  1116. head:
  1117. drophead: true
  1118. value: '0'
  1119. chance: 0.05
  1120. message: §aThe §1{killed} §adropped a skull on the ground
  1121.  
  1122. # ### Wolf settings ###
  1123. wolf:
  1124. enabled: true
  1125. message: You killed a §1{killed}
  1126. money:
  1127. amount: '1:5'
  1128. chance: 1.0
  1129. commands:
  1130. - chance: '0.05'
  1131. cmd: give {player} Iron_ingot 1
  1132. - chance: '0.01'
  1133. cmd: give {player} wolf_spawn_egg 1
  1134. head:
  1135. drophead: true
  1136. value: '0'
  1137. chance: 0.05
  1138. message: §aThe §1{killed} §adropped a skull on the ground
  1139.  
  1140. # ### Zombie Horse settings ###
  1141. zombie_horse:
  1142. enabled: true
  1143. message: You killed a §1{killed}
  1144. money:
  1145. amount: '-10'
  1146. chance: 1.0
  1147. commands:
  1148. - chance: '0.25'
  1149. cmd: give {player} Iron_ingot 1
  1150. - chance: '0.01'
  1151. cmd: give {player} zombie_horse_spawn_egg 1
  1152. head:
  1153. drophead: true
  1154. value: '0'
  1155. chance: 0.25
  1156. message: §aThe §1{killed} §adropped a skull on the ground
  1157.  
  1158. # ########################################################################
  1159. # Rewards for fishing
  1160. # ########################################################################
  1161. # Here is where you set the base prize in $ for catching a fish
  1162. fishing:
  1163.  
  1164. # Set this to false if you want to disable all fishing rewards / features.
  1165. enable_fishing_rewards: true
  1166.  
  1167. # ### Raw Cod settings ###
  1168. cod:
  1169. enabled: true
  1170. message: You caught a §1{killed}
  1171. money:
  1172. amount: '1:3'
  1173. chance: 1.0
  1174. commands:
  1175. - chance: '0.05'
  1176. cmd: give {player} Iron_ingot 1
  1177. head:
  1178. drophead: true
  1179. value: '0'
  1180. chance: 0.05
  1181. message: §aThe §1{killed} §adropped a Cod head in the water
  1182.  
  1183. # ### Raw Salmon settings ###
  1184. salmon:
  1185. enabled: true
  1186. message: You caught a §1{killed}
  1187. money:
  1188. amount: '2:8'
  1189. chance: 1.0
  1190. commands:
  1191. - chance: '0.1'
  1192. cmd: give {player} Iron_ingot 1
  1193. head:
  1194. value: '0'
  1195. chance: 0.1
  1196. message: §aThe §1{killed} §adropped a Salmon head in the water
  1197. salmons:
  1198. head:
  1199. drophead: true
  1200.  
  1201. # ### Tropical Fish settings ###
  1202. tropical_fish:
  1203. enabled: true
  1204. message: You caught a §1{killed}
  1205. money:
  1206. amount: '20:40'
  1207. chance: 1.0
  1208. commands:
  1209. - chance: '0.5'
  1210. cmd: give {player} Iron_ingot 1
  1211. head:
  1212. drophead: true
  1213. value: '0'
  1214. chance: 0.5
  1215. message: §aThe §1{killed} §adropped a Aquarium in the water
  1216.  
  1217. # ### Pufferfish settings ###
  1218. pufferfish:
  1219. enabled: true
  1220. message: You caught a §1{killed}
  1221. money:
  1222. amount: '5:15'
  1223. chance: 1.0
  1224. commands:
  1225. - chance: '0.4'
  1226. cmd: give {player} Iron_ingot 1
  1227. head:
  1228. drophead: true
  1229. value: '0'
  1230. chance: 0.4
  1231. message: §aThe §1{killed} §adropped a fish head in the water
  1232.  
  1233. # ########################################################################
  1234. # Pvp rewards
  1235. # ########################################################################
  1236. # Pvp configuration. Set pvp_allowed = true if you want give the players a reward when they kill eachother.
  1237. # You can alsp run a console command when this happens to give the player a reward or punish him.
  1238. # You can you the following variables {player},{world},{killed_player}.
  1239. # An example could be to give the player permission to fly
  1240. # for 1 hour or use give command to the player items.
  1241. # You can also specify the message send to the player.
  1242. # You can run many console commands on each line, each command
  1243. # must be separated by |
  1244. pvp:
  1245. player:
  1246.  
  1247. # Set pvpAllowed=false to disable rewards on killing other players.
  1248. pvp_allowed: true
  1249.  
  1250. # Set rob_from_victim=true to steal from the victim or
  1251. # rob_from_victim=false to get the reward money from the server.
  1252. rob_from_victim: true
  1253.  
  1254. # Write the message to the killer, describing the reward / console commands
  1255. message: You stole $100 from your victim.
  1256.  
  1257. # The kill prize can be a number to steal x dollars from the killed player,
  1258. # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
  1259. # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  1260. # If you dont want the player to get any money for PVP kills, you MUST set pvp_kill_prize: 0
  1261. money:
  1262. amount: '100'
  1263. chance: 1.0
  1264.  
  1265. # One or more console commands to be run when a player kills another player.
  1266. commands:
  1267. - chance: '0.5'
  1268. cmd: ''
  1269.  
  1270. # Drop a head of the killed player
  1271. head:
  1272. drophead: true
  1273.  
  1274. # The Head price if you want playerheads to have a value like the bag of gold.
  1275. value: '10'
  1276. chance: 0.25
  1277. message: You got {killed}'s skull
  1278.  
  1279. # ########################################################################
  1280. # Special / Achievements rewards
  1281. # ########################################################################
  1282. # Here is where you set the prize in $ for achieving a special kill.
  1283. # For each achievment you can run a console command to give the player a reward.
  1284. # You can use the following variables {player},{world}, {killerpos},
  1285. # {monstertype} and more can be added on request.
  1286. # monstertype is the monstername. A valid list can be found in your
  1287. # lang file. Ex. if it is mobs.skeleton.name, monstertype will return skeleton
  1288. # An example command could be to give the player permission to fly
  1289. # for 1 hour or use give command to the player items.
  1290. # You can also specify the message send to the player.
  1291. # You can run many console commands on each line, each command
  1292. # must be separated by |
  1293. # Achievements will not be shown in the GUI if there is a reward for killing the mob,
  1294. # unless you set show_achievements_without_reward=true.
  1295. achievements:
  1296.  
  1297. # Put the names of the worlds here where you want to disable achievements.
  1298. # Players will still get rewards for killings.
  1299. disable_achievements_in_worlds:
  1300. - worldname
  1301. - worldname2
  1302.  
  1303. # Set this to true if you want to see achievements when you use /mobhunt achievements
  1304. # allthough there is no reward for this.
  1305. show_achievements_without_reward: false
  1306.  
