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- RemoveBuildingForPlayer(playerid, 3778, 289.226, -1875.000, 3.203, 0.250);
- RemoveBuildingForPlayer(playerid, 3615, 289.226, -1875.000, 3.203, 0.250);
- new Lugar_Aleatorio;
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.517211, -1892.644042, 0.045200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892608, -1900.572143, 3.872200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.862701, -1892.644042, 0.045200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.338012, -1900.564941, 5.039400, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.338012, -1900.564941, 3.239398, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 280.097076, -1900.589599, -2.026798, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.528015, -1900.562133, 6.045400, 90.000000, -90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.528015, -1900.588134, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.002990, -1900.588867, 5.039400, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.002990, -1900.562866, 3.249398, 0.000000, 180.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892608, -1901.422729, 3.870079, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.850708, -1901.859741, 5.129398, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.850708, -1901.859375, 3.249398, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825408, -1901.974487, 6.235400, -90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 281.888610, -1900.568115, 6.663300, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.851013, -1901.974487, 2.769398, 90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.997985, -1900.564086, 5.851398, -90.000000, -90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.997985, -1900.564086, 3.335400, -90.000000, -90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2161, 281.348693, -1901.072998, 1.464300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 14584, "ab_abbatoir01", "carpet5kb", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 282.628387, -1900.564086, 6.233398, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.823791, -1902.552246, 5.039400, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 282.628387, -1900.588134, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.849792, -1902.554443, 3.512398, 0.000000, 180.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 282.868896, -1900.568115, 2.327198, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 282.850891, -1900.562133, 1.479200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.894592, -1902.818603, 2.327198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.894592, -1902.818603, 1.479200, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2161, 282.678680, -1901.072998, 1.464300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 14584, "ab_abbatoir01", "carpet5kb", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 283.660400, -1900.564086, 5.851398, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 283.660400, -1900.544067, 3.335400, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 283.767700, -1900.568115, 6.663300, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825408, -1904.116455, 6.235400, -90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2161, 284.008636, -1901.072998, 1.464300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 14584, "ab_abbatoir01", "carpet5kb", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.837005, -1900.588867, 5.039400, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.860992, -1900.588134, 6.045400, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.837005, -1900.562866, 3.249398, 0.000000, 180.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.851013, -1904.116455, 2.769398, 90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.860992, -1900.588134, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 285.320007, -1900.588867, 5.039400, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 285.320007, -1900.588867, 3.239398, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1898.137084, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.767211, -1900.572143, 3.872200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.776489, -1900.589599, -2.014800, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2198, 282.212738, -1903.540893, 1.464300, 0.000000, 0.000000, 270.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 4, 14584, "ab_abbatoir01", "carpet5kb", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.651306, -1917.910400, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 255.066604, -1921.057250, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 255.066604, -1921.043334, -4.943799, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825408, -1906.300537, 6.235400, -90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.851013, -1906.300537, 2.769398, 90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 281.828613, -1905.047485, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1901.641479, -1.769199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 281.888610, -1905.454833, 6.663300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 281.827606, -1905.469848, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.442687, -1917.910400, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 283.759704, -1905.046508, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.894592, -1907.819824, 2.327198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.894592, -1907.819824, 1.479200, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825805, -1908.182983, 5.039400, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 283.767700, -1905.468750, 6.661300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.849792, -1908.183471, 3.512398, 0.000000, 180.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 283.759704, -1905.468750, 0.964299, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(19997, 281.135253, -1907.435058, 1.464300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825408, -1908.524536, 6.235400, -90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.850982, -1908.526489, 2.769398, 90.000000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2894, 281.149993, -1907.698120, 2.304300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 8035, "vgsshospshop", "hosp_sign01b", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825805, -1908.686401, 5.089398, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 279.825805, -1908.686645, 3.249398, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892608, -1909.122802, 3.850860, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1901.641479, -1.769199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(19997, 282.976104, -1907.436523, 1.464300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2894, 282.979888, -1907.698120, 2.304300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 8035, "vgsshospshop", "hosp_sign01b", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892608, -1909.946166, 3.872200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 255.066604, -1925.515014, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.338012, -1909.936889, 5.039400, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.338012, -1909.936889, 3.239398, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 280.097106, -1909.920166, -2.014800, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.528015, -1909.934448, 6.235400, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 255.066604, -1925.503051, -4.943799, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.528015, -1909.959106, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.815002, -1909.936889, 5.039400, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 280.815002, -1909.962890, 3.512398, 0.000000, 180.000000, -90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 261.505706, -1922.357666, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 260.072906, -1923.317382, 0.961300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(19997, 284.859588, -1907.436523, 1.464300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(2894, 284.819915, -1907.628051, 2.304300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 8035, "vgsshospshop", "hosp_sign01b", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.513305, -1921.557006, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.997985, -1909.962402, 5.851398, -90.000000, -90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 281.997985, -1909.964355, 3.335400, -90.000000, -90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.513305, -1921.557006, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 261.259002, -1923.318359, 0.962300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 282.636413, -1909.934448, 6.235400, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 282.628387, -1909.960449, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 282.868896, -1909.944213, 2.327198, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 282.868896, -1909.944213, 1.479200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.423492, -1917.910400, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 283.660400, -1909.938354, 5.851398, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 283.660400, -1909.938354, 3.335400, -90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 261.506713, -1924.293457, 0.960300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.837005, -1909.960937, 5.039400, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.860992, -1909.960083, 6.045400, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.837005, -1909.936889, 3.239398, 0.000000, 180.