Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- for(new x = 0; x < MAX_OSLOTS; x++)
- {
- printf("This toy status: %d",Player[playerid][toyStatus][x]);
- if(Player[playerid][toyStatus][x])
- {
- printf("Isvalid? : %d",IsPlayerAttachedObjectSlotUsed(playerid, x));
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement