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- ivate message me H1DD3NxN1NJA on Spigot.
- #
- # Discord Link: https://discord.gg/n9A9xtA
- #
- #=================================================================================================#
- #
- # Information:
- # 1. Color Codes are supported with the "&" character.
- # - To view a list of COLOR CODES you can do /Colors in-game.
- # - To view a list of FORMAT CODES you can do /Formats in-game.
- #
- # 2. Sound List
- # - 1.9 and newer: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- # - 1.8 and older: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- #
- # 3. All messages are in the Messages.yml file
- #
- #=================================================================================================#
- #=================================================================================================#
- # Block players from advertising other servers.
- #=================================================================================================#
- Anti_Advertising:
- Chat:
- #Block advertising in chat.
- Enable: true
- #Should the anti advertising checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #Should staff get notified when a player advertises in chat?
- Notify_Staff: true
- #Should a command be executed to the player that advertises?
- Execute_Command: false
- #The command that is executed when a player advertises.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} Please do not advertise in chat
- #Every time a player advertises in chat, their message will be logged in the Advertisements.txt file.
- Log_Advertisers: true
- Commands:
- #Block advertising in commands.
- Enable: true
- #Should the anti advertising checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #Should staff get notified when a player advertises in commands?
- Notify_Staff: true
- #Should a command be executed to the player that advertises?
- Execute_Command: false
- #The command that is executed when a player advertises.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} Please do not advertise in chat
- #Every time a player advertises in commands, their message will be logged in the Advertisements.txt file.
- Log_Advertisers: true
- Signs:
- #Block advertising on signs.
- Enable: true
- #Should the anti advertising checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #Should staff get notified when a player advertises on a sign?
- Notify_Staff: true
- #Should a command be executed to the player that advertises?
- Execute_Command: false
- #The command that is executed when a player advertises.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} Please do not advertise in chat
- #Every time a player advertises on signs, their message will be logged in the Advertisements.txt file.
- Log_Advertisers: true
- #Websites that wont be blocked if said in chat, commands, or signs.
- Whitelist:
- - "google.com"
- - "pugcraft.tebex.io"
- #=================================================================================================#
- # Prevent players from executing commands, or typing in chat until they move when they join your server.
- #=================================================================================================#
- Anti_Bot:
- #Block players from typing in chat until they move.
- Block_Chat_Until_Moved: true
- #Block players from executing commands until they move.
- Block_Commands_Until_Moved: true
- #=================================================================================================#
- # Prevent messages written in CAPS.
- #=================================================================================================#
- Anti_Caps:
- Enable: true
- #Should players capitalize words in commands?
- Enable_In_Commands: true
- #The minimum size the message has to be to get blocked.
- Min_Message_Length: 5
- #The percentage the message has to be capitalized to get blocked.
- Required_Percentage: 70
- #=================================================================================================#
- # Prevent the chat from being flooded with repetitive messages.
- #=================================================================================================#
- Anti_Spam:
- #Anti-spam section for chat.
- Chat:
- #How many seconds does the player have to wait till they send their next message?
- #Set to 0 to disable.
- Chat_Delay: 3
- #Prevent players from repeating the same messages.
- Block_Repetitive_Messages: false
- #Anti-spam section for commands.
- Command:
- #How many seconds does the player have to wait till they send their next command?
- #Set to 0 to disable.
- Command_Delay: 2
- #Prevent players from repeating the same commands.
- Block_Repetitive_Commands: false
- #=================================================================================================#
- # Prevent players from swearing in chat, comamnds, and signs.
- #=================================================================================================#
- Anti_Swear:
- Chat:
- #Block swearing in chat
- Enable: false
- #Should the anti-swear checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #Should staff get notified when a player swears in chat?
- Notify_Staff: true
- #Should a command be executed when a player swears in chat?
- Execute_Command: true
- #The command that is executed when a player swears in chat.
- #Set this section to Executed_Command: '' to disable.
- Executed_Command: kick {player} Please do not swear in chat
- #Every time a player swears in chat their message will be logged in the Swears.txt file.
- Log_Swearing: true
- Commands:
- #Block swearing in commands.
- Enable: false
- #Should the anti-swear checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #If a player executes one of these commands with a swear word in it, the command will not be blocked.
- Whitelisted_Commands:
- - "/report"
- - "/login"
- - "/register"
- #Should staff get notified when a player swears in commands?
- Notify_Staff: true
- #Should a command be executed when a player swears in commands?
- Execute_Command: true
- #The command that is executed when a player swears in commands.
- #Set this section to Executed_Command: '' to disable.
- Executed_Command: kick {player} Please do not swear in commands
- #Every time a player swears in commands their message will be logged in the Swears.txt file.
- Log_Swearing: true
- Signs:
- #Block swearing on signs.
- Enable: false
- #Should the anti-swear checker be more sensitive? This may cause false positives.
- Increase_Sensitivity: false
- #Should staff get notified when a player swears on signs?
- Notify_Staff: true
- #Should a command be executed when a player swears on signs?