  1307. # ########################################################################
  1308. # ### Specials ###
  1309. # ########################################################################
  1310. specials:
  1311. charged_kill:
  1312. money: 1000.0
  1313. commands: synthcrates givekey {player} treasure 1
  1314. message: ''
  1315. creeper_punch:
  1316. money: 1000.0
  1317. commands: synthcrates givekey {player} treasure 1
  1318. message: ''
  1319. axe_murderer:
  1320. money: 1000.0
  1321. commands: synthcrates givekey {player} treasure 1
  1322. message: ''
  1323. david_and_goliath:
  1324. money: 1000.0
  1325. commands: synthcrates givekey {player} treasure 1
  1326. message: You got 1000 and a Diamond Helmet for the kill
  1327. recordhungry:
  1328. money: 1000.0
  1329. commands: synthcrates givekey {player} treasure 1
  1330. message: ''
  1331. infighting:
  1332. money: 2000.0
  1333. commands: synthcrates givekey {player} treasure 1
  1334. messages: ''
  1335. by_the_book:
  1336. money: 1000.0
  1337. commands: synthcrates givekey {player} treasure 1
  1338. message: ''
  1339. creepercide:
  1340. money: 1000.0
  1341. commands: synthcrates givekey {player} treasure 1
  1342. message: ''
  1343. hunt_begins:
  1344. money: 500.0
  1345. commands: synthcrates givekey {player} treasure 1
  1346. message: ''
  1347. itsmagic:
  1348. money: 2000.0
  1349. commands: synthcrates givekey {player} treasure 1
  1350. message: Enjoy you Gold ingot
  1351. fancypants:
  1352. money: 1000.0
  1353. commands: synthcrates givekey {player} treasure 1
  1354. message: Enjoy you Gold ingot
  1355. master_sniper:
  1356. money: 2000.0
  1357. commands: synthcrates givekey {player} treasure 1
  1358. message: Enjoy you Gold ingot
  1359. justintime:
  1360. money: 1000.0
  1361. commands: synthcrates givekey {player} treasure 1
  1362. message: Enjoy you Gold ingot
  1363. fangmaster:
  1364. money: 1000.0
  1365. commands: synthcrates givekey {player} treasure 1
  1366. message: Enjoy your Gold ingot
  1367.  
  1368. # ########################################################################
  1369. # ### Hunter Levels ###
  1370. # ########################################################################
  1371. hunter:
  1372. level1:
  1373. money: 1000.0
  1374. commands: give {player} gold_ingot 5
  1375. message: Enjoy your 5 Gold ingots
  1376. level2:
  1377. money: 2500.0
  1378. commands: give {player} gold_ingot 10
  1379. message: Enjoy your 10 Gold ingots
  1380. level3:
  1381. money: 5000.0
  1382. commands: give {player} gold_ingot 20
  1383. message: Enjoy your 20 Gold ingots
  1384. level4:
  1385. money: 10000.0
  1386. commands: give {player} gold_ingot 25
  1387. message: Enjoy your 25 Gold ingots
  1388. level5:
  1389. money: 20000.0
  1390. commands: give {player} gold_ingot 40
  1391. message: Enjoy your 40 Gold ingots
  1392. level6:
  1393. money: 40000.0
  1394. commands: give {player} gold_ingot 50
  1395. message: Enjoy your 50 Gold ingots
  1396. level7:
  1397. money: 80000.0
  1398. commands: give {player} gold_ingot 60
  1399. message: Enjoy your 60 Gold ingots
  1400. level8:
  1401. money: 160000.0
  1402. commands: give {player} gold_ingot 120
  1403. message: Enjoy your 120 Gold ingots
  1404.  
  1405. # Achievement Hunter Levels - First Mob level
  1406. # Here is where you set how many mobs to kill to reach next level per mob.
  1407. # You can only set the number of mobs to kill to reach level 1. the next
  1408. # levels is automatically calculated this way.
  1409. # Level 1: 100 (100 kills)
  1410. # Level 2: x 2.5 (250 kills)
  1411. # Level 3: x 5 (500 kills)
  1412. # Level 4: x 10 (1000 kills)
  1413. # Level 5: x 25 (2500 kills)
  1414. # Level 6: x 50 (5000 kills)
  1415. # Level 7: x 100 (10000 kills)
  1416. # Level Achievements can be disabled by setting the number to 0
  1417. mob_level:
  1418. bat_level1: 100
  1419. blaze_level1: 80
  1420. blacksmith_level1: 100
  1421. bonusmob_level1: 20
  1422. butcher_level1: 100
  1423. cartographer_level1: 100
  1424. cave_spider_level1: 100
  1425. chicken_level1: 100
  1426. clownfish_level1: 100
  1427. cow_level1: 100
  1428. creeper_level1: 100
  1429. donkey_level1: 100
  1430. dolphin_level1: 100
  1431. drowned_level1: 100
  1432. elder_guardian_level1: 50
  1433. enderdragon_level1: 20
  1434. enderman_level1: 100
  1435. endermite_level1: 100
  1436. evoker_level1: 50
  1437. farmer_level1: 100
  1438. fish_level1: 100
  1439. ghast_level1: 80
  1440. giant_level1: 100
  1441. guardian_level1: 100
  1442. horse_level1: 100
  1443. husk_level1: 100
  1444. illusioner_level1: 100
  1445. iron_golem_level1: 100
  1446. killerrabbit_level1: 100
  1447. librarian_level1: 100
  1448. llama_level1: 100
  1449. magma_cube_level1: 100
  1450. mule_level1: 100
  1451. mushroom_cow_level1: 100
  1452. nitwit_level1: 100
  1453. ocelot_level1: 100
  1454. parrot_level1: 100
  1455. phantom_level1: 100
  1456. pig_level1: 100
  1457. polar_bear_level1: 100
  1458. priest_level1: 100
  1459. pvpplayer_level1: 100
  1460. pufferfish_level1: 100
  1461. rabbit_level1: 100
  1462. rawfish_level1: 100
  1463. rawsalmon_level1: 100
  1464. sheep_level1: 100
  1465. shulker_level1: 100
  1466. silverfish_level1: 100
  1467. skeleton_level1: 100
  1468. skeletonhorse_level1: 100
  1469. slime_base_level1: 100
  1470. snowman_level1: 100
  1471. spider_level1: 100
  1472. squid_level1: 100
  1473. stray_level1: 100
  1474. turtle_level1: 100
  1475. vex_level1: 100
  1476. villager_level1: 100
  1477. vindicator_level1: 100
  1478. witch_level1: 80
  1479. wither_level1: 20
  1480. wither_skeleton_level1: 80
  1481. wolf_level1: 100
  1482. zombie_level1: 100
  1483. zombiehorse_level1: 100
  1484. zombie_pigman_level1: 100
  1485. zombie_villager_level1: 100
  1486.  
  1487. # ########################################################################
  1488. # Rewards for assisting killings
  1489. # ########################################################################
  1490. # They players can get an extra reward if they help each other killing mobs.
  1491. assists:
  1492.  
  1493. # Enabling assist allows the second last player to attack a mob to get some money from it
  1494. enable: true
  1495.  
  1496. # This should be a value that is multiplied against the mobs base kill value.
  1497. # This is used to determine how much money an assister gets.
  1498. multiplier: 0.25
  1499.  
  1500. # Should killstreak be applied to assists
  1501. allow_killstreak: true
  1502.  
  1503. # Time in seconds after attacking a mob that can be counted as an assist
  1504. timeout: 5
  1505.  
