swerve_noob_swerve1

bomb

Nov 24th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. --[[NIGHTOWLACE_WEAPONRY]]--
  7. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  8. secondcolor = "Really black"
  9.  
  10. wait(1 / 60)
  11. Effects = { }
  12. local Player = game.Players.localPlayer
  13. local Character = Player.Character
  14. local Humanoid = Character.Humanoid
  15. local mouse = Player:GetMouse()
  16. local m = Instance.new('Model', Character)
  17. m.Name = "WeaponModel"
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local cam = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local equipped = false
  28. local attack = false
  29. local Anim = 'Idle'
  30. local idle = 0
  31. local attacktype = 1
  32. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  33. local velocity = RootPart.Velocity.y
  34. local sine = 0
  35. local change = 1
  36. local grabbed = false
  37. local cn = CFrame.new
  38. local mr = math.rad
  39. local angles = CFrame.Angles
  40. local ud = UDim2.new
  41. local c3 = Color3.new
  42.  
  43. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  44. Humanoid.Animator:Destroy()
  45. Character.Animate:Destroy()
  46.  
  47. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  48. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  49. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  50.  
  51. RSH, LSH = nil, nil
  52.  
  53. RW = Instance.new("Weld")
  54. LW = Instance.new("Weld")
  55.  
  56. RH = Torso["Right Hip"]
  57. LH = Torso["Left Hip"]
  58.  
  59. RSH = Torso["Right Shoulder"]
  60. LSH = Torso["Left Shoulder"]
  61.  
  62. RSH.Parent = nil
  63. LSH.Parent = nil
  64.  
  65. RW.Name = "RW"
  66. RW.Part0 = Torso
  67. RW.C0 = cn(1.5, 0.5, 0)
  68. RW.C1 = cn(0, 0.5, 0)
  69. RW.Part1 = RightArm
  70. RW.Parent = Torso
  71.  
  72. LW.Name = "LW"
  73. LW.Part0 = Torso
  74. LW.C0 = cn(-1.5, 0.5, 0)
  75. LW.C1 = cn(0, 0.5, 0)
  76. LW.Part1 = LeftArm
  77. LW.Parent = Torso
  78.  
  79. function clerp(a, b, t)
  80. local qa = {
  81. QuaternionFromCFrame(a)
  82. }
  83. local qb = {
  84. QuaternionFromCFrame(b)
  85. }
  86. local ax, ay, az = a.x, a.y, a.z
  87. local bx, by, bz = b.x, b.y, b.z
  88. local _t = 1 - t
  89. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  90. end
  91.  
  92. function QuaternionFromCFrame(cf)
  93. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  94. local trace = m00 + m11 + m22
  95. if trace > 0 then
  96. local s = math.sqrt(1 + trace)
  97. local recip = 0.5 / s
  98. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  99. else
  100. local i = 0
  101. if m11 > m00 then
  102. i = 1
  103. end
  104. if m22 > (i == 0 and m00 or m11) then
  105. i = 2
  106. end
  107. if i == 0 then
  108. local s = math.sqrt(m00 - m11 - m22 + 1)
  109. local recip = 0.5 / s
  110. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  111. elseif i == 1 then
  112. local s = math.sqrt(m11 - m22 - m00 + 1)
  113. local recip = 0.5 / s
  114. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  115. elseif i == 2 then
  116. local s = math.sqrt(m22 - m00 - m11 + 1)
  117. local recip = 0.5 / s
  118. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  119. end
  120. end
  121. end
  122.  
  123. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  124. local xs, ys, zs = x + x, y + y, z + z
  125. local wx, wy, wz = w * xs, w * ys, w * zs
  126. local xx = x * xs
  127. local xy = x * ys
  128. local xz = x * zs
  129. local yy = y * ys
  130. local yz = y * zs
  131. local zz = z * zs
  132. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  133. end
  134.  