- Execute_Command: true
- #The command that is executed when a player swears on signs.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} Please do not swear on signs
- #Every time a player swears on signs their message will be logged in the Swears.txt file.
- Log_Swearing: true
- #=================================================================================================#
- # Prevent players from using special chat characters.
- #=================================================================================================#
- Anti_Unicode:
- #Block special characters in chat.
- Enable: true
- #Should staff get notified when a player uses special characters?
- Notify_Staff: true
- #Should a command be executed when a player uses special characters?
- Execute_Command: false
- #The command that is executed when a player uses special characters in chat.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} Please do not use special characters in chat.
- #Anything thats in this list won’t be blocked by the anti unicode checker.
- Whitelist:
- - "«"
- - "»"
- #=================================================================================================#
- # Prevent players from using certain commands.
- #=================================================================================================#
- Banned_Commands:
- Enable: true
- #Increase banned commands sensitivity so if you add the command /gamemode,
- #players wont be able to do /gamemode creative, /gamemode survival, etc.
- Increase_Sensitivity: false
- #Should staff get notified when a player uses a banned command?
- Notify_Staff: true
- #Should a command be executed to the player that uses a banned command?
- Execute_Command: true
- #The command that is executed when a player executed a banned command.
- #Set this section to Executed_Command: '' to disable
- Executed_Command: kick {player} You are not allowed to use that command!
- #=================================================================================================#
- # Broadcast Commands
- #=================================================================================================#
- Broadcast_Commands:
- Command:
- #/Bradcast Command
- Broadcast:
- #The default prefix that goes infront of the broadcasted message.
- Prefix: "&c[&4Broadcast&c]&r "
- #The default color the broadcasted message will be.
- Default_Color: "&b"
- #The sound that will be sent to everyone on the server when a broadcasted message is sent.
- #Set to '' to disable
- Sound: ''
- #/Announce Command
- Announcement:
- #The sound that will be sent to everyone on the server when an announcement is sent.
- #Set to '' to disable
- Sound: ''
- #The message that will be sent to everyone on the server.
- Message:
- - "&8------------------------------"
- - " &7. . .&6&lANNOUNCEMENT&7. . . "
- - "&8------------------------------"
- - "{message}"
- - "&8------------------------------"
- #/Warning Command
- Warning:
- #The sound that will be sent to everyone on the server when a warning message is sent.
- #Set to '' to disable
- Sound: ''
- #The message that will be sent to everyone on the server.
- Message:
- - "&8------------------------------"
- - " &7. . .&4&lWARNING&7. . . "
- - "&8------------------------------"
- - "{message}"
- - "&8------------------------------"
- #=================================================================================================#
- # Per-Group chat formats. REQUIRES VAULT TO WORK!!!!!
- # Available Placeholders: https://github.com/H1DD3NxN1NJA/ChatManager/wiki/Chat-Format#placeholders-top
- #=================================================================================================#
- Chat_Format:
- Enable: false
- #This will only be used if the players permission group isn't on the bottom of this section.
- Default_Format: "&8[&7Default&8] &7{player} &9> &7{message}"
- #Chat Formats are set depending on what permission group the player is in.
- #If a player is in the permission group named "Default" they will have the default chat format.
- Groups:
- Default: #The name of the group, this is case sensitive!
- Format: "&8[&7Default&8] &7{player} &9> &7{message}" #The format you want the group to have.
- VIP:
- Format: "&8[&5VIP&8] &7{displayname} &9> &7{message}"
- Moderator:
- Format: "&a[&3Moderator&a] &b{player} &9> &e{message}"
- Owner:
- Format: "&b[&6Owner&b] {player} &9> &e{message}"
- #=================================================================================================#
- # Players can only send messages to other players that are in range.
- #=================================================================================================#
- Chat_Radius:
- Enable: false
- #When players join the server, or if the plugin is hard reloaded (with plugman) players will be
- #automatically put into this chat channel.
- #Chat Channels: Local, Global, World.
- Default_Channel: Local
- #The prefix thats sent in local chat.
- Local_Chat_Prefix: "&7[&cLocal&7]"
- #The prefix thats sent in global chat.
- Global_Chat_Prefix: "&7[&bGlobal&7]"
- #The prefix thats sent in world chat.
- World_Chat_Prefix: "&7[&dWorld&7]"
- #The maximum distance players will receive the senders messages.
- Block_Distance: 250
- #Enable chat radius spy on join.
- Enable_Spy_On_Join: false
- #=================================================================================================#
- # Clear Chat
- #=================================================================================================#
- Clear_Chat:
- #Should the clear chat message be broadcasted to everyone on the server?
- Broadcast: true
- #Should staff get notified when chat is cleared?
- Notify_Staff: false
- #Clear players chat when they join the server.
- Clear_On_Join: true
- #How many blank lines should be broadcasted in chat?
- Broadcasted_Lines: 600
- #=================================================================================================#
- # Command Spy
- #=================================================================================================#
- Command_Spy:
- #Turn on command spy when players with the correct permission join the server.
