waconline

boombox

Sep 18th, 2019 (edited)
256
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --Go to line 216 to put id of song
  153. o1 = Instance.new("Model")
  154. o1.Name = "Vest"
  155. o2 = Instance.new("Part")
  156. o2.Name = "Middle"
  157. o2.Parent = o1
  158. o2.BrickColor = BrickColor.new("Brick yellow")
  159. o2.Transparency = 1
  160. o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
  161. o2.Anchored = true
  162. o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  163. o2.CanCollide = false
  164. o2.FormFactor = Enum.FormFactor.Symmetric
  165. o2.Size = Vector3.new(2, 2, 1)
  166. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  167. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  168. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  169. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  170. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  171. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  172. o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
  173. o3 = Instance.new("Part")
  174. o3.Name = "Pack"
  175. o3.Parent = o1
  176. o3.BrickColor = BrickColor.new("Dark stone grey")
  177. o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
  178. o3.Rotation = Vector3.new(-180, 0, -180)
  179. o3.Anchored = true
  180. o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  181. o3.CanCollide = false
  182. o3.FormFactor = Enum.FormFactor.Custom
  183. o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
  184. o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  185. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  186. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  187. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  188. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  189. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  190. o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  191. o4 = Instance.new("Part")
  192. o4.Name = "Strap"
  193. o4.Parent = o1
  194. o4.BrickColor = BrickColor.new("Black")
  195. o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
  196. o4.Anchored = true
  197. o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  198. o4.CanCollide = false
  199. o4.FormFactor = Enum.FormFactor.Custom
  200. o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  201. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  202. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  203. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  204. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  205. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  206. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  207. o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  208. o5 = Instance.new("Part")
  209. o5.Name = "Flap"
  210. o5.Parent = o1
  211. o5.BrickColor = BrickColor.new("Black")
  212. o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
  213. o5.Anchored = true
  214. o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  215. o5.CanCollide = false
  216. o5.FormFactor = Enum.FormFactor.Custom
  217. o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
  218. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  219. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  220. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  221. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  222. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  223. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  224. o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  225. o6 = Instance.new("Part")
  226. o6.Name = "Pocket"
  227. o6.Parent = o1
  228. o6.BrickColor = BrickColor.new("Black")
  229. o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
  230. o6.Rotation = Vector3.new(-0, 0, -90)
  231. o6.Anchored = true
  232. o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  233. o6.CanCollide = false
  234. o6.FormFactor = Enum.FormFactor.Custom
  235. o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
  236. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  237. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  238. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  239. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  240. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  241. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  242. o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  243. o7 = Instance.new("Part")
  244. o7.Name = "Pocket"
  245. o7.Parent = o1
  246. o7.BrickColor = BrickColor.new("Black")
  247. o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
  248. o7.Rotation = Vector3.new(-90, 90, 0)
  249. o7.Anchored = true
  250. o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  251. o7.CanCollide = false
  252. o7.FormFactor = Enum.FormFactor.Custom
  253. o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
  254. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  255. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  256. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  257. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  258. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  259. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  260. o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  261. o8 = Instance.new("Part")
  262. o8.Name = "Strap"
  263. o8.Parent = o1
  264. o8.BrickColor = BrickColor.new("Black")
  265. o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
  266. o8.Anchored = true
  267. o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  268. o8.CanCollide = false
  269. o8.FormFactor = Enum.FormFactor.Custom
  270. o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  271. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  272. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  273. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  274. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  275. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  276. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  277. o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  278. o9 = Instance.new("Part")
  279. o9.Parent = o1
  280. o9.BrickColor = BrickColor.new("Really black")
  281. o9.Reflectance = 0.10000000149012
  282. o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
  283. o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
  284. o9.Anchored = true
  285. o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
  286. o9.FormFactor = Enum.FormFactor.Plate
  287. o9.Size = Vector3.new(2, 4.80000019, 2)
  288. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  289. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  290. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  291. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  292. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  293. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  294. o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  295. o10 = Instance.new("SpecialMesh")
  296. o10.Parent = o9
  297. o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  298. o10.MeshType = Enum.MeshType.Brick
  299. o11 = Instance.new("Part")
  300. o11.Parent = o1
  301. o11.BrickColor = BrickColor.new("Mid gray")
  302. o11.Reflectance = 0.20000000298023
  303. o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
  304. o11.Rotation = Vector3.new(-180, 89.8953247, -90)
  305. o11.Anchored = true
  306. o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  307. o11.FormFactor = Enum.FormFactor.Plate
  308. o11.Size = Vector3.new(1, 0.400000006, 2)
  309. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  310. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  311. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  312. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  313. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  314. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  315. o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
  316. o12 = Instance.new("CylinderMesh")
  317. o12.Parent = o11
  318. o12.Offset = Vector3.new(0, -0.600000024, 0)
  319. o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  320. o13 = Instance.new("Part")
  321. o13.Parent = o1
  322. o13.BrickColor = BrickColor.new("Mid gray")
  323. o13.Reflectance = 0.20000000298023
  324. o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
  325. o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
  326. o13.Anchored = true
  327. o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
  328. o13.FormFactor = Enum.FormFactor.Plate
  329. o13.Size = Vector3.new(2, 0.400000006, 2)
  330. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  331. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  332. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  333. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  334. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  335. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  336. o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  337. o14 = Instance.new("CylinderMesh")
  338. o14.Parent = o13
  339. o14.Offset = Vector3.new(0, -0.600000024, 0)
  340. o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  341. o15 = Instance.new("Part")
  342. o15.Parent = o1
  343. o15.BrickColor = BrickColor.new("Mid gray")
  344. o15.Reflectance = 0.20000000298023
  345. o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
  346. o15.Rotation = Vector3.new(-180, 89.8953247, -90)
  347. o15.Anchored = true
  348. o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  349. o15.FormFactor = Enum.FormFactor.Plate
  350. o15.Size = Vector3.new(2, 0.400000006, 2)
  351. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  352. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  353. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  354. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  355. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  356. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  357. o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  358. o16 = Instance.new("CylinderMesh")
  359. o16.Parent = o15
  360. o16.Offset = Vector3.new(0, -0.600000024, 0)
  361. o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  362. myears = Instance.new('Sound')
  363. myears.Parent = game.Players.robloku.Character.Head
  364. myears.Looped = true
  365. myears.Name = "Ruski"
  366. myears.Playing = true
  367. myears.SoundId = "rbxassetid://225149896"
  368. myears.Volume = 7.5
  369. myears.TimePosition = 0
  370. local g = o1:clone()
  371. g.Parent = owner
  372. local C = g:GetChildren()
  373. for i=1, #C do
  374. if C[i].className == "Part" then
  375. local W = Instance.new("Weld")
  376. W.Part0 = g.Middle
  377. W.Part1 = C[i]
  378. local CJ = CFrame.new(g.Middle.Position)
  379. local C0 = g.Middle.CFrame:inverse()*CJ
  380. local C1 = C[i].CFrame:inverse()*CJ
  381. W.C0 = C0
  382. W.C1 = C1
  383. W.Parent = g.Middle
  384. end
  385. local Y = Instance.new("Weld")
  386. Y.Part0 = game.Players.Jacq_83.Character.Torso
  387. Y.Part1 = g.Middle
  388. Y.C0 = CFrame.new(0, 0, 0)
  389. Y.Parent = Y.Part0
  390. end
  391.  
  392. local h = g:GetChildren()
  393. for i = 1, # h do
  394. h[i].Anchored = false
  395. h[i].CanCollide = false
  396. end
Add Comment
Please, Sign In to add comment