  135. function QuaternionSlerp(a, b, t)
  136. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  137. local startInterp, finishInterp;
  138. if cosTheta >= 0.0001 then
  139. if (1 - cosTheta) > 0.0001 then
  140. local theta = math.acos(cosTheta)
  141. local invSinTheta = 1 / math.sin(theta)
  142. startInterp = math.sin((1 - t) * theta) * invSinTheta
  143. finishInterp = math.sin(t * theta) * invSinTheta
  144. else
  145. startInterp = 1 - t
  146. finishInterp = t
  147. end
  148. else
  149. if (1 + cosTheta) > 0.0001 then
  150. local theta = math.acos(-cosTheta)
  151. local invSinTheta = 1 / math.sin(theta)
  152. startInterp = math.sin((t - 1) * theta) * invSinTheta
  153. finishInterp = math.sin(t * theta) * invSinTheta
  154. else
  155. startInterp = t - 1
  156. finishInterp = t
  157. end
  158. end
  159. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  160. end
  161.  
  162. function swait(num)
  163. if num == 0 or num == nil then
  164. game:service'RunService'.RenderStepped:wait(0)
  165. else
  166. for i = 0, num do
  167. game:service'RunService'.RenderStepped:wait(0)
  168. end
  169. end
  170. end
  171.  
  172. local RbxUtility = LoadLibrary("RbxUtility")
  173. local Create = RbxUtility.Create
  174.  
  175. function RemoveOutlines(part)
  176. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  177. end
  178.  
  179. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  180. local Part = Create("Part"){
  181. formFactor = FormFactor,
  182. Parent = Parent,
  183. Reflectance = Reflectance,
  184. Transparency = Transparency,
  185. CanCollide = false,
  186. Locked = true,
  187. BrickColor = BrickColor.new(tostring(BColor)),
  188. Name = Name,
  189. Size = Size,
  190. Material = Material,
  191. }
  192. RemoveOutlines(Part)
  193. return Part
  194. end
  195.  
  196. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  197. local Msh = Create(Mesh){
  198. Parent = Part,
  199. Offset = OffSet,
  200. Scale = Scale,
  201. }
  202. if Mesh == "SpecialMesh" then
  203. Msh.MeshType = MeshType
  204. Msh.MeshId = MeshId
  205. end
  206. return Msh
  207. end
  208.  
  209. function CreateWeld(Parent, Part0, Part1, C0, C1)
  210. local Weld = Create("Weld"){
  211. Parent = Parent,
  212. Part0 = Part0,
  213. Part1 = Part1,
  214. C0 = C0,
  215. C1 = C1,
  216. }
  217. return Weld
  218. end
  219.  
  220. function rayCast(Position, Direction, Range, Ignore)
  221. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  222. end
  223.  
  224. function CreateSound(id, par, vol, pit)
  225. coroutine.resume(coroutine.create(function()
  226. local sou = Instance.new("Sound", par or workspace)
  227. sou.Volume = vol
  228. sou.Pitch = pit or 1
  229. sou.SoundId = id
  230. wait()
  231. sou:play()
  232. game:GetService("Debris"):AddItem(sou, 6)
  233. end))
  234. end
  235.  
  236. local function getclosest(obj, distance)
  237. local last, lastx = distance + 1
  238. for i, v in pairs(workspace:GetChildren()) do
  239. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  240. local t = v.Torso
  241. local dist = (t.Position - obj.Position).magnitude
  242. if dist <= distance then
  243. if dist < last then
  244. last = dist
  245. lastx = v
  246. end
  247. end
  248. end
  249. end
  250. return lastx
  251. end
  252.  
  253. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  254. for i, v in pairs(hit:GetChildren()) do
  255. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  256. local find = v:FindFirstChild("Hitz")
  257. if not find then
  258. if v.Parent:findFirstChild("Head") then
  259. local BillG = Create("BillboardGui"){
  260. Parent = v.Parent.Head,
  261. Size = UDim2.new(1, 0, 1, 0),
  262. Adornee = v.Parent.Head,
  263. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  264. }
  265. local TL = Create("TextLabel"){
  266. Parent = BillG,
  267. Size = UDim2.new(3, 3, 3, 3),
  268. BackgroundTransparency = 1,
  269. Text = tostring(damage).."-",
  270. TextColor3 = Color1.Color,
  271. TextStrokeColor3 = Color2.Color,
  272. TextStrokeTransparency = 0,
  273. TextXAlignment = Enum.TextXAlignment.Center,
  274. TextYAlignment = Enum.TextYAlignment.Center,
  275. FontSize = Enum.FontSize.Size18,
  276. Font = "ArialBold",
  277. }
  278. coroutine.resume(coroutine.create(function()
  279. wait(1)
  280. for i = 0, 1, .1 do
  281. wait(.1)
  282. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  283. end
  284. BillG:Destroy()
  285. end))
  286. end
  287. v.Health = v.Health - damage
  288. local bool = Create("BoolValue"){
  289. Parent = v,
  290. Name = 'Hitz',
  291. }
  292. if HSound ~= nil and HPitch ~= nil then
  293. CreateSound(HSound, hit, 1, HPitch)
  294. end
  295. game:GetService("Debris"):AddItem(bool, cooldown)
  296. end
  297. end
  298. end
  299. end
  300.  