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 284.860992, -1909.960083, 2.769398, 90.000000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 285.320007, -1909.960937, 5.039400, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(1897, 285.320007, -1909.960937, 3.239398, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.767211, -1909.946166, 3.872200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.776489, -1909.920166, -2.014800, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1908.136352, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.513305, -1925.069213, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.321197, -1917.910400, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.513305, -1925.069213, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.982513, -1921.290161, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.651306, -1928.749511, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.982513, -1921.290161, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.651306, -1928.749511, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 293.754486, -1907.453735, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 271.256195, -1923.318359, 0.962300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 273.389404, -1922.357666, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.406494, -1928.749511, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 263.406494, -1928.749511, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1913.641479, -1.867200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 293.754486, -1908.451171, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 293.754486, -1909.451049, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.982513, -1925.069213, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 273.388397, -1924.293457, 0.960300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 293.754486, -1909.962524, 0.963199, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.982513, -1925.069213, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.694000, -1907.470825, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1913.641479, -1.867200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.754791, -1907.453735, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892700, -1921.529174, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892700, -1921.529174, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.754791, -1908.451171, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.694000, -1909.924804, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.422485, -1928.749511, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.754791, -1909.451049, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 271.422485, -1928.749511, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.754791, -1909.962524, 0.963199, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 281.256011, -1923.318359, 0.962300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1918.133666, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892700, -1925.069213, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 303.753509, -1907.453735, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 279.892700, -1925.069213, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.784301, -1921.529174, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.250793, -1928.749511, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.784301, -1921.515258, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.250793, -1928.749511, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 303.753509, -1908.451171, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 305.153015, -1907.470825, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.658599, -1912.961914, 0.963199, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 303.753509, -1909.451049, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 299.655090, -1912.961914, 0.963199, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 303.753509, -1909.962524, 0.963199, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 300.651794, -1912.961914, 0.963199, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 248.167892, -1946.827880, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 301.153808, -1912.960937, 0.962198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 248.167892, -1946.813842, -4.945798, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 305.153015, -1909.924804, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.784301, -1925.069213, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 308.751892, -1907.453735, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 256.132629, -1943.630615, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 256.132598, -1943.630615, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 308.751892, -1908.451171, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1926.141479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 308.751892, -1909.451049, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1926.129516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 308.751892, -1909.962524, 0.963199, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.921203, -1943.630615, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.921203, -1943.630615, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.242004, -1907.470825, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 248.167892, -1951.283813, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 313.750701, -1907.453735, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 248.169906, -1951.269775, -4.943799, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 253.184204, -1949.030151, 0.960300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1926.141479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 257.704010, -1947.173950, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1926.129516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 257.704010, -1947.173950, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1928.131958, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 313.750701, -1908.451171, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 258.030609, -1948.070922, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.242004, -1909.924804, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 313.750701, -1909.451049, 0.964200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 316.466400, -1907.453735, 0.965200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 313.750701, -1909.962524, 0.963199, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 316.466400, -1908.451171, 0.965200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 258.031585, -1950.002929, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.332305, -1907.470825, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.519897, -1912.960937, 0.962198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 261.257507, -1949.030151, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 316.465393, -1909.451049, 0.965200, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 257.704010, -1950.912597, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 257.704010, -1950.912597, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 316.466400, -1909.962524, 0.962198, 0.143000, 90.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 313.519989, -1912.960937, 0.962198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.518310, -1912.960937, 0.962198, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 267.415405, -1947.173950, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 315.025299, -1912.961914, 0.963199, 0.143000, 90.