  1506. # ########################################################################
  1507. # Grinding detection settings
  1508. # ########################################################################
  1509. # Here you can chance the behavior of the grinding detection.
  1510. grinding:
  1511. enable_grinding_detection: false
  1512.  
  1513. # Put the names of the worlds here where you want to disable grinding detection
  1514. # You would typically do this in creative worlds.
  1515. disable_grinding_detection_in_worlds:
  1516. - worldname
  1517. - worldname2
  1518.  
  1519. # Killing stacked mobs (created by a mob stacking plugin)
  1520. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  1521. # killings of stacked to be detected as gring, you must set grinding_stacked_mobs_allowed to false.
  1522. grinding_stacked_mobs_allowed: false
  1523.  
  1524. # Area grinding detection.
  1525. # Enabling this prevents a player from earning too much money from using a mob grinder.
  1526. # Set 'enable_grinding_detection: false' to disable the grinding detection.
  1527. # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  1528. # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  1529. # For each kill MobHunting check the number of kills within the range
  1530. # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  1531. # is reached, whereafter the reward will be zero.
  1532. area:
  1533. detect_grinding_areas: false
  1534. grinding_detection_range: 15
  1535. grinding_detection_number_of_death: 20
  1536. disable_natural_item_drops_on_player_grinding: false
  1537. disable_natural_xp_drops_on_player_grinding: false
  1538. blacklist_player_grinding_spots_as_server_worldwide_spots: false
  1539.  
  1540. # Detect Grinding Farms.
  1541. # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  1542. # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  1543. # command if you want the players to harvest mobs from a farm.
  1544. farms:
  1545. detect_farms: false
  1546. nether_gold_farms:
  1547. detect_nether_gold_farms: false
  1548. seconds_to_search_for_grinding: 30
  1549. range_to_search_for_grinding: 4.0
  1550. number_of_deaths_when_searching_for_grinding: 5
  1551. disable_natural_item_drops: false
  1552. disable_natural_xp_drops: false
  1553. otherfarms:
  1554. detect_other_farms: false
  1555. seconds_to_search_for_grinding: 30
  1556. range_to_search_for_grinding: 4.0
  1557. number_of_deaths_when_searching_for_grinding: 10
  1558. disable_natural_item_drops: false
  1559. disable_natural_xp_drops: false
  1560. spawners:
  1561.  
  1562. # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  1563. # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  1564. # using '/mh whitelistarea'.
  1565. disable_money_rewards_from_mobspawners_and_eggs: false
  1566.  
  1567. # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1568. disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  1569.  
  1570. # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1571. disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  1572.  
  1573. # ########################################################################
  1574. # Multiplier Section
  1575. # ########################################################################
  1576. multiplier:
  1577.  
  1578. # ########################################################################
  1579. # Bonus multipliers
  1580. # ########################################################################
  1581. # These are bonus multipliers that can modify the base prize.
  1582. # REMEMBER: These are not in $ but they are a multiplier.
  1583. # Setting to 1 will disable them.
  1584. bonus:
  1585. sneaky: 1.25
  1586. return_to_sender: 2.0
  1587. push_off_cliff: 2.0
  1588. no_weapon: 1.25
  1589.  
  1590. # This is the PRO_Sniper bonus. The Sniper bonus is calulated as half of PRO_Sniper bonus.
  1591. # If If PRO Sniper (far_shot) is 2, then Sniper will be = 1+((far_shot_1)/2)=1.5
  1592. far_shot: 2.0
  1593. mounted: 1.5
  1594. friendly_fire: 4.0
  1595. bonus_mob: 10.0
  1596. bonusMob_head_prize: '100'
  1597. critical: 2.0
  1598.  
  1599. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  1600. bonus_mob_chance: 0.2
  1601.  
  1602. # Bonus for killing a Baby mob.
  1603. babyMultiplier: 1.2
  1604.  
  1605. # ########################################################################
  1606. # Reward for kills in a row
  1607. # ########################################################################
  1608. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  1609. # Killstreak will be disabled if you set the multiplier: 1.0
  1610. killstreak:
  1611. level1: 5
  1612. level1_multiplier: 1.25
  1613. level2: 10
  1614. level2_multiplier: 1.5
  1615. level3: 20
  1616. level3_multiplier: 2.0
  1617. level4: 40
  1618. level4_multiplier: 3.0
  1619.  
  1620. # ########################################################################
  1621. # Rank multipliers
  1622. # ########################################################################
  1623. # You can add multipliers for players with different ranks/groups. To do this"
  1624. #
  1625. # you must set give the user/group permissions with a format like this:
  1626. # mobhunting.multiplier.guest
  1627. # mobhunting.multiplier.guardian
  1628. # mobhunting.multiplier.staff
  1629. # mobhunting.multiplier.hasVoted
  1630. # mobhunting.multiplier.donator
  1631. # mobhunting.multiplier.op <____ Notice 'op' is reserved for OP'ed players!
  1632. # OP'ed players will only get the OP multiplier
  1633. # you can make your own permission nodes. You just need to keep the format
  1634. # mobhunting.multiplier.name 'value' in your permissions file and the
  1635. # format below in this file.
  1636. rank:
  1637.  
  1638. # Ranks
  1639. rank_multiplier:
  1640. mobhunting:
  1641. multiplier:
  1642. donator: '1.25'
  1643. vip: '1.5'
  1644.  
  1645. # ########################################################################
  1646. # Penalty multipliers
  1647. # ########################################################################
  1648. # You can chance the multiplier for different world difficulties.
  1649. # A player which play in a HARD world should get more that a player
  1650. # a player who is player in a peaceful world.The difficulty multipliers
  1651. # with the mobs basic reward.
  1652. # REMEMBER: These are not money, but a multiplier. Setting to 1 will disable them.
  1653. difficulty:
  1654.  
  1655. # This is the reward multiplier for the WorldDifficulty. Note that extrahard is
  1656. # used for worlds where the plugin ExtraHardMode is enabled.
  1657. world_difficulty_multiplier:
  1658. normal: '1'
  1659. extrahard: '2.5'
  1660. hard: '1'
  1661. easy: '0.75'
  1662. peaceful: '0.5'
  1663.  
  1664. # ########################################################################
  1665. # Penalty multipliers
  1666. # ########################################################################
  1667. # You can change the multiplier for different worlds.
  1668. # If the world does not exist in this list the multiplier
  1669. # will be set to 1, which is neutral/no bonus. Add you
  1670. # own world names and a multiplier.
  1671. world:
  1672.  
  1673. # This is the reward multiplier for the different Worlds
  1674. world_multiplier:
  1675. world: '1.0'
  1676. world_the_end: '1.0'
  1677. world_nether: '1.0'
  1678. worldname: '1.5'
  1679.  
  1680. # ########################################################################
  1681. # Penalty multipliers
  1682. # ########################################################################
  1683. # These are penalty multipliers that can modify the base prize.
  1684. # REMEMBER: These are not in $ but they are a multiplier.
  1685. # Setting to 1 will disable them.
  1686. penalty:
  1687.  
  1688. # If a player flies at any point in a fight, this penalty will be applied
  1689. flyingPenalty: 0.5
  1690.  
  1691. # This is the penalty if the player gets killed by a mob.