  301. BeltHandle=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,1,maincolor,"Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  302. BeltHandleWeld=CreateWeld(m,Character["Torso"],BeltHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100003839, -0.10000658, 0.039604187, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  303. CreateMesh("SpecialMesh",Handle,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  304. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  305. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00000143, 0.800000191, -0.900024414, 1.00000095, 0, 0, 0, 1.00000095, 0, 0, 0, 1))
  306. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  307. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  308. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199999452, 0.800000191, -0.900024414, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  309. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  310. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  311. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000095, 0.800000668, -0.600036621, 1.00000095, 0, 0, 0, 1.00000095, 0, 0, 0, 1))
  312. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  313. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  314. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000334, 0.800000191, -1.20002747, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  315. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  316. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  317. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999999285, 1.20000017, -0.900024414, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  318. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  319. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1, 0.200000003, 0.399999976))
  320. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399996519, 1.19997859, -0.900001526, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  321. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.5))
  322. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.400000006, 0.200000003, 1))
  323. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.873519182, 0.875028849, 7.62939453e-006, 1.00000048, 2.98023224e-008, 0, -2.98023224e-008, 1.00000048, 0, 0, 0, 1))
  324. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 1.29999995))
  325. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  326. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19999969, 1.20000017, -0.900024414, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  327. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  328. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
  329. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.383595228, 0.873704672, 0.561660767, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  330. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  331. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  332. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000334, 1.20000017, -0.600036621, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  333. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  334. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.400000006, 0.200000003, 1))
  335. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000467, -0.839025259, 7.62939453e-006, 1.00000048, 2.98023224e-008, 0, -2.98023224e-008, 1.00000048, 0, 0, 0, 1))
  336. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 1.29999995))
  337. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  338. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000334, 1.20000017, -1.20002747, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  339. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  340. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  341. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00000143, 1.00000095, -0.900024414, 1.00000095, 0, 0, 0, 1.00000095, 0, 0, 0, 1))
  342. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  343. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.800000012))
  344. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199999571, 1.00000024, -0.900024414, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  345. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 0.800000012))
  346. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  347. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000334, 1.00000024, -1.20002747, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  348. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  349. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(1, 0.200000003, 0.200000003))
  350. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400000334, 1.00000024, -0.600036621, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  351. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.200000003))
  352. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 2))
  353. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600006104, -0.550998211, -0.264925003, 0, 0, 1, 0.866030455, -0.50000298, 0, 0.50000298, 0.866030455, 0))
  354. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 2))
  355. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.200000003, 0.200000003, 2))
  356. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.551292419, -0.550997257, -0.264920235, 0, 0, 1, 0.866026282, -0.500000596, 0, 0.500000596, 0.866026282, 0))
  357. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.100000001, 2))
  358. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  359. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618934631, -1.11904907, -0.378275394, -7.22996483e-005, 0.258449346, 0.966024876, -0.258846909, -0.933106005, 0.249622881, 0.965918303, -0.250034481, 0.0669662654))