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.332305, -1909.924804, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 267.415405, -1947.173950, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 274.852508, -1943.630615, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 256.070098, -1954.468505, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 274.852508, -1943.630615, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 256.070098, -1954.468505, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.994537, -1954.468505, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 259.994506, -1954.468505, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 278.775604, -1943.630615, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 267.415405, -1950.912597, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 278.775604, -1943.630615, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.797912, -1935.212158, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 267.415405, -1950.912597, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 271.256805, -1949.030151, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.797912, -1935.212158, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1938.132080, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1939.641479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1939.629516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.125610, -1947.173950, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.125610, -1947.173950, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 276.849304, -1948.070922, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1939.641479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.797912, -1939.022827, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1939.629516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.797912, -1939.022827, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.581909, -1935.212158, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.128387, -1931.754028, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.581909, -1935.212158, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.128387, -1931.754028, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 276.848297, -1950.002929, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 296.253112, -1937.130126, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.125610, -1950.912597, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.125610, -1950.912597, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 281.256011, -1949.030151, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.082611, -1931.754028, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.082611, -1931.754028, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.763397, -1947.173950, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 274.937805, -1954.468505, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.763397, -1947.173950, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.581909, -1939.022827, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 274.937805, -1954.468505, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 297.581909, -1939.022827, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 304.125610, -1936.207275, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 278.813598, -1954.468505, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1948.131225, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 278.813598, -1954.468505, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.170593, -1935.212158, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.170593, -1935.212158, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.763397, -1950.912597, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.763397, -1950.912597, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 304.124603, -1938.085205, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 306.253509, -1937.130126, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.069702, -1931.754028, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.170593, -1939.022827, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.170593, -1939.022827, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.128387, -1942.554565, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.128387, -1942.554565, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1955.641479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.967956, -1931.754028, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1955.629516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.650695, -1935.212158, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.062896, -1942.554565, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 306.062896, -1942.554565, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 315.997009, -1936.207275, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1955.641479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1955.629516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 316.252014, -1937.130126, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1958.131835, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.650695, -1939.022827, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 315.997985, -1938.085205, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.650695, -1939.022827, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 317.434600, -1937.181518, 0.964299, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 322.449096, -1934.932250, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 322.449096, -1934.920288, -4.945798, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.063903, -1942.554565, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 314.063903, -1942.554565, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.754302, -1960.999145, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.754302, -1960.999145, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.670989, -1957.432006, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.670989, -1957.432006, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.956512, -1942.554565, -1.933200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.956512, -1942.554565, -6.931200, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 322.449096, -1939.358886, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 322.449096, -1939.344848, -4.935800, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.754302, -1964.697753, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.754302, -1964.697753, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.648193, -1957.432006, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.648193, -1957.432006, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 296.253112, -1962.859008, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.756011, -1968.131347, 0.963298, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1982.866455, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1970.141479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 300.301391, -1960.999145, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1982.866455, -4.942200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1970.129516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 300.301391, -1960.999145, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1982.866455, -9.932200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 300.665313, -1961.905639, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1970.141479, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1970.129516, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 300.664306, -1963.818847, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 300.301391, -1964.697753, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 300.301391, -1964.697753, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1987.323242, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1987.323242, -4.942200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 270.024414, -1985.131958, 0.962300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 265.003295, -1987.323242, -9.932200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 306.253509, -1962.859008, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.670989, -1968.294311, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.223297, -1983.264892, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 298.670989, -1968.294311, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.223297, -1983.264892, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.223297, -1983.264892, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 309.624511, -1960.999145, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 309.624511, -1960.999145, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.755004, -1977.633300, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.634185, -1968.294311, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.634185, -1968.294311, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.500885, -1957.432006, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.500885, -1957.432006, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.223297, -1987.097656, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 