  1692. # Set mob_rob_from_player=10 to let the mob steal 10 dollars
  1693. # or 10% to let the mob steal 10% of the players balance.
  1694. # Set mob_rob_from_player=0 to disable this
  1695. mob_rob_from_player: 0%
  1696.  
  1697. # ########################################################################
  1698. # Bounty settings
  1699. # ########################################################################
  1700. # Here you can chance the behavior of the Bounty Command or you can disable
  1701. # the command completely.
  1702. bounties:
  1703.  
  1704. # Set to true if you want to disable players to be able to put bounties on each other.
  1705. enable_player_bounties: true
  1706.  
  1707. # Here you set how much of a bound the bounty owner get back if
  1708. # he drop the bounty on another player
  1709. bounty_return_pct: 50
  1710.  
  1711. # Here you set the number of days the Bounty is collectable.
  1712. # After the number of days the Bounty will be removed automatically
  1713. bounty_duration: 7
  1714.  
  1715. # Set enable_random_bounty=false to disable random bounties
  1716. enable_random_bounty: true
  1717.  
  1718. # Time between Random Bounty is created in minutes
  1719. time_between_random_bounties: 60
  1720.  
  1721. # Minimum number of players before the server starts to make random bounties
  1722. minimum_number_of_online_players: 15
  1723.  
  1724. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  1725. chance_to_create_a_random_bounty: 0.5
  1726.  
  1727. # Random Bounty. Can be a number 100 or a range 100:200
  1728. random_bounty_prize: 500:10000
  1729.  
  1730. # ########################################################################
  1731. # Integration to other plugins.
  1732. # ########################################################################
  1733. plugins:
  1734.  
  1735. # ########################################################################
  1736. # Disguises rewards
  1737. # ########################################################################
  1738. # Here is where can define the actions when a player is under disguise (attacker)
  1739. # or when the attacked (victim)
  1740. disguises:
  1741.  
  1742. # Enable/disable integration with iDisguise
  1743. enable_integration_i_disguise: true
  1744.  
  1745. # Enable/disable integration with DisguiseCcraft
  1746. enable_integration_disguisecraft: true
  1747.  
  1748. # Enable/disable integration with LibsDisguises
  1749. enable_integration_libsdisguises: true
  1750.  
  1751. # Set pvpAllowed=false to disable rewards on killing other players.
  1752. remove_disguise_when_attacking: true
  1753.  
  1754. # Set pvpAllowed=false to disable rewards on killing other players.
  1755. remove_disguise_when_attacked: true
  1756.  
  1757. # Bonus multiplier for killing while disgused.
  1758. # Can be both positive an negative = reward or penalty
  1759. # and over and under 1 = raise or lower the reward.
  1760. undercover_multiplier: 0.95
  1761.  
  1762. # Bonus multiplier for killing a disgused player.
  1763. # Can be both positive an negative = reward or penalty
  1764. # and over and under 1 = raise or lower the reward.
  1765. cover_blown_multiplier: 1.2
  1766.  
  1767. # ########################################################################
  1768. # Citizens / MasterMobHunter settings.
  1769. # ########################################################################
  1770. citizens:
  1771.  
  1772. # Enable/disable integration with Citizens2
  1773. enable_integration_citizens: true
  1774.  
  1775. # Set the number of seconds between each check. Recommended setting is
  1776. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  1777. # Be careful not to lower this number too much. It can cause lag and server crashes
  1778. # because of database lockings.
  1779. masterMobHunter_check_every: 300
  1780.  
  1781. # ########################################################################
  1782. # Stacked mobs settings
  1783. # ########################################################################
  1784. # Here you can chance the behavior of stacked mobs integration, or you can disable
  1785. # integration completely.
  1786. stackedmobs:
  1787. mobstacker:
  1788.  
  1789. # Enable/disable integration with MobStacker.
  1790. # https://www.spigotmc.org/resources/mobstacker.15596/
  1791. enable_integration_mobstacker: true
  1792. stackmob:
  1793.  
  1794. # Enable/disable integration with StackMob.
  1795. # https://www.spigotmc.org/resources/stackmob.29999/
  1796. enable_integration_stackmob: true
  1797.  
  1798. # Set to true if you want stacked mobs to pay a reward.
  1799. get_reward_from_stacked_mobs: true
  1800.  
  1801. # ########################################################################
  1802. # CustomMob settings
  1803. # ########################################################################
  1804. # Here you can chance the behavior of CustomMobs Integration, or you can disable
  1805. # integration completely.
  1806. # https://www.spigotmc.org/resources/custommobs.7339/
  1807. custommobs:
  1808.  
  1809. # Enable/disable integration with CustomMobs
  1810. # https://dev.bukkit.org/bukkit_plugins/custom_mobs/
  1811. enable_integration_custommobs: true
  1812.  
  1813. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  1814. allow_custom_mobspawners_and_eggs: false
  1815.  
  1816. # ########################################################################
  1817. # InfernalMobs settings
  1818. # ########################################################################
  1819. # Here you can chance the behavior of InfernalMobs Integration, or you can disable
  1820. # integration completely.
  1821. # https://www.spigotmc.org/resources/infernal_mobs.2156/
  1822. infernalmobs:
  1823.  
  1824. # Enable/disable integration with InfernalMobs
  1825. enable_integration_infernalmobs: true
  1826.  
  1827. # For InfernalMobs mob prize is calculated by the minecraft reward x multiplier_per_level^Infernal_Level
  1828. # Ex.If multiplier=1.2 and level is 3 normal reward will be multiplied with 1.2*1.2*1.2=1,728
  1829. multiplier_per_level: 1.25
  1830.  
  1831. # ########################################################################
  1832. # InfernalMobs settings
  1833. # ########################################################################
  1834. # Here you can chance the behavior of EliteMobs Integration, or you can disable
  1835. # integration completely.
  1836. # https://www.spigotmc.org/resources/%E2%9A%94elitemobs%E2%9A%94.40090/
  1837. elitemobs:
  1838.  
  1839. # Enable/Disable integration with EliteMobs
  1840. enable_integration_elitemobs: true
  1841.  
  1842. # The reward for EliteMobs from level 50-400 will be multiplier linearly
  1843. maximum_multiplier: 2.0
  1844.  
  1845. # ########################################################################
  1846. # Level Mob Settings (Conquestian / LorinthsRPGMobs
  1847. # ########################################################################
  1848. levelmobs:
  1849. conquestia:
  1850.  
  1851. # Enable/disable integration with ConquestiaMobs
  1852. # https://www.spigotmc.org/resources/conquesita_mobs.21307/
  1853. enable_integration_conquestiamobs: true
  1854.  
  1855. # ########################################################################
  1856. # LorinthsRPGMobs
  1857. # ########################################################################
  1858. # Disable integration with LorinthsRpgMobs
  1859. # https://dev.bukkit.org/projects/lorinthsrpgmobs
  1860. lorinthsrpgmobs:
  1861. enable_integration_lorinthsrpgmobs: true
  1862.  
  1863. # This is the multiplier per level mutiplied with the basic reward.
  1864. # Becareful not to ruin the server economy by making the multiplier to big.
