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- * Detected CPU: GenuineIntel P3 family, F6/M14/S9, 3792.00 mhz, 24-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- --found external arch mp_military_2.xdb0
- FS: 33996 files cached, 6172Kb memory used.
- Init FileSystem 0.857650 sec
- 'xrCore' build 3116, Aug 15 2007
- Initializing Engine...
- Executing config-script "user.ltx"...
- [_appdata_\user.ltx] successfully loaded.
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- ! Unable to find InstallUserName entry in registry
- * [win32]: free[3975920 K], reserved[91072 K], committed[127248 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[8901 K], process heap[3947 K], game lua[0 K], engine lua[0 K], render[0 K]
- * [x-ray]: economy: strings[1585 K], smem[0 K]
- Executing config-script "f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
- ! Unknown command: r__dtex_range
- ! Unknown command: r__ssa_glod_end
- ! Unknown command: r__ssa_glod_start
- ! Unknown command: r__wallmark_ttl
- ! Unknown command: rs_detail
- ! Unknown command: rs_skeleton_update
- ! Unknown command: vid_bpp
- [f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
- Executing config-script "f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- [_appdata_\user.ltx] successfully loaded.
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 (default)
- 2. Generic Software, Spec Version 1.1 (default)
- SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
- SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 32773 kb, 3805 lines, 8820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
- * GPU driver: 24.21.13.9764
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 4076 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * DVB created: 1536K
- * DIB created: 512K
- ! Version conflict in shader 'def_shaders\def_aref'
- ! Version conflict in shader 'def_shaders\def_aref_v'
- ! Version conflict in shader 'def_shaders\def_trans'
- ! Version conflict in shader 'def_shaders\def_trans_v'
- ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
- ! Version conflict in shader 'def_shaders\lod_old'
- ! Renderer doesn't support blender 'effects\shadow_world'
- ! Version conflict in shader 'effects\watertest-1'
- count of .thm files=41
- load time=18 ms
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- * NV-DBT supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
- [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
- [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
- [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
- [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
- [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
- [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
- [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
- [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
- [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
- [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
- [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
- [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
- [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
- [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
- [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
- [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
- [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
- [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
- [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
- [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
- [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
- [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
- [16-9] get_xml_name for[ui_button_sleep.xml] returns [ui_button_sleep.xml]
- [16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml]
- [16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml]
- [16-9] get_xml_name for[ui_cop_hud.xml] returns [ui_cop_hud_16.xml]
- [16-9] get_xml_name for[ui_cop_loot.xml] returns [ui_cop_loot_16.xml]
- [16-9] get_xml_name for[ui_cop_loot_other.xml] returns [ui_cop_loot_other.xml]
- [16-9] get_xml_name for[ui_cop_trade.xml] returns [ui_cop_trade_16.xml]
- [16-9] get_xml_name for[ui_cop_trade_other.xml] returns [ui_cop_trade_other.xml]
- [16-9] get_xml_name for[ui_cop_talk.xml] returns [ui_cop_talk_16.xml]
- [16-9] get_xml_name for[ui_cop_char_info.xml] returns [ui_cop_char_info.xml]
- [16-9] get_xml_name for[ui_faction.xml] returns [ui_faction.xml]
- [16-9] get_xml_name for[ui_cop_radblood.xml] returns [ui_cop_radblood_16.xml]
- [16-9] get_xml_name for[ui_cop_hud_16.xml] returns [ui_cop_hud_16.xml]
- [16-9] get_xml_name for[ui_cop_loot_16.xml] returns [ui_cop_loot_16.xml]
- [16-9] get_xml_name for[ui_cop_talk_16.xml] returns [ui_cop_talk_16.xml]
- [16-9] get_xml_name for[ui_cop_trade_16.xml] returns [ui_cop_trade_16.xml]
- [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- Loading DLL: xrGameSpy.dll
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- ! Missing ogg-comment, file: f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
- ! Missing ogg-comment, file: f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
- [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [559 ms]
- "f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\bin\xr_3da.exe" -nointro -noprefetch
- * phase time: 0 ms
- * phase cmem: 69347 K
- Prefetching objects...