  360. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  361. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  362. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.146978378, 0.819980621, -0.618515015, 0.965925932, -0.25, 0.0669871271, 0.258818984, 0.933012784, -0.25000006, 1.72604899e-007, 0.258819044, 0.965925872))
  363. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.272097737, 0.272097737, 0.272097737))
  364. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  365. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.146780014, -0.618598938, 0.819963455, -0.965918303, 0.250127673, -0.0666192323, 0.000367853441, 0.258694977, 0.965959072, 0.258847147, 0.933012903, -0.249970183))
  366. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0353727117, 0.0353727117, 0.195910335))
  367. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  368. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618911743, -1.11906242, 0.0842905045, -7.22996483e-005, 0.258449346, 0.966024876, -0.258846909, -0.933106005, 0.249622881, 0.965918303, -0.250034481, 0.0669662654))
  369. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  370. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  371. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.146529675, -1.11931229, -0.849815369, -0.966026366, 0.249645084, -0.0668619275, -0.258443773, -0.93311727, 0.249998152, 2.07903122e-005, 0.258784831, 0.965935051))
  372. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  373. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.217678159, 0.200000003, 0.200000003))
  374. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.146978855, 0.833585739, -0.618515015, 0.965925932, -0.25, 0.0669871271, 0.258818984, 0.933012784, -0.25000006, 1.72604899e-007, 0.258819044, 0.965925872))
  375. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.136048868, 0.952341855))
  376. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  377. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.146543503, -1.11932945, -0.387252808, -0.966026366, 0.249645084, -0.0668619275, -0.258443773, -0.93311727, 0.249998152, 2.07903122e-005, 0.258784831, 0.965935051))
  378. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  379. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.544195533, 0.544195533, 0.544195533))
  380. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.146978378, 1.11928749, -0.618515015, 0.965925932, -0.25, 0.0669871271, 0.258818984, 0.933012784, -0.25000006, 1.72604899e-007, 0.258819044, 0.965925872))
  381. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  382. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  383. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.146780968, -0.618598938, 0.887987137, -0.965918303, 0.250127673, -0.0666192323, 0.000367853441, 0.258694977, 0.965959072, 0.258847147, 0.933012903, -0.249970183))
  384. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  385. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.217678159, 0.200000003, 0.217678159))
  386. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.146979332, 0.874403, -0.618515015, 0.965925932, -0.25, 0.0669871271, 0.258818984, 0.933012784, -0.25000006, 1.72604899e-007, 0.258819044, 0.965925872))
  387. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.272097737, 1))
  388. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.217678159, 0.51834631, 0.217678159))
  389. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147661209, 0.618507385, -1.11928749, -0.965925753, 0.250000179, -0.0669872537, 9.5304955e-009, -0.258818716, -0.965925992, -0.258819222, -0.933012724, 0.249999642))
  390. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  391. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.217678159, 0.51834631, 0.217678159))
  392. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618507385, 0.147660732, -1.11928558, 1.63101575e-007, 0.258819103, 0.965925872, -0.965925813, 0.249999955, -0.0669871345, -0.258818984, -0.933012784, 0.250000089))
  393. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  394. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.217678159, 0.51834631, 0.217678159))
  395. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.811385632, 1.0717392, -0.472206116, -0.965925872, -0.249999747, -0.0669872984, -3.85198042e-008, 0.258819461, -0.965925813, 0.258818835, -0.933012724, -0.250000447))
  396. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  397. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.217678159, 0.51834631, 0.217678159))
  398. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07174683, -0.811385632, -0.472205162, 0, -0.258819073, 0.965925932, -0.965925813, -0.25, -0.0669872984, 0.258819044, -0.933012664, -0.25))
  399. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  400. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.217678159, 0.200000003, 0.217678159))
  401. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.812067032, 0.227316856, -1.07175446, 0.965925813, 0.25, 0.0669872984, -0.258819044, 0.933012664, 0.25, 3.85670473e-009, -0.258819073, 0.965925932))
  402. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.272097737, 1))
  403. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  404. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.812459946, -1.07144165, 0.240917206, -0.965933323, -0.250073344, -0.0666048378, 0.000382640806, -0.258748859, 0.965944588, -0.25879091, 0.933012486, 0.250029802))
  405. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  406. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.544195533, 0.544195533, 0.544195533))
  407. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.812067032, 0.472203255, -1.07175446, 0.965925813, 0.25, 0.0669872984, -0.258819044, 0.933012664, 0.25, 3.85670473e-009, -0.258819073, 0.965925932))
  408. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  409. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  410. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.812264442, -0.471851349, -0.840454102, -0.96582526, -0.250369936, -0.0670563057, 0.259194255, -0.932908118, -0.250001878, 3.5586083e-005, -0.258838713, 0.965920568))