  1865. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  1866. # reward is:
  1867. # Level 1: reward=10
  1868. # Level 2: reward=10*1.05=10.5
  1869. # Level 3: reward=10*1.05*1.05=11.03
  1870. # Level 4: reward=10*1.05*1.05*1.05=11.58
  1871. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  1872. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  1873. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  1874. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  1875. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  1876. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  1877. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  1878. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  1879. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  1880. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  1881. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  1882. multiplier_per_level: 1.05
  1883.  
  1884. # ########################################################################
  1885. # Factions / FactionsUUID settings
  1886. # ########################################################################
  1887. # Here you can chance the behavior of the Factions / FactionsUUID integration, or you can disable
  1888. # integration completely.
  1889. # https://www.spigotmc.org/resources/factions.1900/
  1890. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1891. factions:
  1892.  
  1893. # Enable/disable integration with Factions.
  1894. # https://www.massivecraft.com/
  1895. # https://www.spigotmc.org/resources/factions.1900/
  1896. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1897. enable_integration_factions: true
  1898.  
  1899. # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  1900. factions_warzone_multiplier: 1.1
  1901.  
  1902. # ########################################################################
  1903. # Towny settings
  1904. # ########################################################################
  1905. # Here you can chance the behavior of the Towny integration, or you can disable
  1906. # integration completely.
  1907. # http://towny.palmergames.com/
  1908. towny:
  1909.  
  1910. # Enable/disable integration with Towny.
  1911. # http://towny.palmergames.com/
  1912. enable_integration_towny: true
  1913.  
  1914. # Disable rewards when the player is in his hometown.
  1915. # http://towny.palmergames.com/
  1916. disable_rewards_in_home_town: true
  1917.  
  1918. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1919. disable_naturally_drops_and_xp_in_home_town: false
  1920.  
  1921. # ########################################################################
  1922. # Towny settings
  1923. # ########################################################################
  1924. # Here you can chance the behavior of the Residence integration, or you can disable
  1925. # integration completely.
  1926. # https://www.spigotmc.org/resources/residence_1_7_10_up_to_1_11.11480/
  1927. residence:
  1928.  
  1929. # Enable/disable integration with Residence.
  1930. # http://towny.palmergames.com/
  1931. enable_integration_residence: true
  1932.  
  1933. # Disable rewards when the player is protected against damage.
  1934. # http://towny.palmergames.com/
  1935. disable_rewards_in_home_town: true
  1936.  
  1937. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1938. disable_naturally_drops_and_xp_in_protected_residence: false
  1939.  
  1940. # ########################################################################
  1941. # Integration to McMMO
  1942. # ########################################################################
  1943. # This section only relevant if you use McMMO.
  1944. # Here you configure if the player will get McMMO Levels for MobHunting kills and
  1945. # and the chance to get the xp.
  1946. mcmmo:
  1947.  
  1948. # Enable/disable the integration with McMMO.
  1949. # https://www.spigotmc.org/resources/mcmmo.2445/
  1950. enable_integration_mcmmo: true
  1951.  
  1952. # Set 'enable_mcmmo_level_rewards: true' to let the players get Level as a MobHunting reward.
  1953. enable_mcmmo_level_rewards: true
  1954. mobs:
  1955. bat:
  1956. skillreward_amount: '1'
  1957. skillreward_chance: 0.025
  1958. blacksmith:
  1959. skillreward_amount: '1'
  1960. skillreward_chance: 0.025
  1961. blaze:
  1962. skillreward_amount: '1'
  1963. skillreward_chance: 0.05
  1964. bonusmob:
  1965. skillreward_amount: '1'
  1966. skillreward_chance: 0.05
  1967. butcher:
  1968. skillreward_amount: '1'
  1969. skillreward_chance: 0.025
  1970. cartographer:
  1971. skillreward_amount: '1'
  1972. skillreward_chance: 0.025
  1973. cave_spider:
  1974. skillreward_amount: '1'
  1975. skillreward_chance: 0.04
  1976. chicken:
  1977. skillreward_amount: '1'
  1978. skillreward_chance: 0.025
  1979. clownfish:
  1980. skillreward_amount: '1'
  1981. skillreward_chance: 0.075
  1982. cow:
  1983. skillreward_amount: '1'
  1984. skillreward_chance: 0.025
  1985. creeper:
  1986. skillreward_amount: '1'
  1987. skillreward_chance: 0.04
  1988. dolphin:
  1989. skillreward_amount: '1'
  1990. skillreward_chance: 0.025
  1991. drowned:
  1992. skillreward_amount: '1'
  1993. skillreward_chance: 0.025
  1994. donkey:
  1995. skillreward_amount: '1'
  1996. skillreward_chance: 0.025
  1997. elder_guardian:
  1998. skillreward_amount: '1:2'
  1999. skillreward_chance: 0.1
  2000. enderdragon:
  2001. skillreward_amount: '5'
  2002. skillreward_chance: 0.33
  2003. enderman:
  2004. skillreward_amount: '1'
  2005. skillreward_chance: 0.04
  2006. endermite:
  2007. skillreward_amount: '1:2'
  2008. skillreward_chance: 0.2
  2009. evoker:
  2010. skillreward_amount: '1'
  2011. skillreward_chance: 0.05
  2012. farmer:
  2013. skillreward_amount: '1'
  2014. skillreward_chance: 0.025
  2015. fish:
  2016. skillreward_amount: '1'
  2017. skillreward_chance: 0.025
  2018. ghast:
  2019. skillreward_amount: '1'
  2020. skillreward_chance: 0.05
  2021. giant:
  2022. skillreward_amount: '1:2'
  2023. skillreward_chance: 0.1
  2024. guardian:
  2025. skillreward_amount: '1'
  2026. skillreward_chance: 0.05
  2027. horse:
  2028. skillreward_amount: '1'
  2029. skillreward_chance: 0.025
  2030. husk:
  2031. skillreward_amount: '1'
  2032. skillreward_chance: 0.04
  2033. illusioner:
  2034. skillreward_amount: '1'
  2035. skillreward_chance: 0.05
  2036. iron_golem:
  2037. skillreward_amount: '1'
  2038. killer_rabbit:
  2039. skillreward_amount: '5'
  2040. skillreward_chance: 1.0
  2041. llama:
  2042. skillreward_amount: '1'
  2043. skillreward_chance: 0.025
  2044. librarian:
  2045. skillreward_amount: '1'
  2046. skillreward_chance: 0.025
  2047. magma_cube:
  2048. skillreward_amount: '1'
  2049. skillreward_chance: 0.04
  2050. mule:
  2051. skillreward_amount: '1'
  2052. skillreward_chance: 0.025
  2053. mushroom_cow:
  2054. skillreward_amount: '1'
  2055. skillreward_chance: 0.025
  2056. nitwit:
  2057. skillreward_amount: '1'
  2058. skillreward_chance: 0.025
  2059. ocelot:
  2060. skillreward_amount: '1'
  2061. skillreward_chance: 0.025
  2062. parrot:
  2063. skillreward_amount: '1'
  2064. skillreward_chance: 0.025
  2065. phantom:
  2066. skillreward_amount: '1'
  2067. skillreward_chance: 0.025
  2068. pig:
  2069. skillreward_amount: '1'
  2070. skillreward_chance: 0.025
  2071. polar_bear:
  2072. skillreward_amount: '1'
  2073. skillreward_chance: 0.05
  2074. priest:
  2075. skillreward_amount: '1'
  2076. skillreward_chance: 0.025
  2077. pufferfish:
  2078. skillreward_amount: '1'
  2079. skillreward_chance: 0.06
  2080. pvpplayer:
  2081. skillreward_amount: '1'
  2082. skillreward_chance: 0.025
  2083. rabbit:
  2084. skillreward_amount: '1'
  2085. skillreward_chance: 0.025
  2086. raw_fish:
  2087. skillreward_amount: '1'
  2088. skillreward_chance: 0.05
  2089. raw_salmon:
  2090. skillreward_amount: '1'
  2091. skillreward_chance: 0.06
  2092. sheep:
  2093. skillreward_amount: '1'
  2094. skillreward_chance: 0.025
  2095. shulker:
  2096. skillreward_amount: '1'
  2097. skillreward_chance: 0.05
  2098. silverfish:
  2099. skillreward_amount: '1'
  2100. skillreward_chance: 0.04
  2101. skeleton:
  2102. skillreward_amount: '1'
  2103. skillreward_chance: 0.04
  2104. skeletonhorse:
  2105. skillreward_amount: '1'
  2106. skillreward_chance: 0.025
  2107. slime_base:
  2108. skillreward_amount: '1'
  2109. skillreward_chance: 0.04
  2110. snowman:
  2111. skillreward_amount: '1'
  2112. skillreward_chance: 0.025
  2113. spider:
  2114. skillreward_amount: '1'
  2115. skillreward_chance: 0.04
  2116. squid:
  2117. skillreward_amount: '1'
  2118. skillreward_chance: 0.025
  2119. stray:
  2120. skillreward_amount: '1'
  2121. skillreward_chance: 0.04
  2122. turtle:
  2123. skillreward_amount: '1'
  2124. skillreward_chance: 0.04
  2125. vex:
  2126. skillreward_amount: '1'
  2127. skillreward_chance: 0.04
  2128. villager:
  2129. skillreward_amount: '1'
  2130. skillreward_chance: 0.025
  2131. vindicator:
  2132. skillreward_amount: '1'
  2133. skillreward_chance: 0.05
  2134. witch:
  2135. skillreward_amount: '1'
  2136. skillreward_chance: 0.05
  2137. wither:
  2138. skillreward_amount: '5'
  2139. skillreward_chance: 0.33
  2140. wither_skeleton:
  2141. skillreward_amount: '1'
  2142. skillreward_chance: 0.05
  2143. wolf:
  2144. skillreward_amount: '1'
  2145. skillreward_chance: 0.04
  2146. zombie:
  2147. skillreward_amount: '1'
  2148. skillreward_chance: 0.4
  2149. zombiehorse:
  2150. skillreward_amount: '1'
  2151. skillreward_chance: 0.025
  2152. zombie_pigman:
  2153. skillreward_amount: '1'
  2154. skillreward_chance: 0.05
  2155. zombie_villager:
  2156. skillreward_amount: '1'
  2157. skillreward_chance: 0.04
  2158. mcmmov:
  2159. iron_golem:
  2160. skillreward_chance: 0.05
  2161.  
  2162. # ########################################################################
  2163. # Integration to CrackShot
  2164. # ########################################################################
  2165. # This section only relevant if you use CrackShot.
  2166. # Here you configure if the player will get a multiplier for using a CrackShot weapon
  2167. crackshot:
  2168.  
  2169. # Enable/disable integration with CrackShot.
  2170. # https://dev.bukkit.org/projects/crackshot
  2171. enable_integration_crackshot: true
  2172.  
  2173. # Multiplier used when a Crackshot weapon was used to kill a mob or a player
  2174. crackshot_multiplier: 0.7
  2175.  
  2176. # ########################################################################
  2177. # MobArena
  2178. # ########################################################################
  2179. mobarena:
  2180.  
  2181. # Enable/Disable integration with MobArena
  2182. enable_integration_mobarena: true
  2183.  
  2184. # Set to true if you want the players to get rewards while playing MobArena.
  2185. mobarena_get_rewards: false
  2186.  
  2187. # ########################################################################
  2188. # PVPArena
  2189. # ########################################################################
  2190. # Here is where can configure how mobhunting acts when killing players while playing PvpArena
  2191. pvparena:
  2192.  
  2193. # Enable/Disable integration with PvpArena
  2194. enable_integration_pvparena: true
  2195.  
  2196. # Set to true if you want the players to get rewards while playing pvpArena.
  2197. pvparena_get_rewards: false
  2198.  
  2199. # ########################################################################
  2200. # MythicMobs
  2201. # ########################################################################
  2202. mythicmobs:
  2203.  
  2204. # Enable/Disable integration with MythicMobs
  2205. enable_integration_mythicmobs: true
  2206.  
  2207. # ########################################################################
  2208. # MyPet
  2209. # ########################################################################
  2210. mypet:
  2211.  
  2212. # Enable/Disable integration with MyPet
  2213. enable_integration_mypet: true
  2214.  
  2215. # ########################################################################
  2216. # Minigames
  2217. # ########################################################################
  2218. minigames:
  2219.  
  2220. # Enable/Disable integration with MiniGames
  2221. enable_integration_minigames: true
  2222.  
  2223. # ########################################################################
  2224. # MinigamesLib
  2225. # ########################################################################
  2226. minigameslib:
  2227.  
  2228. # Enable/Disable integration with MiniGamesLib
  2229. # https://www.spigotmc.org/resources/minigameslib.23844/
  2230. enable_integration_minigameslib: true
  2231.  
  2232. # ########################################################################
  2233. # Worldguard
  2234. # ########################################################################
  2235. worldguard:
  2236.  
  2237. # Enable/Disable integration with WorldGuard
  2238. enable_integration_worldguard: true
  2239.  
  2240. # ########################################################################
  2241. # Worldedit
  2242. # ########################################################################
  2243. worldedit:
  2244.  
  2245. # Enable/Disable integration with WorldEdit
  2246. enable_integration_worldedit: true
  2247.  
  2248. # ########################################################################
  2249. # Essentials
  2250. # ########################################################################
  2251. essentials:
  2252.  
  2253. # Enable/Disable integration with Essentials
  2254. # http://dev.bukkit.org/bukkit_plugins/essentialsx/
  2255. enable_integration_essentials: true
  2256.  
  2257. # ########################################################################
  2258. # BattleArena
  2259. # ########################################################################
  2260. battlearena:
  2261.  
  2262. # Enable/Disable integration with BattleArena
  2263. enable_integration_battlearena: true
  2264.  
  2265. # ########################################################################
  2266. # BossBarAPI
  2267. # ########################################################################
  2268. bossbarapi:
  2269.  
  2270. # Enable/Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  2271. enable_integration_bossbarapi: true
  2272.  
  2273. # ########################################################################
  2274. # BarApi
  2275. # ########################################################################
  2276. barapi:
  2277.  
  2278. # Enable/Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  2279. # https://dev.bukkit.org/projects/bar_api
  2280. enable_integration_barapi: true
  2281.  
  2282. # ########################################################################
  2283. # TitleApi
  2284. # ########################################################################
  2285. titleapi:
  2286.  