- * phase time: 2466 ms
- * phase cmem: 66691 K
- SERVER: Starting...
- * phase time: 717 ms
- * phase cmem: 66902 K
- SERVER: Loading alife simulator...
- * phase time: 692 ms
- * phase cmem: 66902 K
- Loading saved game "lorenzo_quicksave.sav"...
- * Loading spawn registry...
- * 9048 spawn points are successfully loaded
- * Loading objects...
- * 17466 objects are successfully loaded
- [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
- [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
- [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
- [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
- [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
- [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
- [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
- [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
- [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
- [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
- [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
- [16-9] get_xml_name for[map_spots_artefacts.xml] returns [map_spots_artefacts.xml]
- * Game lorenzo_quicksave is successfully loaded from file '_appdata_\savedgames\lorenzo_quicksave.sav' (1.842s)
- * phase time: 1841 ms
- * phase cmem: 132434 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 1549 ms
- * phase cmem: 132434 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 1558 ms
- * phase cmem: 132458 K
- Opening stream...
- * phase time: 1560 ms
- * phase cmem: 132458 K
- Loading CFORM...
- * phase time: 2860 ms
- * phase cmem: 192296 K
- Loading shaders...
- * phase time: 1893 ms
- * phase cmem: 193162 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 60327 verts, 1885 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 46354 verts, 1448 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 53153 verts, 1661 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 670515 indices, 1309 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65528 verts, 767 Kb
- * [Loading VB] 16089 verts, 188 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 784818 indices, 1532 Kb
- * phase time: 1139 ms
- * phase cmem: 193556 K
- Loading spatial-DB...
- * phase time: 2126 ms
- * phase cmem: 197392 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 1195 ms
- * phase cmem: 197403 K
- Loading sectors portals...
- * Loading HOM: f:\steamlibrary\steamapps\common\stalker shadow of chernobyl\gamedata\levels\l01_escape\level.hom
- * phase time: 1294 ms
- * phase cmem: 197595 K
- Loading AI objects...
- - Loading music tracks from 'l01_escape_musics'...
- * phase time: 1292 ms
- * phase cmem: 197637 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
- [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
- [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
- [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
- [16-9] get_xml_name for[af_params.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda.xml] returns [pda.xml]
- [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[news.xml] returns [news.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
- [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
- [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
- [16-9] get_xml_name for[af_params.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
- [16-9] get_xml_name for[af_params.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- * phase time: 1359 ms
- * phase cmem: 208743 K
- Loading textures...
- * t-report - base: 1352, 744819 K
- * t-report - lmap: 5, 5120 K
- * phase time: 2228 ms
- * phase cmem: 208743 K
- CLIENT: Synchronizing...
- * phase time: 1276 ms
- * phase cmem: 208743 K
- * [win32]: free[2484384 K], reserved[242548 K], committed[1467308 K]
- * [ D3D ]: textures[749940 K]
- * [x-ray]: crt heap[208743 K], process heap[904378 K], game lua[24623 K], engine lua[194 K], render[0 K]
- * [x-ray]: economy: strings[3550 K], smem[0 K]
- ! Cannot find saved game ~~~ save file is corrupt
- * Log file has been saved successfully!
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...alker shadow of chernobyl\gamedata\scripts\_g.script:1128: bad argument #2 to 'format' (string expected, got no value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... chernobyl\gamedata\scripts\restriction_stock.script:92: attempt to index field 'actor' (a nil value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\se_respawn.script:425: attempt to index field 'actor' (a nil value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\se_respawn.script:425: attempt to index field 'actor' (a nil value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\se_respawn.script:425: attempt to index field 'actor' (a nil value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\se_respawn.script:425: attempt to index field 'actor' (a nil value)
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:114: attempt to compare number with nil
- stack trace:
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\blowout_scheme.script:162: attempt to compare number with nil
- stack trace:
- ! Cannot find saved game ~~~ try_switch_to_another_section(): error in implementation of scheme 'walker': actor is nil
- * Log file has been saved successfully!
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...alker shadow of chernobyl\gamedata\scripts\_g.script:1128: bad argument #2 to 'format' (string expected, got no value)
- stack trace:
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