278.904602, -1985.130859, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 309.624511, -1964.697753, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.223297, -1987.097656, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 309.624511, -1964.697753, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 275.225311, -1987.083740, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1981.577514, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 286.802612, -1981.565551, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1983.264892, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 321.444305, -1957.432006, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1983.264892, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 321.444305, -1957.432006, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1983.264892, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 316.252014, -1962.859008, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.761199, -1960.999145, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1981.557739, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.761199, -1960.999145, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 290.723602, -1981.565551, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 315.272094, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 319.518218, -1961.921020, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 288.902709, -1985.130859, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1983.264892, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1987.097656, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1983.264892, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1987.097656, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1983.264892, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 319.477203, -1963.818847, 0.961300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 285.796997, -1987.097656, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.761199, -1964.697753, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 318.761199, -1964.697753, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 279.540985, -1992.624145, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.528594, -1968.294311, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 324.371612, -1962.859008, 0.960300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 317.528594, -1968.294311, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1987.097656, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1987.097656, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 291.729309, -1987.097656, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.555297, -1997.087768, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.555297, -1997.087768, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 329.382598, -1960.609375, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 329.382598, -1960.595458, -4.943799, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 277.555297, -1997.087768, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 298.900787, -1985.130859, 0.963298, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 321.458099, -1968.294311, -1.933200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 321.458099, -1968.294311, -6.931200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1983.264892, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1983.264892, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1983.264892, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 281.519897, -1997.087768, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 281.519897, -1997.087768, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 281.519897, -1997.087768, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 329.382598, -1965.059082, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 329.382598, -1965.047119, -4.941800, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1987.097656, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1987.097656, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 302.315490, -1987.097656, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 307.522796, -1985.131958, 0.962300, 90.000000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18766, 297.249603, -1992.624145, 0.962300, 90.000000, 0.000000, 90.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1982.866455, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1982.866455, -4.942200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1982.866455, -9.932200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 295.298187, -1997.087768, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 295.298187, -1997.087768, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 295.298187, -1997.087768, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1987.323242, 0.052200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1987.323242, -4.942200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 312.517486, -1987.323242, -9.932200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 299.214294, -1997.087768, -1.994199, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 299.214294, -1997.087768, -6.980198, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- Lugar_Aleatorio = CreateDynamicObjectEx(18762, 299.214294, -1997.087768, -11.976200, 0.143000, 0.000000, 0.000000, 300.00, 300.00);
- SetDynamicObjectMaterial(Lugar_Aleatorio, 0, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- Lugar_Aleatorio = CreateDynamicObjectEx(14395, 286.929809, -1890.136596, -0.699000, 0.000000, 0.000000, 270.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(19441, 287.102386, -1892.343017, -0.289299, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1894.874023, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(19441, 290.275207, -1892.343017, -0.289299, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(19325, 282.849304, -1900.572265, 4.163300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2252, 282.116607, -1901.300170, 3.024300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1898.332641, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1894.874023, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2252, 283.806640, -1901.300170, 3.024300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1714, 280.692840, -1903.915039, 1.464300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(19325, 279.829345, -1905.262329, 4.163300, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2002, 285.749176, -1901.554687, 1.464300, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 259.023986, -1919.108276, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1898.332641, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 257.297485, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 258.653991, -1920.984252, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 255.084899, -1923.290039, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 255.765274, -1923.264038, 2.121900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 263.982299, -1919.108276, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2310, 281.118988, -1909.035522, 1.904299, 0.000000, 0.000000, 270.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1901.791870, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 264.402709, -1920.984252, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2310, 282.918914, -1909.035522, 1.904299, 0.000000, 0.000000, 270.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 265.717895, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 257.297485, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(19325, 282.809265, -1909.953369, 4.163300, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 258.665985, -1925.669799, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(2310, 284.799377, -1909.035522, 1.904299, 0.000000, 0.000000, 270.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 270.904388, -1919.108886, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 267.524993, -1921.423461, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1905.252197, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 269.178497, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 259.023986, -1927.556640, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 270.572296, -1920.984252, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1910.688964, 1.373100, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 264.318908, -1925.669799, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.986785, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 275.879608, -1919.108886, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1912.182373, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 265.717895, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 267.524993, -1925.253784, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 263.982299, -1927.556640, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 276.253509, -1920.984252, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 269.178497, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.581848, -1910.313354, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 277.614013, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.450012, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 270.589599, -1925.669799, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.986785, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1915.645751, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1912.176757, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 294.727996, -1909.941162, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 279.325103, -1921.423461, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 270.904388, -1927.556640, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 281.076995, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 299.910491, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.450012, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 276.193511, -1925.669799, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 282.805206, -1921.423461, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1919.110351, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 297.860198, -1910.313354, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1915.639526, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.540008, -1920.835693, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 277.614013, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.371093, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 279.325103, -1925.253784, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 275.879608, -1927.556640, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1920.494628, 1.373100, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 281.076995, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 301.945190, -1910.313354, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1919.101440, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 282.805236, -1925.253784, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.834991, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.371093, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 305.147003, -1909.941162, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.540008, -1925.808715, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 250.353103, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 310.296600, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 255.541503, -1944.813720, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1922.563110, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.834991, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1926.175292, 1.461099, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 248.195404, -1949.063842, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 253.815307, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 248.917098, -1949.098510, 2.121900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 308.654998, -1909.941162, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1927.542846, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 255.251922, -1946.661010, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 313.759613, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 260.512908, -1944.813720, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 310.296600, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1926.025634, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 250.353103, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 311.700897, -1910.313354, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 260.858703, -1946.661010, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1931.004028, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 262.247894, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 253.815307, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 317.220611, -1906.978881, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 255.194702, -1951.360839, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1929.487670, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 265.710906, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 315.779510, -1910.313354, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 265.633697, -1947.054443, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1934.465820, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 255.541503, -1953.258544, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 318.947387, -1908.713500, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 317.220611, -1910.442382, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 269.173095, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 260.765594, -1951.360839, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 269.146697, -1947.054443, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1932.948364, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 262.247894, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 274.361389, -1944.813720, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 260.512908, -1953.258544, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.055389, -1934.352539, 1.373100, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 272.634094, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 265.633697, -1951.021606, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1937.926757, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 265.710906, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 274.098388, -1946.661010, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.985992, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 269.146697, -1951.021606, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 279.341796, -1944.813720, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 269.173095, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 294.705993, -1935.137817, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1941.388549, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.446411, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 279.667114, -1946.661010, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 272.634094, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 281.076995, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.055389, -1939.981079, 1.373100, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 273.997985, -1951.360839, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 298.147705, -1935.137817, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 301.634704, -1932.948120, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.985992, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 299.908813, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 282.793273, -1947.054443, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1941.354492, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1944.813842, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 294.705993, -1939.122314, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.540008, -1946.541259, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 274.361389, -1953.258544, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 301.308013, -1934.807617, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1946.199218, 1.461099, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.446411, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 279.654144, -1951.360839, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 298.147705, -1939.104370, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 281.076995, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.614013, -1932.948120, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1944.813842, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 279.341796, -1953.258544, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 282.793304, -1951.021606, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 299.908813, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 306.965911, -1934.807617, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.540008, -1951.523925, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 301.350646, -1939.488647, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 308.348114, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1948.274047, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1951.882690, 