  2287. # Enable/Disable integration with TitleAPI
  2288. enable_integration_titleapi: true
  2289.  
  2290. # ########################################################################
  2291. # VanishNoPackets
  2292. # ########################################################################
  2293. vanishnopacket:
  2294.  
  2295. # Enable/Disable integration with VanishNoPacket
  2296. enable_integration_vanishnopacket: true
  2297.  
  2298. # ########################################################################
  2299. # Titlemanager
  2300. # ########################################################################
  2301. titlemanager:
  2302.  
  2303. # Enable/Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  2304. # https://www.spigotmc.org/resources/titlemanager.1049/
  2305. enable_integration_titlemanager: true
  2306.  
  2307. # ########################################################################
  2308. # Actionbar
  2309. # ########################################################################
  2310. actionbar:
  2311.  
  2312. # Enable/Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  2313. enable_integration_actionbar: true
  2314.  
  2315. # ########################################################################
  2316. # ActionbarAPI
  2317. # ########################################################################
  2318. actionbarapi:
  2319.  
  2320. # Enable/Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  2321. # https://www.spigotmc.org/resources/actionbarapi_1_8_1_9_1_10.1315/
  2322. enable_integration_actionbarapi: true
  2323.  
  2324. # ########################################################################
  2325. # ActionAnnouncer
  2326. # ########################################################################
  2327. actionannouncer:
  2328.  
  2329. # Enable/Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  2330. # https://www.spigotmc.org/resources/actionannouncer.1320/
  2331. enable_integration_actionannouncer: true
  2332.  
  2333. # ########################################################################
  2334. # Gringotts
  2335. # ########################################################################
  2336. gringotts:
  2337.  
  2338. # Enable/Disable integration with Gringotts Economy.
  2339. # http://dev.bukkit.org/bukkit_plugins/gringotts/
  2340. enable_integration_gringotts: true
  2341.  
  2342. # ########################################################################
  2343. # TARDIS Weeping Angels
  2344. # ########################################################################
  2345. tardis_weepingangles:
  2346.  
  2347. # Enable/Disable integration with TARDIS Weeping Angels.
  2348. # http://dev.bukkit.org/bukkit_plugins/tardisweepingangels/
  2349. enable_integration_tardis_weeping_angels: true
  2350.  
  2351. # ########################################################################
  2352. # ProtocolLib
  2353. # ########################################################################
  2354. protocollib:
  2355.  
  2356. # Enable/Disable integration with ProtocolLib.
  2357. # https://www.spigotmc.org/resources/protocollib.1997/
  2358. enable_integration_protocollib: true
  2359.  
  2360. # Enable/Disable. When a Grinding is detected and the reward is denied, the Grinding Area can be shown while a circle of flames.
  2361. # https://www.spigotmc.org/wiki/mobhunting-grinding-detection/
  2362. show_grinding_area_using_protocollib_temp: false
  2363.  
  2364. # ########################################################################
  2365. # MysterousHalloween
  2366. # ########################################################################
  2367. mysterious_halloween:
  2368.  
  2369. # Enable/Disable integration with MysteriousHalloween.
  2370. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  2371. enable_integration_mysterious_halloween: true
  2372.  
  2373. # ########################################################################
  2374. # SmartGiants
  2375. # ########################################################################
  2376. smartgiants:
  2377.  
  2378. # Enable/Disable integration with SmartGiants.
  2379. # https://www.spigotmc.org/threads/smartgiants.55208/
  2380. enable_integration_smartgiants: true
  2381.  
  2382. # ########################################################################
  2383. # PlaceholderApi
  2384. # ########################################################################
  2385. placeholderapi:
  2386.  
  2387. # Enable/Disable integration with PlaceholderAPI.
  2388. # https://www.spigotmc.org/resources/placeholderapi.6245/
  2389. enable_integration_placeholderapi: true
  2390.  
  2391. # ########################################################################
  2392. # BossShop
  2393. # ########################################################################
  2394. bossshop:
  2395.  
  2396. # Enable/Disable integration with BossShop.
  2397. # https://www.spigotmc.org/resources/bossshop_powerful_and_playerfriendly_chest_gui_shop_menu_plugin.222/
  2398. enable_integration_bossshop: true
  2399.  
  2400. # ########################################################################
  2401. # ExtraHardMode
  2402. # ########################################################################
  2403. extra_hard_mode:
  2404.  
  2405. # Enable/Disable integration with ExtraHardmode.
  2406. # https://www.spigotmc.org/resources/extra_hard_mode.19673/
  2407. enable_integration_extra_hard_mode: true
  2408.  
  2409. # ########################################################################
  2410. # Herobrine
  2411. # ########################################################################
  2412. herobrine:
  2413.  
  2414. # Enable/Disable integration with Herobrine.
  2415. # https://www.theprogrammersworld.net/Herobrine/
  2416. enable_integration_herobrine: true
  2417.  
  2418. # ########################################################################
  2419. # Holograms
  2420. # ########################################################################
  2421. holograms:
  2422.  
  2423. # Enable/Disable integration with Holograms.
  2424. # https://www.spigotmc.org/resources/holograms.4924/
  2425. enable_integration_holograms: true
  2426.  
  2427. # ########################################################################
  2428. # Holograpic Displays
  2429. # ########################################################################
  2430. holographic_displays:
  2431.  
  2432. # Enable/Disable integration with Holograms.
  2433. # https://dev.bukkit.org/projects/holographic_displays
  2434. enable_integration_holographic_displays: true
  2435.  
  2436. # ########################################################################
  2437. # Precious Stones
  2438. # ########################################################################
  2439. precious_stones:
  2440.  
  2441. # Enable/Disable integration with PreciousStones.
  2442. # https://www.spigotmc.org/resources/preciousstones.5270/
  2443. enable_integration_preciousstones: true
  2444.  
  2445. # ########################################################################
  2446. # DropMoneyOnGround Settings
  2447. # ########################################################################
  2448. dropmoneyonground:
  2449.  
  2450. # When a player get a money reward for a kill, the money will go directly
  2451. # into his pocket. If you set dropMoneyOnGround=true the reward will
  2452. # dropped on ground to be picked up by the player.
  2453. # Negative rewards will always be taken from the player.
  2454. drop_money_on_ground: false
  2455.  
  2456. # Here you can set the type of the ITEM to be dropped.
  2457. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  2458. # The value will be showed above the item.
  2459. # ITEM: The reward is dropped as a normal Minecraft item.
  2460. # KILLED: The reward is dropped as the head of the mob/player you killed.
  2461. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  2462. # and custom texture signature at http://mineskin.org
  2463. # KILLER: The reward is dropped as the killers head.
  2464. #
  2465. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  2466. # Examples:
  2467. #
  2468. # Bag of gold: (https://mineskin.org/6875)
  2469. #
  2470. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2471. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  2472. # drop_money_on_ground_skull_texture_signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  2473. #
  2474. # Bag of gold (alternative): (https://mineskin.org/3384)
  2475. #
  2476. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2477. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  2478. # drop_money_on_ground_skull_texture_signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  2479. #
  2480. # Chest: (https://mineskin.org/3136)
  2481. #
  2482. # drop_money_on_ground_skull_reward_name: 'Treasure chest'
  2483. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  2484. # drop_money_on_ground_skull_texture_signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  2485. #
  2486. # Birthday present: (https://mineskin.org/4743)
  2487. #
  2488. # drop_money_on_ground_skull_reward_name: 'Birthday present'
  2489. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  2490. # drop_money_on_ground_skull_texture_signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  2491. #
  2492. # Choose between "ITEM","KILLED","SKULL","KILLER"
  2493. drop_money_on_ground_itemtype: SKULL
  2494.  
  2495. # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a
  2496. # protected chest or a protected area (a Bank?). Check the command /mh money sell.
  2497. # If false the bag of gold will be picked up as money, if true the bag of gold
  2498. # will be picked up as an item. OBS: If you want to use the bags as an Economy
  2499. # replacing Essentials/CraftConomy/... and more, then you have to install the
  2500. # BagOfGold plugin as well. (https://dev.bukkit.org/projects/bagofgold)
  2501. drop_money_use_item_as_currency: false
  2502.  
  2503. # Here you can chance the command /mh money ... to /mh <alias> ...
  2504. # Example: gold,bag,silver,coin,????
  2505. drop_money_command_alias: money
  2506.  
  2507. # Here you can set which item should be used when you have
  2508. # chosen drop_money_on_ground_itemtype: ITEM.
  2509. # Use Minecraft Item names like:
  2510. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  2511. drop_money_on_ground_item: GOLD_INGOT
  2512.  
  2513. # Here you can set of the color of the number above the dropped item.
  2514. # Use color names like WHITE, RED, BLUE, GOLD
  2515. drop_money_on_ground_text_color: GOLD
  2516.  
  2517. # This is the name of the reward
  2518. drop_money_on_ground_skull_reward_name: Bag of gold
  2519.  
  2520. # This is the name of the reward in plural
  2521. drop_money_on_ground_skull_reward_name_plural: Bag of gold
  2522.  
  2523. # This is the Custom Texture Value generated at http://mineskin.org
  2524. drop_money_on_ground_skull_texture_value: eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ==
  2525.  
  2526. # This is the Custom Texture Signature generated at http://mineskin.org
  2527. drop_money_on_ground_skull_texture_signature: m8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE=
  2528.  
  2529. # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  2530. # If you want to deny HOPPERS to collect MobHunting Money rewards
  2531. # set "deny_hoppers_to_pickup_money_on_ground"=false
  2532. deny_hoppers_to_pickup_money_on_ground: true
  2533.  
  2534. # If you only want the bags to be able to contain a
  2535. # certain amount of gold you can set the limit here. Default 10000.
  2536. limit_per_bag: 10000.0
  2537.  
  2538. # ########################################################################
  2539. # Database Settings.
  2540. # ########################################################################
  2541. database:
  2542.  
  2543. # Type of database to use. Valid values are: sqlite, mysql
  2544. type: sqlite
  2545. database_name: mobhunting
  2546. mysql:
  2547. username: user
  2548. password: password
  2549. host: localhost:3306
  2550.  
  2551. # This is the database layout version. Mostly for internal use and you should not need
  2552. # to chance this value. In case you decide to delete your database and let it recreate
  2553. # or if you chance database type sqlite/mysql you should set this value to 0 again.
  2554. database_version: 7
  2555.  
  2556. # ########################################################################
  2557. # Update settings
  2558. # ########################################################################
  2559. updates:
  2560.  
  2561. # Check if there is a new version of the plugin available.
  2562. update_check: true
  2563.  
  2564. # Set the number of seconds between each check. Recommended setting is
  2565. # check_every: 7200 ~ to check every second hour.
  2566. check_every: 7200
  2567.  
  2568. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  2569. # You will still have to reboot the server manually.
  2570. autoupdate: false
  2571.  
  2572. # ########################################################################
  2573. # General Settings
  2574. # ########################################################################
  2575. general:
  2576.  
  2577. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  2578. disabled_in_worlds:
  2579. - worldname
  2580. - worldname2
  2581.  
  2582. # The language (file) to use. You can put the name of the language file as the language code
  2583. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  2584. # Please check the lang/ folder for a list of all available translations.
  2585. language: en_US
  2586.  
  2587. # As of V 5.0.0 MobHunting utilizises the Advancement system (L key) to to show which
  2588. # Achievements the players has made. This is still BETA feature and it is only Supported
  2589. # on Spigot Servers and if you have any problems, you can set 'disable_mobhunting_advancements: true
  2590. # and the reload the plugin.
  2591. disable_mobhunting_advancements: false
  2592.  
  2593. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  2594. use_actionbar_for_broadcasts: false
  2595.  
  2596. # Should achievements be broadcasted?
  2597. broadcast_achievement: false
  2598.  
  2599. # Should the hunt begins achievement be broadcasted?
  2600. broadcast_first_achievement: false
  2601.  
  2602. # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2603. # but I recommend to save every 5th minute = 6000 ticks
  2604. save_period: 6000
  2605.  
  2606. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2607. # but I recommend to update leaderboards max every 5 min = 6000 ticks
  2608. leaderboard_update_period: 6000
  2609.  
  2610. # Time in seconds after attacking a mob that can be counted as a kill
  2611. kill_timeout: 5
  2612.  
  2613. # If kills are not being registered in mob hunting. Enable this to see why they arent
  2614. debug: false
  2615.  
  2616. # Backup config on each server start / reload
  2617. backup: true
  2618.  
  2619. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  2620. # All numbers except 0 can be used.
  2621. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  2622. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  2623. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  2624. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  2625. reward_rounding: 0.01
  2626.  
  2627. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  2628. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  2629. # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  2630. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  2631. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  2632. minimum_reward: 0.01
  2633.  
  2634. # When a new playerjoins the server he will by default start
  2635. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  2636. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  2637. newplayer_learning_mode: false
  2638.  
  2639. # When use_gui_for_achivements=true the status of players achievements will
  2640. # be showed in a Inventory GUI.
  2641. use_gui_for_achievements: true
  2642.  
  2643. # When use_gui_for_bounties=true the open bounties and most wanted players will
  2644. # be showed in a Inventory GUI.
  2645. use_gui_for_bounties: true
  2646.  
  2647. # Disable natural drops when a mob is killed
  2648. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2649. # If you want the mobs to drops normal rewards set
  2650. # "disable_natural_item_drops"=false
  2651. disable_natural_item_drops: false
  2652.  
  2653. # Disable natural xp drops when a mob is killed
  2654. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2655. # If you want the mobs to drop normal XP set
  2656. # "disable_natural_xp_drops"=false
  2657. disable_natural_xp_drops: false
  2658.  
  2659. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  2660. # If you want the mobs to drops normal rewards set
  2661. # "try_to_cancel_natural_drops_when_in_creative"=false
  2662. try_to_cancel_natural_drops_when_in_creative: true
  2663.  
  2664. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  2665. # If you want the mobs to drop normal XP set
  2666. # "try_to_cancel_xp_drops_when_in_creative"=false
  2667. try_to_cancel_xp_drops_when_in_creative: true
  2668.  
  2669. # Do not chance this value unless you know what you are doing. It's meant for internal use.
  2670. config_version: 1
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