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- getgenv().farm = true
- local PlayerRoot = game.Players.LocalPlayer.Character.HumanoidRootPart
- while getgenv().farm do -- you don't need ==true in most cases
- wait(0.2) -- always add a wait when using while ... do
- for i,v in pairs(game:GetService("Workspace").orbFolder.City:GetDescendants()) do
- if v.name == "TouchInterest" and v.Parent then
- firetouchinterest(v.Parent, PlayerRoot, 0)
- firetouchinterest(v.Parent, PlayerRoot, 1)
- wait()
- end
- end
- end
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