  411. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  412. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,secondcolor,"Part",Vector3.new(0.217678159, 0.200000003, 0.200000003))
  413. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.812066555, 0.186501503, -1.07175446, 0.965925813, 0.25, 0.0669872984, -0.258819044, 0.933012664, 0.25, 3.85670473e-009, -0.258819073, 0.965925932))
  414. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.136048868, 0.952341855))
  415. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  416. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.812278271, -0.471839905, -1.30301666, -0.96582526, -0.250369936, -0.0670563057, 0.259194255, -0.932908118, -0.250001878, 3.5586083e-005, -0.258838713, 0.965920568))
  417. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  418. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  419. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0718689, -0.471829414, 1.04336882, 0.000128595711, -0.259174168, 0.965830684, 0.258791149, -0.932919323, -0.250377089, 0.965933323, 0.249980628, 0.066952005))
  420. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  421. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  422. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07188416, -0.471815109, 0.580803394, 0.000128595711, -0.259174168, 0.965830684, 0.258791149, -0.932919323, -0.250377089, 0.965933323, 0.249980628, 0.066952005))
  423. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.141490847, 0.141490847, 0.579568207))
  424. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  425. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.812461376, -1.07144928, 0.172890663, -0.965933323, -0.250073344, -0.0666048378, 0.000382640806, -0.258748859, 0.965944588, -0.25879091, 0.933012486, 0.250029802))
  426. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0353727117, 0.0353727117, 0.195910335))
  427. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,maincolor,"Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  428. Partweld=CreateWeld(m,BeltHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.812067032, 0.172896385, -1.07176208, 0.965925813, 0.25, 0.0669872984, -0.258819044, 0.933012664, 0.25, 3.85670473e-009, -0.258819073, 0.965925932))
  429. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.272097737, 0.272097737, 0.272097737))
  430.  
  431. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  432. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  433. prt.Anchored = true
  434. prt.CFrame = cframe
  435. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  436. game:GetService("Debris"):AddItem(prt, 10)
  437. if Type == 1 or Type == nil then
  438. table.insert(Effects, {
  439. prt,
  440. "Block1",
  441. delay,
  442. x3,
  443. y3,
  444. z3,
  445. msh
  446. })
  447. elseif Type == 2 then
  448. table.insert(Effects, {
  449. prt,
  450. "Block2",
  451. delay,
  452. x3,
  453. y3,
  454. z3,
  455. msh
  456. })
  457. end
  458. end
  459.  
  460. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  461. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  462. prt.Anchored = true
  463. prt.CFrame = cframe
  464. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  465. game:GetService("Debris"):AddItem(prt, 10)
  466. table.insert(Effects, {
  467. prt,
  468. "Cylinder",
  469. delay,
  470. x3,
  471. y3,
  472. z3,
  473. msh
  474. })
  475. end
  476.  
  477. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  478. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  479. prt.Anchored = true
  480. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  481. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  482. game:GetService("Debris"):AddItem(prt, 10)
  483. table.insert(Effects, {
  484. prt,
  485. "Cylinder",
  486. delay,
  487. x3,
  488. y3,
  489. z3,
  490. msh
  491. })
  492. end
  493.  
  494. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  495. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  496. prt.Anchored = true
  497. prt.CFrame = cframe
  498. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  499. game:GetService("Debris"):AddItem(prt, 10)
  500. table.insert(Effects, {
  501. prt,
  502. "Cylinder",
  503. delay,
  504. x3,
  505. y3,
  506. z3,
  507. msh
  508. })
  509. end
  510.  
  511. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  512. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  513. prt.Anchored = true
  514. prt.CFrame = cframe
  515. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  516. game:GetService("Debris"):AddItem(prt, 10)
  517. table.insert(Effects, {
  518. prt,
  519. "Cylinder",
  520. delay,
  521. x3,
  522. y3,
  523. z3,
  524. msh
  525. })
  526. end
  527.  
  528. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  529. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  530. prt.Anchored = true
  531. prt.CFrame = cframe
  532. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  533. game:GetService("Debris"):AddItem(prt, 10)
  534. table.insert(Effects, {
  535. prt,
  536. "Cylinder",
  537. delay,
  538. x3,
  539. y3,
  540. z3,
  541. msh
  542. })
  543. end
  544.  
  545. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  546. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  547. prt.Anchored = true
  548. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  549. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  550. local num = math.random(10, 50) / 1000
  551. game:GetService("Debris"):AddItem(prt, 10)
  552. table.insert(Effects, {
  553. prt,
  554. "Shatter",
  555. num,
  556. prt.CFrame,
  557. math.random() - math.random(),
  558. 0,
  559. math.random(50, 100) / 100
  560. })
  561. end
  562.  
