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- command /assyuku [<number>]:
- aliases: a
- trigger:
- if arg 1 is not set:
- set {_x} to amount of stone named "&7石" or "Stone" in player's inventory
- if {_x} is greater than or equal to 64:
- wait a tick
- execute console command "/clear %player% stone 0 64"
- give player stone named "&7&l圧縮石" with lore "&7ただの石を圧縮しただけ。"
- send "&7石を圧縮しました。"
- if arg 1 is set:
- loop arg 1 times:
- wait a tick
- set {_x} to amount of stone named "&7石" or "Stone" in player's inventory
- if {_x} is greater than or equal to 64:
- wait a tick
- execute console command "/clear %player% stone 0 64"
- give player stone named "&7&l圧縮石" with lore "&7ただの石を圧縮しただけ。"
- wait a tick
- send "&7石を圧縮しました。"
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