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- Active (small interaction has a large effect)
- 1. Roof supported by a single pillar in the centre of the room.
- 2. Stone-carving device, an array of mechanised chisels. Tremendously lethal to anything in the mechanism when active.
- 3. Rune-carved blood-soaked altar, athame attached to the roof via a rope
- 4. Immense stone cauldron full of an unknown liquid. Easily tipped.
- 5. Madly rattling conveyor belt, easy to get snagged and dragged.
- 6. Spring-loaded minecart on a track.
- 7. Doom-wasp hive, so far undisturbed. Anyone stung goes on a rabid rampage.
- 8. Heavy hanging statue supported by vines, roots or ropes.
- 9. Lever-operated cistern full of brackish water (and possibly a squid).
- 10. Pool of crude oil, bubbling, begging for a match.
- 11. Rattling sarcophagus, locked in rusty chains.
- 12. Sharp objects hanging from the ceiling on scraps of silk.
- 13. Zombies on chains, all attached to a single metal pole hammered into the stone.
- 14. Exposed wires, buzzing with mostly-caged lightning.
- 15. Hovering orb of eldritch power, brings anything that touches it to "life".
- 16. Burning vent of unnatural gas, alive with flickering visions.
- 17. Merchant's Box (vending machine) selling daggers, bandages, faulty scrolls and undiluted potions.
- 18. Satchel of wands bobbing in a fountain, the wands are warped, and the water is weird.
- 19. Iridescent black egg the size of a cow. It's wobbling from side to side, just a little.
- 20. A way out of this wretched mess, leading somewhere compromising.
- Passive (large interaction has a large effect)
- 1. Bottomless pit in the middle of the room.
- 2. Single gold coin on a pedestal.
- 3. Hidden mire, a boot-sucking bog full of sharp things.
- 4. Abandoned shrine, the statue has a curiously familiar face.
- 5. Worm-eaten sign, white painted skull.
- 6. Graffiti on the walls: A message, a riddle, a warning or a trap.
- 7. Barrel full of rusty halberds and pikes.
- 8. Near-corpse of an unknown creature. An angel? A demon? Something worse and stranger?
- 9. Stacks of construction materials: planks, nails, slabs, bricks.
- 10. Underground waterfall.
- 11. Splintered stone throne.
- 12. Glass pipes filled with sickly green fluid.
- 13. Pillar of stone, topped with a glowing crystal.
- 14. Full-length mirror, draped in silk.
- 15. Incredibly ugly and expensive-looking painting.
- 16. Buckets of raw potion reagents: blood, eyeball juice, noble viscera, moonlight etcetera.
- 17. Incredibly verdant plant-life. The flowers turn to follow anything that moves.
- 18. Bookshelf filled with dusty tomes, many chained to the shelves.
- 19. Ring of standing stones, the ring divides the Outside from the Inside.
- 20. A lever the height of a man.
- Sensations and room structures
- 1. Floor is covered in a thick layer of…mud?
- 2. Blinking eyes in the darkness.
- 3. A quiet voice speaks a characters name.
- 4. Sound of sobbing in the distance.
- 5. Rhythmic thumping from deep below.
- 6. Cracking bones and old rust.
- 7. Irritating humming sound.
- 8. Scent of delicious-smelling food.
- 9. Stench of rotting meat.
- 10. The crackle of flame.
- 11. Dripping water.
- 12. Moss and mildew.
- 13. Entire chamber is a massive three-eyed skull.
- 14. Centre of chamber is a raised pillar, the top can't be seen from down here.
- 15. Split-level chamber, mostly inaccessible.
- 16. Crawl-spaces behind the walls, under the floor, into the ceiling.
- 17. Sheer ledge splitting the room.
- 18. This is a dead end (or is it?).
- 19. Stream running across the room.
- 20. A bridge across an underground river, possibly dried up.
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