  563. local GrenadeModel = Instance.new("Model")
  564. GrenadeModel.Parent = nil
  565. GrenadeModel.Name = "GrenadeModel"
  566. GrenadeHandle = CreatePart(Enum.FormFactor.Symmetric, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, secondcolor, "Handle", Vector3.new(0.720000029, 0.720000029, 0.720000029))
  567. GrenadeHandleWeld = CreateWeld(GrenadeModel, Character["Left Arm"], GrenadeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0399894714, 0.0880355835, -1.03497469, -1, -1.29144695e-010, -1.65926451e-007, 1.65926451e-007, -5.96046377e-008, -1, 1.291348e-010, -1, 5.96046377e-008))
  568. GrenadeHandleWeld.Name = "HandleWeld"
  569. CreateMesh("SpecialMesh", GrenadeHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  570. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  571. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, 6.07967377e-006, -0.305992126, -0.99999994, 2.91125325e-005, 0.000388413115, 0.0003884123, -2.87742059e-005, 1, 2.91237066e-005, 1, 2.87628955e-005))
  572. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.18720001, 0.18720001, 0.766799986))
  573. Button = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, secondcolor, "Button", Vector3.new(0.287999928, 0.24000001, 0.251999915))
  574. Buttonweld = CreateWeld(GrenadeModel, GrenadeHandle, Button, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.378005981, -2.2649765e-006, 1, 0, 4.87636868e-018, 0, 1, 0, 4.87636868e-018, 0, 1))
  575. CreateMesh("CylinderMesh", Button, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.150000006, 1))
  576. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, secondcolor, "Part", Vector3.new(0.287999928, 0.24000001, 0.287999928))
  577. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -0.323997498, 4.05311584e-006, 1, 0, 4.87636868e-018, 0, 1, 0, 4.87636868e-018, 0, 1))
  578. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.299999982, 1))
  579. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.Neon, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  580. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, 9.77516174e-006, -0.395996094, -0.99999994, 2.91125325e-005, 0.000388413115, 0.0003884123, -2.87742059e-005, 1, 2.91237066e-005, 1, 2.87628955e-005))
  581. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.0468000025, 0.0468000025, 0.259199947))
  582. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.Neon, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  583. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.396003723, 5.96046448e-007, 1, 0, 4.87636868e-018, 0, 1, 0, 4.87636868e-018, 0, 1))
  584. CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 0.300000012, 0.300000012))
  585. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  586. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.67572021e-006, -7.62939453e-006, -0.305995941, 2.90565495e-005, -0.000388383865, 0.99999994, -2.88907795e-005, -0.99999994, -0.000388383021, 1, -2.88794927e-005, -2.90677672e-005))
  587. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.18720001, 0.18720001, 0.766799986))
  588. Part = CreatePart(Enum.FormFactor.Symmetric, GrenadeModel, Enum.Material.Neon, 0, 0, maincolor, "Part", Vector3.new(0.287999928, 0.685800076, 0.287999928))
  589. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.000904083252, 0, 3.6234119e-012, 0, 1, -1, -1.42108547e-014, 3.62340236e-012, 1.42108547e-014, -1, 0))
  590. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  591. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  592. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.67028809e-005, 0, 0.306002617, -0.99999994, -0.000388418615, 2.90845201e-005, 0.0003884178, -1, -2.87741423e-005, 2.90956923e-005, -2.87628409e-005, 1))
  593. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.18720001, 0.18720001, 0.766799986))
  594. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  595. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-005, 1.52587891e-005, -0.306001425, -0.99999994, -0.000388418615, 2.90845201e-005, 0.0003884178, -1, -2.87741423e-005, 2.90956923e-005, -2.87628409e-005, 1))
  596. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.18720001, 0.18720001, 0.766799986))
  597. Part = CreatePart(Enum.FormFactor.Custom, GrenadeModel, Enum.Material.SmoothPlastic, 0, 0, maincolor, "Part", Vector3.new(0.24000001, 0.24000001, 0.24000001))
  598. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.45571136e-005, -3.05175781e-005, 0.305992126, 2.90565495e-005, -0.000388383865, 0.99999994, -2.88907795e-005, -0.99999994, -0.000388383021, 1, -2.88794927e-005, -2.90677672e-005))
  599. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.18720001, 0.18720001, 0.766799986))
  600. Part = CreatePart(Enum.FormFactor.Symmetric, GrenadeModel, Enum.Material.Neon, 0, 0, maincolor, "Part", Vector3.new(0.287999928, 0.685800076, 0.287999928))
  601. Partweld = CreateWeld(GrenadeModel, GrenadeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000904083252, -5.96046448e-007, 0, -1, 2.46687932e-007, -5.96051919e-008, 5.96052629e-008, 3.27825546e-007, -1, -2.46687904e-007, -1, -3.27825546e-007))
  602. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  603.  