1.461099, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 301.634704, -1941.354858, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 310.015686, -1935.137817, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1953.258300, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 313.536499, -1932.948120, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 311.809295, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 306.906402, -1939.488647, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 313.222686, -1934.807617, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1951.735839, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 308.348114, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.614013, -1941.354858, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 310.015686, -1939.122314, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1956.721069, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 318.490905, -1932.948120, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 311.809295, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1955.194946, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 313.162109, -1939.488647, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 318.826599, -1934.807617, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1960.184570, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 320.225799, -1934.676147, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 313.536499, -1941.354858, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1958.652954, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.055389, -1960.065917, 1.373100, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1963.646240, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 318.833404, -1939.488647, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 321.936553, -1937.183227, 2.121900, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.985992, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 322.429412, -1937.159301, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 320.225799, -1939.620361, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 318.490905, -1941.354858, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 294.737823, -1960.883666, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 298.176208, -1958.653564, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1967.084594, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.448486, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 297.876434, -1960.522949, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.055389, -1965.713500, 1.373100, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.985992, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.151611, -1958.653564, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1967.084594, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 294.737792, -1964.908081, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1970.546264, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 267.234191, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.448486, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 303.501495, -1960.522949, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 265.030487, -1985.103027, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 297.835601, -1965.209594, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 304.887084, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 270.696990, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1970.546264, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1974.007446, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 270.980987, -1983.340087, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 298.176208, -1967.083984, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 274.156707, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 308.348999, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 308.339904, -1960.883666, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 267.234191, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 303.530700, -1965.209594, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1974.007446, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 277.619293, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1977.468017, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 270.694244, -1986.850341, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 304.887084, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 311.812500, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.151611, -1967.083984, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 270.696289, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 311.861389, -1960.883666, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 279.346801, -1983.340087, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 281.077911, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 308.339904, -1964.908081, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 308.348999, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 274.156585, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 317.000213, -1958.653564, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1977.468017, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 315.272094, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 286.267395, -1980.927001, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 275.577087, -1987.443969, 1.461099, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.540008, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 316.701690, -1960.522949, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 286.416992, -1982.292480, 1.461099, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 311.861389, -1964.908081, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 311.812500, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.250610, -1980.927001, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 321.961090, -1958.653564, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 291.055389, -1982.315063, 1.373100, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 283.338012, -1987.443969, 1.461099, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 322.341796, -1960.522949, 1.373100, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 316.683807, -1965.209594, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 284.746398, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 292.985809, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 323.696289, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 288.156890, -1986.850341, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 317.000213, -1967.083984, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 288.208099, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 296.447387, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 327.158996, -1960.380126, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 322.267364, -1965.209594, 1.373100, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 298.119903, -1983.340087, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 291.668487, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 299.908813, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 293.055114, -1987.443969, 1.461099, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 323.696289, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 321.961090, -1967.083984, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 328.577667, -1962.809814, 2.121900, 0.000000, 0.000000, -90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.370391, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 329.359100, -1962.841796, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 327.158996, -1965.349853, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 305.160888, -1983.340087, 2.121900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.832214, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1223, 301.975189, -1987.443969, 1.461099, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 310.295013, -1982.653076, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 303.374694, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(1368, 306.841400, -1986.850341, 2.121900, 0.000000, 0.000000, 180.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 306.834594, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 312.517791, -1985.103027, 1.992900, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(3850, 310.295013, -1987.625244, 1.992900, 0.000000, 0.000000, 90.000000, 300.00, 300.00);
- Lugar_Aleatorio = CreateDynamicObjectEx(4245, 272.484375, -2012.195312, -15.476558, 0.000000, 0.000000, 0.000000, 300.00, 300.00);
- //Jefferson Andres Hardy.
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