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- // MapleStory Classic
- // Movement
- Key.ArrowKeys = Wiimote1.Classic.LeftStick
- Key.X = Wiimote1.Classic.a // Jump
- Key.Z = Wiimote1.Classic.b // Main Attack
- Key.A = Wiimote1.Classic.x // Mob attack
- Key.End = Wiimote1.Classic.y // Other mob attack
- Key.D = Wiimote1.Classic.Plus // HP
- Key.C = Wiimote1.Classic.Minus // MP
- Key.Semicolon = Wiimote1.Classic.Home // NPC Chat
- Key.Shift = Wiimote1.Classic.R // Loot
- Key.Ctrl = Wiimote1.Classic.L // Rush skil
- // Buffs
- if HeldDown(Wiimote1.Classic.ZR, .2 seconds) {
- Key.Y = Wiimote1.Classic.Up
- Key.U = Wiimote1.Classic.Left
- Key.N = Wiimote1.Classic.Down
- Key.J = Wiimote1.Classic.Right
- } else {
- Key.T = Wiimote1.Classic.Up
- Key.F = Wiimote1.Classic.Left
- Key.V = Wiimote1.Classic.Down
- Key.B = Wiimote1.Classic.Right
- }
- // AoE et al
- Key.Console = Wiimote1.Classic.ZL
- var.ExtraSkills = false
- // C-stick
- // Extra buffs
- if var.ExtraSkills {
- Key.N = (-1.2 < Wiimote1.Classic.RightStickX < -0.5) // Left
- Key.PageDown = (0.5 < Wiimote1.Classic.RightStickX < 1.2) // Right
- Key.Home = (-1.2 < Wiimote1.Classic.RightStickY < -0.5) // Up
- Key.U = (0.5 < Wiimote1.Classic.RightStickY < 1.2) // Down
- }
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