  604. local charge = false
  605.  
  606. local CanThrow = true
  607.  
  608. function ThrowGrenade()
  609. attack = true
  610. for i = 0, 1, 0.05 do
  611. swait()
  612. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  613. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  614. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, .1) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.1)
  615. if Torsovelocity > 2 then
  616. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  617. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  618. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  619. elseif Torsovelocity < 1 then
  620. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  621. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  622. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  623. end
  624. end
  625. Grenade = GrenadeModel:Clone()
  626. Grenade.Parent = Character
  627. CreateSound("http://roblox.com/asset/?id=175783708",Grenade.Handle,1,1)
  628. for i = 0, 1, 0.05 do
  629. swait()
  630. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  631. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  632. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  633. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.1)
  634. if Torsovelocity > 2 then
  635. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  636. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  637. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  638. elseif Torsovelocity < 1 then
  639. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  640. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  641. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  642. end
  643. end
  644. local Beep = Instance.new("Sound")
  645. Beep.Name = "Beep"
  646. Beep.SoundId = "rbxassetid://146785518"
  647. Beep.Volume = 1
  648. Beep.Looped = true
  649. Beep.Pitch = 4
  650. Beep.Parent = Grenade.Handle
  651. Beep:Play()
  652. while wait() do
  653. if charge == true then
  654. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  655. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  656. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.5)
  657. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(200), math.rad(0), math.rad(-10)), 0.1)
  658. if Torsovelocity > 2 then
  659. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  660. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  661. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  662. elseif Torsovelocity < 1 then
  663. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  664. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  665. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  666. end
  667. elseif charge == false then
  668. break
  669. end
  670. end
  671. for i = 0, 1, 0.1 do
  672. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  673. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  674. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  675. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(200), math.rad(0), math.rad(-10)), 0.1)
  676. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  677. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  678. if Torsovelocity > 2 then
  679. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  680. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  681. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  682. elseif Torsovelocity < 1 then
  683. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  684. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  685. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  686. end
  687. end
  688. CreateSound("rbxassetid://320557413",LeftArm,1,1)
  689. Grenade.HandleWeld:remove()
  690. local BodyVelocity = Instance.new("BodyVelocity")
  691. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  692. BodyVelocity.velocity = (mouse.Hit.p - Grenade.Handle.Position).unit * 200
  693. BodyVelocity.Parent = Grenade.Handle
  694. game:GetService("Debris"):AddItem(BodyVelocity, 0.1)
  695. game:GetService("Debris"):AddItem(Grenade, 10)
  696. wait()
  697. ExplodeCon = Grenade.Handle.Touched:connect(function(Hit)
  698. ExplodeCon:disconnect()
  699. Grenade.Parent = workspace
  700. CreateSound("rbxassetid://240036913",Grenade.Handle,1,1)
  701. if Hit.Parent == Grenade.Handle.Parent then
  702. return
  703. end
  704. for _, Part in pairs(Grenade:GetChildren()) do
  705. pcall(function()
  706. Part.CanCollide = true
  707. end)
  708. end
  709. local Weld = Instance.new("Weld")
  710. Weld.Part0 = Grenade.Handle
  711. Weld.Part1 = Hit
  712. Weld.C0 = Grenade.Handle.CFrame:inverse() * CFrame.new(Grenade.Handle.Position)
  713. Weld.C1 = Hit.CFrame:inverse() * CFrame.new(Grenade.Handle.Position)
  714. Weld.Parent = Grenade.Handle
  715. for i = 4, 10, 0.075 do
  716. Beep.Pitch = i
  717. swait()
  718. end
  719. for i = 1, 5 do
  720. local Sound = Instance.new("Sound")
  721. Sound.Name = "Explode"
  722. Sound.SoundId = "rbxassetid://166221646"
  723. Sound.Volume = 1
  724. Sound.Pitch = math.random(700, 900) / 1000
  725. Sound.Parent = Grenade.Handle
  726. Sound:Play()
  727. end
  728. local S = Instance.new("Explosion", workspace)
  729. S.ExplosionType = "NoCraters"
  730. S.Position = Grenade.Handle.Position
  731. S.BlastPressure = 5
  732. S.BlastRadius = 10
  733. S.ExplosionType = 2
  734. Grenade:remove()
  735. end)
  736. for i = 0, 1, 0.05 do
  737. swait()
  738. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  739. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  740. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  741. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  742. if Torsovelocity > 2 then
  743. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  744. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  745. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  746. elseif Torsovelocity < 1 then
  747. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  748. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  749. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  750. end
  751. end
  752. attack = false
  753. end
  754.  