- Enable_On_Join: true
- #Commands that wont be shown in command spy.
- Blacklist_Commands:
- - "/login"
- - "/register"
- #=================================================================================================#
- # Correct player's grammar.
- #=================================================================================================#
- Grammar:
- Enable: false
- #The minimum size the players message has to be for grammar to work.
- Min_Message_Length: 5
- #Correct words from "i" to "I", "dont" to "don't", and many more pre-set words!
- Autocorrect:
- Enable: false
- #=================================================================================================#
- # Logs
- #=================================================================================================#
- Logs:
- #Should every message in chat be logged in the Chat.txt file?
- Log_Chat: true
- #Should every command that is executed be logged in the Commands.txt file?
- Log_Commands: true
- #Should every message placed on a sign be logged in the Signs.txt file?
- Log_Signs: true
- #Commands that wont be logged in the Command.txt file.
- #Commands in the Blacklist_Commands list must be lowercase.
- Blacklist_Commands:
- - "/login"
- - "/register"
- #=================================================================================================#
- # First Join, Join, and Quit Messages.
- #=================================================================================================#
- Messages:
- Enable: true
- First_Join_Message: "&eWelcome &b{player} &eto the server!"
- Join_Message: "&b{player} &ejoined the server."
- Quit_Message: "&b{player} &eleft the server."
- Actionbar_Messages:
- Enable: true
- First_Join_Message: "&eWelcome &b{player} &eto {server_name}!"
- Join_Message: "&eWelcome back &b{player}!"
- Title_Messages:
- Enable: true
- First_Join_Title:
- Header: "&eWelcome"
- Footer: "&b{player} to {server_name}"
- Join_Title:
- Header: "&eWelcome Back"
- Footer: "&b{player} to {server_name}"
- #=================================================================================================#
- # When a player mentions another players name.
- #=================================================================================================#
- Mentions:
- Enable: true
- #The sound thats played to the player thats mentioned. Do Sound: '' to disable.
- Sound: ''
- #The title message thats sent to the player thats mentioned.
- Title:
- Enable: true
- Header: "&cMentioned"
- Footer: "&7You have been mentioned by {player}"
- #=================================================================================================#
- # When players join your server, welcome them with a Message of the Day.
- #=================================================================================================#
- MOTD:
- Enable: true
- #How long to wait before displaying after login in seconds?
- Delay: 2
- Message:
- - "&7&m------------------------------------"
- - "&aWelcome to the server &b{player}&a!"
- - ""
- - "&aIf you need any help please message any online staff member."
- - ""
- - "&aYou can change this message in the ChatManager - Config.yml"
- - "&7&m------------------------------------"
- #=================================================================================================#
- # Mute Chat.
- #=================================================================================================#
- Mute_Chat:
- Disable_Commands: true
- #Commands that cannot be executed when chat is muted
- #if the boolean "Disable_Commands" is set to true.
- Disabled_Commands:
- - "/message"
- - "/msg"
- - "/m"
- - "/tell"
- - "/t"
- - "/whisper"
- - "/w"
- - "/me"
- - "/reply"
- - "/r"
- #=================================================================================================#
- # Players can only talk to other players that are in the same world as them!
- #=================================================================================================#
- Per_World_Chat:
- Enable: false
- #=================================================================================================#
- # Private messages allow you to secretly message another player without everyone else seeing.
- #=================================================================================================#
- Private_Messages:
- Sender:
- Format: "&c&l(!) &f&l[&e&lYou &d-> &e{receiver}&f&l] &b"
- Tooltip:
- - "&3 ~~Private Message~~ "
- - "&d&l(!) &7To {receiver}"
- - ""
- - "&d&nClick to reply"
- Click_Command: "/r "
- Receiver:
- Format: "&c&l(!) &f&l[&e{player} &d-> &e&lYou&f&l] &b"
- Tooltip:
- - "&3 ~~Private Message~~ "
- - "&d&l(!) &7From {player}"
- - ""
- - "&d&nClick to reply"
- Click_Command: "/r "
- #The sound thats played to the receiver
- #Do Sound: '' to disable
- Sound: ''
- #This will either enable or disable the tooltip and click command feature.
- #If disabled it will only send the format message.
- Enable_JSON: true
- #=================================================================================================#
- # The server name used in {server_name} variable. Color codes are supported.
- #=================================================================================================#
- Server_Name: "Server Name"
- #=================================================================================================#
- # Staff can see what players type in certain commands.
- #=================================================================================================#
- Social_Spy:
- #Turn on social spy when players with the correct permission join the server.
- Enable_On_Join: true
- #=================================================================================================#
- # Talk silently with staff without everyone else on the server seeing.
- #=================================================================================================#
- Staff_Chat:
- Enable: true
- Format: "&e[&bStaff-Chat&e] &f&l{world}&r &a{player} &7> &b{message}"
- #=================================================================================================#
- # Checks if there is an available update for chat manager.
- #=================================================================================================#
- Update_Checker: false
- #=================================================================================================#
- # You are done with the config!
- #=================================================================================================#
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