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- Soul Engine [275]
- +4% Cooldown Reduction, +0.04 Movement Speed
- [UNIQUE] Gains a charge each time you kill a unit, up to 10 charges.
- [ACTIVE] Consumes all charges to regenerate 20 Health and 10 Energy per charge. 30 second cooldown.
- Miner's Goggles [750]
- Emerald Mox (475)
- +225 Health, +7% Cooldown Reduction
- [UNIQUE] +5 Minerals every 10 seconds.
- Space Battery [1000]
- Pulse Regenerator (400) + Sapphire Mox (400)
- +250 Energy, +1.25 Energy Regen, +7% Cooldown Reduction
- [ACTIVE] Target allied Heroic Unit gains +25 Energy Regen for 10 seconds. 60 second cooldown.
- Symphonic Seed [3100]
- Higgs-Boson Capacitor (2000) + Miner's Goggles (750)
- +63 Intelligence, +250 Health, +10% Cooldown Reduction
- [UNIQUE] Each time you get a kill or assist, you gain 50 Energy Regen and +100% Cooldown Reduction for 5 seconds.
- Runic Gavel [1175]
- Quantum Spade (325) x2
- +10% Cooldown Reduction, +25 Weapon Damage
- Twin Paradox Isolator [1900]
- Storm Pauldrons (925) + Pulse Regenerator (400)
- +30 Intelligence, +2.25 Energy Regen, +10% Cooldown Reduction
- [ACTIVE: CHRONO BOOST] +20% Time Scale for 8 seconds. 60 second cooldown.
- Lion's Bane [3450]
- Flesh Hammer (2000) + Cybernetic Implants (925)
- +63 Strength, +0.15 Movement Speed, +15% Cooldown Reduction
- [UNIQUE] +20% Movement Speed while within 8 units of any structure.
- Korhal Vanguard [3000]
- Miner's Goggles (750) + Nullifier (700) + Sustainer (1100)
- +325 Health, +4 Health Regen, +10% Cooldown Reduction, +5 Armor, +12% Spell Resistance
- [CONQUEST 3] Allies in a 10-unit radius gain +3 Health Regen, +6 Armor, and +8% Spell Resistance. Effect is increased by 300% on non-Heroic units.
- Spell Buffer [3300]
- Miner's Goggles (750) + Vibranium Shield (2100)
- +300 Health, +10% Cooldown Reduction, +30 Weapon Damage, +15% Spell Resist
- [UNIQUE] Allies in a 10-unit radius gain +10% Spell Resistance
- [ACTIVE: GUARDIAN] You gain +500 Shields for 5 seconds and allied heroes in a 10-unit radius gain +250 shields for 5 seconds. 60 second cooldown.
- Chilling Artifact [2900]
- Miner's Goggles (750) + Neosteel Vestments (650) x2
- +275 Health, +15% Cooldown Reduction, +9 Armor
- [UNIQUE] Enemies in a 10-unit radius lose 35% Weapon Speed.
- [UNIQUE] Non-Heroic enemies in a 10-unit radius lose 70% Movement Speed.
- Black Hole Magnum [3050]
- Ocelot's Revolver (1250) + Runic Gavel (1175)
- +225 Energy, +15% Cooldown Reduction, +48 Weapon Damage
- [POWERStrengthIKE 2] Using an ability causes your next attack to deal [125% Weapon Damage] Spell Damage to the target.
- Kassia Crystal [2200]
- Miner's Goggles (750) + Lost Treasure (850)
- +300 Health, +5.5 Health Regen, +3 Energy Regen, +15% Cooldown Reduction
- [UNIQUE] Improves Healing effects on all allies within a 10-unit radius by 25%. Does not affect Regeneration.
- Energy Saber [3000]
- Kinetic Cell (1000) + Runic Gavel (1175)
- +450 Energy, +15% Cooldown Reduction, +30 Weapon Damage
- [OVERCHARGE] Each time you use an ability, you gain +4 Maximum Energy, up to 600 Energy.
- [UNIQUE] You gain +4 Weapon Damage for every 100 Maximum Energy.
- Eternal Drive [3300]
- Lost Treasure (850) + Sustainer (1100) + Space Battery (1000)
- +8.5 Health Regen, +300 Energy, +3.75 Energy Regen, +15% Cooldown Reduction, +4 Armor
- [CONQUEST 2] Allies in a 10-unit radius gain +4 Health Regen and +3 Armor. Effect is increased by 300% on non-heroic units.
- [ACTIVE] Removes all debuffs from target allied Heroic Unit, and grants them 35 Health Regen, 25 Energy Regen, and 10 Armor for 10 seconds. 60 second cooldown.
- Coat of Arms [3600]
- Miner's Goggles (750) + Khala Stone (850) + Dominion Standard (1550)
- +24 Strength, +12 Intelligence, +300 Health, +15% Cooldown Reduction, +25% Weapon Speed
- [SUBSIST 2] For every 10% of Energy missing, you gain +0.8 Health Regen and +0.4 Energy Regen.
- [RALLY 2] Allies in a 10-unit radius gain +15% Weapon Speed and +15% Weapon Damage. While your health is below 30%, the effect is doubled.
- Cerebro [3700]
- Space Battery (1000) + Lightning Rod (1875)
- +38 Intelligence, +300 Energy, +3 Energy Regen, +15% Cooldown Reduction, +20% Weapon Speed
- [CHAIN LIGHTNING 2] Your first and every 4th attack strikes up to 4 nearby enemies for 220 [+35% Intelligence] Spell Damage. Resets 12 seconds after the last proc, or after using an ability.
- (Your first attack after 12 seconds of not attacking or after casting an ability and every 4th attack)
- [ACTIVE] Target recovers 400 Energy. 30 second cooldown.
- Eternity [4600] (Doesn't do anything)
- Bloodletter (700) + Runic Gavel (1175) + Nerazim Dagger (2000)
- +47 Agility, +15% Cooldown Reduction, +40 Weapon Damage, +15% Lifesteal, +3% Spell Leech
- [Active] Deal 200 (+40% Weapon Damage) Spell Damage to enemies in a 3-unit area and Stun then for 1 second. You gain Health equal to 50% of the damage dealt. 18 second cooldown.
- Yamato Reactor [4300]
- Stabilizer (1850) + Twin Paradox Isolator (1900)
- +15 Strength, +15 Agility, +51 Intelligence, +2.5 Energy Regen, +15% Cooldown Reduction
- [Unique] +25 Primary Attribute
- [ACTIVE: CHRONO BOOST 2] Increase your Time Scale and Spell Damage by 25% for 8 seconds. 60 second cooldown.
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