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- Log uploaded on Thursday, June 29, 2017, 5:14:52 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
- Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
- Defensive Positions: $HugsLibChecker(0.3.0.0)
- Hospitality: $HugsLibChecker(0.3.0.0)
- Mod List Backup[1.5.1]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ExtraWidgets(0.2.0.0)
- Bo's Milkable Animals: (no assemblies)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
- [T] ExpandedCloth: (no assemblies)
- [T] MoreBedsVanilla: RWModLoadedChecker(1.0.0.0)
- HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Active Harmony patches:
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: com.mandible.rimworld.icanfixit:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
- RimWorld 0.17.1557 rev1153
- ReflectionTypeLoadException getting types in assembly DefensivePositions: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Hospitality: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly ModListBackup: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'ModListBackup.Controllers.Settings.SettingsHandler' from assembly 'ModListBackup, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.Settings.SettingHandleConvertible' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'ModListBackup, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null'.
- Could not find type named Hospitality.ThinkNode_InGuestArea from node <li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostDuty</insertTag></li><li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li><li Class="Hospitality.ThinkNode_FilterGuestRooms"><subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PreMain</insertTag></li><li Class="ThinkNode_PrioritySorter"><subNodes><li Class="JobGiver_GetFood" /><li Class="Hospitality.JobGiver_Sleep" /><li Class="Hospitality.JobGiver_Relax" /></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMain</insertTag></li><!-- Wander --><li Class="JobGiver_WanderColony"><maxDanger>None</maxDanger></li></subNodes></li></subNodes>
- Could not find a type named Hospitality.InteractionWorker_GuestDiplomacy
- Could not find a type named Hospitality.InteractionWorker_CharmGuestAttempt
- Could not find a type named Hospitality.JobDriver_CharmGuest
- Could not find a type named Hospitality.JobDriver_GuestImproveRelationship
- Could not find a type named Hospitality.JobDriver_BuyItem
- Could not find a type named Hospitality.JobDriver_BrowseItems
- Could not find a type named Hospitality.JoyGiver_BuyFood
- Could not find a type named Hospitality.JoyGiver_BuyStuff
- Could not find a type named Hospitality.RoomRoleWorker_GuestRoom
- Could not find a type named Hospitality.StatWorker_PleaseGuestChance
- Could not find a type named Hospitality.StatWorker_RelationshipDamage
- Could not find a type named Hospitality.StatWorker_RecruitEffectivity
- Could not find a type named Hospitality.IncidentWorker_VisitorGroup
- Could not find a type named Hospitality.VisitorFlag
- Could not find a type named Hospitality.ThoughtWorker_Expectations
- Could not find a type named Hospitality.ThoughtWorker_Beds
- Could not find a type named Hospitality.WorkGiver_Recruiter
- Could not find a type named Hospitality.WorkGiver_Diplomat
- Duplicate def-linked translation key: PlantCotton.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
- Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <AWOLSoldier46>
- <title>Fahnenflüchtiger Soldat</title>
- <titleShort>Soldat</titleShort>
- <desc>NAME gehörte der Infanterie an.
- Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
- </AWOLSoldier46>
- Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <DischargedSoldier36>
- <title>Entlassener Soldat</title>
- <titleShort>Soldat</titleShort>
- <desc>Jeremy bot sich für Geld an, um seinen Drogenkonsum zu finanzieren. Um davon abzukommen, trat HE dem Militär bei und lernte zu kämpfen.
- Da HE offenbar zu schlau für die Armee war, hinterfragte HE die Entscheidungen HISer Vorgesetzten und lehnte sie oft ab. Dies führte schließlich zu einer unehrenhaften Entlassung mit einem Chip in HISer Schulter.</desc>
- </DischargedSoldier36>
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