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- b = game.Players.LocalPlayer
- p = game.Players.LocalPlayer
- ch = p.Character
- h1 = Instance.new("Accessory", ch)
- hh = Instance.new("Part", h1)
- hh.Name = "Handle"
- mm = Instance.new("SpecialMesh", hh)
- mm.MeshId = "rbxassetid://1076171579"
- mm.TextureId = "rbxassetid://1076171180"
- mm.Offset = Vector3.new(0, 0.13, 0)
- h = ch:findFirstChildOfClass("Shirt")
- if h ~= nil then
- h:remove()
- f = ch:findFirstChildOfClass("Pants")
- if f ~= nil then
- f:remove()
- p = Instance.new("Shirt", ch)
- p.ShirtTemplate = "rbxassetid://610537821"
- pp = Instance.new("Pants", ch)
- pp.PantsTemplate = "rbxassetid://789678565"
- end
- end
- ch["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
- ch["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
- ch["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
- ch["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
- ch["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
- ch["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
- f = Instance.new("Tool", b.Backpack)
- h = Instance.new("Part", f)
- h.Name = "Handle"
- h.Transparency = 1
- m = Instance.new("SpecialMesh", h)
- s = Instance.new("Sound", ch.Head)
- s.Name = "NAME"
- s.SoundId = "rbxassetid://168892708"
- s.Volume = 10
- s.Pitch = 1
- f.Name = "FUSRODAH"
- script.Name = "AnimationPlayerScript"
- script.Parent = f
- -------------------------------------------------mah oe---------------------------------------------------
- function FindAttachedHumanoid(part) --made my mincatx
- local tpart = part
- while tpart.Parent do
- if tpart.Parent:FindFirstChild('Humanoid') then return tpart.Parent.Humanoid end
- tpart = tpart.Parent
- end
- return nil --m1nc@tx
- end
- function MakeValue(class,name,value,parent)
- local temp = Instance.new(class)
- temp.Name = name -- mincatx
- temp.Value = value
- temp.Parent = parent
- return temp
- end
- local Tool = script.Parent
- local Handle = Tool:WaitForChild('Handle')
- local YellSound = ch.Head:WaitForChild('NAME')
- local AniScript = Tool:WaitForChild('AnimationPlayerScript')
- local ThrowAnimation = 'http://www.roblox.com/Asset?ID=111898867'
- local ThrowFace = 'http://www.roblox.com/asset?id=145104475'
- -- mincatx
- local ThrowTable= Instance.new('Part')
- do
- ThrowTable.FormFactor='Custom'
- ThrowTable.Transparency = 0.2 --mincatx
- ThrowTable.Size = Vector3.new(18, 18, 15)
- ThrowTable.CanCollide = true
- end
- local LookGyro= Instance.new('BodyGyro')
- LookGyro.maxTorque = Vector3.new(0,math.huge,0)
- local ActivateLock=false
- Tool.Activated:connect(function()
- if ActivateLock then return end
- ActivateLock = true --m1ncatx
- local character = Tool.Parent
- local humanoid = character:WaitForChild('Humanoid')
- local torso = character:WaitForChild('Torso')
- local head = character:WaitForChild('Head')
- local face = head:FindFirstChild('face')
- local oldFace ='' --m1nc@tx
- if face then oldFace = face.Texture end
- LookGyro.cframe = torso.CFrame - torso.CFrame.p
- LookGyro.Parent = torso
- local ntable = ThrowTable:Clone()
- MakeValue('StringValue','aniId',ThrowAnimation,AniScript)
- wait(.5)
- ntable.Parent = Workspace
- ntable.CFrame = torso.CFrame+(torso.CFrame.lookVector*3)
- YellSound:play()
- wait(4.5)
- wait(.5) -- mincatx
- if face then
- face.Texture=ThrowFace
- end
- local bAVel = Instance.new('BodyAngularVelocity')
- bAVel.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bAVel.angularvelocity = ((torso.CFrame*CFrame.Angles(0,math.pi/2,0)).lookVector*10)
- bAVel.Parent = ntable
- local bVel = Instance.new('BodyVelocity')
- bVel.maxForce = Vector3.new(math.huge,0,math.huge)
- bVel.velocity = (torso.CFrame.lookVector*300)
- bVel.Parent = ntable
- ntable.Touched:connect(function(part) -- minc@tx
- Spawn(function()
- if part.Name == 'Terrain' then return end --m1inc@atx --mincatx
- if part.Anchored then return end
- local hitHumanoid = FindAttachedHumanoid(part)
- if hitHumanoid then
- if hitHumanoid==humanoid then return end
- hitHumanoid.PlatformStand = true
- end -- m1nc@atx
- if part.Size.x*part.Size.y*part.Size.z<=5*9*5 then
- part.Velocity = (Vector3.new((math.random()-.5)*2,math.random(),(math.random()-.5)*2).unit)*5500
- end
- wait(3)
- print('got past wait')
- if hitHumanoid then --mincatx
- print('unplatformstanding')
- hitHumanoid.PlatformStand=false
- hitHumanoid.Jump = true
- end
- end)
- end)
- --m1ncatx
- wait(6)
- LookGyro.Parent = nil
- if face then
- face.Texture=oldFace -- m1nc@tx
- end
- ntable.CanCollide = false
- game.Debris:AddItem(ntable,5)
- ActivateLock = false
- end)
- function FindAttachedHumanoid(part)
- local tpart = part
- while tpart.Parent do
- if tpart.Parent:FindFirstChild('Humanoid') then return tpart.Parent.Humanoid end
- tpart = tpart.Parent
- end
- return nil
- end
- script.ChildAdded:connect(function(nchild)
- local humanoid = FindAttachedHumanoid(script)
- local ani = Instance.new('Animation')
- ani.AnimationId = "rbxassetid://96621537"
- local aniTrack=humanoid:LoadAnimation(ani)
- wait(4.5) -- Wait for the FUS RO DAH -Jasondee1
- aniTrack:Play()
- end)
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