  755. mouse.Button1Down:connect(function()
  756. if attack == false and CanThrow == true then
  757. charge = true
  758. ThrowGrenade()
  759. end
  760. end)
  761.  
  762. mouse.Button1Up:connect(function()
  763. if charge == true and attack == true then
  764. charge = false
  765. end
  766. end)
  767.  
  768. mouse.KeyDown:connect(function(k)
  769. k = k:lower()
  770. if attack == false and k == '' then
  771.  
  772. end
  773. end)
  774.  
  775. mouse.KeyUp:connect(function(k)
  776. k = k:lower()
  777. if attack == true and k == '' then
  778.  
  779. end
  780. end)
  781.  
  782. game:GetService'RunService'.Stepped:connect(function()
  783. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  784. velocity = RootPart.Velocity.y
  785. sine = sine + change
  786. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  787. if equipped == true or equipped == false then
  788. if RootPart.Velocity.y > 1 and hit == nil then
  789. Anim = "Jump"
  790. if attack == false then
  791. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  792. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  793. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  794. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  795. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  796. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  797. end
  798. elseif RootPart.Velocity.y < -1 and hit == nil then
  799. Anim = "Fall"
  800. if attack == false then
  801. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  805. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  806. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  807. end
  808. elseif Torsovelocity < 1 and hit ~= nil then
  809. Anim = "Idle"
  810. if attack == false then
  811. change = 1
  812. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .3)
  813. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .3)
  814. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.3)
  815. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.3)
  816. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3)
  817. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3)
  818. end
  819. elseif Torsovelocity > 2 and hit ~= nil then
  820. Anim = "Walk"
  821. if attack == false then
  822. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  823. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  824. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  825. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  826. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  827. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  828. end
  829. end
  830. end
  831. if #Effects > 0 then
  832. for e = 1, #Effects do
  833. if Effects[e] ~= nil then
  834. local Thing = Effects[e]
  835. if Thing ~= nil then
  836. local Part = Thing[1]
  837. local Mode = Thing[2]
  838. local Delay = Thing[3]
  839. local IncX = Thing[4]
  840. local IncY = Thing[5]
  841. local IncZ = Thing[6]
  842. if Thing[1].Transparency <= 1 then
  843. if Thing[2] == "Block1" then
  844. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  845. local Mesh = Thing[1].Mesh
  846. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  847. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  848. elseif Thing[2] == "Block2" then
  849. Thing[1].CFrame = Thing[1].CFrame
  850. local Mesh = Thing[7]
  851. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  852. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  853. elseif Thing[2] == "Cylinder" then
  854. local Mesh = Thing[1].Mesh
  855. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  856. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  857. elseif Thing[2] == "Blood" then
  858. local Mesh = Thing[7]
  859. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  860. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  861. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  862. elseif Thing[2] == "Elec" then
  863. local Mesh = Thing[1].Mesh
  864. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  865. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  866. elseif Thing[2] == "Disappear" then
  867. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  868. elseif Thing[2] == "Shatter" then
  869. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  870. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  871. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  872. Thing[6] = Thing[6] + Thing[5]
  873. end
  874. else
  875. Part.Parent = nil
  876. table.remove(Effects, e)
  877. end
  878. end
  879. end
  880. end
  881. end
  882. end)
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